Commit Graph
5 Commits
Author SHA1 Message Date
Aymeric RabotandClaude Opus 4.6 aa27e0dd7a refactor: move supabase config to repo root, fix port and env setup
- Move supabase/ from packages/db/ to repo root for simpler CLI usage
- Use custom ports (553xx) to avoid conflicts with other local Supabase instances
- Add --env-mode=loose to turbo dev so root .env vars reach Next.js
- Remove hardcoded --port 3000 from next dev (reads PORT env var instead)
- Add .env.example with Supabase env var placeholders
- Add supabase local state dirs to .gitignore

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-02-18 01:48:53 -05:00
Aymeric RabotandClaude Opus 4.6 7a871be792 Add slab polygon editing with drag, add, and delete vertices
Reuse the shared PolygonEditor for slab boundary editing with levelY
and surfaceHeight support. Handles render as 3D cylinders that adapt
to slab thickness. Prevent deselection after drag by suppressing
grid:click propagation, and reset preview state on undo/redo.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-07 14:49:53 -05:00
Aymeric Rabot 31a560e2c5 Use raycast cursor & level Y fallback
Ceiling and slab tools: switch cursor tracking to per-frame raycasting onto a level plane (useFrame) instead of relying on grid:move events, and memoize Raycaster/Plane to reduce allocations. Update line geometry updates to be performed imperatively from the frame loop, ensure previews only trigger React updates when the snapped display position changes, and keep cursor/preview snapping consistent with user-visible pointer. Add sceneRegistry-based fallback to resolve a level's Y position (used by Grid, CeilingTool and SlabTool) when the level mesh isn't registered yet, computing Y from level node data and viewer levelMode. Misc: import/add necessary three.js types and small refactors to visibility/reset logic.
2026-02-07 11:58:17 -05:00
Aymeric Rabot 6c99851006 Refactor asset types and improve UI primitives
Replaces usage of the Asset type with AssetInput across editor components and hooks for consistency with core types. Adds default dimensions fallback for asset placement logic. Refactors UI primitives (button, sidebar, opacity control) to support forwarding refs and asChild prop, and updates imports for primitives. Updates Radix UI dependencies in package.json and bun.lock.
2026-01-30 22:01:25 -05:00
Aymeric Rabot 5b0682ea54 Update bun.lock 2026-01-30 17:32:05 -05:00