Merge remote-tracking branch 'origin/main' into feat/mcp-server
This commit is contained in:
@@ -0,0 +1,119 @@
|
||||
---
|
||||
name: review-architecture
|
||||
description: Review a PR against the Pascal architectural rules — layer boundaries (core/viewer/editor), systems/renderers/tools separation, hook hygiene (useEditor/useScene/useViewer), and selector performance. Use when the user asks to review a PR, audit a branch, or check that changes respect the codebase's architecture.
|
||||
allowed-tools: Bash(git *) Bash(gh *) Read Grep Glob
|
||||
---
|
||||
|
||||
Architectural review for Pascal PRs. The user will provide a PR URL, branch name, or ask to review the current branch.
|
||||
|
||||
## 1. Load the rules (required — do not skip)
|
||||
|
||||
Read these before reviewing any diff. They are the source of truth, not your training data:
|
||||
|
||||
- `.claude/rules/systems.md` — core systems vs viewer systems, what each may do
|
||||
- `.claude/rules/renderers.md` — renderer responsibilities and prohibitions
|
||||
- `.claude/rules/tools.md` — editor tools live only in `apps/editor/components/tools/`
|
||||
- `.claude/rules/viewer-isolation.md` — viewer must stay editor-agnostic
|
||||
- `.claude/rules/layers.md`
|
||||
- `.claude/rules/selection-managers.md`
|
||||
- `.claude/rules/scene-registry.md`
|
||||
- `.claude/rules/spatial-queries.md`
|
||||
- `.claude/rules/node-schemas.md`
|
||||
- `.claude/rules/events.md`
|
||||
|
||||
Only the first four are required on every review; read the rest when the diff touches their subject area.
|
||||
|
||||
## 2. Fetch the diff
|
||||
|
||||
```bash
|
||||
# If the user gave a PR URL or number:
|
||||
gh pr diff <pr-number-or-url>
|
||||
|
||||
# If reviewing the current branch:
|
||||
git diff main...HEAD
|
||||
```
|
||||
|
||||
Also list changed files so you can map each to the relevant rule:
|
||||
|
||||
```bash
|
||||
gh pr view <pr> --json files --jq '.files[].path'
|
||||
# or
|
||||
git diff --name-only main...HEAD
|
||||
```
|
||||
|
||||
## 3. Layer classification — do this BEFORE the checklist
|
||||
|
||||
For every new file, new type, new store field, or new exported helper introduced by the diff, answer one question: **which layer does this belong to — core, viewer, or editor?** If the answer is "editor" but the code lives in `packages/core` or `packages/viewer` (or vice versa), flag it as a **blocker**. This is the most common and most damaging class of violation, and the checklist below won't reliably catch it on its own — do this pass explicitly.
|
||||
|
||||
### The three layers and what they own
|
||||
|
||||
**`packages/core` — domain data + pure logic.**
|
||||
Owns: node schemas, the scene store (`useScene`), live transforms store, core systems (wall mitering, slab polygons, space detection), event bus, plain 2D/3D math helpers, `sceneRegistry`. Consumed by every downstream package, including read-only embeds. Must not know about: Three.js/R3F, `packages/viewer`, `apps/editor`, any rendering or UI concept, any tool/mode/phase concept, or any *view*-specific concept (floorplan, paint preview, cursor indicators, selection outline styling, etc.).
|
||||
|
||||
**`packages/viewer` — the 3D canvas, shippable standalone.**
|
||||
Owns: `<Viewer>`, renderers, viewer systems (cutouts, zones, level positions, scans), the viewer store (`useViewer`) *for genuine presentation state only* (selection path, camera/level/wall/view modes, theme, display toggles, hover id). Consumed by both the editor and the read-only `/viewer/[id]` route. Must not know about: editor state (`useEditor`, tools, phases, modes), editor-only names baked into presentation modes (`'delete'`, `'paint-ready'`), editor-only state types (material preview, active paint target, floorplan anything).
|
||||
|
||||
**`apps/editor` (and editor-scoped packages) — the editing experience.**
|
||||
Owns: tools, `useEditor`, action menus, panels, the floorplan panel and its helpers, paint mode, selection-manager phase/mode logic, cursor badges, command palette, keyboard shortcuts — anything absent from the read-only viewer route. Injects itself into `<Viewer>` via children and props, never the reverse.
|
||||
|
||||
### Five triggers that mean "this is probably editor"
|
||||
|
||||
1. **Would the read-only `/viewer/[id]` route need this?** If no, it belongs in `apps/editor`.
|
||||
2. **Does the name contain an editor-specific word?** (`Floorplan`, `Paint…`, `Draft…`, `Marquee`, `CursorBadge`, `HoverMode`, `…Tool`, `Moving…`, `Curving…`.) Default to editor and justify loudly if it's anywhere else.
|
||||
3. **Does the type or field reference a tool/mode/phase vocabulary?** (`'delete'`, `'paint-ready'`, `'material-paint'`, `'site'`/`'structure'`/`'furnish'`, `'build'`/`'edit'`.) Belongs in `useEditor`, not `useViewer` or core.
|
||||
4. **Does the helper compute something only a 2D editor view needs?** (Floorplan transforms, measurement offsets, SVG path builders, marquee bounds scoped to floorplan.) Editor. Generic 2D geometry that any view could use (polygon math, rotation, clamping, line thickening) can live in core *as long as its names are generic* — no `Floorplan` prefix.
|
||||
5. **Does a new store field have a setter that no part of the target layer ever calls?** (e.g. `setMaterialPreview` in `useViewer` that only the editor would ever invoke.) That's a layering smell — the state belongs in the caller's layer.
|
||||
|
||||
Write the classification down before writing findings. If core gains "Floorplan" types, or the viewer gains paint-mode vocabulary, or a renderer grows editor awareness — those are the blockers to lead with, not downstream symptoms.
|
||||
|
||||
## 4. Review checklist
|
||||
|
||||
### A. Layer boundaries
|
||||
- `packages/viewer/**` does not import from `apps/editor` or reference `useEditor`, tool state, phase, or mode.
|
||||
- `packages/core/**` does not import Three.js, react-three-fiber, or anything from `packages/viewer` / `apps/editor`.
|
||||
- `packages/core/**` does not introduce types or helpers named after an editor view (`Floorplan*`, `Paint*`, `Draft*`). Generic plan-geometry helpers are fine; view-specific vocabulary is not.
|
||||
- Renderers contain no geometry generation or domain logic — that belongs in a system.
|
||||
- Tools mutate `useScene` (committed state) and `useLiveTransforms` (ephemeral drag state); direct `sceneRegistry` mesh transforms are allowed only under the live-drag exception in `.claude/rules/tools.md`. No business logic, no imports from `packages/viewer`.
|
||||
|
||||
### B. Hook hygiene (`useEditor`, `useScene`, `useViewer`)
|
||||
- Stores hold state + setters only. No business logic, side effects, async work, or derived computations inside the store definition.
|
||||
- Derived values belong in selectors or systems, not in the store body.
|
||||
- No cross-store coupling: a store's action should not call another store's actions inside itself.
|
||||
- New state added to `useViewer` must be presentation-only (selection, camera, level mode, display toggles). Editor-only state (active tool, phase, edit mode, paint preview, floorplan state) goes in `useEditor`.
|
||||
|
||||
### C. Selector performance
|
||||
- Top-level components (pages, layouts, providers, `<Viewer>` siblings) must not subscribe to large or frequently-changing slices — e.g. `useScene(s => s.nodes)`, `useScene(s => s)`. Flag these: they re-render the whole subtree on every mutation.
|
||||
- Selectors that return new object or array references each call (e.g. `s => ({ a: s.a, b: s.b })`, `s => s.items.filter(...)`) without a custom equality function (shallow or custom) are re-render hazards.
|
||||
- Prefer subscribing by ID deep in the tree (one node per renderer) over subscribing to the full collection high up.
|
||||
|
||||
### D. Separation of concerns
|
||||
- Viewer and core stay unaware of editor-specific concepts (tools, phases, active modes, editor UI state, view-specific helpers).
|
||||
- Editor-only overlays and systems are injected as children of `<Viewer>`, not added inside the viewer package.
|
||||
- New node types added correctly: schema → core system (if derived geometry) → viewer renderer → register in `NodeRenderer`.
|
||||
|
||||
## 5. Output format
|
||||
|
||||
Group findings by severity:
|
||||
|
||||
- **Blocker** — violates a rule in `.claude/rules` or breaks a layer boundary. Must be fixed before merge.
|
||||
- **Suggestion** — likely problem, worth discussing. Not a hard block.
|
||||
- **Nit** — minor, optional.
|
||||
|
||||
For each finding, include:
|
||||
|
||||
1. File and line: `path/to/file.ts:42`
|
||||
2. The offending snippet (short — 1–5 lines)
|
||||
3. The rule it violates, linked to the rule file (e.g. `.claude/rules/viewer-isolation.md`)
|
||||
4. A concrete proposed fix
|
||||
|
||||
Skip formatting, import ordering, and anything CI already covers.
|
||||
|
||||
If the PR fully complies, say so explicitly — do not invent nits to appear thorough.
|
||||
|
||||
## 6. Final summary
|
||||
|
||||
End with:
|
||||
|
||||
- Blocker count, suggestion count, nit count
|
||||
- One-sentence verdict: ready to merge / needs changes / needs discussion
|
||||
- If blockers exist, list the files the author should open first
|
||||
@@ -60,11 +60,15 @@ export function MyTool() {
|
||||
|
||||
## Rules
|
||||
|
||||
- **Tools only mutate `useScene`** — they do not call Three.js APIs directly.
|
||||
- **Tools mutate `useScene` for committed changes and `useLiveTransforms` for ephemeral drag state.** A tool's end-of-interaction write (click-to-commit, release-to-commit) goes to `useScene` and is captured in undo history. Per-mouse-move previews go to `useLiveTransforms` so history and subscribers aren't spammed.
|
||||
- **Live-drag exception for direct mesh transforms.** During an active drag a tool may apply a transform offset directly to `sceneRegistry.nodes.get(id).position`/`rotation`/`scale` *when and only when* the same offset is mirrored into `useLiveTransforms` for that node. This exception exists because the 3D renderers don't reconcile `useLiveTransforms` onto `mesh.position` yet; once a `LiveTransformSystem` does that, this exception goes away. Conditions:
|
||||
- The mesh offset must mirror the `useLiveTransforms` entry (same delta on both), so anything reading `useLiveTransforms` sees the same preview as the 3D view.
|
||||
- The offset must be cleared on tool unmount, cancel, *and* commit — both `mesh.position.set(0, 0, 0)` and `useLiveTransforms.clear(id)`.
|
||||
- The tool must not generate or mutate geometry in this path — only transform writes. Geometry generation still belongs in a core system.
|
||||
- **No business logic in tools** — delegate geometry/constraint rules to core systems.
|
||||
- **Preview geometry is local** — transient meshes shown while a tool is active live in the tool component, not in the scene store.
|
||||
- **Clean up on unmount** — remove any pending/incomplete nodes when the tool unmounts.
|
||||
- **Tools must not import from `@pascal-app/viewer`** — use the scene store and core hooks only.
|
||||
- **Clean up on unmount** — remove any pending/incomplete nodes *and* any live transforms/mesh offsets when the tool unmounts.
|
||||
- **Tools must not import from `@pascal-app/viewer`** — use the scene store and core hooks only. `sceneRegistry` is exported from `@pascal-app/core` and is the allowed door into the Three.js graph for the narrow purposes above.
|
||||
- Each tool should handle a single, well-scoped interaction. Split complex tools (e.g. "draw + move") into separate components selected by `useEditor`.
|
||||
|
||||
## Adding a New Tool
|
||||
|
||||
@@ -0,0 +1 @@
|
||||
../../../.claude/skills/review-architecture/SKILL.md
|
||||
@@ -0,0 +1,59 @@
|
||||
# Changelog
|
||||
|
||||
## 0.6.0 (2026-04-21)
|
||||
|
||||
### Features
|
||||
|
||||
- **Multi-surface material system** — per-surface materials for walls, stairs, roofs with click-targeted 3D editing ([#266](https://github.com/pascalorg/editor/pull/266)) by [@sudhir9297](https://github.com/sudhir9297)
|
||||
- **Automatic wall-room generation** — closed wall loops auto-split and generate slabs ([#255](https://github.com/pascalorg/editor/pull/255), [#257](https://github.com/pascalorg/editor/pull/257)) by [@sudhir9297](https://github.com/sudhir9297)
|
||||
- **Stair-slab integration** — stair-driven cutouts in slabs and ceilings, auto ceilings from wall loops
|
||||
- **Curved fence support** + endpoint move tools ([#267](https://github.com/pascalorg/editor/pull/267)) by [@sudhir9297](https://github.com/sudhir9297)
|
||||
- **13 material presets** — granite, marble, parquet, wallpaper, wood and more ([#231](https://github.com/pascalorg/editor/pull/231)) by [@sudhir9297](https://github.com/sudhir9297)
|
||||
- **Export scene system** — GLB, STL, OBJ formats ([#203](https://github.com/pascalorg/editor/pull/203)) by [@zephran-dev](https://github.com/zephran-dev), with STL/OBJ groundwork by [@mvanhorn](https://github.com/mvanhorn) ([#175](https://github.com/pascalorg/editor/pull/175))
|
||||
- **Street view / walkthrough mode** ([#173](https://github.com/pascalorg/editor/pull/173)) by [@Yashism](https://github.com/Yashism)
|
||||
- **Duplicate project** ([#178](https://github.com/pascalorg/editor/pull/178)) by [@kleenkanteen](https://github.com/kleenkanteen)
|
||||
- **Editable wall length slider** ([#195](https://github.com/pascalorg/editor/pull/195)) by [@zephran-dev](https://github.com/zephran-dev)
|
||||
- **Infinity dragging slider** using PointerLock API ([#206](https://github.com/pascalorg/editor/pull/206)) by [@claygeo](https://github.com/claygeo)
|
||||
- **Material system enhancements** ([#201](https://github.com/pascalorg/editor/pull/201)) by [@PMAT77](https://github.com/PMAT77)
|
||||
- **Editor layout redesign v2** + 3D box select
|
||||
- **Move/rotate building** + relative positioning for all tools
|
||||
- **Grid snap toolbar controls**
|
||||
- **Cut-out button** in floating action menu for slabs and ceilings
|
||||
|
||||
### Fixes
|
||||
|
||||
- **WebGPU renderer** — await `renderer.init()` in Canvas GL factory ([#233](https://github.com/pascalorg/editor/pull/233)) by [@b9llach](https://github.com/b9llach)
|
||||
- **WebGPU fallback** — skip post-processing when unavailable ([#234](https://github.com/pascalorg/editor/pull/234)) by [@b9llach](https://github.com/b9llach)
|
||||
- **Crash on mode switch** — fix crash when switching to Furniture mode ([#237](https://github.com/pascalorg/editor/pull/237)) by [@txhno](https://github.com/txhno)
|
||||
- **Crash on duplicate** — prevent crash when duplicating elements ([#239](https://github.com/pascalorg/editor/pull/239)) by [@nnhhoang](https://github.com/nnhhoang)
|
||||
- **Delete walls/slabs** via floating action menu ([#180](https://github.com/pascalorg/editor/pull/180)) by [@nnhhoang](https://github.com/nnhhoang)
|
||||
- **Counter-clockwise rotation** — T key for CCW rotation on selected nodes ([#184](https://github.com/pascalorg/editor/pull/184)) by [@nnhhoang](https://github.com/nnhhoang)
|
||||
- **Scene singleton cleanup** — release singletons on Editor unmount ([#214](https://github.com/pascalorg/editor/pull/214)) by [@geopenta](https://github.com/geopenta)
|
||||
- **State management & memory leaks** ([#152](https://github.com/pascalorg/editor/pull/152)) by [@hobostay](https://github.com/hobostay)
|
||||
- **Ghost wall prevention** — use WALL_MIN_LENGTH constant ([#168](https://github.com/pascalorg/editor/pull/168)) by [@zephran-dev](https://github.com/zephran-dev)
|
||||
- **Catalog image optimization** — add sizes and loading props ([#189](https://github.com/pascalorg/editor/pull/189)) by [@korvixhq](https://github.com/korvixhq)
|
||||
- **Code cleanup** — remove unused `@ts-expect-error` directive ([#150](https://github.com/pascalorg/editor/pull/150)) by [@cs68614-hash](https://github.com/cs68614-hash)
|
||||
- Robust undo/redo with nested history pause/resume
|
||||
- Post-processing recovery after duplicate scene mutations
|
||||
- Improved snapping across all geometry types
|
||||
- Thumbnails, placement, and responsiveness improvements
|
||||
- Stair elevation sync with floor slabs
|
||||
|
||||
### Contributors
|
||||
|
||||
A huge thank you to everyone who contributed to this release! 🎉
|
||||
|
||||
- [@sudhir9297](https://github.com/sudhir9297) — material system, wall-room generation, curved walls, stairs, fences (7 PRs!)
|
||||
- [@zephran-dev](https://github.com/zephran-dev) — export system, wall length slider, ghost wall fix
|
||||
- [@nnhhoang](https://github.com/nnhhoang) — rotation controls, delete actions, crash fix
|
||||
- [@b9llach](https://github.com/b9llach) — WebGPU renderer fixes
|
||||
- [@txhno](https://github.com/txhno) — furniture mode crash fix
|
||||
- [@Yashism](https://github.com/Yashism) — street view / walkthrough mode
|
||||
- [@claygeo](https://github.com/claygeo) — infinity dragging slider
|
||||
- [@geopenta](https://github.com/geopenta) — scene singleton cleanup
|
||||
- [@kleenkanteen](https://github.com/kleenkanteen) — duplicate project feature
|
||||
- [@mvanhorn](https://github.com/mvanhorn) — STL/OBJ export formats
|
||||
- [@PMAT77](https://github.com/PMAT77) — material system enhancements
|
||||
- [@korvixhq](https://github.com/korvixhq) — catalog image optimization
|
||||
- [@hobostay](https://github.com/hobostay) — state management & memory leak fixes
|
||||
- [@cs68614-hash](https://github.com/cs68614-hash) — code cleanup
|
||||
Binary file not shown.
|
After Width: | Height: | Size: 97 KiB |
@@ -50,7 +50,7 @@
|
||||
},
|
||||
"packages/core": {
|
||||
"name": "@pascal-app/core",
|
||||
"version": "0.5.1",
|
||||
"version": "0.6.0",
|
||||
"dependencies": {
|
||||
"dedent": "^1.7.1",
|
||||
"idb-keyval": "^6.2.2",
|
||||
@@ -77,7 +77,7 @@
|
||||
},
|
||||
"packages/editor": {
|
||||
"name": "@pascal-app/editor",
|
||||
"version": "0.5.1",
|
||||
"version": "0.6.0",
|
||||
"dependencies": {
|
||||
"@iconify/react": "^6.0.2",
|
||||
"@number-flow/react": "^0.5.14",
|
||||
@@ -108,8 +108,8 @@
|
||||
"zustand": "^5.0.11",
|
||||
},
|
||||
"devDependencies": {
|
||||
"@pascal-app/core": "^0.5.1",
|
||||
"@pascal-app/viewer": "^0.5.1",
|
||||
"@pascal-app/core": "^0.6.0",
|
||||
"@pascal-app/viewer": "^0.6.0",
|
||||
"@pascal/typescript-config": "*",
|
||||
"@types/howler": "^2.2.12",
|
||||
"@types/node": "^22.19.12",
|
||||
@@ -119,8 +119,8 @@
|
||||
"typescript": "5.9.3",
|
||||
},
|
||||
"peerDependencies": {
|
||||
"@pascal-app/core": "^0.5.1",
|
||||
"@pascal-app/viewer": "^0.5.1",
|
||||
"@pascal-app/core": "^0.6.0",
|
||||
"@pascal-app/viewer": "^0.6.0",
|
||||
"@react-three/drei": "^10",
|
||||
"@react-three/fiber": "^9",
|
||||
"next": ">=15",
|
||||
@@ -189,7 +189,7 @@
|
||||
},
|
||||
"packages/viewer": {
|
||||
"name": "@pascal-app/viewer",
|
||||
"version": "0.5.1",
|
||||
"version": "0.6.0",
|
||||
"dependencies": {
|
||||
"polygon-clipping": "^0.15.7",
|
||||
"zustand": "^5",
|
||||
@@ -202,7 +202,7 @@
|
||||
"typescript": "5.9.3",
|
||||
},
|
||||
"peerDependencies": {
|
||||
"@pascal-app/core": "^0.5.1",
|
||||
"@pascal-app/core": "^0.6.0",
|
||||
"@react-three/drei": "^10",
|
||||
"@react-three/fiber": "^9",
|
||||
"react": "^18 || ^19",
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
{
|
||||
"name": "@pascal-app/core",
|
||||
"version": "0.5.1",
|
||||
"version": "0.6.0",
|
||||
"description": "Core library for Pascal 3D building editor",
|
||||
"type": "module",
|
||||
"main": "./dist/index.js",
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
import type { ThreeEvent } from '@react-three/fiber'
|
||||
import type { Object3D } from 'three'
|
||||
import mitt from 'mitt'
|
||||
import type {
|
||||
BuildingNode,
|
||||
@@ -38,6 +39,8 @@ export interface NodeEvent<T extends AnyNode = AnyNode> {
|
||||
position: [number, number, number]
|
||||
localPosition: [number, number, number]
|
||||
normal?: [number, number, number]
|
||||
faceIndex?: number
|
||||
object: Object3D
|
||||
stopPropagation: () => void
|
||||
nativeEvent: ThreeEvent<PointerEvent>
|
||||
}
|
||||
|
||||
@@ -42,9 +42,11 @@ export {
|
||||
getCatalogMaterialById,
|
||||
getLibraryMaterialIdFromRef,
|
||||
getMaterialPresetByRef,
|
||||
getMaterialsForTarget,
|
||||
getMaterialsForCategory,
|
||||
LIBRARY_MATERIAL_REF_PREFIX,
|
||||
MATERIAL_CATALOG,
|
||||
MATERIAL_CATEGORIES,
|
||||
type MaterialCategory,
|
||||
type MaterialCatalogItem,
|
||||
toLibraryMaterialRef,
|
||||
} from './material-library'
|
||||
@@ -55,6 +57,12 @@ export {
|
||||
type ItemInteractiveState,
|
||||
useInteractive,
|
||||
} from './store/use-interactive'
|
||||
export {
|
||||
getSceneHistoryPauseDepth,
|
||||
pauseSceneHistory,
|
||||
resetSceneHistoryPauseDepth,
|
||||
resumeSceneHistory,
|
||||
} from './store/history-control'
|
||||
export { default as useLiveTransforms, type LiveTransform } from './store/use-live-transforms'
|
||||
export { clearSceneHistory, default as useScene } from './store/use-scene'
|
||||
export { CeilingSystem } from './systems/ceiling/ceiling-system'
|
||||
|
||||
@@ -4,6 +4,11 @@ import {
|
||||
isCurvedWall,
|
||||
} from '../systems/wall/wall-curve'
|
||||
import { CeilingNode, SlabNode, type CeilingNode as CeilingNodeType, type SlabNode as SlabNodeType, type WallNode } from '../schema'
|
||||
import {
|
||||
getSceneHistoryPauseDepth,
|
||||
pauseSceneHistory,
|
||||
resumeSceneHistory,
|
||||
} from '../store/history-control'
|
||||
import { simplifyClosedPolygon } from './polygon-geometry'
|
||||
|
||||
type Point2D = { x: number; y: number }
|
||||
@@ -855,6 +860,7 @@ export function initSpaceDetectionSync(sceneStore: any, editorStore: any): () =>
|
||||
|
||||
const unsubscribe = sceneStore.subscribe((state: any) => {
|
||||
if (isProcessing) return
|
||||
if (getSceneHistoryPauseDepth() > 0) return
|
||||
|
||||
const nodes = state.nodes
|
||||
const wallsByLevel = new Map<string, WallNode[]>()
|
||||
@@ -889,11 +895,11 @@ export function initSpaceDetectionSync(sceneStore: any, editorStore: any): () =>
|
||||
}
|
||||
|
||||
isProcessing = true
|
||||
sceneStore.temporal.getState().pause()
|
||||
pauseSceneHistory(sceneStore)
|
||||
try {
|
||||
runSpaceDetection([...levelsToUpdate], sceneStore, editorStore, nodes)
|
||||
} finally {
|
||||
sceneStore.temporal.getState().resume()
|
||||
resumeSceneHistory(sceneStore)
|
||||
previousSnapshots.clear()
|
||||
for (const [levelId, snapshot] of currentSnapshots.entries()) {
|
||||
previousSnapshots.set(levelId, snapshot)
|
||||
|
||||
@@ -1,57 +1,33 @@
|
||||
import {
|
||||
type MaterialPresetPayload,
|
||||
type MaterialTarget,
|
||||
MaterialTarget as MaterialTargetSchema,
|
||||
} from './schema/material'
|
||||
|
||||
export type MaterialCatalogItem = {
|
||||
id: string
|
||||
label: string
|
||||
category: MaterialCategory
|
||||
description?: string
|
||||
targets: MaterialTarget[]
|
||||
previewThumbnailUrl?: string
|
||||
previewColor?: string
|
||||
preset: MaterialPresetPayload
|
||||
}
|
||||
|
||||
const WALL_TARGETS: MaterialTarget[] = [
|
||||
MaterialTargetSchema.enum.wall,
|
||||
]
|
||||
|
||||
const SLAB_TARGETS: MaterialTarget[] = [
|
||||
MaterialTargetSchema.enum.slab,
|
||||
]
|
||||
|
||||
const WALL_AND_SLAB_TARGETS: MaterialTarget[] = [
|
||||
MaterialTargetSchema.enum.wall,
|
||||
MaterialTargetSchema.enum.slab,
|
||||
]
|
||||
|
||||
const STAIR_TARGETS: MaterialTarget[] = [
|
||||
MaterialTargetSchema.enum.stair,
|
||||
MaterialTargetSchema.enum['stair-segment'],
|
||||
]
|
||||
|
||||
const STAIR_AND_FENCE_TARGETS: MaterialTarget[] = [
|
||||
...STAIR_TARGETS,
|
||||
MaterialTargetSchema.enum.fence,
|
||||
]
|
||||
|
||||
const ROOF_TARGETS: MaterialTarget[] = [
|
||||
MaterialTargetSchema.enum.roof,
|
||||
MaterialTargetSchema.enum['roof-segment'],
|
||||
]
|
||||
|
||||
const CEILING_TARGETS: MaterialTarget[] = [
|
||||
MaterialTargetSchema.enum.ceiling,
|
||||
]
|
||||
export const MATERIAL_CATEGORIES = [
|
||||
'wood',
|
||||
'wallpaper',
|
||||
'parquet',
|
||||
'granite',
|
||||
'marble',
|
||||
'other',
|
||||
] as const
|
||||
export type MaterialCategory = (typeof MATERIAL_CATEGORIES)[number]
|
||||
|
||||
export const MATERIAL_CATALOG: MaterialCatalogItem[] = [
|
||||
{
|
||||
id: 'wall-wood1',
|
||||
label: 'Wood',
|
||||
category: 'wood',
|
||||
description: 'Warm wood finish',
|
||||
targets: [...WALL_TARGETS, ...SLAB_TARGETS, ...STAIR_AND_FENCE_TARGETS],
|
||||
previewThumbnailUrl: '/material/wood1/wood1_thumbnail.webp',
|
||||
preset: {
|
||||
maps: {
|
||||
@@ -85,8 +61,8 @@ export const MATERIAL_CATALOG: MaterialCatalogItem[] = [
|
||||
{
|
||||
id: 'wall-wood2',
|
||||
label: 'Wood',
|
||||
category: 'wood',
|
||||
description: 'Textured wood finish',
|
||||
targets: [...WALL_TARGETS, ...SLAB_TARGETS, ...STAIR_AND_FENCE_TARGETS],
|
||||
previewThumbnailUrl: '/material/wood2/wood2_thumbnail.webp',
|
||||
preset: {
|
||||
maps: {
|
||||
@@ -121,8 +97,8 @@ export const MATERIAL_CATALOG: MaterialCatalogItem[] = [
|
||||
{
|
||||
id: 'wall-wood3',
|
||||
label: 'Wood',
|
||||
category: 'wood',
|
||||
description: 'Knotted timber finish',
|
||||
targets: [...WALL_TARGETS, ...SLAB_TARGETS, ...STAIR_AND_FENCE_TARGETS],
|
||||
previewThumbnailUrl: '/material/wood3/wood3_thumbnail.webp',
|
||||
preset: {
|
||||
maps: {
|
||||
@@ -155,8 +131,8 @@ export const MATERIAL_CATALOG: MaterialCatalogItem[] = [
|
||||
{
|
||||
id: 'wall-wood4',
|
||||
label: 'Wood',
|
||||
category: 'wood',
|
||||
description: 'Oak stretcher finish',
|
||||
targets: [...WALL_TARGETS, ...SLAB_TARGETS, ...STAIR_AND_FENCE_TARGETS],
|
||||
previewThumbnailUrl: '/material/wood4/wood4_thumbnail.webp',
|
||||
preset: {
|
||||
maps: {
|
||||
@@ -189,8 +165,8 @@ export const MATERIAL_CATALOG: MaterialCatalogItem[] = [
|
||||
{
|
||||
id: 'wall-wood5',
|
||||
label: 'Wood',
|
||||
category: 'wood',
|
||||
description: 'Rich grain wood finish',
|
||||
targets: [...WALL_TARGETS, ...SLAB_TARGETS, ...STAIR_AND_FENCE_TARGETS],
|
||||
previewThumbnailUrl: '/material/wood5/wood5_thumnail.webp',
|
||||
preset: {
|
||||
maps: {
|
||||
@@ -225,8 +201,8 @@ export const MATERIAL_CATALOG: MaterialCatalogItem[] = [
|
||||
{
|
||||
id: 'wall-granite1',
|
||||
label: 'Granite',
|
||||
category: 'granite',
|
||||
description: 'Polished granite finish',
|
||||
targets: SLAB_TARGETS,
|
||||
previewThumbnailUrl: '/material/granite1/granite_thumbnail.webp',
|
||||
preset: {
|
||||
maps: {
|
||||
@@ -259,8 +235,8 @@ export const MATERIAL_CATALOG: MaterialCatalogItem[] = [
|
||||
{
|
||||
id: 'wall-marble1',
|
||||
label: 'Marble',
|
||||
category: 'marble',
|
||||
description: 'Smooth marble finish',
|
||||
targets: [...SLAB_TARGETS, ...STAIR_AND_FENCE_TARGETS],
|
||||
previewThumbnailUrl: '/material/marble1/marble1_thumbnail.webp',
|
||||
preset: {
|
||||
maps: {
|
||||
@@ -293,8 +269,8 @@ export const MATERIAL_CATALOG: MaterialCatalogItem[] = [
|
||||
{
|
||||
id: 'wall-marble2',
|
||||
label: 'Marble',
|
||||
category: 'marble',
|
||||
description: 'Soft marble finish',
|
||||
targets: [...SLAB_TARGETS, ...STAIR_AND_FENCE_TARGETS],
|
||||
previewThumbnailUrl: '/material/marble2/marble2_thumbnail.webp',
|
||||
preset: {
|
||||
maps: {
|
||||
@@ -327,8 +303,8 @@ export const MATERIAL_CATALOG: MaterialCatalogItem[] = [
|
||||
{
|
||||
id: 'wall-parquet1',
|
||||
label: 'Parquet',
|
||||
category: 'parquet',
|
||||
description: 'Parquet wood finish',
|
||||
targets: SLAB_TARGETS,
|
||||
previewThumbnailUrl: '/material/parquet1/parquet_thumnail.webp',
|
||||
preset: {
|
||||
maps: {
|
||||
@@ -361,8 +337,8 @@ export const MATERIAL_CATALOG: MaterialCatalogItem[] = [
|
||||
{
|
||||
id: 'wall-parquet2',
|
||||
label: 'Parquet',
|
||||
category: 'parquet',
|
||||
description: 'Soft parquet finish',
|
||||
targets: SLAB_TARGETS,
|
||||
previewThumbnailUrl: '/material/parquet2/parquet2_thumbnail.webp',
|
||||
preset: {
|
||||
maps: {
|
||||
@@ -395,8 +371,8 @@ export const MATERIAL_CATALOG: MaterialCatalogItem[] = [
|
||||
{
|
||||
id: 'wall-wallpaper1',
|
||||
label: 'Wallpaper',
|
||||
category: 'wallpaper',
|
||||
description: 'Soft wallpaper finish',
|
||||
targets: WALL_TARGETS,
|
||||
previewThumbnailUrl: '/material/wallpaper1/wallpaper1_thumbnail.webp',
|
||||
preset: {
|
||||
maps: {
|
||||
@@ -430,8 +406,8 @@ export const MATERIAL_CATALOG: MaterialCatalogItem[] = [
|
||||
{
|
||||
id: 'wall-wallpaper2',
|
||||
label: 'Wallpaper',
|
||||
category: 'wallpaper',
|
||||
description: 'Decorative wallpaper finish',
|
||||
targets: WALL_TARGETS,
|
||||
previewThumbnailUrl: '/material/wallpaper2/wallpaper2_thumnail.webp',
|
||||
preset: {
|
||||
maps: {
|
||||
@@ -464,8 +440,8 @@ export const MATERIAL_CATALOG: MaterialCatalogItem[] = [
|
||||
{
|
||||
id: 'wall-wallpaper3',
|
||||
label: 'Wallpaper',
|
||||
category: 'wallpaper',
|
||||
description: 'Patterned wallpaper finish',
|
||||
targets: WALL_TARGETS,
|
||||
previewThumbnailUrl: '/material/wallpaper3/wallpaper3_thumbnail.webp',
|
||||
preset: {
|
||||
maps: {
|
||||
@@ -498,14 +474,8 @@ export const MATERIAL_CATALOG: MaterialCatalogItem[] = [
