- Add MaterialSchema with 10 presets (white, brick, concrete, wood, glass, metal, plaster, tile, marble, custom) - Add material field to Wall, Slab, Door, Window, Ceiling, Roof, RoofSegment nodes - Create MaterialPicker UI component with preset selection and custom properties - Update all renderers to support material rendering with caching - Add Material section to all node panels (WallPanel, SlabPanel, DoorPanel, WindowPanel, CeilingPanel, RoofPanel, RoofSegmentPanel) - Update AGENTS.md with Material System documentation
38 lines
1.2 KiB
JSON
38 lines
1.2 KiB
JSON
{
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"name": "editor",
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"private": true,
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"scripts": {
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"build": "turbo run build",
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"dev": "set -a && . ./.env 2>/dev/null; set +a; turbo run dev --env-mode=loose",
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"lint": "biome lint",
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"lint:fix": "biome lint --write",
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"format": "biome format --write",
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"format:check": "biome format",
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"check": "biome check",
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"check:fix": "biome check --write",
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"check-types": "turbo run check-types",
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"kill": "lsof -ti:3002 | xargs kill -9 2>/dev/null || echo 'No processes found on port 3002'",
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"release": "gh workflow run release.yml -f package=both -f bump=patch",
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"release:viewer": "gh workflow run release.yml -f package=viewer -f bump=patch",
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"release:core": "gh workflow run release.yml -f package=core -f bump=patch",
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"release:minor": "gh workflow run release.yml -f package=both -f bump=minor",
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"release:major": "gh workflow run release.yml -f package=both -f bump=major"
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},
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"devDependencies": {
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"@biomejs/biome": "^2.4.6",
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"dotenv-cli": "^11.0.0",
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"turbo": "^2.8.15",
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"typescript": "5.9.3",
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"ultracite": "^7.2.5"
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},
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"engines": {
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"node": ">=18"
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},
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"packageManager": "bun@1.3.0",
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"workspaces": [
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"apps/*",
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"packages/*",
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"tooling/*"
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]
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}
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