rewrite selection system
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@@ -73,25 +73,26 @@ const useEditor = create<EditorState>()((set, get) => ({
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switch (phase) {
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case "site":
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// In Site mode, we zoom out and deselect specific levels/buildings
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viewer.setCurrentBuildingId(null);
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viewer.setCurrentLevelId(null);
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viewer.resetSelection();
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viewer.setLevelMode("stacked");
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break;
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case "structure":
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// In Structure mode, we often want to focus on a specific building/level
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// Auto-select the first building if none is selected
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if (!viewer.currentBuildingId) {
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if (!viewer.selection.buildingId) {
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const firstBuildingId = scene.rootNodeIds.find((id) => {
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const node = scene.nodes[id];
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return node?.type === "building" || null;
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});
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if (firstBuildingId) {
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viewer.setCurrentBuildingId(firstBuildingId as BuildingNode["id"]);
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viewer.setSelection({
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buildingId: firstBuildingId as BuildingNode["id"],
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});
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const buildingNode = scene.nodes[firstBuildingId] as BuildingNode;
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const firstLevelId = buildingNode.children[0];
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if (firstLevelId) {
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viewer.setCurrentLevelId(firstLevelId as LevelNode["id"]);
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viewer.setSelection({ levelId: firstLevelId as LevelNode["id"] });
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}
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}
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}
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