|
||||
{
|
||||
id: 'preset-white',
|
||||
label: 'White',
|
||||
category: 'other',
|
||||
description: 'Clean painted finish',
|
||||
targets: [
|
||||
...WALL_TARGETS,
|
||||
...SLAB_TARGETS,
|
||||
...ROOF_TARGETS,
|
||||
...STAIR_AND_FENCE_TARGETS,
|
||||
...CEILING_TARGETS,
|
||||
],
|
||||
previewColor: '#ffffff',
|
||||
preset: {
|
||||
maps: {},
|
||||
@@ -536,8 +506,8 @@ export const MATERIAL_CATALOG: MaterialCatalogItem[] = [
|
||||
{
|
||||
id: 'preset-metal',
|
||||
label: 'Metal',
|
||||
category: 'other',
|
||||
description: 'Brushed metal finish',
|
||||
targets: [...WALL_TARGETS, ...SLAB_TARGETS],
|
||||
previewColor: '#c0c0c0',
|
||||
preset: {
|
||||
maps: {},
|
||||
@@ -568,8 +538,8 @@ export const MATERIAL_CATALOG: MaterialCatalogItem[] = [
|
||||
{
|
||||
id: 'preset-glass',
|
||||
label: 'Glass',
|
||||
category: 'other',
|
||||
description: 'Light glass finish',
|
||||
targets: [...WALL_TARGETS, ...SLAB_TARGETS],
|
||||
previewColor: '#87ceeb',
|
||||
preset: {
|
||||
maps: {},
|
||||
@@ -599,8 +569,8 @@ export const MATERIAL_CATALOG: MaterialCatalogItem[] = [
|
||||
},
|
||||
]
|
||||
|
||||
export function getMaterialsForTarget(target: MaterialTarget): MaterialCatalogItem[] {
|
||||
return MATERIAL_CATALOG.filter((item) => item.targets.includes(target))
|
||||
export function getMaterialsForCategory(category: MaterialCategory): MaterialCatalogItem[] {
|
||||
return MATERIAL_CATALOG.filter((item) => item.category === category)
|
||||
}
|
||||
|
||||
export function getCatalogMaterialById(id?: string): MaterialCatalogItem | undefined {
|
||||
|
||||
@@ -43,22 +43,30 @@ export type {
|
||||
} from './nodes/item'
|
||||
export { getScaledDimensions, ItemNode } from './nodes/item'
|
||||
export { LevelNode } from './nodes/level'
|
||||
export { RoofNode } from './nodes/roof'
|
||||
export { getEffectiveRoofSurfaceMaterial, RoofNode } from './nodes/roof'
|
||||
export type { RoofSurfaceMaterialRole, RoofSurfaceMaterialSpec } from './nodes/roof'
|
||||
export { RoofSegmentNode, RoofType } from './nodes/roof-segment'
|
||||
export { ScanNode } from './nodes/scan'
|
||||
// Nodes
|
||||
export { SiteNode } from './nodes/site'
|
||||
export { SlabNode } from './nodes/slab'
|
||||
export {
|
||||
getEffectiveStairSurfaceMaterial,
|
||||
StairNode,
|
||||
StairRailingMode,
|
||||
StairSlabOpeningMode,
|
||||
StairTopLandingMode,
|
||||
StairType,
|
||||
} from './nodes/stair'
|
||||
export type { StairSurfaceMaterialRole, StairSurfaceMaterialSpec } from './nodes/stair'
|
||||
export { AttachmentSide, StairSegmentNode, StairSegmentType } from './nodes/stair-segment'
|
||||
export { SurfaceHoleMetadata } from './nodes/surface-hole-metadata'
|
||||
export { WallNode } from './nodes/wall'
|
||||
export type { WallSurfaceMaterialSpec, WallSurfaceSide } from './nodes/wall'
|
||||
export {
|
||||
getEffectiveWallSurfaceMaterial,
|
||||
getWallSurfaceMaterialSignature,
|
||||
WallNode,
|
||||
} from './nodes/wall'
|
||||
export { WindowNode } from './nodes/window'
|
||||
export { ZoneNode } from './nodes/zone'
|
||||
export type { AnyNodeId, AnyNodeType } from './types'
|
||||
|
||||
@@ -13,6 +13,7 @@ export const FenceNode = BaseNode.extend({
|
||||
materialPreset: z.string().optional(),
|
||||
start: z.tuple([z.number(), z.number()]),
|
||||
end: z.tuple([z.number(), z.number()]),
|
||||
curveOffset: z.number().optional(),
|
||||
height: z.number().default(1.8),
|
||||
thickness: z.number().default(0.08),
|
||||
baseHeight: z.number().default(0.22),
|
||||
@@ -28,6 +29,7 @@ export const FenceNode = BaseNode.extend({
|
||||
dedent`
|
||||
Fence node - used to represent a fence segment in the building/site level coordinate system
|
||||
- start/end: fence endpoints in level coordinate system
|
||||
- curveOffset: midpoint sagitta offset used to bend the fence into an arc
|
||||
- height/thickness: overall fence dimensions in meters
|
||||
- baseHeight/postSpacing/postSize/topRailHeight: exact geometric controls from the plan3D fence model
|
||||
- groundClearance/edgeInset/baseStyle: fence support and inset configuration
|
||||
|
||||
@@ -1,14 +1,26 @@
|
||||
import dedent from 'dedent'
|
||||
import { z } from 'zod'
|
||||
import { BaseNode, nodeType, objectId } from '../base'
|
||||
import { MaterialSchema } from '../material'
|
||||
import { type MaterialSchema, MaterialSchema as MaterialSchemaSchema } from '../material'
|
||||
import { RoofSegmentNode } from './roof-segment'
|
||||
|
||||
export type RoofSurfaceMaterialRole = 'top' | 'edge' | 'wall'
|
||||
export type RoofSurfaceMaterialSpec = {
|
||||
material?: MaterialSchema
|
||||
materialPreset?: string
|
||||
}
|
||||
|
||||
export const RoofNode = BaseNode.extend({
|
||||
id: objectId('roof'),
|
||||
type: nodeType('roof'),
|
||||
material: MaterialSchema.optional(),
|
||||
material: MaterialSchemaSchema.optional(),
|
||||
materialPreset: z.string().optional(),
|
||||
topMaterial: MaterialSchemaSchema.optional(),
|
||||
topMaterialPreset: z.string().optional(),
|
||||
edgeMaterial: MaterialSchemaSchema.optional(),
|
||||
edgeMaterialPreset: z.string().optional(),
|
||||
wallMaterial: MaterialSchemaSchema.optional(),
|
||||
wallMaterialPreset: z.string().optional(),
|
||||
position: z.tuple([z.number(), z.number(), z.number()]).default([0, 0, 0]),
|
||||
// Rotation around Y axis in radians
|
||||
rotation: z.number().default(0),
|
||||
@@ -26,3 +38,66 @@ export const RoofNode = BaseNode.extend({
|
||||
)
|
||||
|
||||
export type RoofNode = z.infer<typeof RoofNode>
|
||||
|
||||
function getLegacyRoofSurfaceMaterial(node: RoofNode): RoofSurfaceMaterialSpec {
|
||||
return {
|
||||
material: node.material,
|
||||
materialPreset: node.materialPreset,
|
||||
}
|
||||
}
|
||||
|
||||
export function getEffectiveRoofSurfaceMaterial(
|
||||
node: RoofNode,
|
||||
role: RoofSurfaceMaterialRole,
|
||||
): RoofSurfaceMaterialSpec {
|
||||
if (role === 'top') {
|
||||
if (node.topMaterial !== undefined || typeof node.topMaterialPreset === 'string') {
|
||||
return {
|
||||
material: node.topMaterial,
|
||||
materialPreset: typeof node.topMaterialPreset === 'string' ? node.topMaterialPreset : undefined,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (role === 'edge') {
|
||||
if (node.edgeMaterial !== undefined || typeof node.edgeMaterialPreset === 'string') {
|
||||
return {
|
||||
material: node.edgeMaterial,
|
||||
materialPreset:
|
||||
typeof node.edgeMaterialPreset === 'string' ? node.edgeMaterialPreset : undefined,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (role === 'wall') {
|
||||
if (node.wallMaterial !== undefined || typeof node.wallMaterialPreset === 'string') {
|
||||
return {
|
||||
material: node.wallMaterial,
|
||||
materialPreset:
|
||||
typeof node.wallMaterialPreset === 'string' ? node.wallMaterialPreset : undefined,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (role === 'edge') {
|
||||
if (node.wallMaterial !== undefined || typeof node.wallMaterialPreset === 'string') {
|
||||
return {
|
||||
material: node.wallMaterial,
|
||||
materialPreset:
|
||||
typeof node.wallMaterialPreset === 'string' ? node.wallMaterialPreset : undefined,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (role === 'wall') {
|
||||
if (node.edgeMaterial !== undefined || typeof node.edgeMaterialPreset === 'string') {
|
||||
return {
|
||||
material: node.edgeMaterial,
|
||||
materialPreset:
|
||||
typeof node.edgeMaterialPreset === 'string' ? node.edgeMaterialPreset : undefined,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return getLegacyRoofSurfaceMaterial(node)
|
||||
}
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
import dedent from 'dedent'
|
||||
import { z } from 'zod'
|
||||
import { BaseNode, nodeType, objectId } from '../base'
|
||||
import { MaterialSchema } from '../material'
|
||||
import { type MaterialSchema, MaterialSchema as MaterialSchemaSchema } from '../material'
|
||||
import { StairSegmentNode } from './stair-segment'
|
||||
|
||||
export const StairRailingMode = z.enum(['none', 'left', 'right', 'both'])
|
||||
@@ -13,12 +13,23 @@ export type StairRailingMode = z.infer<typeof StairRailingMode>
|
||||
export type StairType = z.infer<typeof StairType>
|
||||
export type StairTopLandingMode = z.infer<typeof StairTopLandingMode>
|
||||
export type StairSlabOpeningMode = z.infer<typeof StairSlabOpeningMode>
|
||||
export type StairSurfaceMaterialRole = 'railing' | 'tread' | 'side'
|
||||
export type StairSurfaceMaterialSpec = {
|
||||
material?: MaterialSchema
|
||||
materialPreset?: string
|
||||
}
|
||||
|
||||
export const StairNode = BaseNode.extend({
|
||||
id: objectId('stair'),
|
||||
type: nodeType('stair'),
|
||||
material: MaterialSchema.optional(),
|
||||
material: MaterialSchemaSchema.optional(),
|
||||
materialPreset: z.string().optional(),
|
||||
railingMaterial: MaterialSchemaSchema.optional(),
|
||||
railingMaterialPreset: z.string().optional(),
|
||||
treadMaterial: MaterialSchemaSchema.optional(),
|
||||
treadMaterialPreset: z.string().optional(),
|
||||
sideMaterial: MaterialSchemaSchema.optional(),
|
||||
sideMaterialPreset: z.string().optional(),
|
||||
position: z.tuple([z.number(), z.number(), z.number()]).default([0, 0, 0]),
|
||||
// Rotation around Y axis in radians
|
||||
rotation: z.number().default(0),
|
||||
@@ -71,3 +82,74 @@ export const StairNode = BaseNode.extend({
|
||||
)
|
||||
|
||||
export type StairNode = z.infer<typeof StairNode>
|
||||
|
||||
function getLegacyStairSurfaceMaterial(node: StairNode): StairSurfaceMaterialSpec {
|
||||
return {
|
||||
material: node.material,
|
||||
materialPreset: node.materialPreset,
|
||||
}
|
||||
}
|
||||
|
||||
export function getEffectiveStairSurfaceMaterial(
|
||||
node: StairNode,
|
||||
role: StairSurfaceMaterialRole,
|
||||
): StairSurfaceMaterialSpec {
|
||||
if (role === 'railing') {
|
||||
if (node.railingMaterial !== undefined || typeof node.railingMaterialPreset === 'string') {
|
||||
return {
|
||||
material: node.railingMaterial,
|
||||
materialPreset:
|
||||
typeof node.railingMaterialPreset === 'string' ? node.railingMaterialPreset : undefined,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (role === 'tread') {
|
||||
if (node.treadMaterial !== undefined || typeof node.treadMaterialPreset === 'string') {
|
||||
return {
|
||||
material: node.treadMaterial,
|
||||
materialPreset:
|
||||
typeof node.treadMaterialPreset === 'string' ? node.treadMaterialPreset : undefined,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (role === 'side') {
|
||||
if (node.sideMaterial !== undefined || typeof node.sideMaterialPreset === 'string') {
|
||||
return {
|
||||
material: node.sideMaterial,
|
||||
materialPreset:
|
||||
typeof node.sideMaterialPreset === 'string' ? node.sideMaterialPreset : undefined,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
const treadFallback = {
|
||||
material: node.treadMaterial,
|
||||
materialPreset: typeof node.treadMaterialPreset === 'string' ? node.treadMaterialPreset : undefined,
|
||||
}
|
||||
const sideFallback = {
|
||||
material: node.sideMaterial,
|
||||
materialPreset: typeof node.sideMaterialPreset === 'string' ? node.sideMaterialPreset : undefined,
|
||||
}
|
||||
|
||||
if (role === 'tread' && (sideFallback.material !== undefined || sideFallback.materialPreset !== undefined)) {
|
||||
return sideFallback
|
||||
}
|
||||
|
||||
if (role === 'side' && (treadFallback.material !== undefined || treadFallback.materialPreset !== undefined)) {
|
||||
return treadFallback
|
||||
}
|
||||
|
||||
if (role === 'railing') {
|
||||
if (treadFallback.material !== undefined || treadFallback.materialPreset !== undefined) {
|
||||
return treadFallback
|
||||
}
|
||||
|
||||
if (sideFallback.material !== undefined || sideFallback.materialPreset !== undefined) {
|
||||
return sideFallback
|
||||
}
|
||||
}
|
||||
|
||||
return getLegacyStairSurfaceMaterial(node)
|
||||
}
|
||||
|
||||
@@ -12,8 +12,14 @@ export const WallNode = BaseNode.extend({
|
||||
children: z
|
||||
.array(z.union([ItemNode.shape.id, DoorNode.shape.id, WindowNode.shape.id]))
|
||||
.default([]),
|
||||
// Legacy single-material wall finish. Read for backward compatibility only.
|
||||
material: MaterialSchema.optional(),
|
||||
// Legacy single-material wall finish preset. Read for backward compatibility only.
|
||||
materialPreset: z.string().optional(),
|
||||
interiorMaterial: MaterialSchema.optional(),
|
||||
interiorMaterialPreset: z.string().optional(),
|
||||
exteriorMaterial: MaterialSchema.optional(),
|
||||
exteriorMaterialPreset: z.string().optional(),
|
||||
thickness: z.number().optional(),
|
||||
height: z.number().optional(),
|
||||
curveOffset: z.number().optional(),
|
||||
@@ -37,3 +43,62 @@ export const WallNode = BaseNode.extend({
|
||||
`,
|
||||
)
|
||||
export type WallNode = z.infer<typeof WallNode>
|
||||
|
||||
export type WallSurfaceSide = 'interior' | 'exterior'
|
||||
|
||||
export type WallSurfaceMaterialSpec = {
|
||||
material?: z.infer<typeof MaterialSchema>
|
||||
materialPreset?: string
|
||||
}
|
||||
|
||||
type WallSurfaceMaterialSource = {
|
||||
material?: z.infer<typeof MaterialSchema>
|
||||
materialPreset?: string
|
||||
interiorMaterial?: z.infer<typeof MaterialSchema>
|
||||
interiorMaterialPreset?: string
|
||||
exteriorMaterial?: z.infer<typeof MaterialSchema>
|
||||
exteriorMaterialPreset?: string
|
||||
}
|
||||
|
||||
function getConfiguredWallSurfaceMaterial(
|
||||
wall: WallSurfaceMaterialSource,
|
||||
side: WallSurfaceSide,
|
||||
): WallSurfaceMaterialSpec {
|
||||
if (side === 'interior') {
|
||||
return {
|
||||
material: wall.interiorMaterial,
|
||||
materialPreset: wall.interiorMaterialPreset,
|
||||
}
|
||||
}
|
||||
|
||||
return {
|
||||
material: wall.exteriorMaterial,
|
||||
materialPreset: wall.exteriorMaterialPreset,
|
||||
}
|
||||
}
|
||||
|
||||
function hasSurfaceMaterial(spec: WallSurfaceMaterialSpec): boolean {
|
||||
return spec.material !== undefined || typeof spec.materialPreset === 'string'
|
||||
}
|
||||
|
||||
export function getEffectiveWallSurfaceMaterial(
|
||||
wall: WallSurfaceMaterialSource,
|
||||
side: WallSurfaceSide,
|
||||
): WallSurfaceMaterialSpec {
|
||||
const configured = getConfiguredWallSurfaceMaterial(wall, side)
|
||||
if (hasSurfaceMaterial(configured)) {
|
||||
return configured
|
||||
}
|
||||
|
||||
return {
|
||||
material: wall.material,
|
||||
materialPreset: wall.materialPreset,
|
||||
}
|
||||
}
|
||||
|
||||
export function getWallSurfaceMaterialSignature(spec: WallSurfaceMaterialSpec): string {
|
||||
return JSON.stringify({
|
||||
material: spec.material ?? null,
|
||||
materialPreset: spec.materialPreset ?? null,
|
||||
})
|
||||
}
|
||||
|
||||
@@ -1,4 +1,10 @@
|
||||
import type { AnyNode, AnyNodeId, WallNode } from '../../schema'
|
||||
import {
|
||||
type AnyNode,
|
||||
type AnyNodeId,
|
||||
getEffectiveWallSurfaceMaterial,
|
||||
getWallSurfaceMaterialSignature,
|
||||
type WallNode,
|
||||
} from '../../schema'
|
||||
import type { CollectionId } from '../../schema/collections'
|
||||
import type { SceneState } from '../use-scene'
|
||||
|
||||
@@ -17,11 +23,7 @@ type WallMergePlan = {
|
||||
let pendingRafId: number | null = null
|
||||
let pendingUpdates: Set<AnyNodeId> = new Set()
|
||||
|
||||
function pointsEqual(
|
||||
a: [number, number],
|
||||
b: [number, number],
|
||||
tolerance = 1e-6,
|
||||
) {
|
||||
function pointsEqual(a: [number, number], b: [number, number], tolerance = 1e-6) {
|
||||
const dx = a[0] - b[0]
|
||||
const dz = a[1] - b[1]
|
||||
return dx * dx + dz * dz <= tolerance * tolerance
|
||||
@@ -40,32 +42,30 @@ function getWallEndpointAtPoint(
|
||||
return null
|
||||
}
|
||||
|
||||
function getWallFreeEndpoint(
|
||||
wall: Pick<WallNode, 'start' | 'end'>,
|
||||
sharedPoint: [number, number],
|
||||
) {
|
||||
function getWallFreeEndpoint(wall: Pick<WallNode, 'start' | 'end'>, sharedPoint: [number, number]) {
|
||||
return pointsEqual(wall.start, sharedPoint) ? wall.end : wall.start
|
||||
}
|
||||
|
||||
function areWallStylesCompatible(a: WallNode, b: WallNode) {
|
||||
const aInterior = getWallSurfaceMaterialSignature(getEffectiveWallSurfaceMaterial(a, 'interior'))
|
||||
const bInterior = getWallSurfaceMaterialSignature(getEffectiveWallSurfaceMaterial(b, 'interior'))
|
||||
const aExterior = getWallSurfaceMaterialSignature(getEffectiveWallSurfaceMaterial(a, 'exterior'))
|
||||
const bExterior = getWallSurfaceMaterialSignature(getEffectiveWallSurfaceMaterial(b, 'exterior'))
|
||||
|
||||
return (
|
||||
(a.parentId ?? null) === (b.parentId ?? null) &&
|
||||
Math.abs((a.curveOffset ?? 0) - (b.curveOffset ?? 0)) <= 1e-6 &&
|
||||
Math.abs((a.thickness ?? 0.2) - (b.thickness ?? 0.2)) <= 1e-6 &&
|
||||
Math.abs((a.height ?? 2.5) - (b.height ?? 2.5)) <= 1e-6 &&
|
||||
a.materialPreset === b.materialPreset &&
|
||||
JSON.stringify(a.material ?? null) === JSON.stringify(b.material ?? null) &&
|
||||
aInterior === bInterior &&
|
||||
aExterior === bExterior &&
|
||||
a.frontSide === b.frontSide &&
|
||||
a.backSide === b.backSide &&
|
||||
a.visible === b.visible
|
||||
)
|
||||
}
|
||||
|
||||
function areWallsCollinearAcrossPoint(
|
||||
a: WallNode,
|
||||
b: WallNode,
|
||||
sharedPoint: [number, number],
|
||||
) {
|
||||
function areWallsCollinearAcrossPoint(a: WallNode, b: WallNode, sharedPoint: [number, number]) {
|
||||
const freeA = getWallFreeEndpoint(a, sharedPoint)
|
||||
const freeB = getWallFreeEndpoint(b, sharedPoint)
|
||||
const ax = freeA[0] - sharedPoint[0]
|
||||
@@ -111,7 +111,10 @@ function buildMergedWallAttachmentUpdates(
|
||||
mergedEnd: [number, number],
|
||||
nodes: Record<AnyNodeId, AnyNode>,
|
||||
): WallAttachmentUpdate[] {
|
||||
const mergedLength = Math.max(Math.hypot(mergedEnd[0] - mergedStart[0], mergedEnd[1] - mergedStart[1]), 1e-6)
|
||||
const mergedLength = Math.max(
|
||||
Math.hypot(mergedEnd[0] - mergedStart[0], mergedEnd[1] - mergedStart[1]),
|
||||
1e-6,
|
||||
)
|
||||
const tangentX = (mergedEnd[0] - mergedStart[0]) / mergedLength
|
||||
const tangentZ = (mergedEnd[1] - mergedStart[1]) / mergedLength
|
||||
const updates: WallAttachmentUpdate[] = []
|
||||
@@ -126,11 +129,16 @@ function buildMergedWallAttachmentUpdates(
|
||||
const sourceWall = child.parentId === secondary.id ? secondary : primary
|
||||
const sourceLength = Math.max(wallLength(sourceWall), 1e-6)
|
||||
const localX = typeof child.position[0] === 'number' ? child.position[0] : 0
|
||||
const worldX = sourceWall.start[0] + ((sourceWall.end[0] - sourceWall.start[0]) * localX) / sourceLength
|
||||
const worldZ = sourceWall.start[1] + ((sourceWall.end[1] - sourceWall.start[1]) * localX) / sourceLength
|
||||
const worldX =
|
||||
sourceWall.start[0] + ((sourceWall.end[0] - sourceWall.start[0]) * localX) / sourceLength
|
||||
const worldZ =
|
||||
sourceWall.start[1] + ((sourceWall.end[1] - sourceWall.start[1]) * localX) / sourceLength
|
||||
const nextLocalX = Math.max(
|
||||
0,
|
||||
Math.min(mergedLength, (worldX - mergedStart[0]) * tangentX + (worldZ - mergedStart[1]) * tangentZ),
|
||||
Math.min(
|
||||
mergedLength,
|
||||
(worldX - mergedStart[0]) * tangentX + (worldZ - mergedStart[1]) * tangentZ,
|
||||
),
|
||||
)
|
||||
|
||||
updates.push({
|
||||
|
||||
@@ -0,0 +1,36 @@
|
||||
let sceneHistoryPauseDepth = 0
|
||||
|
||||
type TemporalStoreLike = {
|
||||
temporal: {
|
||||
getState(): {
|
||||
pause(): void
|
||||
resume(): void
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
export function pauseSceneHistory(sceneStore: TemporalStoreLike): void {
|
||||
if (sceneHistoryPauseDepth === 0) {
|
||||
sceneStore.temporal.getState().pause()
|
||||
}
|
||||
sceneHistoryPauseDepth += 1
|
||||
}
|
||||
|
||||
export function resumeSceneHistory(sceneStore: TemporalStoreLike): void {
|
||||
if (sceneHistoryPauseDepth === 0) {
|
||||
return
|
||||
}
|
||||
|
||||
sceneHistoryPauseDepth -= 1
|
||||
if (sceneHistoryPauseDepth === 0) {
|
||||
sceneStore.temporal.getState().resume()
|
||||
}
|
||||
}
|
||||
|
||||
export function getSceneHistoryPauseDepth(): number {
|
||||
return sceneHistoryPauseDepth
|
||||
}
|
||||
|
||||
export function resetSceneHistoryPauseDepth(): void {
|
||||
sceneHistoryPauseDepth = 0
|
||||
}
|
||||
@@ -11,6 +11,7 @@ import { SiteNode } from '../schema/nodes/site'
|
||||
import { StairNode as StairNodeSchema } from '../schema/nodes/stair'
|
||||
import { StairSegmentNode as StairSegmentNodeSchema } from '../schema/nodes/stair-segment'
|
||||
import type { AnyNode, AnyNodeId } from '../schema/types'
|
||||
import { resetSceneHistoryPauseDepth } from './history-control'
|
||||
import * as nodeActions from './actions/node-actions'
|
||||
|
||||
function getFiniteNumber(value: unknown, fallback: number) {
|
||||
@@ -100,6 +101,189 @@ function normalizeStairSegmentNode(node: Record<string, unknown>) {
|
||||
return parsed.success ? parsed.data : null
|
||||
}
|
||||
|
||||
function migrateWallSurfaceMaterials(node: Record<string, any>) {
|
||||
const hasInterior =
|
||||
node.interiorMaterial !== undefined || typeof node.interiorMaterialPreset === 'string'
|
||||
const hasExterior =
|
||||
node.exteriorMaterial !== undefined || typeof node.exteriorMaterialPreset === 'string'
|
||||
const legacyFinish = {
|
||||
material: node.material,
|
||||
materialPreset: typeof node.materialPreset === 'string' ? node.materialPreset : undefined,
|
||||
}
|
||||
|
||||
if (!hasInterior && !hasExterior) {
|
||||
if (legacyFinish.material === undefined && legacyFinish.materialPreset === undefined) {
|
||||
return node
|
||||
}
|
||||
|
||||
return {
|
||||
...node,
|
||||
interiorMaterial: legacyFinish.material,
|
||||
interiorMaterialPreset: legacyFinish.materialPreset,
|
||||
exteriorMaterial: legacyFinish.material,
|
||||
exteriorMaterialPreset: legacyFinish.materialPreset,
|
||||
}
|
||||
}
|
||||
|
||||
if (!hasInterior) {
|
||||
return {
|
||||
...node,
|
||||
interiorMaterial: node.exteriorMaterial,
|
||||
interiorMaterialPreset: node.exteriorMaterialPreset,
|
||||
}
|
||||
}
|
||||
|
||||
if (!hasExterior) {
|
||||
return {
|
||||
...node,
|
||||
exteriorMaterial: node.interiorMaterial,
|
||||
exteriorMaterialPreset: node.interiorMaterialPreset,
|
||||
}
|
||||
}
|
||||
|
||||
return node
|
||||
}
|
||||
|
||||
function migrateStairSurfaceMaterials(node: Record<string, any>) {
|
||||
const hasRailing =
|
||||
node.railingMaterial !== undefined || typeof node.railingMaterialPreset === 'string'
|
||||
const hasTread = node.treadMaterial !== undefined || typeof node.treadMaterialPreset === 'string'
|
||||
const hasSide = node.sideMaterial !== undefined || typeof node.sideMaterialPreset === 'string'
|
||||
const legacyFinish = {
|
||||
material: node.material,
|
||||
materialPreset: typeof node.materialPreset === 'string' ? node.materialPreset : undefined,
|
||||
}
|
||||
|
||||
const resolveBodyFallback = () => {
|
||||
if (node.treadMaterial !== undefined || typeof node.treadMaterialPreset === 'string') {
|
||||
return {
|
||||
material: node.treadMaterial,
|
||||
materialPreset:
|
||||
typeof node.treadMaterialPreset === 'string' ? node.treadMaterialPreset : undefined,
|
||||
}
|
||||
}
|
||||
|
||||
if (node.sideMaterial !== undefined || typeof node.sideMaterialPreset === 'string') {
|
||||
return {
|
||||
material: node.sideMaterial,
|
||||
materialPreset:
|
||||
typeof node.sideMaterialPreset === 'string' ? node.sideMaterialPreset : undefined,
|
||||
}
|
||||
}
|
||||
|
||||
return legacyFinish
|
||||
}
|
||||
|
||||
if (!hasRailing && !hasTread && !hasSide) {
|
||||
if (legacyFinish.material === undefined && legacyFinish.materialPreset === undefined) {
|
||||
return node
|
||||
}
|
||||
|
||||
return {
|
||||
...node,
|
||||
railingMaterial: legacyFinish.material,
|
||||
railingMaterialPreset: legacyFinish.materialPreset,
|
||||
treadMaterial: legacyFinish.material,
|
||||
treadMaterialPreset: legacyFinish.materialPreset,
|
||||
sideMaterial: legacyFinish.material,
|
||||
sideMaterialPreset: legacyFinish.materialPreset,
|
||||
}
|
||||
}
|
||||
|
||||
const next = { ...node }
|
||||
|
||||
if (!hasTread) {
|
||||
const fallback =
|
||||
node.sideMaterial !== undefined || typeof node.sideMaterialPreset === 'string'
|
||||
? {
|
||||
material: node.sideMaterial,
|
||||
materialPreset:
|
||||
typeof node.sideMaterialPreset === 'string' ? node.sideMaterialPreset : undefined,
|
||||
}
|
||||
: resolveBodyFallback()
|
||||
next.treadMaterial = fallback.material
|
||||
next.treadMaterialPreset = fallback.materialPreset
|
||||
}
|
||||
|
||||
if (!hasSide) {
|
||||
const fallback =
|
||||
node.treadMaterial !== undefined || typeof node.treadMaterialPreset === 'string'
|
||||
? {
|
||||
material: node.treadMaterial,
|
||||
materialPreset:
|
||||
typeof node.treadMaterialPreset === 'string' ? node.treadMaterialPreset : undefined,
|
||||
}
|
||||
: resolveBodyFallback()
|
||||
next.sideMaterial = fallback.material
|
||||
next.sideMaterialPreset = fallback.materialPreset
|
||||
}
|
||||
|
||||
if (!hasRailing) {
|
||||
const fallback = resolveBodyFallback()
|
||||
next.railingMaterial = fallback.material
|
||||
next.railingMaterialPreset = fallback.materialPreset
|
||||
}
|
||||
|
||||
return next
|
||||
}
|
||||
|
||||
function migrateRoofSurfaceMaterials(node: Record<string, any>) {
|
||||
const hasTop = node.topMaterial !== undefined || typeof node.topMaterialPreset === 'string'
|
||||
const hasEdge = node.edgeMaterial !== undefined || typeof node.edgeMaterialPreset === 'string'
|
||||
const hasWall = node.wallMaterial !== undefined || typeof node.wallMaterialPreset === 'string'
|
||||
const legacyFinish = {
|
||||
material: node.material,
|
||||
materialPreset: typeof node.materialPreset === 'string' ? node.materialPreset : undefined,
|
||||
}
|
||||
|
||||
if (!hasTop && !hasEdge && !hasWall) {
|
||||
if (legacyFinish.material === undefined && legacyFinish.materialPreset === undefined) {
|
||||
return node
|
||||
}
|
||||
|
||||
return {
|
||||
...node,
|
||||
topMaterial: legacyFinish.material,
|
||||
topMaterialPreset: legacyFinish.materialPreset,
|
||||
edgeMaterial: legacyFinish.material,
|
||||
edgeMaterialPreset: legacyFinish.materialPreset,
|
||||
wallMaterial: legacyFinish.material,
|
||||
wallMaterialPreset: legacyFinish.materialPreset,
|
||||
}
|
||||
}
|
||||
|
||||
const next = { ...node }
|
||||
|
||||
if (!hasTop) {
|
||||
next.topMaterial = legacyFinish.material
|
||||
next.topMaterialPreset = legacyFinish.materialPreset
|
||||
}
|
||||
|
||||
if (!hasEdge) {
|
||||
if (node.wallMaterial !== undefined || typeof node.wallMaterialPreset === 'string') {
|
||||
next.edgeMaterial = node.wallMaterial
|
||||
next.edgeMaterialPreset =
|
||||
typeof node.wallMaterialPreset === 'string' ? node.wallMaterialPreset : undefined
|
||||
} else {
|
||||
next.edgeMaterial = legacyFinish.material
|
||||
next.edgeMaterialPreset = legacyFinish.materialPreset
|
||||
}
|
||||
}
|
||||
|
||||
if (!hasWall) {
|
||||
if (node.edgeMaterial !== undefined || typeof node.edgeMaterialPreset === 'string') {
|
||||
next.wallMaterial = node.edgeMaterial
|
||||
next.wallMaterialPreset =
|
||||
typeof node.edgeMaterialPreset === 'string' ? node.edgeMaterialPreset : undefined
|
||||
} else {
|
||||
next.wallMaterial = legacyFinish.material
|
||||
next.wallMaterialPreset = legacyFinish.materialPreset
|
||||
}
|
||||
}
|
||||
|
||||
return next
|
||||
}
|
||||
|
||||
function migrateNodes(nodes: Record<string, any>): Record<string, AnyNode> {
|
||||
const patchedNodes = { ...nodes }
|
||||
for (const [id, node] of Object.entries(patchedNodes)) {
|
||||
@@ -141,7 +325,7 @@ function migrateNodes(nodes: Record<string, any>): Record<string, AnyNode> {
|
||||
}
|
||||
|
||||
if (node.type === 'stair') {
|
||||
const normalized = normalizeStairNode(node)
|
||||
const normalized = normalizeStairNode(migrateStairSurfaceMaterials(node))
|
||||
if (normalized) {
|
||||
patchedNodes[id] = normalized
|
||||
}
|
||||
@@ -153,6 +337,14 @@ function migrateNodes(nodes: Record<string, any>): Record<string, AnyNode> {
|
||||
patchedNodes[id] = normalized
|
||||
}
|
||||
}
|
||||
|
||||
if (node.type === 'wall') {
|
||||
patchedNodes[id] = migrateWallSurfaceMaterials(patchedNodes[id])
|
||||
}
|
||||
|
||||
if (node.type === 'roof') {
|
||||
patchedNodes[id] = migrateRoofSurfaceMaterials(patchedNodes[id])
|
||||
}
|
||||
}
|
||||
return patchedNodes as Record<string, AnyNode>
|
||||
}
|
||||
@@ -439,6 +631,7 @@ let prevNodesSnapshot: Record<AnyNodeId, AnyNode> | null = null
|
||||
|
||||
export function clearSceneHistory() {
|
||||
useScene.temporal.getState().clear()
|
||||
resetSceneHistoryPauseDepth()
|
||||
prevPastLength = 0
|
||||
prevFutureLength = 0
|
||||
prevNodesSnapshot = null
|
||||
@@ -458,8 +651,9 @@ useScene.temporal.subscribe((state) => {
|
||||
// Capture the previous snapshot before RAF fires
|
||||
const snapshotBefore = prevNodesSnapshot
|
||||
|
||||
// Use RAF to ensure all middleware and store updates are complete
|
||||
requestAnimationFrame(() => {
|
||||
// Defer to a microtask so the scene store has settled before we diff,
|
||||
// but still mark walls/items dirty before the next paint.
