From b0313a13dcfafc1818e1e190696bd65a803a1ddd Mon Sep 17 00:00:00 2001 From: Wassim SAMAD Date: Sun, 28 Jun 2026 16:36:35 -0400 Subject: [PATCH] chore(editor): sort imports in glb-export.test.ts after main merge Fixes the lone biome organizeImports error so the quality gate passes on the post-#448 base. Type-check (9/9), biome, and all suites green. Co-Authored-By: Claude Opus 4.8 (1M context) --- packages/editor/src/lib/glb-export.test.ts | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/packages/editor/src/lib/glb-export.test.ts b/packages/editor/src/lib/glb-export.test.ts index cc31fba4..11b4df7e 100644 --- a/packages/editor/src/lib/glb-export.test.ts +++ b/packages/editor/src/lib/glb-export.test.ts @@ -1,7 +1,7 @@ import { afterEach, describe, expect, test } from 'bun:test' import { type AnyNode, DoorNode, sceneRegistry } from '@pascal-app/core' -import * as THREE from 'three' import { buildDoorPreviewMesh } from '@pascal-app/viewer' +import * as THREE from 'three' import { prepareSceneForExport } from './glb-export' afterEach(() => {