Files

12 KiB

Cross-cutting changes touching packages outside @pascal-app/mcp

Integrator review required. Each entry documents:

  • What was changed
  • Why (what blocked MCP without it)
  • Impact on existing consumers
  • Reversibility

1. packages/core/package.json — added subpath exports

What

Added these subpath entries to the "exports" map of @pascal-app/core:

  • ./schema./dist/schema/index.js
  • ./store./dist/store/use-scene.js
  • ./material-library./dist/material-library.js
  • ./spatial-grid./dist/hooks/spatial-grid/spatial-grid-manager.js
  • ./wall./dist/systems/wall/wall-footprint.js

The existing "." and "./clone-scene-graph" entries are unchanged.

Why

The main entry (.) re-exports every System* (WallSystem, SlabSystem, CeilingSystem, RoofSystem, ItemSystem, StairSystem, DoorSystem, WindowSystem, FenceSystem) which side-effect-imports three, three-mesh-bvh, and three-bvh-csg. In Node (no browser), three-mesh-bvh's CJS UMD build fails to resolve its three.* globals at module-load time, so merely import { WallNode } from '@pascal-app/core' crashes before any user code runs.

By adding subpath exports that point at modules which don't transitively pull graphics code, the MCP server package (and any future Node consumer) can import just the Zod schemas and the Zustand store without dragging in three and its GPU-bound dependencies.

Impact

Zero on existing consumers. This is purely additive. apps/editor and @pascal-app/viewer continue to import from the main entry and get the full surface — they currently don't use these subpaths and don't need to. No types, runtime behavior, or bundle composition is affected.

Reversibility

Remove the 5 new entries from exports and the change is undone. @pascal-app/mcp would then have to ship its own shim or the core team would need to split @pascal-app/core into a "core-data" package and a "core-systems" package — a larger refactor.

Suggested follow-up (upstream)

Long-term, consider moving systems/ into a separate package @pascal-app/systems so that @pascal-app/core stays data-only. That's a breaking change and out of scope for this PR; the subpath exports are the non-breaking interim fix.


2. SiteNode.children inconsistency (observed, not fixed)

What

packages/core/src/schema/nodes/site.ts:36-38 declares:

children: z.array(z.discriminatedUnion('type', [BuildingNode, ItemNode]))
  .default([BuildingNode.parse({})])

SiteNode.children therefore holds full node objects. Every other container node (building, level, wall, ceiling, roof, stair) stores string[] (IDs) in children.

Why this is a problem

  • Data duplication: the building exists both in nodes[building.id] and embedded inside site.children[0]. Updates to the building in the dict don't propagate to the embedded copy.
  • Traversal asymmetry: "get children of a container" needs site-specific branching.
  • duplicate_level, find_nodes({ parentId }), and scene-serialisation round-trips all need a special case for site.

Why we didn't fix it

Changing the schema is a breaking change to serialised scene data and would require a migration pass inside setScene. Out of scope for a non-breaking MCP addition.

Workaround (inside MCP)

MCP tools resolve node children through the flat nodes dict by scanning for nodes whose parentId matches. This is correct regardless of which representation the schema chose.

Suggested follow-up (upstream)

Align SiteNode.children to z.array(z.string()) + migration in setScene.migrateNodes that extracts embedded building/item objects into the flat dict and replaces them with IDs.


3. .github/workflows/mcp-ci.yml — new CI workflow

What

Adds a CI workflow that runs on pushes to main and on pull requests touching packages/mcp/, packages/core/, the editor scene API surface, .github/workflows/mcp-ci.yml, or bun.lock. The job installs deps with Bun, builds @pascal-app/core then @pascal-app/mcp, runs bun test in the mcp package, runs focused editor scene API tests, and runs Biome over the MCP package plus the editor scene API files.

Why

The existing .github/workflows/release.yml is workflow_dispatch-only (manual releases for core / viewer). There was no automated pre-merge check for MCP builds/tests. A new workflow is still needed so that PRs touching mcp/core are verified before merge, and it now covers the editor scene API because those routes consume the same MCP operations layer. Full apps/editor typecheck was evaluated but is not part of this workflow because it currently fails on unrelated packages/editor type errors.

Impact

None on existing workflows; purely additive. The workflow only triggers for MCP/core/editor scene API paths, the workflow file itself, or bun.lock, so unrelated PRs remain unaffected. release.yml is untouched.

Reversibility

Delete .github/workflows/mcp-ci.yml.


4. packages/mcp/package.json — added ./storage and ./operations subpath exports

What

Added ./storage and ./operations entries to the "exports" map of @pascal-app/mcp, pointing at the built dist/storage/index.{js,d.ts} and dist/operations/index.{js,d.ts}. The existing "." entry is unchanged.

Why

The Next.js editor (apps/editor) needs access to createSceneStore(), SceneStore types/errors, and the shared SceneOperations service layer in server-only code (API route handlers + lib/scene-store-server.ts). The main entry . pulls in the full MCP server surface (tools, transports, MCP SDK), which is overkill for a consumer that only needs storage/operations. The subpath exports let apps/editor dynamically import storage and operations without re-declaring either contract.

The concrete backend is now SqliteSceneStore, backed by built-in SQLite drivers (bun:sqlite for the MCP CLI and node:sqlite for the Next.js editor server). It writes to ~/.pascal/data/pascal.db by default and also supports PASCAL_DATA_DIR, PASCAL_DB_PATH, and PASCAL_MAX_SCENE_BYTES.