|
||||
queueMicrotask(() => {
|
||||
const currentNodes = useScene.getState().nodes
|
||||
const { markDirty } = useScene.getState()
|
||||
|
||||
|
||||
@@ -4,12 +4,90 @@ import { mergeGeometries } from 'three/examples/jsm/utils/BufferGeometryUtils.js
|
||||
import { sceneRegistry } from '../../hooks/scene-registry/scene-registry'
|
||||
import type { AnyNodeId, FenceNode } from '../../schema'
|
||||
import useScene from '../../store/use-scene'
|
||||
import { getWallCurveFrameAt, getWallCurveLength } from '../wall/wall-curve'
|
||||
|
||||
type FencePart = {
|
||||
position: [number, number, number]
|
||||
rotationY?: number
|
||||
scale: [number, number, number]
|
||||
}
|
||||
|
||||
const MIN_CURVE_SEGMENT_LENGTH = 0.18
|
||||
|
||||
function createFencePartGeometry(part: FencePart) {
|
||||
const geometry = new THREE.BoxGeometry(1, 1, 1)
|
||||
geometry.scale(part.scale[0], part.scale[1], part.scale[2])
|
||||
if (part.rotationY) {
|
||||
geometry.rotateY(part.rotationY)
|
||||
}
|
||||
geometry.translate(part.position[0], part.position[1], part.position[2])
|
||||
applyFenceUVs(geometry)
|
||||
return geometry
|
||||
}
|
||||
|
||||
function getFencePointAt(fence: FenceNode, t: number) {
|
||||
const frame = getWallCurveFrameAt(fence, t)
|
||||
return {
|
||||
point: frame.point,
|
||||
tangentAngle: Math.atan2(frame.tangent.y, frame.tangent.x),
|
||||
}
|
||||
}
|
||||
|
||||
function createStraightFenceSpanPart(
|
||||
start: [number, number],
|
||||
end: [number, number],
|
||||
centerY: number,
|
||||
height: number,
|
||||
depth: number,
|
||||
): FencePart | null {
|
||||
const dx = end[0] - start[0]
|
||||
const dz = end[1] - start[1]
|
||||
const length = Math.hypot(dx, dz)
|
||||
if (length <= 1e-4) {
|
||||
return null
|
||||
}
|
||||
|
||||
return {
|
||||
position: [(start[0] + end[0]) / 2, centerY, (start[1] + end[1]) / 2],
|
||||
rotationY: -Math.atan2(dz, dx),
|
||||
scale: [length, height, depth],
|
||||
}
|
||||
}
|
||||
|
||||
function createFenceCurveSpanParts(
|
||||
fence: FenceNode,
|
||||
startT: number,
|
||||
endT: number,
|
||||
centerY: number,
|
||||
height: number,
|
||||
depth: number,
|
||||
): FencePart[] {
|
||||
const parts: FencePart[] = []
|
||||
const frameCount = Math.max(
|
||||
1,
|
||||
Math.ceil((getWallCurveLength(fence) * Math.max(1e-4, endT - startT)) / MIN_CURVE_SEGMENT_LENGTH),
|
||||
)
|
||||
|
||||
let previous = getFencePointAt(fence, startT)
|
||||
for (let index = 1; index <= frameCount; index += 1) {
|
||||
const t = startT + (endT - startT) * (index / frameCount)
|
||||
const current = getFencePointAt(fence, t)
|
||||
const segment = createStraightFenceSpanPart(
|
||||
[previous.point.x, previous.point.y],
|
||||
[current.point.x, current.point.y],
|
||||
centerY,
|
||||
height,
|
||||
depth,
|
||||
)
|
||||
if (segment) {
|
||||
parts.push(segment)
|
||||
}
|
||||
previous = current
|
||||
}
|
||||
|
||||
return parts
|
||||
}
|
||||
|
||||
function applyFenceUVs(geometry: THREE.BufferGeometry) {
|
||||
const position = geometry.getAttribute('position')
|
||||
const normal = geometry.getAttribute('normal')
|
||||
@@ -20,26 +98,13 @@ function applyFenceUVs(geometry: THREE.BufferGeometry) {
|
||||
let minX = Number.POSITIVE_INFINITY
|
||||
let minY = Number.POSITIVE_INFINITY
|
||||
let minZ = Number.POSITIVE_INFINITY
|
||||
let maxX = Number.NEGATIVE_INFINITY
|
||||
let maxY = Number.NEGATIVE_INFINITY
|
||||
let maxZ = Number.NEGATIVE_INFINITY
|
||||
|
||||
for (let index = 0; index < position.count; index += 1) {
|
||||
const px = position.getX(index)
|
||||
const py = position.getY(index)
|
||||
const pz = position.getZ(index)
|
||||
minX = Math.min(minX, px)
|
||||
minY = Math.min(minY, py)
|
||||
minZ = Math.min(minZ, pz)
|
||||
maxX = Math.max(maxX, px)
|
||||
maxY = Math.max(maxY, py)
|
||||
maxZ = Math.max(maxZ, pz)
|
||||
minX = Math.min(minX, position.getX(index))
|
||||
minY = Math.min(minY, position.getY(index))
|
||||
minZ = Math.min(minZ, position.getZ(index))
|
||||
}
|
||||
|
||||
const width = Math.max(maxX - minX, 0.001)
|
||||
const height = Math.max(maxY - minY, 0.001)
|
||||
const depth = Math.max(maxZ - minZ, 0.001)
|
||||
|
||||
for (let index = 0; index < position.count; index += 1) {
|
||||
const px = position.getX(index)
|
||||
const py = position.getY(index)
|
||||
@@ -52,14 +117,14 @@ function applyFenceUVs(geometry: THREE.BufferGeometry) {
|
||||
let v = 0
|
||||
|
||||
if (ny >= nx && ny >= nz) {
|
||||
u = (px - minX) / width
|
||||
v = (pz - minZ) / depth
|
||||
u = px - minX
|
||||
v = pz - minZ
|
||||
} else if (nx >= nz) {
|
||||
u = (pz - minZ) / depth
|
||||
v = (py - minY) / height
|
||||
u = pz - minZ
|
||||
v = py - minY
|
||||
} else {
|
||||
u = (px - minX) / width
|
||||
v = (py - minY) / height
|
||||
u = px - minX
|
||||
v = py - minY
|
||||
}
|
||||
|
||||
uvs[index * 2] = u
|
||||
@@ -84,10 +149,7 @@ function getStyleDefaults(style: FenceNode['style']) {
|
||||
|
||||
function createFenceParts(fence: FenceNode): FencePart[] {
|
||||
const parts: FencePart[] = []
|
||||
const length = Math.max(
|
||||
Math.hypot(fence.end[0] - fence.start[0], fence.end[1] - fence.start[1]),
|
||||
0.01,
|
||||
)
|
||||
const length = Math.max(getWallCurveLength(fence), 0.01)
|
||||
const panelDepth = Math.max(fence.thickness, 0.03)
|
||||
const clearance = Math.max(fence.groundClearance, 0)
|
||||
const styleDefaults = getStyleDefaults(fence.style)
|
||||
@@ -100,31 +162,39 @@ function createFenceParts(fence: FenceNode): FencePart[] {
|
||||
const isFloating = fence.baseStyle === 'floating'
|
||||
const baseY = isFloating ? clearance : 0
|
||||
const effectiveBaseHeight = baseHeight
|
||||
const startInsetT = Math.min(0.499, edgeInset / length)
|
||||
const endInsetT = Math.max(0.501, 1 - edgeInset / length)
|
||||
|
||||
if (!isFloating) {
|
||||
parts.push({
|
||||
position: [0, baseY + effectiveBaseHeight / 2, 0],
|
||||
scale: [length, effectiveBaseHeight, panelDepth * 1.05],
|
||||
})
|
||||
parts.push({
|
||||
position: [0, baseY + effectiveBaseHeight + verticalHeight * 0.15, 0],
|
||||
scale: [length, topRailHeight * 0.8, panelDepth * 0.35],
|
||||
})
|
||||
parts.push(
|
||||
...createFenceCurveSpanParts(
|
||||
fence,
|
||||
0,
|
||||
1,
|
||||
baseY + effectiveBaseHeight / 2,
|
||||
effectiveBaseHeight,
|
||||
panelDepth * 1.05,
|
||||
),
|
||||
)
|
||||
parts.push(
|
||||
...createFenceCurveSpanParts(
|
||||
fence,
|
||||
0,
|
||||
1,
|
||||
baseY + effectiveBaseHeight + verticalHeight * 0.15,
|
||||
topRailHeight * 0.8,
|
||||
panelDepth * 0.35,
|
||||
),
|
||||
)
|
||||
}
|
||||
|
||||
const count = Math.max(2, Math.floor((length - edgeInset * 2) / spacing) + 1)
|
||||
const step = count > 1 ? (length - edgeInset * 2) / (count - 1) : 0
|
||||
const startX = -length / 2 + edgeInset
|
||||
const verticalY = baseY + effectiveBaseHeight + verticalHeight / 2
|
||||
|
||||
for (let index = 0; index < count; index += 1) {
|
||||
const x = count === 1 ? 0 : startX + step * index
|
||||
let posX = x
|
||||
const t = count === 1 ? 0.5 : startInsetT + (endInsetT - startInsetT) * (index / (count - 1))
|
||||
const frame = getFencePointAt(fence, t)
|
||||
const isEdgePost = index === 0 || index === count - 1
|
||||
if (count > 1) {
|
||||
if (index === 0) posX = -length / 2 + edgeInset + postWidth / 2
|
||||
else if (index === count - 1) posX = length / 2 - edgeInset - postWidth / 2
|
||||
}
|
||||
const postHeight =
|
||||
isFloating && isEdgePost
|
||||
? effectiveBaseHeight + verticalHeight + topRailHeight + clearance
|
||||
@@ -132,21 +202,34 @@ function createFenceParts(fence: FenceNode): FencePart[] {
|
||||
const postY = isFloating && isEdgePost ? postHeight / 2 : verticalY
|
||||
|
||||
parts.push({
|
||||
position: [posX, postY, 0],
|
||||
position: [frame.point.x, postY, frame.point.y],
|
||||
rotationY: -frame.tangentAngle,
|
||||
scale: [postWidth, postHeight, Math.max(panelDepth * 0.35, 0.012)],
|
||||
})
|
||||
}
|
||||
|
||||
parts.push({
|
||||
position: [0, baseY + effectiveBaseHeight + verticalHeight + topRailHeight / 2, 0],
|
||||
scale: [length, topRailHeight, Math.max(panelDepth * 0.55, 0.018)],
|
||||
})
|
||||
parts.push(
|
||||
...createFenceCurveSpanParts(
|
||||
fence,
|
||||
0,
|
||||
1,
|
||||
baseY + effectiveBaseHeight + verticalHeight + topRailHeight / 2,
|
||||
topRailHeight,
|
||||
Math.max(panelDepth * 0.55, 0.018),
|
||||
),
|
||||
)
|
||||
|
||||
if (isFloating) {
|
||||
parts.push({
|
||||
position: [0, baseY + effectiveBaseHeight + topRailHeight / 2, 0],
|
||||
scale: [length, topRailHeight, Math.max(panelDepth * 0.55, 0.018)],
|
||||
})
|
||||
parts.push(
|
||||
...createFenceCurveSpanParts(
|
||||
fence,
|
||||
0,
|
||||
1,
|
||||
baseY + effectiveBaseHeight + topRailHeight / 2,
|
||||
topRailHeight,
|
||||
Math.max(panelDepth * 0.55, 0.018),
|
||||
),
|
||||
)
|
||||
}
|
||||
|
||||
return parts
|
||||
@@ -154,16 +237,14 @@ function createFenceParts(fence: FenceNode): FencePart[] {
|
||||
|
||||
function generateFenceGeometry(fence: FenceNode) {
|
||||
const parts = createFenceParts(fence)
|
||||
const geometries = parts.map((part) => {
|
||||
const geometry = new THREE.BoxGeometry(1, 1, 1)
|
||||
geometry.scale(part.scale[0], part.scale[1], part.scale[2])
|
||||
geometry.translate(part.position[0], part.position[1], part.position[2])
|
||||
return geometry
|
||||
})
|
||||
const geometries = parts.map(createFencePartGeometry)
|
||||
|
||||
const merged = mergeGeometries(geometries, false) ?? new THREE.BufferGeometry()
|
||||
geometries.forEach((geometry) => geometry.dispose())
|
||||
applyFenceUVs(merged)
|
||||
const mergedUv = merged.getAttribute('uv')
|
||||
if (mergedUv) {
|
||||
merged.setAttribute('uv2', new THREE.Float32BufferAttribute(Array.from(mergedUv.array), 2))
|
||||
}
|
||||
merged.computeVertexNormals()
|
||||
return merged
|
||||
}
|
||||
@@ -178,12 +259,8 @@ function updateFenceGeometry(fenceId: FenceNode['id']) {
|
||||
const newGeometry = generateFenceGeometry(node)
|
||||
mesh.geometry.dispose()
|
||||
mesh.geometry = newGeometry
|
||||
|
||||
const centerX = (node.start[0] + node.end[0]) / 2
|
||||
const centerZ = (node.start[1] + node.end[1]) / 2
|
||||
const angle = Math.atan2(node.end[1] - node.start[1], node.end[0] - node.start[0])
|
||||
mesh.position.set(centerX, 0, centerZ)
|
||||
mesh.rotation.set(0, -angle, 0)
|
||||
mesh.position.set(0, 0, 0)
|
||||
mesh.rotation.set(0, 0, 0)
|
||||
}
|
||||
|
||||
export const FenceSystem = () => {
|
||||
|
||||
@@ -11,7 +11,7 @@ import useScene from '../../store/use-scene'
|
||||
const csgEvaluator = new Evaluator()
|
||||
csgEvaluator.useGroups = true
|
||||
;(csgEvaluator as any).consolidateGroups = false // shared dummyMats across brushes causes consolidation to misalign groupIndices vs groupOrder indices → crash
|
||||
csgEvaluator.attributes = ['position', 'normal']
|
||||
csgEvaluator.attributes = ['position', 'normal', 'uv']
|
||||
|
||||
function prepareBrushForCSG(brush: Brush) {
|
||||
brush.geometry.computeBoundsTree = computeBoundsTree
|
||||
@@ -25,6 +25,7 @@ const _position = new THREE.Vector3()
|
||||
const _quaternion = new THREE.Quaternion()
|
||||
const _scale = new THREE.Vector3(1, 1, 1)
|
||||
const _yAxis = new THREE.Vector3(0, 1, 0)
|
||||
const _uvFaceNormal = new THREE.Vector3()
|
||||
|
||||
// Pending merged-roof updates carried across frames (for throttling)
|
||||
const pendingRoofUpdates = new Set<AnyNodeId>()
|
||||
@@ -251,6 +252,7 @@ function updateMergedRoofGeometry(
|
||||
g.materialIndex = mapRoofGroupMaterialIndex(g.materialIndex, resultMaterials, matToIndex)
|
||||
}
|
||||
|
||||
ensureUv2Attribute(resultGeo)
|
||||
resultGeo.computeVertexNormals()
|
||||
mergedMesh.geometry.dispose()
|
||||
mergedMesh.geometry = resultGeo
|
||||
@@ -641,6 +643,7 @@ export function generateRoofSegmentGeometry(node: RoofSegmentNode): THREE.Buffer
|
||||
wallBrush.geometry.dispose()
|
||||
innerBrush.geometry.dispose()
|
||||
|
||||
ensureUv2Attribute(resultGeo)
|
||||
resultGeo.computeVertexNormals()
|
||||
return resultGeo
|
||||
}
|
||||
@@ -936,6 +939,7 @@ function createGeometryFromFaces(
|
||||
): THREE.BufferGeometry {
|
||||
const positions: number[] = []
|
||||
const normals: number[] = []
|
||||
const uvs: number[] = []
|
||||
const indices: number[] = []
|
||||
const groups: { start: number; count: number; materialIndex: number }[] = []
|
||||
let vertexCount = 0
|
||||
@@ -974,6 +978,10 @@ function createGeometryFromFaces(
|
||||
normals.push(normal.x, normal.y, normal.z)
|
||||
normals.push(normal.x, normal.y, normal.z)
|
||||
|
||||
pushRoofUv(uvs, p0, normal)
|
||||
pushRoofUv(uvs, fi, normal)
|
||||
pushRoofUv(uvs, fi1, normal)
|
||||
|
||||
indices.push(vertexCount, vertexCount + 1, vertexCount + 2)
|
||||
|
||||
faceVertexCount += 3
|
||||
@@ -990,6 +998,7 @@ function createGeometryFromFaces(
|
||||
const geometry = new THREE.BufferGeometry()
|
||||
geometry.setAttribute('position', new THREE.Float32BufferAttribute(positions, 3))
|
||||
geometry.setAttribute('normal', new THREE.Float32BufferAttribute(normals, 3))
|
||||
geometry.setAttribute('uv', new THREE.Float32BufferAttribute(uvs, 2))
|
||||
geometry.setIndex(indices)
|
||||
|
||||
for (const g of groups) {
|
||||
@@ -999,6 +1008,34 @@ function createGeometryFromFaces(
|
||||
// Merge identical vertices to optimize geometry for CSG and create clean topology
|
||||
const mergedGeo = mergeVertices(geometry, 1e-4)
|
||||
geometry.dispose()
|
||||
ensureUv2Attribute(mergedGeo)
|
||||
|
||||
return mergedGeo
|
||||
}
|
||||
|
||||
function pushRoofUv(uvs: number[], point: THREE.Vector3, normal: THREE.Vector3) {
|
||||
_uvFaceNormal.copy(normal).normalize()
|
||||
|
||||
const absX = Math.abs(_uvFaceNormal.x)
|
||||
const absY = Math.abs(_uvFaceNormal.y)
|
||||
const absZ = Math.abs(_uvFaceNormal.z)
|
||||
|
||||
if (absY >= absX && absY >= absZ) {
|
||||
uvs.push(point.x, point.z)
|
||||
return
|
||||
}
|
||||
|
||||
if (absX >= absZ) {
|
||||
uvs.push(point.z, point.y)
|
||||
return
|
||||
}
|
||||
|
||||
uvs.push(point.x, point.y)
|
||||
}
|
||||
|
||||
function ensureUv2Attribute(geometry: THREE.BufferGeometry) {
|
||||
const uv = geometry.getAttribute('uv')
|
||||
if (!uv) return
|
||||
|
||||
geometry.setAttribute('uv2', new THREE.Float32BufferAttribute(Array.from(uv.array), 2))
|
||||
}
|
||||
|
||||
@@ -12,6 +12,10 @@ import { syncAutoStairOpenings } from './stair-opening-sync'
|
||||
const pendingStairUpdates = new Set<AnyNodeId>()
|
||||
const MAX_STAIRS_PER_FRAME = 2
|
||||
const MAX_SEGMENTS_PER_FRAME = 4
|
||||
const STAIR_TREAD_MATERIAL_INDEX = 0
|
||||
const STAIR_SIDE_MATERIAL_INDEX = 1
|
||||
const _uvPosition = new THREE.Vector3()
|
||||
const _uvNormal = new THREE.Vector3()
|
||||
|
||||
// ============================================================================
|
||||
// STAIR SYSTEM
|
||||
@@ -198,7 +202,7 @@ function generateStairSegmentGeometry(
|
||||
|
||||
shape.lineTo(0, 0)
|
||||
|
||||
const geometry = new THREE.ExtrudeGeometry(shape, {
|
||||
const extrudedGeometry = new THREE.ExtrudeGeometry(shape, {
|
||||
steps: 1,
|
||||
depth: width,
|
||||
bevelEnabled: false,
|
||||
@@ -209,7 +213,16 @@ function generateStairSegmentGeometry(
|
||||
const matrix = new THREE.Matrix4()
|
||||
matrix.makeRotationY(-Math.PI / 2)
|
||||
matrix.setPosition(width / 2, 0, 0)
|
||||
geometry.applyMatrix4(matrix)
|
||||
extrudedGeometry.applyMatrix4(matrix)
|
||||
extrudedGeometry.computeVertexNormals()
|
||||
|
||||
const geometry = extrudedGeometry.toNonIndexed() ?? extrudedGeometry
|
||||
if (geometry !== extrudedGeometry) {
|
||||
extrudedGeometry.dispose()
|
||||
}
|
||||
|
||||
applyStairSegmentUvs(geometry)
|
||||
ensureUv2Attribute(geometry)
|
||||
|
||||
return geometry
|
||||
}
|
||||
@@ -219,6 +232,7 @@ function updateStairSegmentGeometry(node: StairSegmentNode, mesh: THREE.Mesh) {
|
||||
const absoluteHeight = computeAbsoluteHeight(node)
|
||||
|
||||
const newGeometry = generateStairSegmentGeometry(node, absoluteHeight)
|
||||
applyStraightStairMaterialGroups(newGeometry)
|
||||
|
||||
mesh.geometry.dispose()
|
||||
mesh.geometry = newGeometry
|
||||
@@ -363,6 +377,7 @@ function updateMergedStairGeometry(
|
||||
}
|
||||
|
||||
const merged = mergeGeometries(geometries, false) ?? createEmptyGeometry()
|
||||
applyStraightStairMaterialGroups(merged)
|
||||
replaceMeshGeometry(mergedMesh, merged)
|
||||
|
||||
// Dispose individual geometries
|
||||
@@ -371,6 +386,108 @@ function updateMergedStairGeometry(
|
||||
}
|
||||
}
|
||||
|
||||
function applyStraightStairMaterialGroups(geometry: THREE.BufferGeometry) {
|
||||
const position = geometry.getAttribute('position')
|
||||
if (!position || position.count < 3) {
|
||||
geometry.clearGroups()
|
||||
return
|
||||
}
|
||||
|
||||
const index = geometry.getIndex()
|
||||
const triangleCount = index ? index.count / 3 : position.count / 3
|
||||
|
||||
if (!Number.isFinite(triangleCount) || triangleCount <= 0) {
|
||||
geometry.clearGroups()
|
||||
return
|
||||
}
|
||||
|
||||
const triangleMaterials: number[] = new Array(triangleCount)
|
||||
const v0 = new THREE.Vector3()
|
||||
const v1 = new THREE.Vector3()
|
||||
const v2 = new THREE.Vector3()
|
||||
const edge1 = new THREE.Vector3()
|
||||
const edge2 = new THREE.Vector3()
|
||||
const normal = new THREE.Vector3()
|
||||
|
||||
for (let triangleIndex = 0; triangleIndex < triangleCount; triangleIndex++) {
|
||||
const vertexOffset = triangleIndex * 3
|
||||
const a = index ? index.getX(vertexOffset) : vertexOffset
|
||||
const b = index ? index.getX(vertexOffset + 1) : vertexOffset + 1
|
||||
const c = index ? index.getX(vertexOffset + 2) : vertexOffset + 2
|
||||
|
||||
v0.fromBufferAttribute(position, a)
|
||||
v1.fromBufferAttribute(position, b)
|
||||
v2.fromBufferAttribute(position, c)
|
||||
|
||||
edge1.subVectors(v1, v0)
|
||||
edge2.subVectors(v2, v0)
|
||||
normal.crossVectors(edge1, edge2)
|
||||
|
||||
triangleMaterials[triangleIndex] =
|
||||
normal.lengthSq() > 0 && normal.normalize().y > 0.75
|
||||
? STAIR_TREAD_MATERIAL_INDEX
|
||||
: STAIR_SIDE_MATERIAL_INDEX
|
||||
}
|
||||
|
||||
geometry.clearGroups()
|
||||
|
||||
let currentMaterial = triangleMaterials[0]
|
||||
let groupStart = 0
|
||||
|
||||
for (let triangleIndex = 1; triangleIndex < triangleMaterials.length; triangleIndex++) {
|
||||
const materialIndex = triangleMaterials[triangleIndex]
|
||||
if (materialIndex === currentMaterial) continue
|
||||
|
||||
geometry.addGroup(groupStart * 3, (triangleIndex - groupStart) * 3, currentMaterial)
|
||||
groupStart = triangleIndex
|
||||
currentMaterial = materialIndex
|
||||
}
|
||||
|
||||
geometry.addGroup(
|
||||
groupStart * 3,
|
||||
(triangleMaterials.length - groupStart) * 3,
|
||||
currentMaterial ?? STAIR_SIDE_MATERIAL_INDEX,
|
||||
)
|
||||
}
|
||||
|
||||
function applyStairSegmentUvs(geometry: THREE.BufferGeometry) {
|
||||
const position = geometry.getAttribute('position')
|
||||
const normal = geometry.getAttribute('normal')
|
||||
|
||||
if (!position || !normal || position.count === 0) {
|
||||
geometry.deleteAttribute('uv')
|
||||
return
|
||||
}
|
||||
|
||||
const uv: number[] = []
|
||||
|
||||
for (let index = 0; index < position.count; index++) {
|
||||
_uvPosition.fromBufferAttribute(position, index)
|
||||
_uvNormal.fromBufferAttribute(normal, index).normalize()
|
||||
|
||||
const absX = Math.abs(_uvNormal.x)
|
||||
const absY = Math.abs(_uvNormal.y)
|
||||
const absZ = Math.abs(_uvNormal.z)
|
||||
|
||||
if (absY >= absX && absY >= absZ) {
|
||||
uv.push(_uvPosition.x, _uvPosition.z)
|
||||
} else if (absX >= absZ) {
|
||||
uv.push(_uvPosition.z, _uvPosition.y)
|
||||
} else {
|
||||
uv.push(_uvPosition.x, _uvPosition.y)
|
||||
}
|
||||
}
|
||||
|
||||
geometry.setAttribute('uv', new THREE.Float32BufferAttribute(uv, 2))
|
||||
}
|
||||
|
||||
function ensureUv2Attribute(geometry: THREE.BufferGeometry) {
|
||||
const uv = geometry.getAttribute('uv')
|
||||
if (!uv) return
|
||||
|
||||
geometry.setAttribute('uv2', new THREE.Float32BufferAttribute(Array.from(uv.array), 2))
|
||||
}
|
||||
|
||||
// ============================================================================
|
||||
// SEGMENT CHAINING
|
||||
// ============================================================================
|
||||
@@ -441,6 +558,8 @@ function rotateXZ(x: number, z: number, angle: number): [number, number] {
|
||||
function createEmptyGeometry(): THREE.BufferGeometry {
|
||||
const geometry = new THREE.BufferGeometry()
|
||||
geometry.setAttribute('position', new THREE.Float32BufferAttribute([], 3))
|
||||
geometry.addGroup(0, 0, STAIR_TREAD_MATERIAL_INDEX)
|
||||
geometry.addGroup(0, 0, STAIR_SIDE_MATERIAL_INDEX)
|
||||
return geometry
|
||||
}
|
||||
|
||||
|
||||
@@ -1,10 +1,10 @@
|
||||
import type { Point2D } from './wall-mitering'
|
||||
import type { WallNode } from '../../schema'
|
||||
import type { FenceNode, WallNode } from '../../schema'
|
||||
|
||||
const CURVE_EPSILON = 1e-6
|
||||
const DEFAULT_SAMPLE_SEGMENTS = 24
|
||||
|
||||
type WallCurveLike = Pick<WallNode, 'start' | 'end' | 'curveOffset'>
|
||||
type WallCurveLike = Pick<WallNode | FenceNode, 'start' | 'end' | 'curveOffset'>
|
||||
|
||||
type CurveFrame = {
|
||||
point: Point2D
|
||||
@@ -198,7 +198,7 @@ export function getWallCurveLength(wall: WallCurveLike, segments = DEFAULT_SAMPL
|
||||
}
|
||||
|
||||
export function getWallSurfacePolygon(
|
||||
wall: Pick<WallNode, 'start' | 'end' | 'curveOffset' | 'thickness'>,
|
||||
wall: Pick<WallNode | FenceNode, 'start' | 'end' | 'curveOffset' | 'thickness'>,
|
||||
segments = DEFAULT_SAMPLE_SEGMENTS,
|
||||
miterOverrides?: WallSurfaceMiterOverrides,
|
||||
) {
|
||||
|
||||
@@ -7,20 +7,30 @@ import { spatialGridManager } from '../../hooks/spatial-grid/spatial-grid-manage
|
||||
import { resolveLevelId } from '../../hooks/spatial-grid/spatial-grid-sync'
|
||||
import type { AnyNode, AnyNodeId, WallNode } from '../../schema'
|
||||
import useScene from '../../store/use-scene'
|
||||
import { DEFAULT_WALL_HEIGHT, getWallPlanFootprint, getWallThickness } from './wall-footprint'
|
||||
import { getWallCurveFrameAt, getWallSurfacePolygon, isCurvedWall } from './wall-curve'
|
||||
import { DEFAULT_WALL_HEIGHT, getWallPlanFootprint, getWallThickness } from './wall-footprint'
