wass08
ae3af4318e
better placing tools
2026-02-12 10:17:22 +09:00
wass08
ed1912346f
normalize sfx
2026-02-12 09:09:22 +09:00
wass08
be7e86975e
radio & sfx
2026-02-12 08:57:37 +09:00
Wassim SAMAD and GitHub
ffef71bb02
Merge pull request #94 from pascalorg/fix/magic-link
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Fix/magic link
2026-02-11 18:27:04 +09:00
wass08
e0c9d40bcf
Fix localhost hardcoding in auth - use Vercel env vars
2026-02-11 18:21:34 +09:00
wass08
9bc65f38c1
fix base_url for preview branches
2026-02-11 18:06:17 +09:00
wass08
addcdd76e0
another hope?
2026-02-11 17:44:51 +09:00
wass08
7682018c4b
fix magic link issue
2026-02-11 17:40:23 +09:00
Wassim SAMAD and GitHub
38cd9215b0
Merge pull request #93 from pascalorg/feat/auth-flow
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Feat/auth flow
2026-02-11 17:27:16 +09:00
wass08
2332906e99
fix issues
2026-02-11 17:20:11 +09:00
wass08
92f1c065f8
fix magic link issue
2026-02-11 17:09:08 +09:00
wass08
64205b1077
fix build
2026-02-11 16:46:12 +09:00
wass08
13bfa41489
fix build env
2026-02-11 16:40:24 +09:00
wass08
d37a084715
fix build env
2026-02-11 16:35:56 +09:00
wass08
d6b8fb2cf2
fix build env
2026-02-11 16:08:11 +09:00
wass08
a6df6e8c44
fix env check at wrong time
2026-02-11 16:02:55 +09:00
wass08
77b00f09d6
fix build issue
2026-02-11 15:47:29 +09:00
wass08
2e8b663001
community feature
2026-02-11 15:23:18 +09:00
wass08
4f9c4655e6
auth flow + property switching
2026-02-11 10:48:24 +09:00
wass08
c1ff61ad5b
isolate cloud-sync feature
2026-02-11 07:57:10 +09:00
Wassim SAMAD and GitHub
952ab63739
Add MIT License to the project
2026-02-11 06:35:56 +09:00
wass08
c7e5aa48c6
auth flow draft
2026-02-10 15:58:34 +09:00
Wassim SAMAD and GitHub
e8b2b5b2d1
Merge pull request #90 from pascalorg/feat/fix-tools
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Feat/fix tools
2026-02-10 14:43:50 +09:00
wass08
251f73250b
polish ceiling
2026-02-10 14:42:29 +09:00
wass08
1467325475
reduce warning csg lib
2026-02-10 14:20:40 +09:00
wass08
b4375792ab
fix extra rebuild
2026-02-10 14:07:56 +09:00
wass08
80cb039f86
fix elevation for item creation
2026-02-10 13:48:58 +09:00
wass08
01de83f628
loading asset handler
2026-02-10 13:40:49 +09:00
wass08
8ded112da3
fix item panel
2026-02-10 13:28:47 +09:00
wass08
4dd85993cb
fix issue undo history number input
2026-02-10 11:00:11 +09:00
wass08
daf41f7da5
figma like tools
2026-02-10 10:45:42 +09:00
wass08
6ec6a55b05
fix elevation issue
2026-02-10 10:04:14 +09:00
Wassim SAMAD and GitHub
ec51c0c6fc
Merge pull request #89 from pascalorg/feat/polish-tools-and-perf
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Feat/polish tools and perf
2026-02-09 16:15:10 +09:00
wass08
9a838ae3c4
fix build
2026-02-09 16:14:39 +09:00
wass08
cba709cb81
bring back site edition + zindex fix
2026-02-09 16:11:50 +09:00
wass08
b80db63ca6
limit dpr
2026-02-09 15:33:07 +09:00
wass08
7454220e50
performance ssgi
2026-02-09 15:30:52 +09:00
wass08
8876776c0f
hovered zones system
2026-02-09 14:25:36 +09:00
wass08
e9d579d24e
better looking grid
2026-02-09 13:49:05 +09:00
wass08
48aa62ec87
remove fallback (this shouldn't be needed)
2026-02-09 13:40:52 +09:00
wass08
bfe685b011
fix polygon editor edition + events propagation
2026-02-09 13:38:12 +09:00
wass08
f2c1da1655
simplify poligon editor / boundaries editor
2026-02-09 12:48:35 +09:00
wass08
81f132611e
remove custom raycasters
2026-02-09 12:23:38 +09:00
wass08
7b999b0952
remove log
2026-02-09 11:59:37 +09:00
Aymeric Rabot and GitHub
719a8d2e1e
Merge pull request #88 from pascalorg/feat/floor-editing
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Feat/floor editing
2026-02-07 17:00:23 -05:00
Aymeric Rabot and Claude Opus 4.6
7a871be792
Add slab polygon editing with drag, add, and delete vertices
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Reuse the shared PolygonEditor for slab boundary editing with levelY
and surfaceHeight support. Handles render as 3D cylinders that adapt
to slab thickness. Prevent deselection after drag by suppressing
grid:click propagation, and reset preview state on undo/redo.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com >
2026-02-07 14:49:53 -05:00
Aymeric Rabot
31a560e2c5
Use raycast cursor & level Y fallback
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Ceiling and slab tools: switch cursor tracking to per-frame raycasting onto a level plane (useFrame) instead of relying on grid:move events, and memoize Raycaster/Plane to reduce allocations. Update line geometry updates to be performed imperatively from the frame loop, ensure previews only trigger React updates when the snapped display position changes, and keep cursor/preview snapping consistent with user-visible pointer. Add sceneRegistry-based fallback to resolve a level's Y position (used by Grid, CeilingTool and SlabTool) when the level mesh isn't registered yet, computing Y from level node data and viewer levelMode. Misc: import/add necessary three.js types and small refactors to visibility/reset logic.
2026-02-07 11:58:17 -05:00
wass08
a7683924a6
fix shown items in the tree
2026-02-06 13:16:59 +09:00
wass08
f823842a08
bigger grid
2026-02-06 09:39:47 +09:00
wass08
541e9a2f85
big grid + images fix
2026-02-06 09:21:56 +09:00