persist viewer preferences

This commit is contained in:
wass08
2026-02-24 16:13:37 +09:00
parent 14708c041a
commit 63cf407cac
+63 -48
View File
@@ -10,6 +10,7 @@ import type {
import type { Object3D } from "three";
import { create } from "zustand";
import { persist } from "zustand/middleware";
type SelectionPath = {
buildingId: BuildingNode["id"] | null;
@@ -57,62 +58,76 @@ type ViewerState = {
setCameraDragging: (dragging: boolean) => void
}
const useViewer = create<ViewerState>()((set, get) => ({
selection: { buildingId: null, levelId: null, zoneId: null, selectedIds: [] },
hoveredId: null,
setHoveredId: (id) => set({ hoveredId: id }),
const useViewer = create<ViewerState>()(
persist(
(set) => ({
selection: { buildingId: null, levelId: null, zoneId: null, selectedIds: [] },
hoveredId: null,
setHoveredId: (id) => set({ hoveredId: id }),
cameraMode: "perspective",
setCameraMode: (mode) => set({ cameraMode: mode }),
cameraMode: "perspective",
setCameraMode: (mode) => set({ cameraMode: mode }),
levelMode: "stacked",
setLevelMode: (mode) => set({ levelMode: mode }),
levelMode: "stacked",
setLevelMode: (mode) => set({ levelMode: mode }),
wallMode: 'cutaway',
setWallMode: (mode) => set({ wallMode: mode }),
wallMode: 'cutaway',
setWallMode: (mode) => set({ wallMode: mode }),
showScans: true,
setShowScans: (show) => set({ showScans: show }),
showScans: true,
setShowScans: (show) => set({ showScans: show }),
showGuides: true,
setShowGuides: (show) => set({ showGuides: show }),
showGuides: true,
setShowGuides: (show) => set({ showGuides: show }),
setSelection: (updates) =>
set((state) => {
const newSelection = { ...state.selection, ...updates };
setSelection: (updates) =>
set((state) => {
const newSelection = { ...state.selection, ...updates };
// Hierarchy Guard: If we change a high-level parent, reset the children
if (updates.buildingId !== undefined) {
newSelection.levelId = null;
newSelection.zoneId = null;
newSelection.selectedIds = [];
} else if (updates.levelId !== undefined) {
newSelection.zoneId = null;
newSelection.selectedIds = [];
} else if (updates.zoneId !== undefined) {
newSelection.selectedIds = [];
}
// Hierarchy Guard: If we change a high-level parent, reset the children
if (updates.buildingId !== undefined) {
newSelection.levelId = null;
newSelection.zoneId = null;
newSelection.selectedIds = [];
} else if (updates.levelId !== undefined) {
newSelection.zoneId = null;
newSelection.selectedIds = [];
} else if (updates.zoneId !== undefined) {
newSelection.selectedIds = [];
}
return { selection: newSelection };
return { selection: newSelection };
}),
resetSelection: () =>
set({
selection: {
buildingId: null,
levelId: null,
zoneId: null,
selectedIds: [],
},
}),
outliner: { selectedObjects: [], hoveredObjects: [] },
exportScene: null,
setExportScene: (fn) => set({ exportScene: fn }),
cameraDragging: false,
setCameraDragging: (dragging) => set({ cameraDragging: dragging }),
}),
resetSelection: () =>
set({
selection: {
buildingId: null,
levelId: null,
zoneId: null,
selectedIds: [],
},
}),
outliner: { selectedObjects: [], hoveredObjects: [] },
exportScene: null,
setExportScene: (fn) => set({ exportScene: fn }),
cameraDragging: false,
setCameraDragging: (dragging) => set({ cameraDragging: dragging }),
}));
{
name: 'viewer-preferences',
partialize: (state) => ({
cameraMode: state.cameraMode,
levelMode: state.levelMode,
wallMode: state.wallMode,
showScans: state.showScans,
showGuides: state.showGuides,
}),
},
),
);
export default useViewer;