chore(editor): sort imports in glb-export.test.ts after main merge

Fixes the lone biome organizeImports error so the quality gate passes on the
post-#448 base. Type-check (9/9), biome, and all suites green.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
This commit is contained in:
Wassim SAMAD
2026-06-28 16:36:35 -04:00
co-authored by Claude Opus 4.8
parent db35af9a05
commit b0313a13dc
+1 -1
View File
@@ -1,7 +1,7 @@
import { afterEach, describe, expect, test } from 'bun:test' import { afterEach, describe, expect, test } from 'bun:test'
import { type AnyNode, DoorNode, sceneRegistry } from '@pascal-app/core' import { type AnyNode, DoorNode, sceneRegistry } from '@pascal-app/core'
import * as THREE from 'three'
import { buildDoorPreviewMesh } from '@pascal-app/viewer' import { buildDoorPreviewMesh } from '@pascal-app/viewer'
import * as THREE from 'three'
import { prepareSceneForExport } from './glb-export' import { prepareSceneForExport } from './glb-export'
afterEach(() => { afterEach(() => {