|
||||
import {
|
||||
calculateLevelMiters,
|
||||
getAdjacentWallIds,
|
||||
getWallMiterBoundaryPoints,
|
||||
type Point2D,
|
||||
type WallMiterData,
|
||||
pointToKey,
|
||||
type WallMiterData,
|
||||
} from './wall-mitering'
|
||||
|
||||
// Reusable CSG evaluator for better performance
|
||||
const csgEvaluator = new Evaluator()
|
||||
const CURVED_WALL_3D_ENDPOINT_INSET = 0.0015
|
||||
const WALL_FACE_NORMAL_Y_EPSILON = 0.6
|
||||
const WALL_FACE_EDGE_DISTANCE_EPSILON = 0.003
|
||||
|
||||
type WallBoundaryEdgeTag = 'front' | 'back' | 'base'
|
||||
|
||||
type TaggedWallBoundaryEdge = {
|
||||
start: THREE.Vector2
|
||||
end: THREE.Vector2
|
||||
tag: WallBoundaryEdgeTag
|
||||
}
|
||||
|
||||
function ensureUv2Attribute(geometry: THREE.BufferGeometry) {
|
||||
const uv = geometry.getAttribute('uv')
|
||||
@@ -78,6 +88,207 @@ function insetCurvedWallBoundaryPointsFor3D(
|
||||
return next
|
||||
}
|
||||
|
||||
function addTaggedWallBoundaryEdge(
|
||||
edges: TaggedWallBoundaryEdge[],
|
||||
points: { x: number; z: number }[],
|
||||
startIndex: number,
|
||||
endIndex: number,
|
||||
tag: WallBoundaryEdgeTag,
|
||||
) {
|
||||
const start = points[startIndex]
|
||||
const end = points[endIndex]
|
||||
if (!(start && end)) return
|
||||
if (Math.hypot(end.x - start.x, end.z - start.z) < 1e-6) return
|
||||
|
||||
edges.push({
|
||||
start: new THREE.Vector2(start.x, start.z),
|
||||
end: new THREE.Vector2(end.x, end.z),
|
||||
tag,
|
||||
})
|
||||
}
|
||||
|
||||
function buildTaggedWallBoundaryEdges(
|
||||
wall: WallNode,
|
||||
localPoints: { x: number; z: number }[],
|
||||
miterData: WallMiterData,
|
||||
): TaggedWallBoundaryEdge[] {
|
||||
if (localPoints.length < 2) return []
|
||||
|
||||
const edges: TaggedWallBoundaryEdge[] = []
|
||||
|
||||
if (isCurvedWall(wall)) {
|
||||
const sidePointCount = Math.floor(localPoints.length / 2)
|
||||
if (sidePointCount < 2) return edges
|
||||
|
||||
for (let index = 0; index < sidePointCount - 1; index += 1) {
|
||||
addTaggedWallBoundaryEdge(edges, localPoints, index, index + 1, 'back')
|
||||
}
|
||||
|
||||
addTaggedWallBoundaryEdge(edges, localPoints, sidePointCount - 1, sidePointCount, 'base')
|
||||
|
||||
for (let index = sidePointCount; index < localPoints.length - 1; index += 1) {
|
||||
addTaggedWallBoundaryEdge(edges, localPoints, index, index + 1, 'front')
|
||||
}
|
||||
|
||||
addTaggedWallBoundaryEdge(edges, localPoints, localPoints.length - 1, 0, 'base')
|
||||
return edges
|
||||
}
|
||||
|
||||
const startKey = pointToKey({ x: wall.start[0], y: wall.start[1] })
|
||||
const startJunction = miterData.junctionData.get(startKey)?.get(wall.id)
|
||||
const startLeftIndex = startJunction ? localPoints.length - 2 : localPoints.length - 1
|
||||
const endLeftIndex = startJunction ? localPoints.length - 3 : localPoints.length - 2
|
||||
|
||||
addTaggedWallBoundaryEdge(edges, localPoints, 0, 1, 'back')
|
||||
|
||||
for (let index = 1; index < endLeftIndex; index += 1) {
|
||||
addTaggedWallBoundaryEdge(edges, localPoints, index, index + 1, 'base')
|
||||
}
|
||||
|
||||
addTaggedWallBoundaryEdge(edges, localPoints, endLeftIndex, startLeftIndex, 'front')
|
||||
|
||||
for (let index = startLeftIndex; index < localPoints.length - 1; index += 1) {
|
||||
addTaggedWallBoundaryEdge(edges, localPoints, index, index + 1, 'base')
|
||||
}
|
||||
|
||||
addTaggedWallBoundaryEdge(edges, localPoints, localPoints.length - 1, 0, 'base')
|
||||
|
||||
return edges
|
||||
}
|
||||
|
||||
function distanceToWallBoundaryEdge(point: THREE.Vector2, edge: TaggedWallBoundaryEdge): number {
|
||||
const edgeDx = edge.end.x - edge.start.x
|
||||
const edgeDz = edge.end.y - edge.start.y
|
||||
const pointDx = point.x - edge.start.x
|
||||
const pointDz = point.y - edge.start.y
|
||||
const edgeLengthSq = edgeDx * edgeDx + edgeDz * edgeDz
|
||||
|
||||
if (edgeLengthSq < 1e-12) {
|
||||
return point.distanceTo(edge.start)
|
||||
}
|
||||
|
||||
const t = THREE.MathUtils.clamp((pointDx * edgeDx + pointDz * edgeDz) / edgeLengthSq, 0, 1)
|
||||
const closestX = edge.start.x + edgeDx * t
|
||||
const closestZ = edge.start.y + edgeDz * t
|
||||
|
||||
return Math.hypot(point.x - closestX, point.y - closestZ)
|
||||
}
|
||||
|
||||
function getWallFaceMaterialIndex(
|
||||
wall: Pick<WallNode, 'frontSide' | 'backSide'>,
|
||||
face: 'front' | 'back',
|
||||
): 0 | 1 | 2 {
|
||||
const semantic = face === 'front' ? wall.frontSide : wall.backSide
|
||||
const fallback = face === 'front' ? 1 : 2
|
||||
|
||||
if (semantic === 'interior') return 1
|
||||
if (semantic === 'exterior') return 2
|
||||
return fallback
|
||||
}
|
||||
|
||||
function assignWallMaterialGroups(
|
||||
geometry: THREE.BufferGeometry,
|
||||
wall: WallNode,
|
||||
boundaryEdges: TaggedWallBoundaryEdge[],
|
||||
) {
|
||||
const position = geometry.getAttribute('position')
|
||||
if (!position) return
|
||||
|
||||
const index = geometry.getIndex()
|
||||
const triangleCount = index ? Math.floor(index.count / 3) : Math.floor(position.count / 3)
|
||||
if (triangleCount === 0) {
|
||||
geometry.clearGroups()
|
||||
return
|
||||
}
|
||||
|
||||
const triangleMaterials = new Array<number>(triangleCount).fill(0)
|
||||
const a = new THREE.Vector3()
|
||||
const b = new THREE.Vector3()
|
||||
const c = new THREE.Vector3()
|
||||
const ab = new THREE.Vector3()
|
||||
const ac = new THREE.Vector3()
|
||||
const normal = new THREE.Vector3()
|
||||
const centroid = new THREE.Vector3()
|
||||
const projectedCentroid = new THREE.Vector2()
|
||||
const maxBoundaryDistance = Math.max(
|
||||
getWallThickness(wall) * 0.02,
|
||||
WALL_FACE_EDGE_DISTANCE_EPSILON,
|
||||
)
|
||||
|
||||
for (let triangleIndex = 0; triangleIndex < triangleCount; triangleIndex += 1) {
|
||||
const baseIndex = triangleIndex * 3
|
||||
const ia = index ? index.getX(baseIndex) : baseIndex
|
||||
const ib = index ? index.getX(baseIndex + 1) : baseIndex + 1
|
||||
const ic = index ? index.getX(baseIndex + 2) : baseIndex + 2
|
||||
|
||||
a.fromBufferAttribute(position, ia)
|
||||
b.fromBufferAttribute(position, ib)
|
||||
c.fromBufferAttribute(position, ic)
|
||||
|
||||
ab.subVectors(b, a)
|
||||
ac.subVectors(c, a)
|
||||
normal.crossVectors(ab, ac)
|
||||
|
||||
if (normal.lengthSq() < 1e-12) {
|
||||
triangleMaterials[triangleIndex] = 0
|
||||
continue
|
||||
}
|
||||
|
||||
normal.normalize()
|
||||
|
||||
if (Math.abs(normal.y) >= WALL_FACE_NORMAL_Y_EPSILON) {
|
||||
triangleMaterials[triangleIndex] = 0
|
||||
continue
|
||||
}
|
||||
|
||||
centroid
|
||||
.copy(a)
|
||||
.add(b)
|
||||
.add(c)
|
||||
.multiplyScalar(1 / 3)
|
||||
projectedCentroid.set(centroid.x, centroid.z)
|
||||
|
||||
let nearestTag: WallBoundaryEdgeTag | null = null
|
||||
let nearestDistance = Number.POSITIVE_INFINITY
|
||||
|
||||
for (const edge of boundaryEdges) {
|
||||
const distance = distanceToWallBoundaryEdge(projectedCentroid, edge)
|
||||
if (distance < nearestDistance) {
|
||||
nearestDistance = distance
|
||||
nearestTag = edge.tag
|
||||
}
|
||||
}
|
||||
|
||||
if (!nearestTag || nearestDistance > maxBoundaryDistance) {
|
||||
triangleMaterials[triangleIndex] = 0
|
||||
continue
|
||||
}
|
||||
|
||||
if (nearestTag === 'base') {
|
||||
triangleMaterials[triangleIndex] = 0
|
||||
continue
|
||||
}
|
||||
|
||||
triangleMaterials[triangleIndex] = getWallFaceMaterialIndex(wall, nearestTag)
|
||||
}
|
||||
|
||||
geometry.clearGroups()
|
||||
|
||||
let currentMaterial = triangleMaterials[0] ?? 0
|
||||
let groupStart = 0
|
||||
|
||||
for (let triangleIndex = 1; triangleIndex < triangleCount; triangleIndex += 1) {
|
||||
const materialIndex = triangleMaterials[triangleIndex] ?? 0
|
||||
if (materialIndex === currentMaterial) continue
|
||||
|
||||
geometry.addGroup(groupStart * 3, (triangleIndex - groupStart) * 3, currentMaterial)
|
||||
groupStart = triangleIndex
|
||||
currentMaterial = materialIndex
|
||||
}
|
||||
|
||||
geometry.addGroup(groupStart * 3, (triangleCount - groupStart) * 3, currentMaterial)
|
||||
}
|
||||
|
||||
// ============================================================================
|
||||
// WALL SYSTEM
|
||||
// ============================================================================
|
||||
@@ -252,6 +463,7 @@ export function generateExtrudedWall(
|
||||
|
||||
// Convert polygon to local coordinates
|
||||
const localPoints = polyPoints.map(worldToLocal)
|
||||
const boundaryEdges = buildTaggedWallBoundaryEdges(wallNode, localPoints, miterData)
|
||||
|
||||
// Build THREE.js shape
|
||||
// Shape uses (x, y) where we map: shape.x = local.x, shape.y = -local.z
|
||||
@@ -272,6 +484,7 @@ export function generateExtrudedWall(
|
||||
// Rotate so extrusion direction (Z) becomes height direction (Y)
|
||||
geometry.rotateX(-Math.PI / 2)
|
||||
geometry.computeVertexNormals()
|
||||
assignWallMaterialGroups(geometry, wallNode, boundaryEdges)
|
||||
ensureUv2Attribute(geometry)
|
||||
|
||||
// Apply CSG subtraction for cutouts (doors/windows)
|
||||
@@ -307,6 +520,7 @@ export function generateExtrudedWall(
|
||||
|
||||
const resultGeometry = resultBrush.geometry
|
||||
resultGeometry.computeVertexNormals()
|
||||
assignWallMaterialGroups(resultGeometry, wallNode, boundaryEdges)
|
||||
ensureUv2Attribute(resultGeometry)
|
||||
|
||||
return resultGeometry
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
{
|
||||
"name": "@pascal-app/editor",
|
||||
"version": "0.5.1",
|
||||
"version": "0.6.0",
|
||||
"description": "Pascal building editor component",
|
||||
"type": "module",
|
||||
"exports": {
|
||||
@@ -11,8 +11,8 @@
|
||||
"check-types": "tsc --noEmit"
|
||||
},
|
||||
"peerDependencies": {
|
||||
"@pascal-app/core": "^0.5.1",
|
||||
"@pascal-app/viewer": "^0.5.1",
|
||||
"@pascal-app/core": "^0.6.0",
|
||||
"@pascal-app/viewer": "^0.6.0",
|
||||
"@react-three/drei": "^10",
|
||||
"@react-three/fiber": "^9",
|
||||
"next": ">=15",
|
||||
@@ -50,8 +50,8 @@
|
||||
"zustand": "^5.0.11"
|
||||
},
|
||||
"devDependencies": {
|
||||
"@pascal-app/core": "^0.5.1",
|
||||
"@pascal-app/viewer": "^0.5.1",
|
||||
"@pascal-app/core": "^0.6.0",
|
||||
"@pascal-app/viewer": "^0.6.0",
|
||||
"@pascal/typescript-config": "*",
|
||||
"@types/howler": "^2.2.12",
|
||||
"@types/node": "^22.19.12",
|
||||
|
||||
@@ -49,9 +49,13 @@ export function FloatingActionMenu() {
|
||||
const mode = useEditor((s) => s.mode)
|
||||
const isFloorplanHovered = useEditor((s) => s.isFloorplanHovered)
|
||||
const movingWallEndpoint = useEditor((s) => s.movingWallEndpoint)
|
||||
const movingFenceEndpoint = useEditor((s) => s.movingFenceEndpoint)
|
||||
const curvingFence = useEditor((s) => s.curvingFence)
|
||||
const setMovingNode = useEditor((s) => s.setMovingNode)
|
||||
const setMovingWallEndpoint = useEditor((s) => s.setMovingWallEndpoint)
|
||||
const setMovingFenceEndpoint = useEditor((s) => s.setMovingFenceEndpoint)
|
||||
const setCurvingWall = useEditor((s) => s.setCurvingWall)
|
||||
const setCurvingFence = useEditor((s) => s.setCurvingFence)
|
||||
const setSelection = useViewer((s) => s.setSelection)
|
||||
const setEditingHole = useEditor((s) => s.setEditingHole)
|
||||
|
||||
@@ -128,12 +132,26 @@ export function FloatingActionMenu() {
|
||||
groupRef.current.position.set(center.x, box.max.y + yOffset, center.z)
|
||||
}
|
||||
|
||||
if (node?.type === 'wall') {
|
||||
const wall = node as WallNode
|
||||
const wallLength = Math.hypot(wall.end[0] - wall.start[0], wall.end[1] - wall.start[1])
|
||||
if (node?.type === 'wall' || node?.type === 'fence') {
|
||||
const segment = node as WallNode | FenceNode
|
||||
const endpointYOffset = 0.35
|
||||
const startWorld = obj.localToWorld(new THREE.Vector3(0, 0, 0))
|
||||
const endWorld = obj.localToWorld(new THREE.Vector3(wallLength, 0, 0))
|
||||
const startWorld =
|
||||
node.type === 'wall'
|
||||
? obj.localToWorld(new THREE.Vector3(0, 0, 0))
|
||||
: obj.localToWorld(new THREE.Vector3(segment.start[0], 0, segment.start[1]))
|
||||
const endWorld =
|
||||
node.type === 'wall'
|
||||
? obj.localToWorld(
|
||||
new THREE.Vector3(
|
||||
Math.hypot(
|
||||
segment.end[0] - segment.start[0],
|
||||
segment.end[1] - segment.start[1],
|
||||
),
|
||||
0,
|
||||
0,
|
||||
),
|
||||
)
|
||||
: obj.localToWorld(new THREE.Vector3(segment.end[0], 0, segment.end[1]))
|
||||
|
||||
if (startEndpointGroupRef.current) {
|
||||
startEndpointGroupRef.current.position.set(
|
||||
@@ -180,22 +198,35 @@ export function FloatingActionMenu() {
|
||||
const handleCurve = useCallback(
|
||||
(e: React.MouseEvent) => {
|
||||
e.stopPropagation()
|
||||
if (!canCurveSelectedWall || !node || node.type !== 'wall') return
|
||||
if (!node) return
|
||||
sfxEmitter.emit('sfx:item-pick')
|
||||
setCurvingWall(node)
|
||||
if (node.type === 'wall') {
|
||||
if (!canCurveSelectedWall) return
|
||||
setCurvingWall(node)
|
||||
} else if (node.type === 'fence') {
|
||||
setCurvingFence(node)
|
||||
} else {
|
||||
return
|
||||
}
|
||||
setSelection({ selectedIds: [] })
|
||||
},
|
||||
[canCurveSelectedWall, node, setCurvingWall, setSelection],
|
||||
[canCurveSelectedWall, node, setCurvingFence, setCurvingWall, setSelection],
|
||||
)
|
||||
const handleEndpointMove = useCallback(
|
||||
(endpoint: 'start' | 'end', e: React.MouseEvent) => {
|
||||
e.stopPropagation()
|
||||
if (!(node && node.type === 'wall')) return
|
||||
if (!node) return
|
||||
sfxEmitter.emit('sfx:item-pick')
|
||||
setMovingWallEndpoint({ wall: node, endpoint })
|
||||
if (node.type === 'wall') {
|
||||
setMovingWallEndpoint({ wall: node, endpoint })
|
||||
} else if (node.type === 'fence') {
|
||||
setMovingFenceEndpoint({ fence: node, endpoint })
|
||||
} else {
|
||||
return
|
||||
}
|
||||
setSelection({ selectedIds: [] })
|
||||
},
|
||||
[node, setMovingWallEndpoint, setSelection],
|
||||
[node, setMovingFenceEndpoint, setMovingWallEndpoint, setSelection],
|
||||
)
|
||||
|
||||
const handleDuplicate = useCallback(
|
||||
@@ -396,7 +427,9 @@ export function FloatingActionMenu() {
|
||||
|
||||
if (
|
||||
!(selectedId && node && isValidType && !isFloorplanHovered && mode !== 'delete') ||
|
||||
movingWallEndpoint
|
||||
movingWallEndpoint ||
|
||||
movingFenceEndpoint ||
|
||||
curvingFence
|
||||
)
|
||||
return null
|
||||
|
||||
@@ -413,7 +446,11 @@ export function FloatingActionMenu() {
|
||||
>
|
||||
<NodeActionMenu
|
||||
onAddHole={node && HOLE_TYPES.includes(node.type) ? handleAddHole : undefined}
|
||||
onCurve={canCurveSelectedWall ? handleCurve : undefined}
|
||||
onCurve={
|
||||
node?.type === 'fence' || (node?.type === 'wall' && canCurveSelectedWall)
|
||||
? handleCurve
|
||||
: undefined
|
||||
}
|
||||
onDelete={handleDelete}
|
||||
onDuplicate={
|
||||
node && !DELETE_ONLY_TYPES.includes(node.type) && !HOLE_TYPES.includes(node.type)
|
||||
@@ -426,7 +463,7 @@ export function FloatingActionMenu() {
|
||||
/>
|
||||
</Html>
|
||||
</group>
|
||||
{node?.type === 'wall' && (
|
||||
{(node?.type === 'wall' || node?.type === 'fence') && (
|
||||
<>
|
||||
<group ref={startEndpointGroupRef}>
|
||||
<Html
|
||||
@@ -435,7 +472,7 @@ export function FloatingActionMenu() {
|
||||
zIndexRange={[100, 0]}
|
||||
>
|
||||
<button
|
||||
aria-label="Move wall start"
|
||||
aria-label={node.type === 'wall' ? 'Move wall start' : 'Move fence start'}
|
||||
className={`pointer-events-auto flex h-8 w-8 items-center justify-center rounded-full border bg-background/95 shadow-lg backdrop-blur-md transition-colors ${
|
||||
altPressed
|
||||
? 'border-amber-500/80 bg-amber-500/15 text-amber-100 hover:bg-amber-500/20 hover:text-white'
|
||||
@@ -443,7 +480,11 @@ export function FloatingActionMenu() {
|
||||
}`}
|
||||
onClick={(e) => handleEndpointMove('start', e)}
|
||||
onPointerDown={(e) => e.stopPropagation()}
|
||||
title="Move wall start (Alt to detach)"
|
||||
title={
|
||||
node.type === 'wall'
|
||||
? 'Move wall start (Alt to detach)'
|
||||
: 'Move fence start (Alt to detach)'
|
||||
}
|
||||
type="button"
|
||||
>
|
||||
<Move className="h-4 w-4" />
|
||||
@@ -457,7 +498,7 @@ export function FloatingActionMenu() {
|
||||
zIndexRange={[100, 0]}
|
||||
>
|
||||
<button
|
||||
aria-label="Move wall end"
|
||||
aria-label={node.type === 'wall' ? 'Move wall end' : 'Move fence end'}
|
||||
className={`pointer-events-auto flex h-8 w-8 items-center justify-center rounded-full border bg-background/95 shadow-lg backdrop-blur-md transition-colors ${
|
||||
altPressed
|
||||
? 'border-amber-500/80 bg-amber-500/15 text-amber-100 hover:bg-amber-500/20 hover:text-white'
|
||||
@@ -465,7 +506,11 @@ export function FloatingActionMenu() {
|
||||
}`}
|
||||
onClick={(e) => handleEndpointMove('end', e)}
|
||||
onPointerDown={(e) => e.stopPropagation()}
|
||||
title="Move wall end (Alt to detach)"
|
||||
title={
|
||||
node.type === 'wall'
|
||||
? 'Move wall end (Alt to detach)'
|
||||
: 'Move fence end (Alt to detach)'
|
||||
}
|
||||
type="button"
|
||||
>
|
||||
<Move className="h-4 w-4" />
|
||||
|
||||
@@ -159,6 +159,12 @@ type FloorplanViewport = {
|
||||
width: number
|
||||
}
|
||||
|
||||
function floorplanViewportEquals(a: FloorplanViewport | null, b: FloorplanViewport | null) {
|
||||
if (a === b) return true
|
||||
if (!(a && b)) return false
|
||||
return a.centerX === b.centerX && a.centerY === b.centerY && a.width === b.width
|
||||
}
|
||||
|
||||
type SvgPoint = {
|
||||
x: number
|
||||
y: number
|
||||
@@ -4772,8 +4778,9 @@ const FloorplanActionMenuLayer = memo(function FloorplanActionMenuLayer({
|
||||
const isFloorplanHovered = useEditor((state) => state.isFloorplanHovered)
|
||||
const movingNode = useEditor((state) => state.movingNode)
|
||||
const curvingWall = useEditor((state) => state.curvingWall)
|
||||
const curvingFence = useEditor((state) => state.curvingFence)
|
||||
|
||||
if (!isFloorplanHovered || movingNode || curvingWall) {
|
||||
if (!isFloorplanHovered || movingNode || curvingWall || curvingFence) {
|
||||
return null
|
||||
}
|
||||
|
||||
@@ -4976,6 +4983,7 @@ export function FloorplanPanel() {
|
||||
const setMode = useEditor((state) => state.setMode)
|
||||
const movingNode = useEditor((state) => state.movingNode)
|
||||
const curvingWall = useEditor((state) => state.curvingWall)
|
||||
const curvingFence = useEditor((state) => state.curvingFence)
|
||||
const phase = useEditor((state) => state.phase)
|
||||
const mode = useEditor((state) => state.mode)
|
||||
const setPhase = useEditor((state) => state.setPhase)
|
||||
@@ -5650,6 +5658,7 @@ export function FloorplanPanel() {
|
||||
const isCeilingMoveActive = movingNode?.type === 'ceiling'
|
||||
const isWallMoveActive = movingNode?.type === 'wall'
|
||||
const isWallCurveActive = curvingWall?.type === 'wall'
|
||||
const isFenceCurveActive = curvingFence?.type === 'fence'
|
||||
const isItemPlacementPreviewActive =
|
||||
(mode === 'build' && tool === 'item') || movingNode?.type === 'item'
|
||||
const isFloorItemBuildActive = mode === 'build' && tool === 'item' && !selectedItem?.attachTo
|
||||
@@ -5661,6 +5670,7 @@ export function FloorplanPanel() {
|
||||
isCeilingMoveActive ||
|
||||
isWallMoveActive ||
|
||||
isWallCurveActive ||
|
||||
isFenceCurveActive ||
|
||||
isFloorItemBuildActive ||
|
||||
isFloorItemMoveActive
|
||||
const floorplanPreviewStairSegment = useMemo(
|
||||
@@ -6155,12 +6165,12 @@ export function FloorplanPanel() {
|
||||
if (levelChanged) {
|
||||
previousLevelIdRef.current = levelId ?? null
|
||||
hasUserAdjustedViewportRef.current = false
|
||||
setViewport(fittedViewport)
|
||||
setViewport((current) => (floorplanViewportEquals(current, fittedViewport) ? current : fittedViewport))
|
||||
return
|
||||
}
|
||||
|
||||
if (!hasUserAdjustedViewportRef.current) {
|
||||
setViewport(fittedViewport)
|
||||
setViewport((current) => (floorplanViewportEquals(current, fittedViewport) ? current : fittedViewport))
|
||||
}
|
||||
}, [fittedViewport, levelId])
|
||||
|
||||
|
||||
@@ -7,8 +7,16 @@ import {
|
||||
spatialGridManager,
|
||||
useScene,
|
||||
} from '@pascal-app/core'
|
||||
import { InteractiveSystem, useViewer, Viewer } from '@pascal-app/viewer'
|
||||
import { memo, type ReactNode, useCallback, useEffect, useRef, useState } from 'react'
|
||||
import { type HoverStyles, InteractiveSystem, useViewer, Viewer } from '@pascal-app/viewer'
|
||||
import {
|
||||
memo,
|
||||
type ReactNode,
|
||||
useCallback,
|
||||
useEffect,
|
||||
useLayoutEffect,
|
||||
useRef,
|
||||
useState,
|
||||
} from 'react'
|
||||
import { ViewerOverlay } from '../../components/viewer-overlay'
|
||||
import { ViewerZoneSystem } from '../../components/viewer-zone-system'
|
||||
import { type PresetsAdapter, PresetsProvider } from '../../contexts/presets-context'
|
||||
@@ -64,6 +72,21 @@ const CAMERA_CONTROLS_HINT_DISMISSED_STORAGE_KEY = 'editor-camera-controls-hint-
|
||||
const DELETE_CURSOR_BADGE_COLOR = '#ef4444'
|
||||
const DELETE_CURSOR_BADGE_OFFSET_X = 14
|
||||
const DELETE_CURSOR_BADGE_OFFSET_Y = 14
|
||||
const PAINT_CURSOR_BADGE_COLOR = '#f59e0b'
|
||||
const PAINT_CURSOR_BADGE_DISABLED_COLOR = '#94a3b8'
|
||||
const PAINT_CURSOR_BADGE_OFFSET_X = 14
|
||||
const PAINT_CURSOR_BADGE_OFFSET_Y = 14
|
||||
const EDITOR_HOVER_STYLES: HoverStyles = {
|
||||
default: { visibleColor: 0x00_aaff, hiddenColor: 0xf3_ff47, strength: 5, pulse: true },
|
||||
delete: { visibleColor: 0xef_4444, hiddenColor: 0x99_1b1b, strength: 6, pulse: false },
|
||||
'paint-ready': { visibleColor: 0xf5_9e0b, hiddenColor: 0xfd_e068, strength: 5, pulse: true },
|
||||
'paint-disabled': {
|
||||
visibleColor: 0x94_a3b8,
|
||||
hiddenColor: 0x47_5569,
|
||||
strength: 4,
|
||||
pulse: false,
|
||||
},
|
||||
}
|
||||
|
||||
/**
|
||||
* Wire up module-level singletons (spatial grid, space detection, SFX) for
|
||||
@@ -502,6 +525,50 @@ function DeleteCursorBadge({ position }: { position: { x: number; y: number } })
|
||||
)
|
||||
}
|
||||
|
||||
function PaintCursorBadge({
|
||||
position,
|
||||
label,
|
||||
disabled,
|
||||
icon,
|
||||
}: {
|
||||
position: { x: number; y: number }
|
||||
label: string
|
||||
disabled: boolean
|
||||
icon: string
|
||||
}) {
|
||||
const accentColor = disabled ? PAINT_CURSOR_BADGE_DISABLED_COLOR : PAINT_CURSOR_BADGE_COLOR
|
||||
|
||||
return (
|
||||
<div
|
