wass08
2baa070630
fix build
2026-02-05 10:06:35 +09:00
wass08
264db13390
fix build
2026-02-05 09:59:21 +09:00
wass08
0d78474617
packages
2026-02-05 08:22:19 +09:00
wass08
ac26358a6c
fix build + watcher
2026-02-04 10:22:57 +09:00
wass08
e776ce9849
cdn and packages building
2026-02-04 09:53:44 +09:00
wass08
4a7d096665
ssgi + ao
2026-02-03 15:50:28 +09:00
wass08
66463f3526
ssgi + ao
2026-02-03 15:50:09 +09:00
wass08
30653b49c9
wall cutout
2026-02-03 14:28:06 +09:00
wass08
b27f44d685
wall cutout
2026-02-03 13:45:56 +09:00
wass08
05ce0323e2
gable-roof back
2026-02-02 14:48:36 +09:00
wass08
4f75c9b750
soft shadows & lighting
2026-02-02 14:22:21 +09:00
wass08
549bfb3f29
handle visible/invisible items
2026-02-02 10:33:36 +09:00
Aymeric Rabot
6c99851006
Refactor asset types and improve UI primitives
...
Replaces usage of the Asset type with AssetInput across editor components and hooks for consistency with core types. Adds default dimensions fallback for asset placement logic. Refactors UI primitives (button, sidebar, opacity control) to support forwarding refs and asChild prop, and updates imports for primitives. Updates Radix UI dependencies in package.json and bun.lock.
2026-01-30 22:01:25 -05:00
wass08
92cc1a9c2c
fix selection
2026-01-30 09:34:26 +09:00
wass08
bda893fcf5
excellent selection
2026-01-30 09:01:17 +09:00
wass08
be6a766586
better selection-manager
2026-01-30 08:43:45 +09:00
wass08
8edcda1b75
default seleciton manager
2026-01-30 08:30:57 +09:00
wass08
498da300db
export / load json
2026-01-30 07:48:52 +09:00
wass08
edb2b181c2
new items
2026-01-29 16:17:35 +09:00
wass08
9c185c4d33
fix slab detection for wall
2026-01-29 15:08:57 +09:00
wass08
916097733f
text for zones
2026-01-29 14:52:15 +09:00
wass08
9501971c80
fix drag zone issue
2026-01-29 13:25:16 +09:00
wass08
f1a61350c7
roof
2026-01-29 12:52:35 +09:00
wass08
915eedcbce
controls for camera / guides / scans / levels
2026-01-29 10:39:19 +09:00
wass08
f4125db6a8
control bar
2026-01-29 10:14:40 +09:00
wass08
406a4f51b5
fix issue elipsis
2026-01-29 09:55:25 +09:00
wass08
c94f661bf9
scans and ref image
2026-01-29 09:38:24 +09:00
wass08
2f0e976878
fix init code
2026-01-29 06:44:39 +09:00
wass08
6bd34762e5
draft attach item to ceiling
2026-01-28 06:46:03 +09:00
wass08
11aba2af36
draft item-system + elevation
2026-01-27 19:05:08 +09:00
wass08
e3e3602d91
ceiling
2026-01-27 09:25:40 +09:00
wass08
0e3130bd60
slab rendering + select
2026-01-27 07:37:06 +09:00
wass08
8940f70117
slab renderer
2026-01-27 07:32:46 +09:00
wass08
e13005dcda
fixed wall mitering
2026-01-26 17:23:42 +09:00
wass08
fb3cd3e34e
zones as nodes
2026-01-26 07:34:53 +09:00
wass08
4f20586ae9
shortcuts and deletion
2026-01-23 10:30:24 +09:00
wass08
cc9d9916b7
data persist
2026-01-23 09:56:06 +09:00
wass08
2cee38e295
adding items
2026-01-23 09:32:46 +09:00
wass08
eb0ccac30f
zone editor
2026-01-22 12:24:55 +09:00
wass08
17363a9c11
zone rendering
2026-01-22 11:51:39 +09:00
wass08
36b7117173
zone rendering
2026-01-22 11:44:04 +09:00
wass08
1f23792f9c
camera view
2026-01-22 08:14:42 +09:00
wass08
09515107cb
generic selection / hover
2026-01-21 11:40:42 +09:00
wass08
b1d6f61e4f
hover / selection manager
2026-01-21 10:45:48 +09:00
wass08
5de0818633
biome
2026-01-21 10:03:29 +09:00
wass08
e8737a6886
hover / selection viewer logic
2026-01-21 09:47:08 +09:00
wass08
a338bea4e7
rewrite selection system
2026-01-21 08:00:31 +09:00
wass08
980dd4c3dc
level items
2026-01-20 08:39:14 +09:00
wass08
dabaefc57a
different level edition + fix
2026-01-20 08:26:47 +09:00
wass08
a35b982b4f
sidebar + starting controls
2026-01-19 10:56:23 +09:00