fix(editor): point compass needle at true north, not camera
The compass needle rotation was `-floorplanUserRotationDeg`, but the 2D-floorplan SVG and 3D camera projections both place true north at `+floorplanUserRotationDeg` (= cameraAzimuth − 90°). The negated sign made the needle rotate opposite to north as the camera orbits, so it appeared to track the camera instead of pointing north. The formula was written for the 2D floorplan and reused verbatim when the compass was portaled into the 3D viewer; both instances had the flipped sign. "Align to north" is unaffected (userRotation 0 → up). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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co-authored by
Claude Opus 4.8
parent
2e5a4ff9d0
commit
222713b26f
@@ -10316,14 +10316,14 @@ export function FloorplanPanel({
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(compassHost ? (
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createPortal(
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<FloorplanCompassButton
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northRotationDeg={-floorplanUserRotationDeg}
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northRotationDeg={floorplanUserRotationDeg}
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onAlignNorth={alignFloorplanViewToNorth}
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/>,
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compassHost,
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)
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) : (
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<FloorplanCompassButton
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northRotationDeg={-floorplanUserRotationDeg}
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northRotationDeg={floorplanUserRotationDeg}
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onAlignNorth={alignFloorplanViewToNorth}
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/>
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))}
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