rewrite selection system

This commit is contained in:
wass08
2026-01-21 08:00:31 +09:00
parent bc8293b120
commit a338bea4e7
11 changed files with 118 additions and 30 deletions
+3
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@@ -15,3 +15,6 @@ export type { AnyNodeType, AnyNodeId } from "./types";
// Camera
export { CameraSchema } from "./camera";
// Zones
export type { Zone, ZonePolygon } from "./zone";
+35
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@@ -0,0 +1,35 @@
import dedent from "dedent";
import { z } from "zod";
import { objectId } from "./base";
import { LevelNode } from "./nodes/level";
// Polygon boundary for zone area - array of [x, z] coordinates
export const ZonePolygon = z.array(z.tuple([z.number(), z.number()]));
export const ZoneSchema = z
.object({
id: objectId("zone"),
object: z.literal("zone").default("zone"),
levelId: LevelNode.shape.id, // Required - must be attached to a level
name: z.string(),
// Polygon boundary - array of [x, z] coordinates defining the zone
polygon: ZonePolygon,
// Visual styling
color: z.string().default("#3b82f6"), // Default blue
metadata: z.json().optional().default({}),
})
.describe(
dedent`
Zone schema - a polygon zone attached to a level
- object: "zone"
- id: zone id
- levelId: level this zone is attached to
- name: zone name
- polygon: array of [x, z] points defining the zone boundary
- color: hex color for visual styling
- metadata: zone metadata (optional)
`,
);
export type Zone = z.infer<typeof ZoneSchema>;
export type ZonePolygon = z.infer<typeof ZonePolygon>;