||||
aria-hidden="true"
|
||||
className="pointer-events-none absolute z-40"
|
||||
style={{
|
||||
left: position.x + PAINT_CURSOR_BADGE_OFFSET_X,
|
||||
top: position.y + PAINT_CURSOR_BADGE_OFFSET_Y,
|
||||
}}
|
||||
>
|
||||
<div
|
||||
className="flex items-center gap-2 rounded-xl border border-white/5 bg-zinc-900/95 px-3 py-2 shadow-[0_8px_16px_-4px_rgba(0,0,0,0.3),0_4px_8px_-4px_rgba(0,0,0,0.2)]"
|
||||
style={{
|
||||
boxShadow: `0 8px 16px -4px rgba(0,0,0,0.3), 0 4px 8px -4px rgba(0,0,0,0.2), 0 0 18px ${accentColor}22`,
|
||||
}}
|
||||
>
|
||||
<Icon
|
||||
aria-hidden="true"
|
||||
className="drop-shadow-[0_2px_4px_rgba(0,0,0,0.5)]"
|
||||
color={accentColor}
|
||||
height={16}
|
||||
icon={icon}
|
||||
width={16}
|
||||
/>
|
||||
<span className="font-medium text-[11px]" style={{ color: accentColor }}>
|
||||
{label}
|
||||
</span>
|
||||
</div>
|
||||
</div>
|
||||
)
|
||||
}
|
||||
|
||||
// ── Viewer scene content: memoized so <Viewer> doesn't re-render on mode/viewMode changes ──
|
||||
|
||||
const ViewerSceneContent = memo(function ViewerSceneContent({
|
||||
@@ -553,31 +620,165 @@ function DeleteCursorLayer({
|
||||
isVersionPreviewMode: boolean
|
||||
}) {
|
||||
const mode = useEditor((s) => s.mode)
|
||||
const [position, setPosition] = useState<{ x: number; y: number } | null>(null)
|
||||
const badgeRef = useRef<HTMLDivElement>(null)
|
||||
const active = mode === 'delete' && !isVersionPreviewMode
|
||||
|
||||
useEffect(() => {
|
||||
if (!active) {
|
||||
setPosition(null)
|
||||
if (badgeRef.current) {
|
||||
badgeRef.current.style.display = 'none'
|
||||
}
|
||||
return
|
||||
}
|
||||
const el = containerRef.current
|
||||
if (!el) return
|
||||
let frame = 0
|
||||
let nextX = 0
|
||||
let nextY = 0
|
||||
const badge = badgeRef.current
|
||||
|
||||
const flushPosition = () => {
|
||||
frame = 0
|
||||
if (!badge) return
|
||||
badge.style.display = 'block'
|
||||
badge.style.transform = `translate(${nextX + DELETE_CURSOR_BADGE_OFFSET_X}px, ${nextY + DELETE_CURSOR_BADGE_OFFSET_Y}px)`
|
||||
}
|
||||
|
||||
const onMove = (e: PointerEvent) => {
|
||||
const rect = el.getBoundingClientRect()
|
||||
setPosition({ x: e.clientX - rect.left, y: e.clientY - rect.top })
|
||||
nextX = e.clientX - rect.left
|
||||
nextY = e.clientY - rect.top
|
||||
|
||||
if (frame === 0) {
|
||||
frame = window.requestAnimationFrame(flushPosition)
|
||||
}
|
||||
}
|
||||
const onLeave = () => {
|
||||
if (frame !== 0) {
|
||||
window.cancelAnimationFrame(frame)
|
||||
frame = 0
|
||||
}
|
||||
if (badge) {
|
||||
badge.style.display = 'none'
|
||||
}
|
||||
}
|
||||
const onLeave = () => setPosition(null)
|
||||
el.addEventListener('pointermove', onMove)
|
||||
el.addEventListener('pointerleave', onLeave)
|
||||
return () => {
|
||||
if (frame !== 0) {
|
||||
window.cancelAnimationFrame(frame)
|
||||
}
|
||||
el.removeEventListener('pointermove', onMove)
|
||||
el.removeEventListener('pointerleave', onLeave)
|
||||
}
|
||||
}, [active, containerRef])
|
||||
|
||||
if (!(active && position)) return null
|
||||
return <DeleteCursorBadge position={position} />
|
||||
if (!active) return null
|
||||
|
||||
return (
|
||||
<div
|
||||
className="pointer-events-none"
|
||||
ref={badgeRef}
|
||||
style={{ display: 'none', position: 'absolute', left: 0, top: 0 }}
|
||||
>
|
||||
<DeleteCursorBadge position={{ x: 0, y: 0 }} />
|
||||
</div>
|
||||
)
|
||||
}
|
||||
|
||||
function PaintCursorLayer({
|
||||
containerRef,
|
||||
isVersionPreviewMode,
|
||||
}: {
|
||||
containerRef: React.RefObject<HTMLDivElement | null>
|
||||
isVersionPreviewMode: boolean
|
||||
}) {
|
||||
const mode = useEditor((s) => s.mode)
|
||||
const activePaintMaterial = useEditor((s) => s.activePaintMaterial)
|
||||
const activePaintTarget = useEditor((s) => s.activePaintTarget)
|
||||
const badgeRef = useRef<HTMLDivElement>(null)
|
||||
const active = mode === 'material-paint' && !isVersionPreviewMode
|
||||
|
||||
useEffect(() => {
|
||||
if (!active) {
|
||||
if (badgeRef.current) {
|
||||
badgeRef.current.style.display = 'none'
|
||||
}
|
||||
return
|
||||
}
|
||||
const el = containerRef.current
|
||||
if (!el) return
|
||||
let frame = 0
|
||||
let nextX = 0
|
||||
let nextY = 0
|
||||
const badge = badgeRef.current
|
||||
|
||||
const flushPosition = () => {
|
||||
frame = 0
|
||||
if (!badge) return
|
||||
badge.style.display = 'block'
|
||||
badge.style.transform = `translate(${nextX + PAINT_CURSOR_BADGE_OFFSET_X}px, ${nextY + PAINT_CURSOR_BADGE_OFFSET_Y}px)`
|
||||
}
|
||||
|
||||
const onMove = (e: PointerEvent) => {
|
||||
const rect = el.getBoundingClientRect()
|
||||
nextX = e.clientX - rect.left
|
||||
nextY = e.clientY - rect.top
|
||||
|
||||
if (frame === 0) {
|
||||
frame = window.requestAnimationFrame(flushPosition)
|
||||
}
|
||||
}
|
||||
const onLeave = () => {
|
||||
if (frame !== 0) {
|
||||
window.cancelAnimationFrame(frame)
|
||||
frame = 0
|
||||
}
|
||||
if (badge) {
|
||||
badge.style.display = 'none'
|
||||
}
|
||||
}
|
||||
el.addEventListener('pointermove', onMove)
|
||||
el.addEventListener('pointerleave', onLeave)
|
||||
return () => {
|
||||
if (frame !== 0) {
|
||||
window.cancelAnimationFrame(frame)
|
||||
}
|
||||
el.removeEventListener('pointermove', onMove)
|
||||
el.removeEventListener('pointerleave', onLeave)
|
||||
}
|
||||
}, [active, containerRef])
|
||||
|
||||
const hasMaterial = Boolean(
|
||||
activePaintMaterial &&
|
||||
(activePaintMaterial.material !== undefined ||
|
||||
activePaintMaterial.materialPreset !== undefined),
|
||||
)
|
||||
const label = !hasMaterial ? 'Choose material' : `Paint ${activePaintTarget}`
|
||||
const icon = 'mdi:format-color-fill'
|
||||
|
||||
useLayoutEffect(() => {
|
||||
if (!active && badgeRef.current) {
|
||||
badgeRef.current.style.display = 'none'
|
||||
}
|
||||
}, [active])
|
||||
|
||||
if (!active) return null
|
||||
|
||||
return (
|
||||
<div
|
||||
className="pointer-events-none"
|
||||
ref={badgeRef}
|
||||
style={{ display: 'none', position: 'absolute', left: 0, top: 0 }}
|
||||
>
|
||||
<PaintCursorBadge
|
||||
disabled={!hasMaterial}
|
||||
icon={icon}
|
||||
label={label}
|
||||
position={{ x: 0, y: 0 }}
|
||||
/>
|
||||
</div>
|
||||
)
|
||||
}
|
||||
|
||||
// ── Viewer canvas: memoized, subscribes to viewMode/floorplanPaneRatio internally ──
|
||||
@@ -685,6 +886,10 @@ const ViewerCanvas = memo(function ViewerCanvas({
|
||||
containerRef={viewer3dRef}
|
||||
isVersionPreviewMode={isVersionPreviewMode}
|
||||
/>
|
||||
<PaintCursorLayer
|
||||
containerRef={viewer3dRef}
|
||||
isVersionPreviewMode={isVersionPreviewMode}
|
||||
/>
|
||||
{!showLoader && isCameraControlsHintVisible && !isFirstPersonMode ? (
|
||||
<ViewerCanvasControlsHint
|
||||
isPreviewMode={isPreviewMode}
|
||||
@@ -692,7 +897,10 @@ const ViewerCanvas = memo(function ViewerCanvas({
|
||||
/>
|
||||
) : null}
|
||||
<SelectionPersistenceManager enabled={hasLoadedInitialScene && !showLoader} />
|
||||
<Viewer selectionManager={isFirstPersonMode ? 'default' : 'custom'}>
|
||||
<Viewer
|
||||
hoverStyles={EDITOR_HOVER_STYLES}
|
||||
selectionManager={isFirstPersonMode ? 'default' : 'custom'}
|
||||
>
|
||||
<ViewerSceneContent
|
||||
isFirstPersonMode={isFirstPersonMode}
|
||||
isLoading={isLoading}
|
||||
@@ -825,7 +1033,7 @@ export default function Editor({
|
||||
const showLoader = isLoading || isSceneLoading
|
||||
|
||||
const previewViewerContent = (
|
||||
<Viewer selectionManager="default">
|
||||
<Viewer hoverStyles={EDITOR_HOVER_STYLES} selectionManager="default">
|
||||
<ExportManager />
|
||||
<ViewerZoneSystem />
|
||||
<CeilingSystem />
|
||||
|
||||
@@ -2,19 +2,56 @@ import {
|
||||
type AnyNode,
|
||||
type AnyNodeId,
|
||||
type BuildingNode,
|
||||
type CeilingNode,
|
||||
emitter,
|
||||
type FenceNode,
|
||||
getMaterialPresetByRef,
|
||||
type ItemNode,
|
||||
type NodeEvent,
|
||||
type RoofEvent,
|
||||
type RoofNode,
|
||||
type RoofSegmentEvent,
|
||||
resolveLevelId,
|
||||
resolveMaterial,
|
||||
type SlabNode,
|
||||
type StairEvent,
|
||||
type StairNode,
|
||||
type StairSegmentEvent,
|
||||
type StairSurfaceMaterialRole,
|
||||
sceneRegistry,
|
||||
useScene,
|
||||
type WallEvent,
|
||||
type WallNode,
|
||||
type WallSurfaceSide,
|
||||
} from '@pascal-app/core'
|
||||
|
||||
import { useViewer } from '@pascal-app/viewer'
|
||||
import {
|
||||
applyMaterialPresetToMaterials,
|
||||
createMaterial,
|
||||
createMaterialFromPresetRef,
|
||||
getRoofMaterialArray,
|
||||
getStairBodyMaterials,
|
||||
getStairRailingMaterial,
|
||||
getVisibleWallMaterials,
|
||||
useViewer,
|
||||
} from '@pascal-app/viewer'
|
||||
import { useCallback, useEffect, useRef } from 'react'
|
||||
import { Color, type Material, type Mesh, type Object3D } from 'three'
|
||||
import { type BufferGeometry, Color, type Material, type Mesh, type Object3D } from 'three'
|
||||
import {
|
||||
type ActivePaintMaterial,
|
||||
buildRoofSurfaceMaterialPatch,
|
||||
buildSingleSurfaceMaterialPatch,
|
||||
buildStairSurfaceMaterialPatch,
|
||||
buildWallSurfaceMaterialPatch,
|
||||
hasActivePaintMaterial,
|
||||
resolveActivePaintMaterialFromSelection,
|
||||
} from '../../lib/material-paint'
|
||||
import { sfxEmitter } from '../../lib/sfx-bus'
|
||||
import useEditor, { type Phase, type StructureLayer } from './../../store/use-editor'
|
||||
import useEditor, {
|
||||
type MaterialTargetRole,
|
||||
type Phase,
|
||||
type StructureLayer,
|
||||
} from './../../store/use-editor'
|
||||
import { boxSelectHandled } from '../tools/select/box-select-tool'
|
||||
|
||||
const isNodeInCurrentLevel = (node: AnyNode): boolean => {
|
||||
@@ -44,6 +81,16 @@ type ModifierKeys = {
|
||||
ctrl: boolean
|
||||
}
|
||||
|
||||
type PaintPreviewCleanup = () => void
|
||||
|
||||
type PaintInteraction = {
|
||||
key: string
|
||||
apply: (() => void) | null
|
||||
hoverMode: HoverHighlightMode
|
||||
hoveredId: AnyNodeId
|
||||
preview: (() => PaintPreviewCleanup | null) | null
|
||||
}
|
||||
|
||||
interface SelectionStrategy {
|
||||
types: SelectableNodeType[]
|
||||
handleSelect: (node: AnyNode, nativeEvent?: any, modifierKeys?: ModifierKeys) => void
|
||||
@@ -68,6 +115,310 @@ export const resolveBuildingId = (
|
||||
return null
|
||||
}
|
||||
|
||||
function resolveWallMaterialTarget(event: WallEvent): WallSurfaceSide | null {
|
||||
const materialIndex = getIntersectionMaterialIndex(getEventObject(event), event.faceIndex)
|
||||
if (materialIndex === 1) return 'interior'
|
||||
if (materialIndex === 2) return 'exterior'
|
||||
|
||||
const normalZ = event.normal?.[2]
|
||||
const localZ = event.localPosition[2]
|
||||
const thickness = event.node.thickness ?? 0.1
|
||||
|
||||
if (
|
||||
normalZ === undefined ||
|
||||
Math.abs(normalZ) < 0.65 ||
|
||||
Math.abs(localZ) < Math.max(thickness * 0.2, 0.01)
|
||||
) {
|
||||
return null
|
||||
}
|
||||
|
||||
const hitFace = localZ >= 0 ? 'front' : 'back'
|
||||
const semantic = hitFace === 'front' ? event.node.frontSide : event.node.backSide
|
||||
|
||||
if (semantic === 'interior' || semantic === 'exterior') {
|
||||
return semantic
|
||||
}
|
||||
|
||||
return hitFace === 'front' ? 'interior' : 'exterior'
|
||||
}
|
||||
|
||||
function resolveStairMaterialTarget(
|
||||
event: StairEvent | StairSegmentEvent,
|
||||
): StairSurfaceMaterialRole | null {
|
||||
const hitObjectName = event.nativeEvent.object?.name ?? ''
|
||||
const materialIndex = getIntersectionMaterialIndex(getEventObject(event), event.faceIndex)
|
||||
|
||||
if (hitObjectName.startsWith('stair-railing')) {
|
||||
return 'railing'
|
||||
}
|
||||
|
||||
if (hitObjectName.startsWith('stair-side')) {
|
||||
return 'side'
|
||||
}
|
||||
|
||||
if (materialIndex === 0) {
|
||||
return 'tread'
|
||||
}
|
||||
|
||||
if (materialIndex === 1) {
|
||||
return 'side'
|
||||
}
|
||||
|
||||
const normalY = event.normal?.[1]
|
||||
if (normalY !== undefined && normalY > 0.75) {
|
||||
return 'tread'
|
||||
}
|
||||
|
||||
if (normalY !== undefined && Math.abs(normalY) <= 0.75) {
|
||||
return 'side'
|
||||
}
|
||||
|
||||
return null
|
||||
}
|
||||
|
||||
function resolveRoofMaterialTarget(
|
||||
event: RoofEvent | RoofSegmentEvent,
|
||||
): 'top' | 'edge' | 'wall' | null {
|
||||
const materialIndex = getIntersectionMaterialIndex(getEventObject(event), event.faceIndex)
|
||||
if (materialIndex === 3) return 'top'
|
||||
if (materialIndex === 0) return 'edge'
|
||||
if (materialIndex === 1 || materialIndex === 2) return 'wall'
|
||||
|
||||
const normalY = event.normal?.[1]
|
||||
if (normalY !== undefined && normalY > 0.35) return 'top'
|
||||
if (normalY !== undefined && Math.abs(normalY) <= 0.35) return 'edge'
|
||||
if (normalY !== undefined && normalY < -0.35) return 'wall'
|
||||
|
||||
return null
|
||||
}
|
||||
|
||||
function getEventObject(event: NodeEvent): Object3D {
|
||||
const eventWithObject = event as NodeEvent & { object?: Object3D }
|
||||
return eventWithObject.object ?? event.nativeEvent.object
|
||||
}
|
||||
|
||||
function getIntersectionMaterialIndex(
|
||||
object: Object3D,
|
||||
faceIndex: number | undefined,
|
||||
): number | undefined {
|
||||
if (faceIndex === undefined) return undefined
|
||||
|
||||
const geometry = (object as Mesh).geometry as BufferGeometry | undefined
|
||||
if (!geometry || geometry.groups.length === 0) return undefined
|
||||
|
||||
const triangleStart = faceIndex * 3
|
||||
const group = geometry.groups.find(
|
||||
(entry) => triangleStart >= entry.start && triangleStart < entry.start + entry.count,
|
||||
)
|
||||
|
||||
return group?.materialIndex
|
||||
}
|
||||
|
||||
function getRegisteredNodeObject(nodeId: string): Object3D | null {
|
||||
return sceneRegistry.nodes.get(nodeId) ?? null
|
||||
}
|
||||
|
||||
function getRegisteredMesh(nodeId: string): Mesh | null {
|
||||
const object = getRegisteredNodeObject(nodeId)
|
||||
return object && (object as Mesh).isMesh ? (object as Mesh) : null
|
||||
}
|
||||
|
||||
function previewMeshMaterial(mesh: Mesh, material: Material | Material[]): PaintPreviewCleanup {
|
||||
const previousMaterial = mesh.material
|
||||
mesh.material = material
|
||||
return () => {
|
||||
mesh.material = previousMaterial
|
||||
}
|
||||
}
|
||||
|
||||
function previewCursor(cursor: string): PaintPreviewCleanup {
|
||||
const previousCursor = document.body.style.cursor
|
||||
document.body.style.cursor = cursor
|
||||
return () => {
|
||||
document.body.style.cursor = previousCursor
|
||||
}
|
||||
}
|
||||
|
||||
function getSingleSurfacePreviewMaterial(material: ActivePaintMaterial): Material | null {
|
||||
if (material.materialPreset) {
|
||||
return createMaterialFromPresetRef(material.materialPreset)
|
||||
}
|
||||
|
||||
if (material.material) {
|
||||
return createMaterial(material.material)
|
||||
}
|
||||
|
||||
return null
|
||||
}
|
||||
|
||||
function applyWallPaintPreview(
|
||||
node: WallNode,
|
||||
role: WallSurfaceSide,
|
||||
material: ActivePaintMaterial,
|
||||
): PaintPreviewCleanup | null {
|
||||
const mesh = getRegisteredMesh(node.id)
|
||||
if (!mesh) return null
|
||||
|
||||
const previewNode = {
|
||||
...node,
|
||||
...buildWallSurfaceMaterialPatch(node, role, material.material, material.materialPreset),
|
||||
}
|
||||
|
||||
return previewMeshMaterial(mesh, getVisibleWallMaterials(previewNode))
|
||||
}
|
||||
|
||||
function applyRoofPaintPreview(
|
||||
node: RoofNode,
|
||||
role: 'top' | 'edge' | 'wall',
|
||||
material: ActivePaintMaterial,
|
||||
): PaintPreviewCleanup | null {
|
||||
const root = getRegisteredNodeObject(node.id)
|
||||
const mesh = root?.getObjectByName('merged-roof') as Mesh | undefined
|
||||
if (!mesh) return null
|
||||
|
||||
const previewNode = {
|
||||
...node,
|
||||
...buildRoofSurfaceMaterialPatch(node, role, material.material, material.materialPreset),
|
||||
}
|
||||
const previewMaterial = getRoofMaterialArray(previewNode)
|
||||
if (!previewMaterial) return null
|
||||
|
||||
return previewMeshMaterial(mesh, previewMaterial)
|
||||
}
|
||||
|
||||
function applyStairPaintPreview(
|
||||
node: StairNode,
|
||||
role: StairSurfaceMaterialRole,
|
||||
material: ActivePaintMaterial,
|
||||
): PaintPreviewCleanup | null {
|
||||
const root = getRegisteredNodeObject(node.id)
|
||||
if (!root) return null
|
||||
|
||||
const previewNode = {
|
||||
...node,
|
||||
...buildStairSurfaceMaterialPatch(node, role, material.material, material.materialPreset),
|
||||
}
|
||||
const bodyMaterials = getStairBodyMaterials(previewNode)
|
||||
const railingMaterial = getStairRailingMaterial(previewNode)
|
||||
const restores: PaintPreviewCleanup[] = []
|
||||
|
||||
root.traverse((object) => {
|
||||
if (!(object as Mesh).isMesh) return
|
||||
const mesh = object as Mesh
|
||||
if (mesh.name.startsWith('stair-railing')) {
|
||||
restores.push(previewMeshMaterial(mesh, railingMaterial))
|
||||
return
|
||||
}
|
||||
if (Array.isArray(mesh.material) && mesh.material.length === 2) {
|
||||
restores.push(previewMeshMaterial(mesh, bodyMaterials))
|
||||
return
|
||||
}
|
||||
if (mesh.name === 'merged-stair') {
|
||||
restores.push(previewMeshMaterial(mesh, bodyMaterials))
|
||||
return
|
||||
}
|
||||
if (mesh.name.startsWith('stair-side')) {
|
||||
restores.push(previewMeshMaterial(mesh, bodyMaterials[1]))
|
||||
}
|
||||
})
|
||||
|
||||
if (restores.length === 0) return null
|
||||
|
||||
return () => {
|
||||
for (let index = restores.length - 1; index >= 0; index -= 1) {
|
||||
restores[index]?.()
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
function applySingleSurfacePaintPreview(
|
||||
node: FenceNode | SlabNode | CeilingNode,
|
||||
material: ActivePaintMaterial,
|
||||
): PaintPreviewCleanup | null {
|
||||
if (node.type === 'ceiling') {
|
||||
const root = getRegisteredMesh(node.id)
|
||||
const overlay = root?.getObjectByName('ceiling-grid') as Mesh | undefined
|
||||
if (!root || !overlay) return null
|
||||
|
||||
const previewColor =
|
||||
getMaterialPresetByRef(material.materialPreset)?.mapProperties.color ??
|
||||
resolveMaterial(material.material).color ??
|
||||
'#999999'
|
||||
|
||||
const previousRootMaterial = root.material
|
||||
const previousOverlayMaterial = overlay.material
|
||||
const rootPreviewMaterial = Array.isArray(previousRootMaterial)
|
||||
? previousRootMaterial.map((entry) => entry.clone())
|
||||
: previousRootMaterial.clone()
|
||||
const overlayPreviewMaterial = Array.isArray(previousOverlayMaterial)
|
||||
? previousOverlayMaterial.map((entry) => entry.clone())
|
||||
: previousOverlayMaterial.clone()
|
||||
|
||||
const applyColor = (input: Material | Material[]) => {
|
||||
const materials = Array.isArray(input) ? input : [input]
|
||||
for (const entry of materials) {
|
||||
const materialWithColor = entry as Material & { color?: Color; needsUpdate?: boolean }
|
||||
if (materialWithColor.color instanceof Color) {
|
||||
materialWithColor.color = new Color(previewColor)
|
||||
}
|
||||
materialWithColor.needsUpdate = true
|
||||
}
|
||||
}
|
||||
|
||||
applyColor(rootPreviewMaterial)
|
||||
applyColor(overlayPreviewMaterial)
|
||||
root.material = rootPreviewMaterial
|
||||
overlay.material = overlayPreviewMaterial
|
||||
|
||||
return () => {
|
||||
root.material = previousRootMaterial
|
||||
overlay.material = previousOverlayMaterial
|
||||
}
|
||||
}
|
||||
|
||||
const mesh = getRegisteredMesh(node.id)
|
||||
if (!mesh) return null
|
||||
|
||||
const previewMaterial = getSingleSurfacePreviewMaterial(material)
|
||||
if (!previewMaterial) return null
|
||||
|
||||
if (node.type === 'slab') {
|
||||
const slabMaterial = previewMaterial.clone()
|
||||
applyMaterialPresetToMaterials(slabMaterial, getMaterialPresetByRef(material.materialPreset))
|
||||
const previewMeshMaterialInput = slabMaterial as Material & {
|
||||
alphaMap?: unknown
|
||||
depthWrite?: boolean
|
||||
needsUpdate?: boolean
|
||||
opacity?: number
|
||||
side?: number
|
||||
transparent?: boolean
|
||||
}
|
||||
previewMeshMaterialInput.transparent = false
|
||||
previewMeshMaterialInput.opacity = 1
|
||||
previewMeshMaterialInput.alphaMap = null
|
||||
previewMeshMaterialInput.depthWrite = true
|
||||
previewMeshMaterialInput.needsUpdate = true
|
||||
return previewMeshMaterial(mesh, slabMaterial)
|
||||
}
|
||||
|
||||
return previewMeshMaterial(mesh, previewMaterial)
|
||||
}
|
||||
|
||||
function setSelectedMaterialTargetForNode(node: AnyNode, role: MaterialTargetRole | null) {
|
||||
if (!role) {
|
||||
const currentTarget = useEditor.getState().selectedMaterialTarget
|
||||
if (currentTarget?.nodeId !== node.id) {
|
||||
useEditor.getState().setSelectedMaterialTarget(null)
|
||||
}
|
||||
return
|
||||
}
|
||||
|
||||
useEditor.getState().setSelectedMaterialTarget({
|
||||
nodeId: node.id as AnyNodeId,
|
||||
role,
|
||||
})
|
||||
}
|
||||
|
||||
const HIGHLIGHT_PROFILES = {
|
||||
delete: {
|
||||
color: new Color('#dc2626'),
|
||||
@@ -84,6 +435,7 @@ const HIGHLIGHT_PROFILES = {
|
||||
} as const
|
||||
|
||||
type HighlightKind = keyof typeof HIGHLIGHT_PROFILES
|
||||
type HoverHighlightMode = 'default' | 'delete' | 'paint-ready' | 'paint-disabled'
|
||||
|
||||
type HighlightableMaterial = Material & {
|
||||
color?: Color
|
||||
@@ -347,15 +699,295 @@ export const SelectionManager = () => {
|
||||
|
||||
const movingNode = useEditor((s) => s.movingNode)
|
||||
const curvingWall = useEditor((s) => s.curvingWall)
|
||||
const curvingFence = useEditor((s) => s.curvingFence)
|
||||
|
||||
useEffect(() => {
|
||||
setHoverHighlightMode(mode === 'delete' ? 'delete' : 'default')
|
||||
const nextHoverMode: HoverHighlightMode = mode === 'delete' ? 'delete' : 'default'
|
||||
setHoverHighlightMode(nextHoverMode)
|
||||
|
||||
return () => {
|
||||
setHoverHighlightMode('default')
|
||||
}
|
||||
}, [mode, setHoverHighlightMode])
|
||||
|
||||
useEffect(() => {
|
||||
if (mode !== 'material-paint') return
|
||||
if (movingNode || curvingWall) return
|
||||
|
||||
let activePreview: { key: string; restore: PaintPreviewCleanup } | null = null
|
||||
|
||||
const clearActivePreview = () => {
|
||||
activePreview?.restore()
|
||||
activePreview = null
|
||||
}
|
||||
|
||||
const resolveActivePaintMaterial = () =>
|
||||
useEditor.getState().activePaintMaterial ??
