Commit Graph
36 Commits
Author SHA1 Message Date
wass08 47747495e5 polish listing 2026-03-04 15:46:18 +01:00
wass08 25908ecfc6 square shape 2026-03-04 15:20:43 +01:00
wass08 d79d54c4d8 evader for preset 2026-03-04 15:17:01 +01:00
wass08 23ed54cb6a thumbnail generation 2026-03-04 15:13:07 +01:00
wass08 ba2dfa8caa presets community 2026-03-04 13:38:51 +01:00
wass08 a86609aa5c community presets draft 2026-03-04 13:18:18 +01:00
wass08 8e097537d0 fix duplicate door 2026-03-02 09:09:31 +09:00
f1d0d3a78c feat(editor): redesign panel UI with shared control components (#127)
Extract reusable control components (SliderControl, MetricControl, SegmentedControl,
ToggleControl, ActionButton, PanelSection) and PanelWrapper to reduce duplication
across all property panels. Net reduction of ~500 lines.

Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-01 02:35:19 -05:00
441517424d Feat/ux polish round2 (#123)
* Polish editor UI, radio, and state logic

Multiple UI and state updates across the editor and viewer:

- PascalRadio: Move radio play state into audio store (isRadioPlaying), update icons/behaviors (Volume2/VolumeX), remove autoplay UI, ensure pause/resume respects muted and radio playing state.
- use-audio: Add isRadioPlaying, setRadioPlaying and toggleRadioPlaying to store; initialize state accordingly.
- Action menu: Add layout/motion to container, refine transition, only show furnish/structure rows in build mode, tweak transition classes and hover/opacity behavior.
- Furnish/Structure tools: Simplify inactive styling, change click behavior to only select tools (no direct deselect), remove "click to deselect" tooltip text.
- Sidebar/Icon rail: Update logo link styling and image sizing; AppSidebar: add inline editable project title (optimistic local update + server update via updateProjectName), keyboard handling, and minor header layout changes.
- Site panel: Add visual tree/branch lines, replace some icons, reorganize levels list and provide an Add level button, adjust spacing and layout for property/levels sections.
- InlineRenameInput: Small height/spacing adjustments for inline inputs.
- use-editor: Reset mode to 'select' when switching phases, ensure reasonable default tools when entering build mode, simplify setStructureLayer to reset mode/tool and viewer selection.
- use-viewer: Improve selection hierarchy guard so children are only reset when not explicitly provided in updates.

These changes improve UX consistency, state predictability when switching modes, and add inline project renaming with optimistic update.

* Introduce isEditor mode and editor UX updates

Add an isEditor flag (Viewer prop + store) and wire it from the Editor to enable editor-specific behaviors. Ceiling system: show ceiling grids per-level (or when ceiling tool active) by walking node ancestry and respecting active level/selection. Zone renderer: only show site edge labels in editor and add inline editable zone names (with hover/edit UI and save/escape handling). Auto-name new walls/doors/windows (incremental counts scoped by level) and simplify default names shown in various panels/tree nodes. Sidebar/site-panel: reverse level rendering, adjust tree-line styling, auto-expand parents when descendants are selected, and refactor zone row actions (camera view/capture/clear). UI polish: updated action-menu button styles and ensure keyboard shortcut 'b' switches to build mode. Misc: various tree node and item selection/hover improvements and minor refactors to support the above.

* Fix sidebar flex layout and scrolling

Adjust sidebar panel flexbox classes to ensure headers/controls don't collapse and content areas scroll correctly. Changes include adding shrink-0, flex-1 and min-h-0 to BuildingItem and buildings list containers, restructuring the active building panel so LevelsSection/LayerToggle are fixed height while ContentSection gets an overflow-y-auto scroll area, and making the site header non-shrinking with conditional overflow for the main panel when phase === "site". Uses the cn helper for conditional classes.

* Fix TypeScript build errors with AnyNodeId indexing and type narrowing

Cast string-typed node IDs and parentIds to AnyNodeId when indexing
into the nodes Record, fix motion transition type literal, and remove
redundant mode check in setMode.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-26 01:05:34 -05:00
48d5091bb3 UX polish: selection behavior, styling, and site panel improvements (#119)
* Remove .env.local guard; add portless dep

Remove the check that blocked a local .env.local in apps/editor's dev script and simplify the dev startup to source the root .env. Add portless@^0.4.2 to the project dependencies in package.json. Lockfile updated accordingly.

* Improve tool cursors, previews, and contextual tools

Revamp editor tool visuals and behaviour: replace mesh cursors with a new CursorSphere Group (adds ground marker, vertical indicator and optional tool icon tooltip), unify preview colors to #818cf8, add ground-level previews and ghost lines for ceiling and roof tools, and update slab/zone/wall visuals to match. Add automatic build-mode switching and contextual highlighting for structure tools via a new useContextualTools hook, and relax action-menu visibility checks so tool rows are shown even when not in build mode. Minor typing/import adjustments and small opacity/placement tweaks across multiple tool components.

