Commit Graph
224 Commits
Author SHA1 Message Date
wass08 05ce0323e2 gable-roof back 2026-02-02 14:48:36 +09:00
wass08 73dfac795a fix placement 2026-02-02 11:39:38 +09:00
wass08 5392d66bd6 handle better slab polygon detection 2026-02-02 11:35:44 +09:00
wass08 72a0e3952a slab panel 2026-02-02 11:17:47 +09:00
wass08 0613f846ef correct system for not triggering unwanted rerenders 2026-02-02 10:35:00 +09:00
wass08 f98ead4585 camera for zones and levels 2026-02-02 10:24:57 +09:00
wass08 ff4e2fc2fe fix entire rebuild on updates 2026-02-02 09:40:11 +09:00
Aymeric Rabot 6c99851006 Refactor asset types and improve UI primitives
Replaces usage of the Asset type with AssetInput across editor components and hooks for consistency with core types. Adds default dimensions fallback for asset placement logic. Refactors UI primitives (button, sidebar, opacity control) to support forwarding refs and asChild prop, and updates imports for primitives. Updates Radix UI dependencies in package.json and bun.lock.
2026-01-30 22:01:25 -05:00
wass08 be6a766586 better selection-manager 2026-01-30 08:43:45 +09:00
wass08 8edcda1b75 default seleciton manager 2026-01-30 08:30:57 +09:00
wass08 498da300db export / load json 2026-01-30 07:48:52 +09:00
wass08 07dee4aefc rename items 2026-01-29 15:37:51 +09:00
wass08 9c185c4d33 fix slab detection for wall 2026-01-29 15:08:57 +09:00
wass08 f1a61350c7 roof 2026-01-29 12:52:35 +09:00
wass08 c94f661bf9 scans and ref image 2026-01-29 09:38:24 +09:00
wass08 10ef50f186 fix attach items 2026-01-29 07:17:25 +09:00
wass08 2f0e976878 fix init code 2026-01-29 06:44:39 +09:00
wass08 8646cc8748 refacto item-tool 2026-01-28 07:47:47 +09:00
wass08 e27028a29a working ceiling items 2026-01-28 06:55:56 +09:00
wass08 6bd34762e5 draft attach item to ceiling 2026-01-28 06:46:03 +09:00
wass08 1a5bd11009 slab outset + wall pushing up 2026-01-27 19:33:30 +09:00
wass08 d4ff59e9c5 fix undo dirty nodes 2026-01-27 19:22:39 +09:00
wass08 408fd8b87c slab polygons elevation 2026-01-27 19:20:01 +09:00
wass08 11aba2af36 draft item-system + elevation 2026-01-27 19:05:08 +09:00
wass08 150a0a4ca1 ceiling rendering + tools fix 2026-01-27 09:36:11 +09:00
wass08 e3e3602d91 ceiling 2026-01-27 09:25:40 +09:00
wass08 0e3130bd60 slab rendering + select 2026-01-27 07:37:06 +09:00
wass08 8940f70117 slab renderer 2026-01-27 07:32:46 +09:00
wass08 8b1fbb4c1d slab type 2026-01-27 07:05:37 +09:00
wass08 374860f4de warning fix 2026-01-27 06:40:45 +09:00
wass08 54dd5d0541 fix wall mitering (three-mesh-csg) 2026-01-26 19:52:53 +09:00
wass08 f244f864ba remove logs 2026-01-26 18:20:18 +09:00
wass08 d4c3fe2afb perfect wall mitering 2026-01-26 18:17:46 +09:00
wass08 abd8e327fe fix wall mitering 2026-01-26 18:06:39 +09:00
wass08 e13005dcda fixed wall mitering 2026-01-26 17:23:42 +09:00
wass08 43226c3dd0 walls mitering on a part of a wall 2026-01-26 10:33:04 +09:00
wass08 dc3f1a6898 wip wall-mitering 2026-01-26 10:08:57 +09:00
wass08 192a58c47e transforming zones to nodes 2026-01-26 07:40:52 +09:00
wass08 fb3cd3e34e zones as nodes 2026-01-26 07:34:53 +09:00
wass08 e49ba32d18 attach to wall side 2026-01-23 12:33:50 +09:00
wass08 aaadec8add fix default spatial grid 2026-01-23 11:31:14 +09:00
wass08 3240266476 transient nodes 2026-01-23 11:13:11 +09:00
wass08 cc9d9916b7 data persist 2026-01-23 09:56:06 +09:00
wass08 eb0ccac30f zone editor 2026-01-22 12:24:55 +09:00
wass08 36b7117173 zone rendering 2026-01-22 11:44:04 +09:00
wass08 68e573f494 zone creation editor 2026-01-22 10:11:15 +09:00
wass08 3ab5077ea0 draft zone 2026-01-22 09:32:28 +09:00
wass08 1f23792f9c camera view 2026-01-22 08:14:42 +09:00
wass08 588e19ffc0 event propagation fix + handling current selected level 2026-01-21 12:09:57 +09:00
wass08 b1d6f61e4f hover / selection manager 2026-01-21 10:45:48 +09:00