|
||||
resolveActivePaintMaterialFromSelection({
|
||||
nodes: useScene.getState().nodes,
|
||||
selectedId:
|
||||
useViewer.getState().selection.selectedIds.length === 1
|
||||
? (useViewer.getState().selection.selectedIds[0] ?? null)
|
||||
: null,
|
||||
selectedMaterialTarget: useEditor.getState().selectedMaterialTarget,
|
||||
})
|
||||
|
||||
const getPaintInteraction = (event: NodeEvent): PaintInteraction | null => {
|
||||
const activePaintMaterial = resolveActivePaintMaterial()
|
||||
const node = event.node
|
||||
|
||||
if (!isNodeInCurrentLevel(node)) return null
|
||||
|
||||
if (node.type === 'wall') {
|
||||
const role = resolveWallMaterialTarget(event as WallEvent)
|
||||
const compatible = role !== null && hasActivePaintMaterial(activePaintMaterial)
|
||||
return {
|
||||
key: `wall:${node.id}:${role ?? 'unsupported'}`,
|
||||
hoveredId: node.id as AnyNodeId,
|
||||
hoverMode:
|
||||
compatible && hasActivePaintMaterial(activePaintMaterial) && role
|
||||
? 'paint-ready'
|
||||
: 'paint-disabled',
|
||||
apply:
|
||||
compatible && hasActivePaintMaterial(activePaintMaterial)
|
||||
? () => {
|
||||
useScene
|
||||
.getState()
|
||||
.updateNode(
|
||||
node.id as AnyNodeId,
|
||||
buildWallSurfaceMaterialPatch(
|
||||
node as WallNode,
|
||||
role!,
|
||||
activePaintMaterial.material,
|
||||
activePaintMaterial.materialPreset,
|
||||
),
|
||||
)
|
||||
}
|
||||
: null,
|
||||
preview:
|
||||
compatible && hasActivePaintMaterial(activePaintMaterial) && role
|
||||
? () => applyWallPaintPreview(node as WallNode, role, activePaintMaterial)
|
||||
: () => previewCursor('not-allowed'),
|
||||
}
|
||||
}
|
||||
|
||||
if (node.type === 'roof' || node.type === 'roof-segment') {
|
||||
const roofNode =
|
||||
node.type === 'roof'
|
||||
? node
|
||||
: node.parentId
|
||||
? useScene.getState().nodes[node.parentId as AnyNodeId]
|
||||
: null
|
||||
if (!roofNode || roofNode.type !== 'roof') return null
|
||||
|
||||
const role = resolveRoofMaterialTarget(event as RoofEvent | RoofSegmentEvent)
|
||||
const compatible = role !== null && hasActivePaintMaterial(activePaintMaterial)
|
||||
return {
|
||||
key: `roof:${roofNode.id}:${role ?? 'unsupported'}`,
|
||||
hoveredId: roofNode.id as AnyNodeId,
|
||||
hoverMode:
|
||||
compatible && hasActivePaintMaterial(activePaintMaterial) && role
|
||||
? 'paint-ready'
|
||||
: 'paint-disabled',
|
||||
apply:
|
||||
compatible && hasActivePaintMaterial(activePaintMaterial)
|
||||
? () => {
|
||||
useScene
|
||||
.getState()
|
||||
.updateNode(
|
||||
roofNode.id as AnyNodeId,
|
||||
buildRoofSurfaceMaterialPatch(
|
||||
roofNode as RoofNode,
|
||||
role!,
|
||||
activePaintMaterial.material,
|
||||
activePaintMaterial.materialPreset,
|
||||
),
|
||||
)
|
||||
}
|
||||
: null,
|
||||
preview:
|
||||
compatible && hasActivePaintMaterial(activePaintMaterial) && role
|
||||
? () => applyRoofPaintPreview(roofNode as RoofNode, role, activePaintMaterial)
|
||||
: () => previewCursor('not-allowed'),
|
||||
}
|
||||
}
|
||||
|
||||
if (node.type === 'stair' || node.type === 'stair-segment') {
|
||||
const stairNode =
|
||||
node.type === 'stair'
|
||||
? node
|
||||
: node.parentId
|
||||
? useScene.getState().nodes[node.parentId as AnyNodeId]
|
||||
: null
|
||||
if (!stairNode || stairNode.type !== 'stair') return null
|
||||
|
||||
const role = resolveStairMaterialTarget(event as StairEvent | StairSegmentEvent)
|
||||
const compatible = role !== null && hasActivePaintMaterial(activePaintMaterial)
|
||||
return {
|
||||
key: `stair:${stairNode.id}:${role ?? 'unsupported'}`,
|
||||
hoveredId: stairNode.id as AnyNodeId,
|
||||
hoverMode:
|
||||
compatible && hasActivePaintMaterial(activePaintMaterial) && role
|
||||
? 'paint-ready'
|
||||
: 'paint-disabled',
|
||||
apply:
|
||||
compatible && hasActivePaintMaterial(activePaintMaterial)
|
||||
? () => {
|
||||
useScene
|
||||
.getState()
|
||||
.updateNode(
|
||||
stairNode.id as AnyNodeId,
|
||||
buildStairSurfaceMaterialPatch(
|
||||
stairNode as StairNode,
|
||||
role!,
|
||||
activePaintMaterial.material,
|
||||
activePaintMaterial.materialPreset,
|
||||
),
|
||||
)
|
||||
}
|
||||
: null,
|
||||
preview:
|
||||
compatible && hasActivePaintMaterial(activePaintMaterial) && role
|
||||
? () => applyStairPaintPreview(stairNode as StairNode, role, activePaintMaterial)
|
||||
: () => previewCursor('not-allowed'),
|
||||
}
|
||||
}
|
||||
|
||||
if (node.type === 'fence' || node.type === 'slab' || node.type === 'ceiling') {
|
||||
const compatible = hasActivePaintMaterial(activePaintMaterial)
|
||||
|
||||
return {
|
||||
key: `${node.type}:${node.id}:surface`,
|
||||
hoveredId: node.id as AnyNodeId,
|
||||
hoverMode: compatible ? 'paint-ready' : 'paint-disabled',
|
||||
apply: compatible
|
||||
? () => {
|
||||
useScene
|
||||
.getState()
|
||||
.updateNode(
|
||||
node.id as AnyNodeId,
|
||||
buildSingleSurfaceMaterialPatch<FenceNode | SlabNode | CeilingNode>(
|
||||
activePaintMaterial.material,
|
||||
activePaintMaterial.materialPreset,
|
||||
),
|
||||
)
|
||||
}
|
||||
: null,
|
||||
preview: compatible
|
||||
? () =>
|
||||
applySingleSurfacePaintPreview(
|
||||
node as FenceNode | SlabNode | CeilingNode,
|
||||
activePaintMaterial,
|
||||
)
|
||||
: () => previewCursor('not-allowed'),
|
||||
}
|
||||
}
|
||||
|
||||
const disabledNodeTypes = ['item', 'window', 'door', 'zone']
|
||||
if (disabledNodeTypes.includes(node.type)) {
|
||||
return {
|
||||
key: `${node.type}:${node.id}:unsupported`,
|
||||
hoveredId: node.id as AnyNodeId,
|
||||
hoverMode: 'paint-disabled',
|
||||
apply: null,
|
||||
preview: () => previewCursor('not-allowed'),
|
||||
}
|
||||
}
|
||||
|
||||
return null
|
||||
}
|
||||
|
||||
const onEnter = (event: NodeEvent) => {
|
||||
if (boxSelectHandled) return
|
||||
|
||||
const interaction = getPaintInteraction(event)
|
||||
if (!interaction) return
|
||||
|
||||
event.stopPropagation()
|
||||
|
||||
if (activePreview?.key === interaction.key) {
|
||||
return
|
||||
}
|
||||
|
||||
clearActivePreview()
|
||||
useViewer.setState({ hoveredId: interaction.hoveredId })
|
||||
setHoverHighlightMode(interaction.hoverMode)
|
||||
|
||||
const restore = interaction.preview?.()
|
||||
if (restore) {
|
||||
activePreview = { key: interaction.key, restore }
|
||||
}
|
||||
}
|
||||
|
||||
const onLeave = (event: NodeEvent) => {
|
||||
const interaction = getPaintInteraction(event)
|
||||
if (!interaction) return
|
||||
|
||||
if (activePreview?.key !== interaction.key) {
|
||||
return
|
||||
}
|
||||
|
||||
clearActivePreview()
|
||||
if (useViewer.getState().hoveredId === interaction.hoveredId) {
|
||||
useViewer.setState({ hoveredId: null })
|
||||
}
|
||||
setHoverHighlightMode('default')
|
||||
}
|
||||
|
||||
const onClick = (event: NodeEvent) => {
|
||||
if (boxSelectHandled) return
|
||||
|
||||
const interaction = getPaintInteraction(event)
|
||||
if (!interaction) return
|
||||
|
||||
event.stopPropagation()
|
||||
|
||||
if (!interaction.apply) {
|
||||
return
|
||||
}
|
||||
|
||||
interaction.apply()
|
||||
if (activePreview?.key === interaction.key) {
|
||||
activePreview = null
|
||||
} else {
|
||||
clearActivePreview()
|
||||
}
|
||||
setHoverHighlightMode(interaction.hoverMode)
|
||||
}
|
||||
|
||||
const allTypes = [
|
||||
'wall',
|
||||
'fence',
|
||||
'item',
|
||||
'slab',
|
||||
'ceiling',
|
||||
'roof',
|
||||
'roof-segment',
|
||||
'stair',
|
||||
'stair-segment',
|
||||
'window',
|
||||
'door',
|
||||
'zone',
|
||||
] as const
|
||||
|
||||
for (const type of allTypes) {
|
||||
emitter.on(`${type}:enter` as any, onEnter as any)
|
||||
emitter.on(`${type}:leave` as any, onLeave as any)
|
||||
emitter.on(`${type}:click` as any, onClick as any)
|
||||
}
|
||||
|
||||
return () => {
|
||||
for (const type of allTypes) {
|
||||
emitter.off(`${type}:enter` as any, onEnter as any)
|
||||
emitter.off(`${type}:leave` as any, onLeave as any)
|
||||
emitter.off(`${type}:click` as any, onClick as any)
|
||||
}
|
||||
clearActivePreview()
|
||||
useViewer.setState({ hoveredId: null })
|
||||
setHoverHighlightMode('default')
|
||||
}
|
||||
}, [curvingWall, mode, movingNode, setHoverHighlightMode])
|
||||
|
||||
useEffect(() => {
|
||||
const onKeyDown = (event: KeyboardEvent) => {
|
||||
if (event.key === 'Meta') modifierKeysRef.current.meta = true
|
||||
@@ -385,7 +1017,7 @@ export const SelectionManager = () => {
|
||||
|
||||
useEffect(() => {
|
||||
if (mode !== 'select') return
|
||||
if (movingNode || curvingWall) return
|
||||
if (movingNode || curvingWall || curvingFence) return
|
||||
|
||||
const onClick = (event: NodeEvent) => {
|
||||
// Skip if box-select just completed (drag ended over a node)
|
||||
@@ -439,6 +1071,50 @@ export const SelectionManager = () => {
|
||||
|
||||
activeStrategy.handleSelect(nodeToSelect, event.nativeEvent, modifierKeysRef.current)
|
||||
|
||||
let nextMaterialTargetHandled = false
|
||||
|
||||
if (node.type === 'wall' && nodeToSelect.type === 'wall') {
|
||||
setSelectedMaterialTargetForNode(
|
||||
nodeToSelect,
|
||||
resolveWallMaterialTarget(event as WallEvent),
|
||||
)
|
||||
nextMaterialTargetHandled = true
|
||||
}
|
||||
|
||||
if (
|
||||
(node.type === 'stair' || node.type === 'stair-segment') &&
|
||||
nodeToSelect.type === 'stair'
|
||||
) {
|
||||
setSelectedMaterialTargetForNode(
|
||||
nodeToSelect,
|
||||
resolveStairMaterialTarget(event as StairEvent | StairSegmentEvent),
|
||||
)
|
||||
nextMaterialTargetHandled = true
|
||||
}
|
||||
|
||||
if (
|
||||
(node.type === 'roof' || node.type === 'roof-segment') &&
|
||||
nodeToSelect.type === 'roof'
|
||||
) {
|
||||
setSelectedMaterialTargetForNode(
|
||||
nodeToSelect,
|
||||
resolveRoofMaterialTarget(event as RoofEvent | RoofSegmentEvent),
|
||||
)
|
||||
nextMaterialTargetHandled = true
|
||||
}
|
||||
|
||||
if (
|
||||
(node.type === 'fence' || node.type === 'slab' || node.type === 'ceiling') &&
|
||||
nodeToSelect.type === node.type
|
||||
) {
|
||||
setSelectedMaterialTargetForNode(nodeToSelect, 'surface')
|
||||
nextMaterialTargetHandled = true
|
||||
}
|
||||
|
||||
if (!nextMaterialTargetHandled && useEditor.getState().selectedMaterialTarget) {
|
||||
useEditor.getState().setSelectedMaterialTarget(null)
|
||||
}
|
||||
|
||||
// Reset the handled flag after a short delay to allow grid:click to be ignored
|
||||
setTimeout(() => {
|
||||
clickHandledRef.current = false
|
||||
@@ -471,6 +1147,7 @@ export const SelectionManager = () => {
|
||||
const { phase, structureLayer } = useEditor.getState()
|
||||
const activeStrategy = SELECTION_STRATEGIES[phase]
|
||||
if (activeStrategy) activeStrategy.handleDeselect()
|
||||
useEditor.getState().setSelectedMaterialTarget(null)
|
||||
|
||||
// When deselecting from zone mode, return to structure select
|
||||
if (phase === 'structure' && structureLayer === 'zones') {
|
||||
@@ -486,12 +1163,12 @@ export const SelectionManager = () => {
|
||||
})
|
||||
emitter.off('grid:click', onGridClick)
|
||||
}
|
||||
}, [curvingWall, mode, movingNode])
|
||||
}, [curvingFence, curvingWall, mode, movingNode])
|
||||
|
||||
// Global double-click handler for auto-switching phases and cross-phase hover
|
||||
useEffect(() => {
|
||||
if (mode !== 'select') return
|
||||
if (movingNode || curvingWall) return
|
||||
if (movingNode || curvingWall || curvingFence) return
|
||||
|
||||
const onEnter = (event: NodeEvent) => {
|
||||
const node = event.node
|
||||
@@ -620,7 +1297,7 @@ export const SelectionManager = () => {
|
||||
emitter.off(`${type}:double-click` as any, onDoubleClick as any)
|
||||
})
|
||||
}
|
||||
}, [curvingWall, mode, movingNode])
|
||||
}, [curvingFence, curvingWall, mode, movingNode])
|
||||
|
||||
// Delete mode: click-to-delete (sledgehammer tool)
|
||||
useEffect(() => {
|
||||
@@ -704,6 +1381,12 @@ export const SelectionManager = () => {
|
||||
}
|
||||
|
||||
const SelectionStateSync = () => {
|
||||
const selectedMaterialTarget = useEditor((s) => s.selectedMaterialTarget)
|
||||
const setSelectedMaterialTarget = useEditor((s) => s.setSelectedMaterialTarget)
|
||||
const singleSelectedId = useViewer((s) =>
|
||||
s.selection.selectedIds.length === 1 ? s.selection.selectedIds[0] : null,
|
||||
)
|
||||
|
||||
useEffect(() => {
|
||||
return useScene.subscribe((state) => {
|
||||
const { buildingId, levelId, zoneId, selectedIds } = useViewer.getState().selection
|
||||
@@ -732,6 +1415,33 @@ const SelectionStateSync = () => {
|
||||
})
|
||||
}, [])
|
||||
|
||||
useEffect(() => {
|
||||
if (!selectedMaterialTarget) return
|
||||
|
||||
if (!singleSelectedId) {
|
||||
setSelectedMaterialTarget(null)
|
||||
return
|
||||
}
|
||||
|
||||
const selectedNode = useScene.getState().nodes[singleSelectedId as AnyNodeId]
|
||||
if (
|
||||
!selectedNode ||
|
||||
(selectedNode.type !== 'wall' &&
|
||||
selectedNode.type !== 'fence' &&
|
||||
selectedNode.type !== 'slab' &&
|
||||
selectedNode.type !== 'ceiling' &&
|
||||
selectedNode.type !== 'stair' &&
|
||||
selectedNode.type !== 'roof')
|
||||
) {
|
||||
setSelectedMaterialTarget(null)
|
||||
return
|
||||
}
|
||||
|
||||
if (selectedMaterialTarget.nodeId !== selectedNode.id) {
|
||||
setSelectedMaterialTarget(null)
|
||||
}
|
||||
}, [selectedMaterialTarget, setSelectedMaterialTarget, singleSelectedId])
|
||||
|
||||
return null
|
||||
}
|
||||
|
||||
@@ -831,7 +1541,8 @@ const SelectionMaterialSync = () => {
|
||||
}, [hoverHighlightMode, hoveredId, previewSelectedIds, selectedIds, syncSelectionMaterials])
|
||||
|
||||
useEffect(() => {
|
||||
return useScene.subscribe(() => {
|
||||
return useScene.subscribe((state, prevState) => {
|
||||
if (state.nodes === prevState.nodes) return
|
||||
syncSelectionMaterials()
|
||||
})
|
||||
}, [syncSelectionMaterials])
|
||||
|
||||
@@ -6,7 +6,7 @@ import { useEffect, useRef } from 'react'
|
||||
* Imperatively toggles the Three.js visibility of roof objects based on the
|
||||
* editor selection — without causing React re-renders in RoofRenderer.
|
||||
*
|
||||
* When a roof (or one of its segments) is selected:
|
||||
* When a roof-segment is selected:
|
||||
* - merged-roof mesh is hidden
|
||||
* - segments-wrapper group is shown (individual segments visible for editing)
|
||||
* - all children are marked dirty so RoofSystem rebuilds their geometry
|
||||
@@ -22,14 +22,14 @@ export const RoofEditSystem = () => {
|
||||
useEffect(() => {
|
||||
const nodes = useScene.getState().nodes
|
||||
|
||||
// Collect which roof nodes should be in "edit mode"
|
||||
// Collect which roof nodes should be in "edit mode".
|
||||
// Selecting the roof itself should keep the merged visual intact so
|
||||
// material appearance does not jump between merged and per-segment meshes.
|
||||
const activeRoofIds = new Set<string>()
|
||||
for (const id of selectedIds) {
|
||||
const node = nodes[id as AnyNodeId]
|
||||
if (!node) continue
|
||||
if (node.type === 'roof') {
|
||||
activeRoofIds.add(id)
|
||||
} else if (node.type === 'roof-segment' && node.parentId) {
|
||||
if (node.type === 'roof-segment' && node.parentId) {
|
||||
activeRoofIds.add(node.parentId)
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,179 @@
|
||||
'use client'
|
||||
|
||||
import {
|
||||
type AnyNodeId,
|
||||
emitter,
|
||||
type FenceNode,
|
||||
type GridEvent,
|
||||
getClampedWallCurveOffset,
|
||||
getMaxWallCurveOffset,
|
||||
getWallChordFrame,
|
||||
getWallMidpointHandlePoint,
|
||||
normalizeWallCurveOffset,
|
||||
pauseSceneHistory,
|
||||
resumeSceneHistory,
|
||||
useScene,
|
||||
} from '@pascal-app/core'
|
||||
import { useViewer } from '@pascal-app/viewer'
|
||||
import { useCallback, useEffect, useRef, useState } from 'react'
|
||||
import { markToolCancelConsumed } from '../../../hooks/use-keyboard'
|
||||
import { sfxEmitter } from '../../../lib/sfx-bus'
|
||||
import useEditor from '../../../store/use-editor'
|
||||
import { CursorSphere } from '../shared/cursor-sphere'
|
||||
import { getWallGridStep, snapScalarToGrid } from '../wall/wall-drafting'
|
||||
|
||||
export const CurveFenceTool: React.FC<{ node: FenceNode }> = ({ node }) => {
|
||||
const activatedAtRef = useRef<number>(Date.now())
|
||||
const originalCurveOffsetRef = useRef(getClampedWallCurveOffset(node))
|
||||
const previousCurveOffsetRef = useRef<number | null>(null)
|
||||
const shiftPressedRef = useRef(false)
|
||||
const previewOffsetRef = useRef<number>(originalCurveOffsetRef.current)
|
||||
|
||||
const initialHandle = getWallMidpointHandlePoint(node)
|
||||
const [cursorLocalPos, setCursorLocalPos] = useState<[number, number, number]>([
|
||||
initialHandle.x,
|
||||
0,
|
||||
initialHandle.y,
|
||||
])
|
||||
|
||||
const exitCurveMode = useCallback(() => {
|
||||
useEditor.getState().setCurvingFence(null)
|
||||
}, [])
|
||||
|
||||
useEffect(() => {
|
||||
const nodeId = node.id
|
||||
const originalCurveOffset = originalCurveOffsetRef.current
|
||||
const chord = getWallChordFrame(node)
|
||||
const maxCurveOffset = getMaxWallCurveOffset(node)
|
||||
|
||||
pauseSceneHistory(useScene)
|
||||
let wasCommitted = false
|
||||
|
||||
const applyPreview = (curveOffset: number) => {
|
||||
if (previewOffsetRef.current === curveOffset) {
|
||||
return
|
||||
}
|
||||
previewOffsetRef.current = curveOffset
|
||||
|
||||
const nextNode = {
|
||||
...node,
|
||||
curveOffset,
|
||||
}
|
||||
const handlePoint = getWallMidpointHandlePoint(nextNode)
|
||||
setCursorLocalPos([handlePoint.x, 0, handlePoint.y])
|
||||
useScene.getState().updateNode(nodeId, { curveOffset })
|
||||
useScene.getState().markDirty(nodeId as AnyNodeId)
|
||||
}
|
||||
|
||||
const restoreOriginal = () => {
|
||||
if (previewOffsetRef.current === originalCurveOffset) {
|
||||
return
|
||||
}
|
||||
previewOffsetRef.current = originalCurveOffset
|
||||
useScene.getState().updateNode(nodeId, { curveOffset: originalCurveOffset })
|
||||
useScene.getState().markDirty(nodeId as AnyNodeId)
|
||||
}
|
||||
|
||||
const onGridMove = (event: GridEvent) => {
|
||||
const snapStep = getWallGridStep()
|
||||
const localX = shiftPressedRef.current
|
||||
? event.localPosition[0]
|
||||
: snapScalarToGrid(event.localPosition[0], snapStep)
|
||||
const localZ = shiftPressedRef.current
|
||||
? event.localPosition[2]
|
||||
: snapScalarToGrid(event.localPosition[2], snapStep)
|
||||
|
||||
const offsetFromMidpoint =
|
||||
-(
|
||||
(localX - chord.midpoint.x) * chord.normal.x +
|
||||
(localZ - chord.midpoint.y) * chord.normal.y
|
||||
)
|
||||
const snappedOffset = shiftPressedRef.current
|
||||
? offsetFromMidpoint
|
||||
: snapScalarToGrid(offsetFromMidpoint, snapStep)
|
||||
const nextCurveOffset = normalizeWallCurveOffset(
|
||||
node,
|
||||
Math.max(-maxCurveOffset, Math.min(maxCurveOffset, snappedOffset)),
|
||||
)
|
||||
|
||||
if (
|
||||
previousCurveOffsetRef.current !== null &&
|
||||
nextCurveOffset !== previousCurveOffsetRef.current
|
||||
) {
|
||||
sfxEmitter.emit('sfx:grid-snap')
|
||||
}
|
||||
previousCurveOffsetRef.current = nextCurveOffset
|
||||
|
||||
applyPreview(nextCurveOffset)
|
||||
}
|
||||
|
||||
const onGridClick = (event: GridEvent) => {
|
||||
if (Date.now() - activatedAtRef.current < 150) {
|
||||
event.nativeEvent?.stopPropagation?.()
|
||||
return
|
||||
}
|
||||
|
||||
const curveOffset = previewOffsetRef.current
|
||||
wasCommitted = true
|
||||
|
||||
if (curveOffset !== originalCurveOffset) {
|
||||
useScene.getState().updateNode(nodeId, { curveOffset: originalCurveOffset })
|
||||
useScene.getState().markDirty(nodeId as AnyNodeId)
|
||||
|
||||
resumeSceneHistory(useScene)
|
||||
useScene.getState().updateNode(nodeId, { curveOffset })
|
||||
useScene.getState().markDirty(nodeId as AnyNodeId)
|
||||
pauseSceneHistory(useScene)
|
||||
}
|
||||
|
||||
sfxEmitter.emit('sfx:item-place')
|
||||
useViewer.getState().setSelection({ selectedIds: [nodeId] })
|
||||
exitCurveMode()
|
||||
event.nativeEvent?.stopPropagation?.()
|
||||
}
|
||||
|
||||
const onCancel = () => {
|
||||
restoreOriginal()
|
||||
useViewer.getState().setSelection({ selectedIds: [nodeId] })
|
||||
resumeSceneHistory(useScene)
|
||||
markToolCancelConsumed()
|
||||
exitCurveMode()
|
||||
}
|
||||
|
||||
const onKeyDown = (event: KeyboardEvent) => {
|
||||
if (event.key === 'Shift') {
|
||||
shiftPressedRef.current = true
|
||||
}
|
||||
}
|
||||
|
||||
const onKeyUp = (event: KeyboardEvent) => {
|
||||
if (event.key === 'Shift') {
|
||||
shiftPressedRef.current = false
|
||||
}
|
||||
}
|
||||
|
||||
emitter.on('grid:move', onGridMove)
|
||||
emitter.on('grid:click', onGridClick)
|
||||
emitter.on('tool:cancel', onCancel)
|
||||
window.addEventListener('keydown', onKeyDown)
|
||||
window.addEventListener('keyup', onKeyUp)
|
||||
|
||||
return () => {
|
||||
if (!wasCommitted) {
|
||||
restoreOriginal()
|
||||
}
|
||||
resumeSceneHistory(useScene)
|
||||
emitter.off('grid:move', onGridMove)
|
||||
emitter.off('grid:click', onGridClick)
|
||||
emitter.off('tool:cancel', onCancel)
|
||||
window.removeEventListener('keydown', onKeyDown)
|
||||
window.removeEventListener('keyup', onKeyUp)
|
||||
}
|
||||
}, [exitCurveMode, node])
|
||||
|
||||
return (
|
||||
<group>
|
||||
<CursorSphere position={cursorLocalPos} showTooltip={false} />
|
||||
</group>
|
||||
)
|
||||
}
|
||||
@@ -1,7 +1,9 @@
|
||||
import { FenceNode, useScene, type WallNode } from '@pascal-app/core'
|
||||
import { FenceNode, getWallCurveFrameAt, getWallCurveLength, isCurvedWall, useScene, type WallNode } from '@pascal-app/core'
|
||||
import { useViewer } from '@pascal-app/viewer'
|
||||
import { sfxEmitter } from '../../../lib/sfx-bus'
|
||||
import {
|
||||
getWallAngleSnapStep,
|
||||
getWallGridStep,
|
||||
type WallPlanPoint,
|
||||
findWallSnapTarget,
|
||||
isWallLongEnough,
|
||||
@@ -58,11 +60,16 @@ function findFenceSnapTarget(
|
||||
continue
|
||||
}
|
||||
|
||||
const candidates: Array<FencePlanPoint | null> = [
|
||||
fence.start,
|
||||
fence.end,
|
||||
projectPointOntoSegment(point, fence),
|
||||
]
|
||||
const candidates: Array<FencePlanPoint | null> = [fence.start, fence.end]
|
||||
if (isCurvedWall(fence)) {
|
||||
const sampleCount = Math.max(8, Math.ceil(getWallCurveLength(fence) / 0.3))
|
||||
for (let index = 0; index <= sampleCount; index += 1) {
|
||||
const frame = getWallCurveFrameAt(fence, index / sampleCount)
|
||||
candidates.push([frame.point.x, frame.point.y])
|
||||
}
|
||||
} else {
|
||||
candidates.push(projectPointOntoSegment(point, fence))
|
||||
}
|
||||
|
||||
for (const candidate of candidates) {
|
||||
if (!candidate) {
|
||||
@@ -94,7 +101,12 @@ export function snapFenceDraftPoint(args: {
|
||||
ignoreFenceIds?: string[]
|
||||
}): FencePlanPoint {
|
||||
const { point, walls, fences, start, angleSnap = false, ignoreFenceIds } = args
|
||||
const basePoint = start && angleSnap ? snapPointTo45Degrees(start, point) : snapPointToGrid(point)
|
||||
const gridStep = getWallGridStep()
|
||||
const angleStep = getWallAngleSnapStep(gridStep)
|
||||
const basePoint =
|
||||
start && angleSnap
|
||||
? snapPointTo45Degrees(start, point, gridStep, angleStep)
|
||||
: snapPointToGrid(point, gridStep)
|
||||
const fenceSnapTarget = findFenceSnapTarget(basePoint, fences, ignoreFenceIds)
|
||||
|
||||
return fenceSnapTarget ?? findWallSnapTarget(basePoint, walls) ?? basePoint
|
||||
|
||||
@@ -0,0 +1,327 @@
|
||||
'use client'
|
||||
|
||||
import {
|
||||
type AnyNodeId,
|
||||
type FenceNode,
|
||||
type WallNode,
|
||||
emitter,
|
||||
type GridEvent,
|
||||
pauseSceneHistory,
|
||||
resumeSceneHistory,
|
||||
useScene,
|
||||
} from '@pascal-app/core'
|
||||
import { Html } from '@react-three/drei'
|
||||
import { useViewer } from '@pascal-app/viewer'
|
||||
import { useCallback, useEffect, useRef, useState } from 'react'
|
||||
import { markToolCancelConsumed } from '../../../hooks/use-keyboard'
|
||||
import { sfxEmitter } from '../../../lib/sfx-bus'
|
||||
import useEditor, { type MovingFenceEndpoint } from '../../../store/use-editor'
|
||||
import { CursorSphere } from '../shared/cursor-sphere'
|
||||
import { snapFenceDraftPoint, type FencePlanPoint } from './fence-drafting'
|
||||
import { isWallLongEnough } from '../wall/wall-drafting'
|
||||
|
||||
function samePoint(a: FencePlanPoint, b: FencePlanPoint) {
|
||||
return a[0] === b[0] && a[1] === b[1]
|
||||
}
|
||||
|
||||
type LinkedFenceSnapshot = {
|
||||
id: FenceNode['id']
|
||||
start: FencePlanPoint
|
||||
end: FencePlanPoint
|
||||
}
|
||||
|
||||
function getLinkedFenceSnapshots(args: {
|
||||
fenceId: FenceNode['id']
|
||||
fenceParentId: string | null
|
||||
originalStart: FencePlanPoint
|
||||
originalEnd: FencePlanPoint
|
||||
}) {
|
||||
const { fenceId, fenceParentId, originalStart, originalEnd } = args
|
||||
const { nodes } = useScene.getState()
|
||||
const snapshots: LinkedFenceSnapshot[] = []
|
||||
|
||||
for (const node of Object.values(nodes)) {
|
||||
if (!(node?.type === 'fence' && node.id !== fenceId)) {
|
||||
continue
|
||||
}
|
||||
|
||||
if ((node.parentId ?? null) !== fenceParentId) {
|
||||
continue
|
||||
}
|
||||
|
||||
if (
|
||||
!samePoint(node.start, originalStart) &&
|
||||
!samePoint(node.start, originalEnd) &&
|
||||
!samePoint(node.end, originalStart) &&
|
||||
!samePoint(node.end, originalEnd)
|
||||
) {
|
||||
continue
|
||||
}
|
||||
|
||||
snapshots.push({
|
||||
id: node.id,
|
||||
start: [...node.start] as FencePlanPoint,
|
||||
end: [...node.end] as FencePlanPoint,
|
||||
})
|
||||
}
|
||||
|
||||
return snapshots
|
||||
}
|
||||
|
||||
function getLinkedFenceUpdates(
|
||||
linkedFences: LinkedFenceSnapshot[],
|
||||
originalStart: FencePlanPoint,
|
||||
originalEnd: FencePlanPoint,
|
||||
nextStart: FencePlanPoint,
|
||||
nextEnd: FencePlanPoint,
|
||||
) {
|
||||
return linkedFences.map((fence) => ({
|
||||
id: fence.id,
|
||||
start: samePoint(fence.start, originalStart)
|
||||
? nextStart
|
||||
: samePoint(fence.start, originalEnd)
|
||||
? nextEnd
|
||||
: fence.start,
|
||||
end: samePoint(fence.end, originalStart)
|
||||
? nextStart
|
||||
: samePoint(fence.end, originalEnd)
|
||||
? nextEnd
|
||||
: fence.end,
|
||||
}))
|
||||
}
|
||||
|
||||
export const MoveFenceEndpointTool: React.FC<{ target: MovingFenceEndpoint }> = ({ target }) => {
|
||||
const activatedAtRef = useRef<number>(Date.now())
|
||||
const previousGridPosRef = useRef<FencePlanPoint | null>(null)
|
||||
const shiftPressedRef = useRef(false)
|
||||
const altPressedRef = useRef(false)
|
||||
const nodeIdRef = useRef(target.fence.id)
|
||||
const originalStartRef = useRef<FencePlanPoint>([...target.fence.start] as FencePlanPoint)
|
||||
const originalEndRef = useRef<FencePlanPoint>([...target.fence.end] as FencePlanPoint)
|
||||
const fixedPointRef = useRef<FencePlanPoint>(
|
||||
target.endpoint === 'start'
|
||||
? ([...target.fence.end] as FencePlanPoint)
|
||||
: ([...target.fence.start] as FencePlanPoint),
|
||||
)
|
||||
const linkedOriginalsRef = useRef(
|
||||
getLinkedFenceSnapshots({
|
||||
fenceId: target.fence.id,
|
||||
fenceParentId: target.fence.parentId ?? null,
|
||||
originalStart: target.fence.start,
|
||||
originalEnd: target.fence.end,
|
||||
}),
|
||||
)
|
||||
const previewRef = useRef<{ start: FencePlanPoint; end: FencePlanPoint } | null>(null)
|
||||
|
||||
const [cursorLocalPos, setCursorLocalPos] = useState<[number, number, number]>(() => {
|
||||
const point = target.endpoint === 'start' ? target.fence.start : target.fence.end
|
||||
return [point[0], 0, point[1]]
|
||||
})
|
||||
const [altPressed, setAltPressed] = useState(false)
|
||||
|
||||
const exitMoveMode = useCallback(() => {
|
||||
useEditor.getState().setMovingFenceEndpoint(null)
|
||||
}, [])
|
||||
|
||||
useEffect(() => {
|
||||
const nodeId = nodeIdRef.current
|
||||
const originalStart = originalStartRef.current
|
||||
const originalEnd = originalEndRef.current
|
||||
const fixedPoint = fixedPointRef.current
|
||||
const siblings = Object.values(useScene.getState().nodes)
|
||||
const levelWalls = siblings.filter(
|
||||
(node): node is WallNode =>
|
||||
node?.type === 'wall' && (node.parentId ?? null) === (target.fence.parentId ?? null),
|
||||
)
|
||||
const levelFences = siblings.filter(
|
||||
(node): node is FenceNode =>
|
||||
node?.type === 'fence' && (node.parentId ?? null) === (target.fence.parentId ?? null),
|
||||
)
|
||||
|
||||
pauseSceneHistory(useScene)
|
||||
let wasCommitted = false
|
||||
|
||||
const applyNodePreview = (
|
||||
updates: Array<{ id: FenceNode['id']; start: FencePlanPoint; end: FencePlanPoint }>,
|
||||
) => {
|
||||
useScene.getState().updateNodes(
|
||||
updates.map((entry) => ({
|
||||
id: entry.id as AnyNodeId,
|
||||
data: { start: entry.start, end: entry.end },
|
||||
})),
|
||||
)
|
||||
for (const entry of updates) {
|
||||
useScene.getState().markDirty(entry.id as AnyNodeId)
|
||||
}
|
||||
}
|
||||
|
||||
const applyPreview = (movingPoint: FencePlanPoint, detachLinkedFences = false) => {
|
||||
const nextStart = target.endpoint === 'start' ? movingPoint : fixedPoint
|
||||
const nextEnd = target.endpoint === 'end' ? movingPoint : fixedPoint
|
||||
previewRef.current = { start: nextStart, end: nextEnd }
|
||||
setCursorLocalPos([movingPoint[0], 0, movingPoint[1]])
|
||||
applyNodePreview([
|
||||
{ id: nodeId, start: nextStart, end: nextEnd },
|
||||
...(detachLinkedFences
|
||||
? []
|
||||
: getLinkedFenceUpdates(
|
||||
linkedOriginalsRef.current,
|
||||
originalStart,
|
||||
originalEnd,
|
||||
nextStart,
|
||||
nextEnd,
|
||||
)),
|
||||
])
|
||||
}
|
||||
|
||||
const restoreOriginal = () => {
|
||||
applyNodePreview([
|
||||
{ id: nodeId, start: originalStart, end: originalEnd },
|
||||
...linkedOriginalsRef.current,
|
||||
])
|
||||
}
|
||||
|
||||
const onGridMove = (event: GridEvent) => {
|
||||
const planPoint: FencePlanPoint = [event.localPosition[0], event.localPosition[2]]
|
||||
const snappedPoint = snapFenceDraftPoint({
|
||||
point: planPoint,
|
||||
walls: levelWalls,
|
||||
fences: levelFences,
|
||||
start: fixedPoint,
|
||||
angleSnap: !shiftPressedRef.current,
|
||||
ignoreFenceIds: [nodeId],
|
||||
})
|
||||
|
||||
if (
|
||||
previousGridPosRef.current &&
|
||||
(snappedPoint[0] !== previousGridPosRef.current[0] ||
|
||||
snappedPoint[1] !== previousGridPosRef.current[1])
|
||||
) {
|
||||
sfxEmitter.emit('sfx:grid-snap')
|
||||
}
|
||||
previousGridPosRef.current = snappedPoint
|
||||
|
||||
applyPreview(snappedPoint, event.nativeEvent.altKey)
|
||||
}
|
||||
|
||||
const onGridClick = (event: GridEvent) => {
|
||||
if (Date.now() - activatedAtRef.current < 150) {
|
||||
event.nativeEvent?.stopPropagation?.()
|
||||
return
|
||||
}
|
||||
|
||||
const preview = previewRef.current ?? { start: originalStart, end: originalEnd }
|
||||
const hasChanged =
|
||||
!samePoint(preview.start, originalStart) || !samePoint(preview.end, originalEnd)
|
||||
|
||||
if (hasChanged && isWallLongEnough(preview.start, preview.end)) {
|
||||
wasCommitted = true
|
||||
|
||||
applyNodePreview([
|
||||
{ id: nodeId, start: originalStart, end: originalEnd },
|
||||
...linkedOriginalsRef.current,
|
||||
])
|
||||
|
||||
resumeSceneHistory(useScene)
|
||||
applyNodePreview([
|
||||
{ id: nodeId, start: preview.start, end: preview.end },
|
||||
...(altPressedRef.current
|
||||
? []
|
||||
: getLinkedFenceUpdates(
|
||||
linkedOriginalsRef.current,
|
||||
originalStart,
|
||||
originalEnd,
|
||||
preview.start,
|
||||
preview.end,
|
||||
)),
|
||||
])
|
||||
pauseSceneHistory(useScene)
|
||||
sfxEmitter.emit('sfx:item-place')
|
||||
}
|
||||
|
||||
useViewer.getState().setSelection({ selectedIds: [nodeId] })
|
||||
exitMoveMode()
|
||||
event.nativeEvent?.stopPropagation?.()
|
||||
}
|
||||
|
||||
const onCancel = () => {
|
||||
restoreOriginal()
|
||||
useViewer.getState().setSelection({ selectedIds: [nodeId] })
|
||||
resumeSceneHistory(useScene)
|
||||
markToolCancelConsumed()
|
||||
exitMoveMode()
|
||||
}
|
||||
|
||||
const onKeyDown = (event: KeyboardEvent) => {
|
||||
if (event.target instanceof HTMLInputElement || event.target instanceof HTMLTextAreaElement) {
|
||||
return
|
||||
}
|
||||
if (event.key === 'Shift') {
|
||||
shiftPressedRef.current = true
|
||||
}
|
||||
if (event.key === 'Alt') {
|
||||
altPressedRef.current = true
|
||||
setAltPressed(true)
|
||||
}
|
||||
}
|
||||
|
||||
const onKeyUp = (event: KeyboardEvent) => {
|
||||
if (event.key === 'Shift') {
|
||||
shiftPressedRef.current = false
|
||||
}
|
||||
if (event.key === 'Alt') {
|
||||
altPressedRef.current = false
|
||||
setAltPressed(false)
|
||||
}
|
||||
}
|
||||
|
||||
const onWindowBlur = () => {
|
||||
shiftPressedRef.current = false
|
||||
altPressedRef.current = false
|
||||
setAltPressed(false)
|
||||
}
|
||||
|
||||
emitter.on('grid:move', onGridMove)
|
||||
emitter.on('grid:click', onGridClick)
|
||||
emitter.on('tool:cancel', onCancel)
|
||||
window.addEventListener('keydown', onKeyDown)
|
||||
window.addEventListener('keyup', onKeyUp)
|
||||
window.addEventListener('blur', onWindowBlur)
|
||||
|
||||
return () => {
|
||||
if (!wasCommitted) {
|
||||
restoreOriginal()
|
||||
}
|
||||
resumeSceneHistory(useScene)
|
||||
emitter.off('grid:move', onGridMove)
|
||||
emitter.off('grid:click', onGridClick)
|
||||
emitter.off('tool:cancel', onCancel)
|
||||
window.removeEventListener('keydown', onKeyDown)
|
||||
window.removeEventListener('keyup', onKeyUp)
|
||||
window.removeEventListener('blur', onWindowBlur)
|
||||
}
|
||||
}, [exitMoveMode, target])
|
||||
|
||||
return (
|
||||
<group>
|
||||
<CursorSphere position={cursorLocalPos} showTooltip={false} />
|
||||
<Html
|
||||
position={[cursorLocalPos[0], 0, cursorLocalPos[2]]}
|
||||
style={{ pointerEvents: 'none', touchAction: 'none' }}
|
||||
zIndexRange={[100, 0]}
|
||||
>
|
||||
<div className="translate-y-10">
|
||||
<div
|
||||
className={`whitespace-nowrap rounded-full border px-2 py-1 text-[11px] font-medium shadow-lg backdrop-blur-md transition-colors ${
|
||||
altPressed
|
||||
? 'border-amber-500/70 bg-amber-500/15 text-amber-100'
|
||||
: 'border-border/70 bg-background/90 text-foreground/80'
|
||||
}`}
|
||||
>
|
||||
{altPressed ? 'Detach endpoint' : 'Drag endpoint'}
|
||||
</div>
|
||||
</div>
|
||||
</Html>
|
||||
</group>
|
||||
)
|
||||
}
|
||||
@@ -167,6 +167,14 @@ export const MoveFenceTool: React.FC<{ node: FenceNode }> = ({ node }) => {
|
||||
const preview = previewRef.current ?? { start: originalStart, end: originalEnd }
|
||||
|
||||
wasCommitted = true
|
||||
|
||||
// Restore original baseline while paused so the next resume+update
|
||||
// registers as a single tracked change (undo reverts to original).