* Keep tools active and refine action-menu styles

Stop auto-deactivating tools in RoofTool and ZoneTool by removing setTool(null) (and setMode('select') in roof). Add hasActiveTool checks and small layout padding to FurnishTools and StructureTools, and update button classes to improve visual emphasis: smoother transitions, stronger active rings/scale, and dimming/grayscale of non-active tools when another tool is active. These changes improve UX by keeping the selected tool active and giving clearer visual feedback in the action menu.

* Improve selection behavior and refresh UI styling

SelectionManager: add global enter/leave/double-click handlers to support cross-phase hovering and auto-switching into structure/furnish on double-click; normalize click handling (explicitly coalesce shiftKey). Remove per-strategy enter/leave listeners.

UI panels & controls: unify and modernize styles across many panels (ceiling, door, item, reference, roof, slab, wall, window) and action buttons — rounded-md, neutral borders, subtle shadows, translucent headers and consistent hover/focus states. Update view toggles icons and toggle styling.

NumberInput: integrate @number-flow/react NumberFlow for formatted value display, add visual drag progress indicator and refine input/label interactions and styling.

Sidebar: replace rename-popover with inline-rename-input and update tree nodes to use inline editing. Add slider-demo and tweak slider implementation. Update package.json accordingly.

* Use Barlow font across editor UI

Add the Google Barlow font and expose it as a CSS variable, update theme font variables in globals.css, and apply the new font across the editor UI. Imports: add Barlow in app/layout.tsx and include its variable on <html>, set body to use font-sans. Apply font-barlow or font-mono classes to headings, labels, numeric readouts and buttons across multiple panels and primitives to standardize typography. Also update button base variant to include font-barlow. Remove the PhaseSwitcher component and its import/usage from the action menu.

* Replace button wrapper with div in LevelItem

Replace the outer <button> around the LevelItem content with a <div> to avoid nesting interactive button elements (and the resulting invalid HTML/interaction issues). Preserves the original classes and onClick/onDoubleClick handlers so behavior remains the same and allows the PopoverTrigger/button children to function correctly.

* Refine site panel list styles and spacing

Update the SitePanel and TreeNode UI to use compact, border-bottom list rows instead of rounded, card-like items. Simplified active/hover states to use bg-accent variants and reduced shadow/ring styles for a cleaner look. Adjusted paddings (pl/px/py) and container layouts (many sections switched to flex-col) and increased tree node indent/paddingRight for consistent alignment. These changes unify spacing and visual hierarchy across levels, buildings, zones and tree nodes.

* Add auto-scroll to selected items and refine icon styles

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-25 18:05:02 -05:00
wass08 d3ef5fc08a door panel 2026-02-25 16:10:21 +09:00
wass08 ced76b0475 fix placement 2026-02-25 15:21:19 +09:00
wass08 b114e60df7 fix hinge + materials 2026-02-25 14:50:17 +09:00
wass08 7608cad748 nice progress on doors 2026-02-25 14:05:32 +09:00
wass08 27e4afb757 draft custom door 2026-02-25 13:28:42 +09:00
wass08 d15f601107 item scale 2026-02-23 10:59:42 +09:00
wass08 33c81045bb duplicate item 2026-02-20 18:06:59 +09:00
wass08 96865a8ce7 window move tool + duplicate 2026-02-20 17:24:52 +09:00
wass08 47373eadef adjusting wall system + adding panel 2026-02-18 13:35:12 +09:00
wass08 be013d26e5 window panel 2026-02-18 13:14:55 +09:00
wass08 076faae7df window building 2026-02-18 10:41:12 +09:00
wass08 13070a5630 ceiling holes 2026-02-16 08:59:28 +09:00
wass08 0797a828f8 fix build issues 2026-02-12 10:56:56 +09:00
wass08 cfa7b8bfc1 handle holes in spatial grid manager 2026-02-12 10:46:07 +09:00
wass08 29e7fa09ef slab holes 2026-02-12 10:41:37 +09:00
wass08 ae3af4318e better placing tools 2026-02-12 10:17:22 +09:00
wass08 be7e86975e radio & sfx 2026-02-12 08:57:37 +09:00
wass08 b4375792ab fix extra rebuild 2026-02-10 14:07:56 +09:00
wass08 8ded112da3 fix item panel 2026-02-10 13:28:47 +09:00
wass08 daf41f7da5 figma like tools 2026-02-10 10:45:42 +09:00
wass08 310a4ae335 fix build 2026-02-02 14:52:45 +09:00
wass08 72a0e3952a slab panel 2026-02-02 11:17:47 +09:00
wass08 07dee4aefc rename items 2026-01-29 15:37:51 +09:00
wass08 f1a61350c7 roof 2026-01-29 12:52:35 +09:00
wass08 406a4f51b5 fix issue elipsis 2026-01-29 09:55:25 +09:00
wass08 c94f661bf9 scans and ref image 2026-01-29 09:38:24 +09:00