Impact

Zero on existing consumers. Purely additive. The . entry continues to export SceneBridge, createPascalMcpServer, etc., exactly as before.

Reversibility

Remove the ./storage/./operations entries from exports and update apps/editor to use a different factory. No data or behavior changes — pure module-graph shaping.

  • apps/editor/package.json adds @pascal-app/mcp as a workspace dependency so the subpath resolves.
  • apps/editor/lib/scene-store-server.ts and apps/editor/app/api/scenes/** consume these subpaths.
  • packages/mcp/src/storage/sqlite-scene-store.ts is the only production storage backend.

5. packages/core/src/schema/asset-url.ts — URL scheme allowlist on scene URL fields

What

Introduced a shared AssetUrl Zod validator and replaced the bare z.string() on every URL-bearing field in core's schemas:

  • scan.url (packages/core/src/schema/nodes/scan.ts)
  • guide.url (packages/core/src/schema/nodes/guide.ts)
  • item.asset.src (packages/core/src/schema/nodes/item.ts)
  • material.texture.url (packages/core/src/schema/material.ts)
  • material.maps.* (albedoMap, normalMap, roughnessMap, metalnessMap, aoMap, displacementMap, emissiveMap, bumpMap, alphaMap, lightMap)

The validator accepts asset://…, blob:…, data:image/…, /… app-relative paths, https://…, and http://localhost|127.0.0.1/…. Optional origin narrowing via process.env.PASCAL_ALLOWED_ASSET_ORIGINS (comma-separated). Rejects javascript:, file:, ftp:, ws:, data:text/html, data:application/*, link-local / private IPs over bare http, empty strings, and non-URL garbage.

Why

Security review found that an attacker-crafted scene containing javascript:alert(1) or http://169.254.169.254/latest/meta-data/ for a texture URL would beacon or exfiltrate when the editor renders it. AnyNode.safeParse, used by the MCP bridge, now rejects those payloads at the schema boundary.

Impact

  • Existing scenes: localStorage-resident scenes bypass strict validation on load (the store's setScene only runs safeParse on stair-type via migrateNodes), so this is not a breakage for returning users. Legacy URLs will keep loading; only explicit MCP-bridge safeParse calls reject.
  • MCP consumers: one existing test (packages/mcp/src/bridge/scene-bridge.test.ts, previously using src: 'data:model/gltf-binary;base64,') now fails because data:model/ is not in the allowlist. Replaced with asset://test/chair.glb — the only sanctioned scheme for an in-repo ItemNode fixture.
  • Other packages: @pascal-app/viewer, @pascal-app/editor, and material-library.ts all continue to work because every built-in URL is a /material/… app-relative path (allowlisted).

Known gaps / follow-ups

  1. item.asset.thumbnail stayed untyped — the field is still bare z.string() in item.ts. The Phase 3 audit called it out alongside src, but the Phase 7 task scope only required src. Follow-up: apply AssetUrl to thumbnail as well. Verify the place-item tool's default thumbnail: '' (currently empty string) gets a proper fallback first.
  2. dist/ pollutionpackages/core/tsconfig.json includes src and doesn't exclude **/*.test.ts, so the new asset-url.test.ts is emitted to dist/schema/. Harmless (nothing imports it), but should be excluded for a clean publish. Mirror the exclude: ["**/*.test.ts"] pattern used in packages/mcp/tsconfig.json. Out of scope for A7 because tsconfig is not in the ownership list.
  3. bun:test typing — the test file uses @ts-expect-error on its bun:test import because @pascal-app/core does not depend on @types/bun. Adding it as a dev dep (or, preferred, excluding tests from the core tsc build per gap 2) would remove the directive.
  4. data:image/svg+xml loophole — passes the validator because it starts with data:image/, but SVG can carry inline scripts. If the editor ever renders SVG via unsanitised HTML-injection APIs or <foreignObject>, this becomes an injection vector. Consider a stricter variant (data:image/(png|jpe?g|webp|gif)) for texture slots where SVG isn't needed.
  5. Same-origin HTTP sceneshttp://localhost is allowed for dev, but a scene persisted in dev and shared in prod will still validate. Consider gating on NODE_ENV once we have a stable env-flag story.

Reversibility

Delete packages/core/src/schema/asset-url.ts and revert the five imports in scan.ts, guide.ts, item.ts, and material.ts to z.string(). The scene-bridge test update is self-contained.


6. apps/editor / packages/editor scene-loading support

What

The PR still touches the editor app and editor package, but the remaining files are tied to the MCP scene workflow:

  • apps/editor/app/api/scenes/**, apps/editor/components/save-button.tsx, and apps/editor/components/scene-loader.tsx expose saved MCP scenes in the web editor.
  • packages/editor/src/hooks/use-auto-frame.ts plus packages/editor/src/lib/scene-bounds.ts frame the camera after a stored scene is loaded, avoiding an apparently empty viewport when MCP loads a scene away from the default camera pose.
  • The large demo fixture apps/editor/public/dev/casa-sol.json was removed from this PR to keep the diff focused.

Why

The MCP package can save scenes without these editor changes, but the PR goal is to let contributors open and continue scenes saved by MCP. The API/UI pieces and auto-frame hook are the minimum editor-side bridge for that workflow. They do not change @pascal-app/viewer exports.

Reversibility

If maintainers want a narrower MCP-only PR, revert the editor app pages/routes and the auto-frame helper files, then keep only @pascal-app/mcp, the required @pascal-app/core subpath/schema changes, and bun.lock.