|
||||
applyNodePreview([
|
||||
{ id: nodeId, start: originalStart, end: originalEnd },
|
||||
...linkedOriginalsRef.current,
|
||||
])
|
||||
|
||||
useScene.temporal.getState().resume()
|
||||
applyNodePreview([
|
||||
{ id: nodeId, start: preview.start, end: preview.end },
|
||||
|
||||
@@ -1,7 +1,9 @@
|
||||
import {
|
||||
type AnyNodeId,
|
||||
emitter,
|
||||
type FenceNode,
|
||||
type GridEvent,
|
||||
type LevelNode,
|
||||
type RoofNode,
|
||||
type RoofSegmentNode,
|
||||
type StairNode,
|
||||
@@ -9,13 +11,16 @@ import {
|
||||
sceneRegistry,
|
||||
useLiveTransforms,
|
||||
useScene,
|
||||
type WallNode,
|
||||
} from '@pascal-app/core'
|
||||
import { useViewer } from '@pascal-app/viewer'
|
||||
import { useCallback, useEffect, useRef, useState } from 'react'
|
||||
import * as THREE from 'three'
|
||||
import { sfxEmitter } from '../../../lib/sfx-bus'
|
||||
import useEditor from '../../../store/use-editor'
|
||||
import { snapFenceDraftPoint } from '../fence/fence-drafting'
|
||||
import { CursorSphere } from '../shared/cursor-sphere'
|
||||
import type { WallPlanPoint } from '../wall/wall-drafting'
|
||||
|
||||
export const MoveRoofTool: React.FC<{
|
||||
node: RoofNode | RoofSegmentNode | StairNode | StairSegmentNode
|
||||
@@ -118,6 +123,46 @@ export const MoveRoofTool: React.FC<{
|
||||
}
|
||||
}
|
||||
|
||||
const resolveLevelId = () => {
|
||||
if (movingNode.type === 'roof' || movingNode.type === 'stair') {
|
||||
return movingNode.parentId ?? null
|
||||
}
|
||||
|
||||
if (
|
||||
(movingNode.type === 'roof-segment' || movingNode.type === 'stair-segment') &&
|
||||
movingNode.parentId
|
||||
) {
|
||||
const parentNode = useScene.getState().nodes[movingNode.parentId as AnyNodeId]
|
||||
return parentNode && 'parentId' in parentNode ? (parentNode.parentId ?? null) : null
|
||||
}
|
||||
|
||||
return null
|
||||
}
|
||||
|
||||
const levelId = resolveLevelId()
|
||||
const levelNode =
|
||||
levelId && useScene.getState().nodes[levelId as AnyNodeId]?.type === 'level'
|
||||
? (useScene.getState().nodes[levelId as AnyNodeId] as LevelNode)
|
||||
: null
|
||||
const levelChildren = levelNode?.children ?? []
|
||||
const levelWalls = levelChildren
|
||||
.map((childId) => useScene.getState().nodes[childId as AnyNodeId])
|
||||
.filter((node): node is WallNode => node?.type === 'wall')
|
||||
const levelFences = levelChildren
|
||||
.map((childId) => useScene.getState().nodes[childId as AnyNodeId])
|
||||
.filter((node): node is FenceNode => node?.type === 'fence')
|
||||
const buildingId = useViewer.getState().selection.buildingId
|
||||
const buildingObj = buildingId ? sceneRegistry.nodes.get(buildingId as AnyNodeId) : null
|
||||
|
||||
const localToWorldPoint = (localPoint: WallPlanPoint, y: number): [number, number, number] => {
|
||||
if (buildingObj) {
|
||||
const worldPoint = buildingObj.localToWorld(new THREE.Vector3(localPoint[0], y, localPoint[1]))
|
||||
return [worldPoint.x, worldPoint.y, worldPoint.z]
|
||||
}
|
||||
|
||||
return [localPoint[0], y, localPoint[1]]
|
||||
}
|
||||
|
||||
const computeLocal = (
|
||||
gridX: number,
|
||||
gridZ: number,
|
||||
@@ -155,21 +200,21 @@ export const MoveRoofTool: React.FC<{
|
||||
}
|
||||
|
||||
const onGridMove = (event: GridEvent) => {
|
||||
const gridX = Math.round(event.position[0] * 2) / 2
|
||||
const gridZ = Math.round(event.position[2] * 2) / 2
|
||||
const y = event.position[1]
|
||||
|
||||
if (
|
||||
previousGridPosRef.current &&
|
||||
(gridX !== previousGridPosRef.current[0] || gridZ !== previousGridPosRef.current[1])
|
||||
) {
|
||||
const snappedLocal = snapFenceDraftPoint({
|
||||
point: [event.localPosition[0], event.localPosition[2]],
|
||||
walls: levelWalls,
|
||||
fences: levelFences,
|
||||
})
|
||||
const [gridX, , gridZ] = localToWorldPoint(snappedLocal, y)
|
||||
|
||||
if (previousGridPosRef.current && (gridX !== previousGridPosRef.current[0] || gridZ !== previousGridPosRef.current[1])) {
|
||||
sfxEmitter.emit('sfx:grid-snap')
|
||||
}
|
||||
|
||||
previousGridPosRef.current = [gridX, gridZ]
|
||||
// Cursor is inside the building-local ToolManager group — use local position
|
||||
const lx = Math.round(event.localPosition[0] * 2) / 2
|
||||
const lz = Math.round(event.localPosition[2] * 2) / 2
|
||||
const [lx, lz] = snappedLocal
|
||||
setCursorWorldPos([lx, event.localPosition[1], lz])
|
||||
|
||||
const [localX, localZ] = computeLocal(gridX, gridZ, y, lx, lz)
|
||||
@@ -189,11 +234,14 @@ export const MoveRoofTool: React.FC<{
|
||||
}
|
||||
|
||||
const onGridClick = (event: GridEvent) => {
|
||||
const gridX = Math.round(event.position[0] * 2) / 2 // world, for computeLocal
|
||||
const gridZ = Math.round(event.position[2] * 2) / 2
|
||||
const y = event.position[1]
|
||||
const lx = Math.round(event.localPosition[0] * 2) / 2
|
||||
const lz = Math.round(event.localPosition[2] * 2) / 2
|
||||
const snappedLocal = snapFenceDraftPoint({
|
||||
point: [event.localPosition[0], event.localPosition[2]],
|
||||
walls: levelWalls,
|
||||
fences: levelFences,
|
||||
})
|
||||
const [gridX, , gridZ] = localToWorldPoint(snappedLocal, y)
|
||||
const [lx, lz] = snappedLocal
|
||||
|
||||
const [localX, localZ] = computeLocal(gridX, gridZ, y, lx, lz)
|
||||
|
||||
|
||||
@@ -4,6 +4,7 @@ import { useCallback, useEffect, useMemo, useRef, useState } from 'react'
|
||||
import { BufferGeometry, Float32BufferAttribute, type Line, type Object3D } from 'three'
|
||||
import { EDITOR_LAYER } from '../../../lib/constants'
|
||||
import { sfxEmitter } from '../../../lib/sfx-bus'
|
||||
import { snapToHalf } from '../item/placement-math'
|
||||
|
||||
const Y_OFFSET = 0.02
|
||||
|
||||
@@ -187,8 +188,8 @@ export const PolygonEditor: React.FC<PolygonEditorProps> = ({
|
||||
// Listen to grid:move events to track cursor position
|
||||
useEffect(() => {
|
||||
const onGridMove = (event: GridEvent) => {
|
||||
const gridX = Math.round(event.localPosition[0] * 2) / 2
|
||||
const gridZ = Math.round(event.localPosition[2] * 2) / 2
|
||||
const gridX = snapToHalf(event.localPosition[0])
|
||||
const gridZ = snapToHalf(event.localPosition[2])
|
||||
const newPosition: [number, number] = [gridX, gridZ]
|
||||
|
||||
// Play snap sound when cursor moves to a new grid cell during drag
|
||||
|
||||
@@ -1,17 +1,23 @@
|
||||
'use client'
|
||||
|
||||
import { type AnyNodeId, emitter, type GridEvent, useScene, type SlabNode } from '@pascal-app/core'
|
||||
import {
|
||||
type AnyNodeId,
|
||||
emitter,
|
||||
type FenceNode,
|
||||
type GridEvent,
|
||||
type LevelNode,
|
||||
type SlabNode,
|
||||
useScene,
|
||||
type WallNode,
|
||||
} from '@pascal-app/core'
|
||||
import { useViewer } from '@pascal-app/viewer'
|
||||
import { useCallback, useEffect, useRef, useState } from 'react'
|
||||
import { markToolCancelConsumed } from '../../../hooks/use-keyboard'
|
||||
import { sfxEmitter } from '../../../lib/sfx-bus'
|
||||
import useEditor from '../../../store/use-editor'
|
||||
import { snapFenceDraftPoint } from '../fence/fence-drafting'
|
||||
import { CursorSphere } from '../shared/cursor-sphere'
|
||||
|
||||
function snap(value: number) {
|
||||
return Math.round(value * 2) / 2
|
||||
}
|
||||
|
||||
function translatePolygon(
|
||||
polygon: Array<[number, number]>,
|
||||
deltaX: number,
|
||||
@@ -56,6 +62,17 @@ export const MoveSlabTool: React.FC<{ node: SlabNode }> = ({ node }) => {
|
||||
useEffect(() => {
|
||||
const originalPolygon = originalPolygonRef.current
|
||||
const originalHoles = originalHolesRef.current
|
||||
const levelNode =
|
||||
node.parentId && useScene.getState().nodes[node.parentId as AnyNodeId]?.type === 'level'
|
||||
? (useScene.getState().nodes[node.parentId as AnyNodeId] as LevelNode)
|
||||
: null
|
||||
const levelChildren = levelNode?.children ?? []
|
||||
const levelWalls = levelChildren
|
||||
.map((childId) => useScene.getState().nodes[childId as AnyNodeId])
|
||||
.filter((child): child is WallNode => child?.type === 'wall')
|
||||
const levelFences = levelChildren
|
||||
.map((childId) => useScene.getState().nodes[childId as AnyNodeId])
|
||||
.filter((child): child is FenceNode => child?.type === 'fence')
|
||||
|
||||
useScene.temporal.getState().pause()
|
||||
let wasCommitted = false
|
||||
@@ -80,8 +97,11 @@ export const MoveSlabTool: React.FC<{ node: SlabNode }> = ({ node }) => {
|
||||
}
|
||||
|
||||
const onGridMove = (event: GridEvent) => {
|
||||
const localX = snap(event.localPosition[0])
|
||||
const localZ = snap(event.localPosition[2])
|
||||
const [localX, localZ] = snapFenceDraftPoint({
|
||||
point: [event.localPosition[0], event.localPosition[2]],
|
||||
walls: levelWalls,
|
||||
fences: levelFences,
|
||||
})
|
||||
|
||||
if (
|
||||
previousGridPosRef.current &&
|
||||
|
||||
@@ -11,7 +11,9 @@ import { CeilingBoundaryEditor } from './ceiling/ceiling-boundary-editor'
|
||||
import { CeilingHoleEditor } from './ceiling/ceiling-hole-editor'
|
||||
import { CeilingTool } from './ceiling/ceiling-tool'
|
||||
import { DoorTool } from './door/door-tool'
|
||||
import { CurveFenceTool } from './fence/curve-fence-tool'
|
||||
import { FenceTool } from './fence/fence-tool'
|
||||
import { MoveFenceEndpointTool } from './fence/move-fence-endpoint-tool'
|
||||
import { ItemTool } from './item/item-tool'
|
||||
import { MoveTool } from './item/move-tool'
|
||||
import { RoofTool } from './roof/roof-tool'
|
||||
@@ -54,7 +56,9 @@ export const ToolManager: React.FC = () => {
|
||||
const tool = useEditor((state) => state.tool)
|
||||
const movingNode = useEditor((state) => state.movingNode)
|
||||
const movingWallEndpoint = useEditor((state) => state.movingWallEndpoint)
|
||||
const movingFenceEndpoint = useEditor((state) => state.movingFenceEndpoint)
|
||||
const curvingWall = useEditor((state) => state.curvingWall)
|
||||
const curvingFence = useEditor((state) => state.curvingFence)
|
||||
const editingHole = useEditor((state) => state.editingHole)
|
||||
const selectedZoneId = useViewer((state) => state.selection.zoneId)
|
||||
const buildingId = useViewer((state) => state.selection.buildingId)
|
||||
@@ -145,7 +149,9 @@ export const ToolManager: React.FC = () => {
|
||||
<CeilingHoleEditor ceilingId={selectedCeilingId} holeIndex={editingHole.holeIndex} />
|
||||
)}
|
||||
{movingWallEndpoint && <MoveWallEndpointTool target={movingWallEndpoint} />}
|
||||
{movingFenceEndpoint && <MoveFenceEndpointTool target={movingFenceEndpoint} />}
|
||||
{curvingWall && <CurveWallTool node={curvingWall} />}
|
||||
{curvingFence && <CurveFenceTool node={curvingFence} />}
|
||||
{movingNode && movingNode.type !== 'building' && <MoveTool />}
|
||||
{!movingNode && BuildToolComponent && <BuildToolComponent />}
|
||||
</group>
|
||||
|
||||
@@ -1,6 +1,14 @@
|
||||
'use client'
|
||||
|
||||
import { type AnyNodeId, emitter, type GridEvent, useScene, type WallNode } from '@pascal-app/core'
|
||||
import {
|
||||
type AnyNodeId,
|
||||
emitter,
|
||||
type GridEvent,
|
||||
pauseSceneHistory,
|
||||
resumeSceneHistory,
|
||||
useScene,
|
||||
type WallNode,
|
||||
} from '@pascal-app/core'
|
||||
import { Html } from '@react-three/drei'
|
||||
import { useViewer } from '@pascal-app/viewer'
|
||||
import { useCallback, useEffect, useRef, useState } from 'react'
|
||||
@@ -127,7 +135,7 @@ export const MoveWallEndpointTool: React.FC<{ target: MovingWallEndpoint }> = ({
|
||||
node?.type === 'wall' && (node.parentId ?? null) === (target.wall.parentId ?? null),
|
||||
)
|
||||
|
||||
useScene.temporal.getState().pause()
|
||||
pauseSceneHistory(useScene)
|
||||
let wasCommitted = false
|
||||
|
||||
const applyNodePreview = (
|
||||
@@ -209,7 +217,7 @@ export const MoveWallEndpointTool: React.FC<{ target: MovingWallEndpoint }> = ({
|
||||
...linkedOriginalsRef.current,
|
||||
])
|
||||
|
||||
useScene.temporal.getState().resume()
|
||||
resumeSceneHistory(useScene)
|
||||
applyNodePreview([
|
||||
{ id: nodeId, start: preview.start, end: preview.end },
|
||||
...(altPressedRef.current
|
||||
@@ -222,7 +230,7 @@ export const MoveWallEndpointTool: React.FC<{ target: MovingWallEndpoint }> = ({
|
||||
preview.end,
|
||||
)),
|
||||
])
|
||||
useScene.temporal.getState().pause()
|
||||
pauseSceneHistory(useScene)
|
||||
sfxEmitter.emit('sfx:item-place')
|
||||
}
|
||||
|
||||
@@ -234,7 +242,7 @@ export const MoveWallEndpointTool: React.FC<{ target: MovingWallEndpoint }> = ({
|
||||
const onCancel = () => {
|
||||
restoreOriginal()
|
||||
useViewer.getState().setSelection({ selectedIds: [nodeId] })
|
||||
useScene.temporal.getState().resume()
|
||||
resumeSceneHistory(useScene)
|
||||
markToolCancelConsumed()
|
||||
exitMoveMode()
|
||||
}
|
||||
@@ -279,7 +287,7 @@ export const MoveWallEndpointTool: React.FC<{ target: MovingWallEndpoint }> = ({
|
||||
if (!wasCommitted) {
|
||||
restoreOriginal()
|
||||
}
|
||||
useScene.temporal.getState().resume()
|
||||
resumeSceneHistory(useScene)
|
||||
emitter.off('grid:move', onGridMove)
|
||||
emitter.off('grid:click', onGridClick)
|
||||
emitter.off('tool:cancel', onCancel)
|
||||
|
||||
@@ -1,6 +1,14 @@
|
||||
'use client'
|
||||
|
||||
import { type AnyNodeId, emitter, type GridEvent, useScene, type WallNode } from '@pascal-app/core'
|
||||
import {
|
||||
type AnyNodeId,
|
||||
emitter,
|
||||
type GridEvent,
|
||||
pauseSceneHistory,
|
||||
resumeSceneHistory,
|
||||
useScene,
|
||||
type WallNode,
|
||||
} from '@pascal-app/core'
|
||||
import { useViewer } from '@pascal-app/viewer'
|
||||
import { useCallback, useEffect, useRef, useState } from 'react'
|
||||
import { markToolCancelConsumed } from '../../../hooks/use-keyboard'
|
||||
@@ -24,9 +32,9 @@ function stripWallIsNewMetadata(meta: WallNode['metadata']): WallNode['metadata'
|
||||
return meta
|
||||
}
|
||||
|
||||
const nextMeta = { ...(meta as Record<string, unknown>) }
|
||||
const nextMeta = { ...(meta as Record<string, unknown>) } as Record<string, unknown>
|
||||
delete nextMeta.isNew
|
||||
return nextMeta
|
||||
return nextMeta as WallNode['metadata']
|
||||
}
|
||||
|
||||
type LinkedWallSnapshot = {
|
||||
@@ -146,7 +154,7 @@ export const MoveWallTool: React.FC<{ node: WallNode }> = ({ node }) => {
|
||||
const originalCenter = originalCenterRef.current
|
||||
const originalHalfVector = originalHalfVectorRef.current
|
||||
|
||||
useScene.temporal.getState().pause()
|
||||
pauseSceneHistory(useScene)
|
||||
let wasCommitted = false
|
||||
|
||||
const applyNodePreview = (
|
||||
@@ -237,7 +245,7 @@ export const MoveWallTool: React.FC<{ node: WallNode }> = ({ node }) => {
|
||||
...linkedOriginalsRef.current,
|
||||
])
|
||||
|
||||
useScene.temporal.getState().resume()
|
||||
resumeSceneHistory(useScene)
|
||||
|
||||
const commitUpdates = [
|
||||
{
|
||||
@@ -266,7 +274,7 @@ export const MoveWallTool: React.FC<{ node: WallNode }> = ({ node }) => {
|
||||
useScene.getState().markDirty(id)
|
||||
}
|
||||
|
||||
useScene.temporal.getState().pause()
|
||||
pauseSceneHistory(useScene)
|
||||
|
||||
sfxEmitter.emit('sfx:item-place')
|
||||
useViewer.getState().setSelection({ selectedIds: [nodeId] })
|
||||
@@ -315,7 +323,7 @@ export const MoveWallTool: React.FC<{ node: WallNode }> = ({ node }) => {
|
||||
const onCancel = () => {
|
||||
restoreOriginal()
|
||||
useViewer.getState().setSelection({ selectedIds: [nodeId] })
|
||||
useScene.temporal.getState().resume()
|
||||
resumeSceneHistory(useScene)
|
||||
markToolCancelConsumed()
|
||||
exitMoveMode()
|
||||
}
|
||||
@@ -331,7 +339,7 @@ export const MoveWallTool: React.FC<{ node: WallNode }> = ({ node }) => {
|
||||
restoreOriginal()
|
||||
}
|
||||
shiftPressedRef.current = false
|
||||
useScene.temporal.getState().resume()
|
||||
resumeSceneHistory(useScene)
|
||||
emitter.off('grid:move', onGridMove)
|
||||
emitter.off('grid:click', onGridClick)
|
||||
emitter.off('tool:cancel', onCancel)
|
||||
|
||||
@@ -9,7 +9,15 @@ import { cn } from './../../../lib/utils'
|
||||
import useEditor from './../../../store/use-editor'
|
||||
import { ActionButton } from './action-button'
|
||||
|
||||
type ControlId = 'select' | 'box-select' | 'site-edit' | 'build' | 'furnish' | 'zone' | 'delete'
|
||||
type ControlId =
|
||||
| 'select'
|
||||
| 'box-select'
|
||||
| 'site-edit'
|
||||
| 'build'
|
||||
| 'material-paint'
|
||||
| 'furnish'
|
||||
| 'zone'
|
||||
| 'delete'
|
||||
|
||||
type ControlConfig = {
|
||||
id: ControlId
|
||||
@@ -54,6 +62,14 @@ const controls: ControlConfig[] = [
|
||||
color: 'hover:bg-green-500/20 hover:text-green-400',
|
||||
activeColor: 'bg-green-500/20 text-green-400',
|
||||
},
|
||||
{
|
||||
id: 'material-paint',
|
||||
imageSrc: '/icons/paint.png',
|
||||
label: 'Material Paint',
|
||||
shortcut: 'P',
|
||||
color: 'hover:bg-amber-500/20 hover:text-amber-400',
|
||||
activeColor: 'bg-amber-500/20 text-amber-400',
|
||||
},
|
||||
{
|
||||
id: 'furnish',
|
||||
imageSrc: '/icons/couch.png',
|
||||
@@ -88,6 +104,7 @@ export function ControlModes() {
|
||||
const setPhase = useEditor((state) => state.setPhase)
|
||||
const setStructureLayer = useEditor((state) => state.setStructureLayer)
|
||||
const setSelectionTool = useEditor((state) => state.setFloorplanSelectionTool)
|
||||
const primeMaterialPaintFromSelection = useEditor((state) => state.primeMaterialPaintFromSelection)
|
||||
const levelId = useViewer((s) => s.selection.levelId)
|
||||
|
||||
// Only subscribe to the primitive `level` number — when walls are added to
|
||||
@@ -112,6 +129,7 @@ export function ControlModes() {
|
||||
if (id === 'site-edit') return false
|
||||
if (id === 'build')
|
||||
return mode === 'build' && phase === 'structure' && structureLayer === 'elements'
|
||||
if (id === 'material-paint') return mode === 'material-paint'
|
||||
if (id === 'furnish') return mode === 'build' && phase === 'furnish'
|
||||
if (id === 'zone')
|
||||
return mode === 'build' && phase === 'structure' && structureLayer === 'zones'
|
||||
@@ -155,6 +173,15 @@ export function ControlModes() {
|
||||
setStructureLayer('elements')
|
||||
setMode('build')
|
||||
}
|
||||
} else if (id === 'material-paint') {
|
||||
if (getIsActive('material-paint')) {
|
||||
setMode('select')
|
||||
} else {
|
||||
primeMaterialPaintFromSelection()
|
||||
setPhase('structure')
|
||||
setStructureLayer('elements')
|
||||
setMode('material-paint')
|
||||
}
|
||||
} else if (id === 'furnish') {
|
||||
if (getIsActive('furnish')) {
|
||||
setMode('select')
|
||||
|
||||
@@ -1,8 +1,13 @@
|
||||
'use client'
|
||||
|
||||
import { useScene } from '@pascal-app/core'
|
||||
import { AnimatePresence, motion } from 'motion/react'
|
||||
import { useEffect, useMemo } from 'react'
|
||||
import { useViewer } from '@pascal-app/viewer'
|
||||
import { TooltipProvider } from './../../../components/ui/primitives/tooltip'
|
||||
import { MaterialPicker } from './../../../components/ui/controls/material-picker'
|
||||
import { useReducedMotion } from './../../../hooks/use-reduced-motion'
|
||||
import { resolvePaintTargetFromSelection } from './../../../lib/material-paint'
|
||||
import { cn } from './../../../lib/utils'
|
||||
import useEditor from './../../../store/use-editor'
|
||||
import { ItemCatalog } from '../item-catalog/item-catalog'
|
||||
@@ -12,12 +17,49 @@ import { FurnishTools } from './furnish-tools'
|
||||
import { StructureTools } from './structure-tools'
|
||||
import { ViewToggles } from './view-toggles'
|
||||
|
||||
function PaintMaterialTray() {
|
||||
const activePaintMaterial = useEditor((state) => state.activePaintMaterial)
|
||||
const activePaintTarget = useEditor((state) => state.activePaintTarget)
|
||||
const setActivePaintMaterial = useEditor((state) => state.setActivePaintMaterial)
|
||||
const setActivePaintTarget = useEditor((state) => state.setActivePaintTarget)
|
||||
const selectedIds = useViewer((state) => state.selection.selectedIds)
|
||||
const nodes = useScene((state) => state.nodes)
|
||||
const selectedId = selectedIds.length === 1 ? (selectedIds[0] ?? null) : null
|
||||
|
||||
useEffect(() => {
|
||||
const selectedPaintTarget = resolvePaintTargetFromSelection({
|
||||
nodes,
|
||||
selectedId,
|
||||
})
|
||||
|
||||
if (selectedPaintTarget) {
|
||||
setActivePaintTarget(selectedPaintTarget)
|
||||
}
|
||||
}, [nodes, selectedId, setActivePaintTarget])
|
||||
|
||||
return (
|
||||
<div className="w-[42rem] max-w-[calc(100vw-2rem)]">
|
||||
<MaterialPicker
|
||||
onChange={(material) => {
|
||||
setActivePaintMaterial({ material, sourceTarget: activePaintTarget })
|
||||
}}
|
||||
onSelectMaterialPreset={(materialPreset) => {
|
||||
setActivePaintMaterial({ materialPreset, sourceTarget: activePaintTarget })
|
||||
}}
|
||||
selectedMaterialPreset={activePaintMaterial?.materialPreset}
|
||||
value={activePaintMaterial?.material}
|
||||
/>
|
||||
</div>
|
||||
)
|
||||
}
|
||||
|
||||
export function ActionMenu({ className }: { className?: string }) {
|
||||
const phase = useEditor((state) => state.phase)
|
||||
const mode = useEditor((state) => state.mode)
|
||||
const tool = useEditor((state) => state.tool)
|
||||
const catalogCategory = useEditor((state) => state.catalogCategory)
|
||||
const reducedMotion = useReducedMotion()
|
||||
const showPaintTray = useMemo(() => mode === 'material-paint', [mode])
|
||||
const transition = reducedMotion
|
||||
? { duration: 0 }
|
||||
: { type: 'spring' as const, bounce: 0.2, duration: 0.4 }
|
||||
@@ -138,6 +180,38 @@ export function ActionMenu({ className }: { className?: string }) {
|
||||
</motion.div>
|
||||
)}
|
||||
</AnimatePresence>
|
||||
|
||||
<AnimatePresence>
|
||||
{showPaintTray && (
|
||||
<motion.div
|
||||
animate={{
|
||||
opacity: 1,
|
||||
maxHeight: 96,
|
||||
paddingTop: 8,
|
||||
paddingBottom: 8,
|
||||
borderBottomWidth: 1,
|
||||
}}
|
||||
className={cn('overflow-hidden border-border border-b px-3')}
|
||||
exit={{
|
||||
opacity: 0,
|
||||
maxHeight: 0,
|
||||
paddingTop: 0,
|
||||
paddingBottom: 0,
|
||||
borderBottomWidth: 0,
|
||||
}}
|
||||
initial={{
|
||||
opacity: 0,
|
||||
maxHeight: 0,
|
||||
paddingTop: 0,
|
||||
paddingBottom: 0,
|
||||
borderBottomWidth: 0,
|
||||
}}
|
||||
transition={transition}
|
||||
>
|
||||
<PaintMaterialTray />
|
||||
</motion.div>
|
||||
)}
|
||||
</AnimatePresence>
|
||||
{/* Control Mode Row - Always visible, centered */}
|
||||
<div className="flex items-center justify-center gap-1 px-2 py-1.5">
|
||||
<ControlModes />
|
||||
|
||||
@@ -23,6 +23,7 @@ import {
|
||||
Moon,
|
||||
MousePointer2,
|
||||
Package,
|
||||
PaintBucket,
|
||||
PencilLine,
|
||||
Plus,
|
||||
Redo2,
|
||||
@@ -35,6 +36,7 @@ import {
|
||||
} from 'lucide-react'
|
||||
import { useEffect } from 'react'
|
||||
import { deleteLevelWithFallbackSelection } from '../../../lib/level-selection'
|
||||
import { runRedo, runUndo } from '../../../lib/history'
|
||||
import { useCommandRegistry } from '../../../store/use-command-registry'
|
||||
import type { StructureTool } from '../../../store/use-editor'
|
||||
import useEditor from '../../../store/use-editor'
|
||||
