fix undo dirty nodes

This commit is contained in:
wass08
2026-01-27 19:22:39 +09:00
parent 408fd8b87c
commit d4ff59e9c5
+1 -3
View File
@@ -160,8 +160,6 @@ useScene.temporal.subscribe((state, prevState) => {
// Trigger a full scene re-validation
Object.values(currentNodes).forEach((node) => {
if (node.type === 'wall') {
useScene.getState().markDirty(node.id)
}
useScene.getState().markDirty(node.id)
})
})