wass08
4f75c9b750
soft shadows & lighting
2026-02-02 14:22:21 +09:00
wass08
73dfac795a
fix placement
2026-02-02 11:39:38 +09:00
wass08
5392d66bd6
handle better slab polygon detection
2026-02-02 11:35:44 +09:00
wass08
72a0e3952a
slab panel
2026-02-02 11:17:47 +09:00
wass08
0613f846ef
correct system for not triggering unwanted rerenders
2026-02-02 10:35:00 +09:00
wass08
549bfb3f29
handle visible/invisible items
2026-02-02 10:33:36 +09:00
wass08
f98ead4585
camera for zones and levels
2026-02-02 10:24:57 +09:00
wass08
ff4e2fc2fe
fix entire rebuild on updates
2026-02-02 09:40:11 +09:00
Aymeric Rabot
6c99851006
Refactor asset types and improve UI primitives
...
Replaces usage of the Asset type with AssetInput across editor components and hooks for consistency with core types. Adds default dimensions fallback for asset placement logic. Refactors UI primitives (button, sidebar, opacity control) to support forwarding refs and asChild prop, and updates imports for primitives. Updates Radix UI dependencies in package.json and bun.lock.
2026-01-30 22:01:25 -05:00
Aymeric Rabot
5b0682ea54
Update bun.lock
2026-01-30 17:32:05 -05:00
wass08
d2bdee9795
items catalog
2026-01-30 11:06:08 +09:00
wass08
811b104b48
readme
2026-01-30 10:52:23 +09:00
wass08
1f10cbdf1c
fix zone-system solo camera mode
2026-01-30 10:15:47 +09:00
wass08
fe4ca47193
fix furnish node
2026-01-30 10:13:14 +09:00
wass08
e2f0e394fc
items
2026-01-30 09:58:16 +09:00
wass08
477fceb1bf
custom zone system
2026-01-30 09:42:22 +09:00
wass08
92cc1a9c2c
fix selection
2026-01-30 09:34:26 +09:00
wass08
bda893fcf5
excellent selection
2026-01-30 09:01:17 +09:00
wass08
be6a766586
better selection-manager
2026-01-30 08:43:45 +09:00
wass08
8edcda1b75
default seleciton manager
2026-01-30 08:30:57 +09:00
wass08
0dc5afc884
demo viewer
2026-01-30 08:10:44 +09:00
wass08
498da300db
export / load json
2026-01-30 07:48:52 +09:00
wass08
edb2b181c2
new items
2026-01-29 16:17:35 +09:00
wass08
07dee4aefc
rename items
2026-01-29 15:37:51 +09:00
wass08
9c185c4d33
fix slab detection for wall
2026-01-29 15:08:57 +09:00
wass08
916097733f
text for zones
2026-01-29 14:52:15 +09:00
wass08
9501971c80
fix drag zone issue
2026-01-29 13:25:16 +09:00
wass08
24a94c8ac1
fix camera
2026-01-29 12:59:02 +09:00
wass08
f1a61350c7
roof
2026-01-29 12:52:35 +09:00
wass08
915eedcbce
controls for camera / guides / scans / levels
2026-01-29 10:39:19 +09:00
wass08
f4125db6a8
control bar
2026-01-29 10:14:40 +09:00
wass08
406a4f51b5
fix issue elipsis
2026-01-29 09:55:25 +09:00
wass08
c94f661bf9
scans and ref image
2026-01-29 09:38:24 +09:00
wass08
a1a0e78384
zone visibility
2026-01-29 07:42:30 +09:00
wass08
247180ebf9
push item when placing
2026-01-29 07:27:07 +09:00
wass08
10ef50f186
fix attach items
2026-01-29 07:17:25 +09:00
wass08
2f0e976878
fix init code
2026-01-29 06:44:39 +09:00
wass08
3b690038d7
move tool undo stack
2026-01-28 11:43:35 +09:00
wass08
82a18de88c
move + item corrections
2026-01-28 10:54:12 +09:00
wass08
f50f7d105b
fix undo / redo for item tool
2026-01-28 09:21:08 +09:00
wass08
dee61700b9
fix mechanism
2026-01-28 08:47:36 +09:00
wass08
8646cc8748
refacto item-tool
2026-01-28 07:47:47 +09:00
wass08
e27028a29a
working ceiling items
2026-01-28 06:55:56 +09:00
wass08
6bd34762e5
draft attach item to ceiling
2026-01-28 06:46:03 +09:00
wass08
4df30d92d8
wip new items
2026-01-28 06:20:53 +09:00
wass08
1a5bd11009
slab outset + wall pushing up
2026-01-27 19:33:30 +09:00
wass08
d4ff59e9c5
fix undo dirty nodes
2026-01-27 19:22:39 +09:00
wass08
408fd8b87c
slab polygons elevation
2026-01-27 19:20:01 +09:00
wass08
11aba2af36
draft item-system + elevation
2026-01-27 19:05:08 +09:00
wass08
150a0a4ca1
ceiling rendering + tools fix
2026-01-27 09:36:11 +09:00