fix zones

This commit is contained in:
wass08
2026-02-24 12:46:27 +09:00
parent 20f5f7ab4a
commit 28b44fe92d
2 changed files with 12 additions and 3 deletions
@@ -1,4 +1,4 @@
import { type ZoneNode, sceneRegistry, useScene } from '@pascal-app/core'
import { sceneRegistry, useScene, type ZoneNode } from '@pascal-app/core'
import { useViewer } from '@pascal-app/viewer'
import { useEffect } from 'react'
import useEditor from '@/store/use-editor'
@@ -24,10 +24,17 @@ export const ZoneSystem = () => {
const hideInSoloMode = levelMode === 'solo' && selectedLevelId && !isOnSelectedLevel
obj.visible = visible
const label = obj.getObjectByName('label')
if (label) {
// Hide label if zone layer is off OR if in solo mode on a different level
label.position.y = (visible && !hideInSoloMode) ? 1 : -1000
const showLabel = visible && !hideInSoloMode;
const labelPosition = obj.userData.labelPosition as [number, number, number] | undefined
if (showLabel && labelPosition) {
label.position.set(...labelPosition)
} else {
label.position.set(-9999, -9999, -9999)
}
}
})
}, [structureLayer, levelMode, selectedLevelId])
@@ -177,7 +177,9 @@ export const ZoneRenderer = ({ node }: { node: ZoneNode }) => {
}
return (
<group ref={ref} {...handlers}>
<group ref={ref} {...handlers} userData={{
labelPosition: [centroid[0], 1, centroid[1]]
}}>
<Html name="label" position={[centroid[0], 1, centroid[1]]} style={{
pointerEvents: 'none'
}}