@@ -48,6 +50,7 @@ export function EditorCommands() {
|
||||
const setMode = useEditor((s) => s.setMode)
|
||||
const setTool = useEditor((s) => s.setTool)
|
||||
const setStructureLayer = useEditor((s) => s.setStructureLayer)
|
||||
const primeMaterialPaintFromSelection = useEditor((s) => s.primeMaterialPaintFromSelection)
|
||||
const isPreviewMode = useEditor((s) => s.isPreviewMode)
|
||||
const setPreviewMode = useEditor((s) => s.setPreviewMode)
|
||||
|
||||
@@ -149,6 +152,21 @@ export function EditorCommands() {
|
||||
useScene.getState().deleteNodes(selectedIds as any[])
|
||||
}),
|
||||
},
|
||||
{
|
||||
id: 'editor.mode.material-paint',
|
||||
label: 'Material Paint',
|
||||
group: 'Scene',
|
||||
icon: <PaintBucket className="h-4 w-4" />,
|
||||
keywords: ['paint', 'material', 'texture', 'bucket', 'surface'],
|
||||
shortcut: ['P'],
|
||||
execute: () =>
|
||||
run(() => {
|
||||
primeMaterialPaintFromSelection()
|
||||
setPhase('structure')
|
||||
setStructureLayer('elements')
|
||||
setMode('material-paint')
|
||||
}),
|
||||
},
|
||||
|
||||
// ── Levels ───────────────────────────────────────────────────────────
|
||||
{
|
||||
@@ -313,7 +331,7 @@ export function EditorCommands() {
|
||||
group: 'History',
|
||||
icon: <Undo2 className="h-4 w-4" />,
|
||||
keywords: ['undo', 'revert', 'back'],
|
||||
execute: () => run(() => useScene.temporal.getState().undo()),
|
||||
execute: () => run(() => runUndo()),
|
||||
},
|
||||
{
|
||||
id: 'editor.history.redo',
|
||||
@@ -321,7 +339,7 @@ export function EditorCommands() {
|
||||
group: 'History',
|
||||
icon: <Redo2 className="h-4 w-4" />,
|
||||
keywords: ['redo', 'forward', 'repeat'],
|
||||
execute: () => run(() => useScene.temporal.getState().redo()),
|
||||
execute: () => run(() => runRedo()),
|
||||
},
|
||||
|
||||
// ── Export & Share ───────────────────────────────────────────────────
|
||||
@@ -354,7 +372,7 @@ export function EditorCommands() {
|
||||
icon: <Box className="h-4 w-4" />,
|
||||
keywords: ['export', 'glb', 'gltf', '3d', 'model', 'download'],
|
||||
execute: () => run(() => exportScene()),
|
||||
} as const,
|
||||
},
|
||||
]
|
||||
: []),
|
||||
{
|
||||
|
||||
@@ -1,49 +1,117 @@
|
||||
'use client'
|
||||
|
||||
import {
|
||||
getMaterialsForTarget,
|
||||
getCatalogMaterialById,
|
||||
getLibraryMaterialIdFromRef,
|
||||
getMaterialsForCategory,
|
||||
MATERIAL_CATEGORIES,
|
||||
toLibraryMaterialRef,
|
||||
type MaterialSchema,
|
||||
type MaterialTarget,
|
||||
} from '@pascal-app/core'
|
||||
import { useState } from 'react'
|
||||
import { useEffect, useRef, useState } from 'react'
|
||||
import useEditor from '../../../store/use-editor'
|
||||
|
||||
type MaterialPickerProps = {
|
||||
nodeType?: MaterialTarget
|
||||
value?: MaterialSchema
|
||||
selectedMaterialPreset?: string
|
||||
onChange?: (material: MaterialSchema) => void
|
||||
onSelectMaterialPreset?: (materialPreset: string) => void
|
||||
disabled?: boolean
|
||||
}
|
||||
|
||||
export function MaterialPicker({
|
||||
nodeType,
|
||||
value,
|
||||
selectedMaterialPreset,
|
||||
onChange,
|
||||
onSelectMaterialPreset,
|
||||
disabled = false,
|
||||
}: MaterialPickerProps) {
|
||||
const setPaintPanelOpen = useEditor((state) => state.setPaintPanelOpen)
|
||||
const [showCustom, setShowCustom] = useState<boolean>(!!value?.properties)
|
||||
const catalogItems = nodeType ? getMaterialsForTarget(nodeType) : []
|
||||
const [selectedCategory, setSelectedCategory] = useState<(typeof MATERIAL_CATEGORIES)[number]>(
|
||||
MATERIAL_CATEGORIES[0],
|
||||
)
|
||||
const catalogScrollRef = useRef<HTMLDivElement>(null)
|
||||
const categoryScrollRef = useRef<HTMLDivElement>(null)
|
||||
const catalogItems =
|
||||
selectedCategory === 'other'
|
||||
? getMaterialsForCategory('other')
|
||||
: getMaterialsForCategory(selectedCategory)
|
||||
|
||||
useEffect(() => {
|
||||
setShowCustom(!!value?.properties && !selectedMaterialPreset)
|
||||
}, [selectedMaterialPreset, value?.properties])
|
||||
|
||||
useEffect(() => {
|
||||
if (!selectedMaterialPreset && value?.properties) {
|
||||
setSelectedCategory('other')
|
||||
return
|
||||
}
|
||||
|
||||
const catalogId =
|
||||
getLibraryMaterialIdFromRef(selectedMaterialPreset) ?? value?.id ?? undefined
|
||||
const selectedCatalogEntry = getCatalogMaterialById(catalogId)
|
||||
if (selectedCatalogEntry?.category) {
|
||||
setSelectedCategory(selectedCatalogEntry.category)
|
||||
}
|
||||
}, [selectedMaterialPreset, value?.id])
|
||||
|
||||
const currentProps = value?.properties || {
|
||||
color: '#ffffff',
|
||||
roughness: 0.5,
|
||||
metalness: 0,
|
||||
opacity: 1,
|
||||
transparent: false,
|
||||
side: 'front' as const,
|
||||
}
|
||||
const selectedCatalogId =
|
||||
selectedMaterialPreset ?? (value?.id ? toLibraryMaterialRef(value.id) : undefined)
|
||||
|
||||
const handleCatalogSelect = (materialId: string) => {
|
||||
if (disabled) return
|
||||
setShowCustom(false)
|
||||
setPaintPanelOpen(false)
|
||||
onSelectMaterialPreset?.(toLibraryMaterialRef(materialId))
|
||||
}
|
||||
|
||||
useEffect(() => {
|
||||
const container = catalogScrollRef.current
|
||||
if (!container) return
|
||||
|
||||
const handleWheel = (event: WheelEvent) => {
|
||||
const deltaX = event.deltaX
|
||||
const deltaY = event.deltaY
|
||||
const nextScrollLeft = container.scrollLeft + deltaX + deltaY
|
||||
|
||||
if (nextScrollLeft === container.scrollLeft) return
|
||||
|
||||
event.preventDefault()
|
||||
container.scrollLeft = nextScrollLeft
|
||||
}
|
||||
|
||||
container.addEventListener('wheel', handleWheel, { passive: false })
|
||||
return () => {
|
||||
container.removeEventListener('wheel', handleWheel)
|
||||
}
|
||||
}, [catalogItems.length, onChange, showCustom])
|
||||
|
||||
useEffect(() => {
|
||||
const container = categoryScrollRef.current
|
||||
if (!container) return
|
||||
|
||||
const handleWheel = (event: WheelEvent) => {
|
||||
const deltaX = event.deltaX
|
||||
const deltaY = event.deltaY
|
||||
const nextScrollLeft = container.scrollLeft + deltaX + deltaY
|
||||
|
||||
if (nextScrollLeft === container.scrollLeft) return
|
||||
|
||||
event.preventDefault()
|
||||
container.scrollLeft = nextScrollLeft
|
||||
}
|
||||
|
||||
container.addEventListener('wheel', handleWheel, { passive: false })
|
||||
return () => {
|
||||
container.removeEventListener('wheel', handleWheel)
|
||||
}
|
||||
}, [])
|
||||
|
||||
const handleCustomOpen = () => {
|
||||
if (disabled) return
|
||||
setShowCustom(true)
|
||||
setPaintPanelOpen(true)
|
||||
onChange?.({
|
||||
preset: 'custom',
|
||||
properties: {
|
||||
@@ -57,155 +125,87 @@ export function MaterialPicker({
|
||||
})
|
||||
}
|
||||
|
||||
const handlePropertyChange = (
|
||||
prop: keyof typeof currentProps,
|
||||
val: (typeof currentProps)[keyof typeof currentProps],
|
||||
) => {
|
||||
onChange?.({
|
||||
preset: 'custom',
|
||||
properties: {
|
||||
...currentProps,
|
||||
[prop]: val,
|
||||
},
|
||||
})
|
||||
}
|
||||
|
||||
return (
|
||||
<div className="space-y-3">
|
||||
<div className={`min-w-0 space-y-3 ${disabled ? 'pointer-events-none opacity-50' : ''}`}>
|
||||
{(catalogItems.length > 0 || onChange) && (
|
||||
<div className="space-y-2">
|
||||
{catalogItems.length > 0 ? (
|
||||
<div className="text-gray-500 text-xs uppercase tracking-[0.16em]">Library</div>
|
||||
) : null}
|
||||
<div className="flex flex-wrap gap-1.5">
|
||||
{catalogItems.map((item) => (
|
||||
<button
|
||||
className={`h-14 w-14 shrink-0 overflow-hidden rounded-lg border transition-all ${
|
||||
selectedCatalogId === toLibraryMaterialRef(item.id)
|
||||
? 'border-blue-500 ring-2 ring-blue-500/30'
|
||||
: 'border-gray-300 hover:border-gray-400'
|
||||
}`}
|
||||
key={item.id}
|
||||
onClick={() => handleCatalogSelect(item.id)}
|
||||
title={item.label}
|
||||
type="button"
|
||||
>
|
||||
{item.previewThumbnailUrl ? (
|
||||
<img
|
||||
alt={item.label}
|
||||
className="h-full w-full object-cover"
|
||||
src={item.previewThumbnailUrl}
|
||||
/>
|
||||
) : item.previewColor ? (
|
||||
<div className="h-full w-full" style={{ backgroundColor: item.previewColor }} />
|
||||
) : (
|
||||
<div className="h-full w-full bg-gray-100" />
|
||||
)}
|
||||
</button>
|
||||
))}
|
||||
{onChange ? (
|
||||
<button
|
||||
className={`flex h-14 w-14 shrink-0 items-center justify-center rounded-lg border text-[10px] font-medium transition-all ${
|
||||
showCustom
|
||||
? 'border-blue-500 bg-blue-50 text-blue-700 ring-2 ring-blue-500/30'
|
||||
: 'border-gray-300 bg-white text-gray-500 hover:border-gray-400'
|
||||
}`}
|
||||
onClick={handleCustomOpen}
|
||||
title="Custom"
|
||||
type="button"
|
||||
>
|
||||
Custom
|
||||
</button>
|
||||
) : null}
|
||||
<div className="min-w-0 space-y-1">
|
||||
<div
|
||||
className="w-full max-w-full overflow-x-auto overflow-y-hidden"
|
||||
ref={categoryScrollRef}
|
||||
style={{ msOverflowStyle: 'none', scrollbarWidth: 'none' }}
|
||||
>
|
||||
<div className="flex min-w-max gap-1 pb-1">
|
||||
{MATERIAL_CATEGORIES.map((category) => (
|
||||
<button
|
||||
className={`shrink-0 px-2 font-medium text-[11px] uppercase tracking-[0.12em] transition-all ${
|
||||
selectedCategory === category
|
||||
? 'bg-transparent text-foreground'
|
||||
: 'bg-transparent text-muted-foreground opacity-70 hover:text-foreground hover:opacity-100'
|
||||
}`}
|
||||
key={category}
|
||||
onClick={() => {
|
||||
setSelectedCategory(category)
|
||||
if (showCustom) {
|
||||
setShowCustom(false)
|
||||
}
|
||||
if (category !== 'other') {
|
||||
setPaintPanelOpen(false)
|
||||
}
|
||||
}}
|
||||
type="button"
|
||||
>
|
||||
{category.charAt(0).toUpperCase() + category.slice(1)}
|
||||
</button>
|
||||
))}
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
)}
|
||||
|
||||
{showCustom && onChange && (
|
||||
<div className="space-y-2 pt-2">
|
||||
<div className="flex items-center gap-2">
|
||||
<label className="w-16 text-gray-500 text-xs">Color</label>
|
||||
<input
|
||||
className="h-7 w-12 cursor-pointer rounded border border-gray-300"
|
||||
onChange={(e) => handlePropertyChange('color', e.target.value)}
|
||||
type="color"
|
||||
value={currentProps.color}
|
||||
/>
|
||||
<input
|
||||
className="h-7 flex-1 rounded border border-gray-300 px-2 text-xs"
|
||||
onChange={(e) => handlePropertyChange('color', e.target.value)}
|
||||
type="text"
|
||||
value={currentProps.color}
|
||||
/>
|
||||
</div>
|
||||
|
||||
<div className="flex items-center gap-2">
|
||||
<label className="w-16 text-gray-500 text-xs">Roughness</label>
|
||||
<input
|
||||
className="h-1.5 flex-1 cursor-pointer appearance-none rounded-lg bg-gray-200"
|
||||
max={1}
|
||||
min={0}
|
||||
onChange={(e) => handlePropertyChange('roughness', Number.parseFloat(e.target.value))}
|
||||
step={0.01}
|
||||
type="range"
|
||||
value={currentProps.roughness}
|
||||
/>
|
||||
<span className="w-8 text-right text-gray-400 text-xs">
|
||||
{currentProps.roughness.toFixed(2)}
|
||||
</span>
|
||||
</div>
|
||||
|
||||
<div className="flex items-center gap-2">
|
||||
<label className="w-16 text-gray-500 text-xs">Metalness</label>
|
||||
<input
|
||||
className="h-1.5 flex-1 cursor-pointer appearance-none rounded-lg bg-gray-200"
|
||||
max={1}
|
||||
min={0}
|
||||
onChange={(e) => handlePropertyChange('metalness', Number.parseFloat(e.target.value))}
|
||||
step={0.01}
|
||||
type="range"
|
||||
value={currentProps.metalness}
|
||||
/>
|
||||
<span className="w-8 text-right text-gray-400 text-xs">
|
||||
{currentProps.metalness.toFixed(2)}
|
||||
</span>
|
||||
</div>
|
||||
|
||||
<div className="flex items-center gap-2">
|
||||
<label className="w-16 text-gray-500 text-xs">Opacity</label>
|
||||
<input
|
||||
className="h-1.5 flex-1 cursor-pointer appearance-none rounded-lg bg-gray-200"
|
||||
max={1}
|
||||
min={0}
|
||||
onChange={(e) => {
|
||||
const opacity = Number.parseFloat(e.target.value)
|
||||
handlePropertyChange('opacity', opacity)
|
||||
if (opacity < 1 && !currentProps.transparent) {
|
||||
handlePropertyChange('transparent', true)
|
||||
}
|
||||
}}
|
||||
step={0.01}
|
||||
type="range"
|
||||
value={currentProps.opacity}
|
||||
/>
|
||||
<span className="w-8 text-right text-gray-400 text-xs">
|
||||
{currentProps.opacity.toFixed(2)}
|
||||
</span>
|
||||
</div>
|
||||
|
||||
<div className="flex items-center gap-2">
|
||||
<label className="w-16 text-gray-500 text-xs">Side</label>
|
||||
<select
|
||||
className="h-7 flex-1 rounded border border-gray-300 px-2 text-xs"
|
||||
onChange={(e) =>
|
||||
handlePropertyChange('side', e.target.value as 'front' | 'back' | 'double')
|
||||
}
|
||||
value={currentProps.side}
|
||||
>
|
||||
<option value="front">Front</option>
|
||||
<option value="back">Back</option>
|
||||
<option value="double">Double</option>
|
||||
</select>
|
||||
<div
|
||||
className="w-full max-w-full overflow-x-auto overflow-y-hidden"
|
||||
ref={catalogScrollRef}
|
||||
style={{ msOverflowStyle: 'none', scrollbarWidth: 'none' }}
|
||||
>
|
||||
<div className="flex min-w-max gap-1.5 pb-1">
|
||||
{catalogItems.map((item) => (
|
||||
<button
|
||||
className={`relative h-14 w-14 shrink-0 overflow-hidden rounded-lg border transition-all ${
|
||||
selectedCatalogId === toLibraryMaterialRef(item.id)
|
||||
? 'border-blue-500 ring-2 ring-blue-500/30'
|
||||
: 'border-gray-300 hover:border-gray-400'
|
||||
}`}
|
||||
key={item.id}
|
||||
onClick={() => handleCatalogSelect(item.id)}
|
||||
title={item.label}
|
||||
type="button"
|
||||
>
|
||||
<div className="pointer-events-none absolute inset-0 rounded-[inherit] ring-1 ring-inset ring-white/12" />
|
||||
{item.previewThumbnailUrl ? (
|
||||
<img
|
||||
alt={item.label}
|
||||
className="h-full w-full object-cover"
|
||||
src={item.previewThumbnailUrl}
|
||||
/>
|
||||
) : item.previewColor ? (
|
||||
<div className="h-full w-full" style={{ backgroundColor: item.previewColor }} />
|
||||
) : (
|
||||
<div className="h-full w-full bg-gray-100" />
|
||||
)}
|
||||
</button>
|
||||
))}
|
||||
{selectedCategory === 'other' && onChange ? (
|
||||
<button
|
||||
className={`flex h-14 w-14 shrink-0 items-center justify-center rounded-lg border text-[10px] font-medium transition-all ${
|
||||
showCustom
|
||||
? 'border-blue-500 ring-2 ring-blue-500/30'
|
||||
: 'border-gray-300 hover:border-gray-400'
|
||||
}`}
|
||||
onClick={handleCustomOpen}
|
||||
title="Custom"
|
||||
type="button"
|
||||
>
|
||||
Custom
|
||||
</button>
|
||||
) : null}
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
)}
|
||||
|
||||
@@ -21,6 +21,20 @@ function stepPrecision(s: number): number {
|
||||
return Math.max(0, Math.ceil(-Math.log10(s)))
|
||||
}
|
||||
|
||||
function getAdjustedStep(
|
||||
baseStep: number,
|
||||
modifiers: {
|
||||
shiftKey?: boolean
|
||||
metaKey?: boolean
|
||||
ctrlKey?: boolean
|
||||
altKey?: boolean
|
||||
},
|
||||
): number {
|
||||
if (modifiers.shiftKey) return baseStep * 10
|
||||
if (modifiers.metaKey || modifiers.ctrlKey || modifiers.altKey) return baseStep * 0.1
|
||||
return baseStep
|
||||
}
|
||||
|
||||
export function SliderControl({
|
||||
label,
|
||||
value,
|
||||
@@ -58,16 +72,14 @@ export function SliderControl({
|
||||
if (isEditing) return
|
||||
e.preventDefault()
|
||||
const direction = e.deltaY < 0 ? 1 : -1
|
||||
let s = step
|
||||
if (e.shiftKey) s = step * 10
|
||||
else if (e.altKey) s = step * 0.1
|
||||
const s = getAdjustedStep(step, e)
|
||||
const newValue = clamp(valueRef.current + direction * s)
|
||||
const final = Number.parseFloat(newValue.toFixed(stepPrecision(s)))
|
||||
if (final !== valueRef.current) onChange(final)
|
||||
}
|
||||
el.addEventListener('wheel', handleWheel, { passive: false })
|
||||
return () => el.removeEventListener('wheel', handleWheel)
|
||||
}, [isEditing, step, clamp, onChange, precision])
|
||||
}, [isEditing, step, clamp, onChange])
|
||||
|
||||
// Arrow key support while hovered
|
||||
useEffect(() => {
|
||||
@@ -78,9 +90,7 @@ export function SliderControl({
|
||||
else if (e.key === 'ArrowDown' || e.key === 'ArrowLeft') direction = -1
|
||||
if (direction !== 0) {
|
||||
e.preventDefault()
|
||||
let s = step
|
||||
if (e.shiftKey) s = step * 10
|
||||
else if (e.metaKey || e.ctrlKey) s = step * 0.1
|
||||
const s = getAdjustedStep(step, e)
|
||||
const newValue = clamp(valueRef.current + direction * s)
|
||||
const final = Number.parseFloat(newValue.toFixed(stepPrecision(s)))
|
||||
if (final !== valueRef.current) onChange(final)
|
||||
@@ -88,7 +98,7 @@ export function SliderControl({
|
||||
}
|
||||
window.addEventListener('keydown', handleKeyDown)
|
||||
return () => window.removeEventListener('keydown', handleKeyDown)
|
||||
}, [isHovered, isEditing, step, clamp, onChange, precision])
|
||||
}, [isHovered, isEditing, step, clamp, onChange])
|
||||
|
||||
const handleLabelPointerDown = useCallback(
|
||||
(e: React.PointerEvent<HTMLDivElement>) => {
|
||||
@@ -107,16 +117,14 @@ export function SliderControl({
|
||||
if (!dragRef.current) return
|
||||
const { startX, startValue } = dragRef.current
|
||||
const dx = e.clientX - startX
|
||||
let s = step
|
||||
if (e.shiftKey) s = step * 10
|
||||
else if (e.metaKey || e.ctrlKey) s = step * 0.1
|
||||
const s = getAdjustedStep(step, e)
|
||||
// 4 px per step at default sensitivity
|
||||
const newValue = clamp(
|
||||
Number.parseFloat((startValue + (dx / 4) * s).toFixed(stepPrecision(s))),
|
||||
)
|
||||
onChange(newValue)
|
||||
},
|
||||
[step, precision, clamp, onChange],
|
||||
[step, clamp, onChange],
|
||||
)
|
||||
|
||||
const handleLabelPointerUp = useCallback(
|
||||
@@ -163,12 +171,18 @@ export function SliderControl({
|
||||
setIsEditing(false)
|
||||
} else if (e.key === 'ArrowUp') {
|
||||
e.preventDefault()
|
||||
const newV = clamp(value + step)
|
||||
const adjustedStep = getAdjustedStep(step, e)
|
||||
const newV = clamp(
|
||||
Number.parseFloat((value + adjustedStep).toFixed(stepPrecision(adjustedStep))),
|
||||
)
|
||||
onChange(newV)
|
||||
setInputValue(newV.toFixed(precision))
|
||||
} else if (e.key === 'ArrowDown') {
|
||||
e.preventDefault()
|
||||
const newV = clamp(value - step)
|
||||
const adjustedStep = getAdjustedStep(step, e)
|
||||
const newV = clamp(
|
||||
Number.parseFloat((value - adjustedStep).toFixed(stepPrecision(adjustedStep))),
|
||||
)
|
||||
onChange(newV)
|
||||
setInputValue(newV.toFixed(precision))
|
||||
}
|
||||
|
||||
@@ -1,13 +1,12 @@
|
||||
'use client'
|
||||
|
||||
import { type AnyNode, type CeilingNode, type MaterialSchema, useScene } from '@pascal-app/core'
|
||||
import { type AnyNode, type CeilingNode, useScene } from '@pascal-app/core'
|
||||
import { useViewer } from '@pascal-app/viewer'
|
||||
import { Edit, Move, Plus, Trash2 } from 'lucide-react'
|
||||
import { useCallback, useEffect } from 'react'
|
||||
import { sfxEmitter } from '../../../lib/sfx-bus'
|
||||
import useEditor from '../../../store/use-editor'
|
||||
import { ActionButton, ActionGroup } from '../controls/action-button'
|
||||
import { MaterialPicker } from '../controls/material-picker'
|
||||
import { PanelSection } from '../controls/panel-section'
|
||||
import { SliderControl } from '../controls/slider-control'
|
||||
import { PanelWrapper } from './panel-wrapper'
|
||||
@@ -32,20 +31,6 @@ export function CeilingPanel() {
|
||||
[selectedId, updateNode],
|
||||
)
|
||||
|
||||
const handleMaterialChange = useCallback(
|
||||
(material: MaterialSchema) => {
|
||||
handleUpdate({ material, materialPreset: undefined })
|
||||
},
|
||||
[handleUpdate],
|
||||
)
|
||||
|
||||
const handleMaterialPresetChange = useCallback(
|
||||
(materialPreset: string) => {
|
||||
handleUpdate({ materialPreset, material: undefined })
|
||||
},
|
||||
[handleUpdate],
|
||||
)
|
||||
|
||||
const handleClose = useCallback(() => {
|
||||
setSelection({ selectedIds: [] })
|
||||
setEditingHole(null)
|
||||
@@ -257,15 +242,6 @@ export function CeilingPanel() {
|
||||
</div>
|
||||
</PanelSection>
|
||||
|
||||
<PanelSection title="Material">
|
||||
<MaterialPicker
|
||||
nodeType="ceiling"
|
||||
onChange={handleMaterialChange}
|
||||
onSelectMaterialPreset={handleMaterialPresetChange}
|
||||
selectedMaterialPreset={node.materialPreset}
|
||||
value={node.material}
|
||||
/>
|
||||
</PanelSection>
|
||||
<ActionGroup>
|
||||
<ActionButton icon={<Move className="h-3.5 w-3.5" />} label="Move" onClick={handleMove} />
|
||||
</ActionGroup>
|
||||
|
||||
@@ -5,7 +5,6 @@ import {
|
||||
type AnyNodeId,
|
||||
DoorNode,
|
||||
emitter,
|
||||
type MaterialSchema,
|
||||
useScene,
|
||||
} from '@pascal-app/core'
|
||||
import { useViewer } from '@pascal-app/viewer'
|
||||
@@ -15,7 +14,6 @@ import { usePresetsAdapter } from '../../../contexts/presets-context'
|
||||
import { sfxEmitter } from '../../../lib/sfx-bus'
|
||||
import useEditor from '../../../store/use-editor'
|
||||
import { ActionButton, ActionGroup } from '../controls/action-button'
|
||||
import { MaterialPicker } from '../controls/material-picker'
|
||||
import { MetricControl } from '../controls/metric-control'
|
||||
import { PanelSection } from '../controls/panel-section'
|
||||
import { SegmentedControl } from '../controls/segmented-control'
|
||||
@@ -46,13 +44,6 @@ export function DoorPanel() {
|
||||
[selectedId, updateNode],
|
||||
)
|
||||
|
||||
const handleMaterialChange = useCallback(
|
||||
(material: MaterialSchema) => {
|
||||
handleUpdate({ material })
|
||||
},
|
||||
[handleUpdate],
|
||||
)
|
||||
|
||||
const handleClose = useCallback(() => {
|
||||
setSelection({ selectedIds: [] })
|
||||
}, [setSelection])
|
||||
@@ -592,9 +583,6 @@ export function DoorPanel() {
|
||||
/>
|
||||
</ActionGroup>
|
||||
</PanelSection>
|
||||
<PanelSection title="Material">
|
||||
<MaterialPicker onChange={handleMaterialChange} value={node.material} />
|
||||
</PanelSection>
|
||||
</PanelWrapper>
|
||||
)
|
||||
}
|
||||
|
||||
@@ -1,8 +1,25 @@
|
||||
'use client'
|
||||
|
||||
import { type AnyNode, type AnyNodeId, type FenceNode, type MaterialSchema, useScene } from '@pascal-app/core'
|
||||
|
||||
import {
|
||||
type AnyNode,
|
||||
type AnyNodeId,
|
||||
type FenceNode,
|
||||
getClampedWallCurveOffset,
|
||||
getMaxWallCurveOffset,
|
||||
getWallCurveLength,
|
||||
type MaterialSchema,
|
||||
normalizeWallCurveOffset,
|
||||
useScene,
|
||||
} from '@pascal-app/core'
|
||||
|
||||
import { useViewer } from '@pascal-app/viewer'
|
||||
import { Move, Spline } from 'lucide-react'
|
||||
import { useCallback } from 'react'
|
||||
|
||||
import { sfxEmitter } from '../../../lib/sfx-bus'
|
||||
import useEditor from '../../../store/use-editor'
|
||||
import { ActionButton, ActionGroup } from '../controls/action-button'
|
||||
import { MaterialPicker } from '../controls/material-picker'
|
||||
import { PanelSection } from '../controls/panel-section'
|
||||
import { SegmentedControl } from '../controls/segmented-control'
|
||||
@@ -28,6 +45,8 @@ export function FencePanel() {
|
||||
const selectedCount = useViewer((s) => s.selection.selectedIds.length)
|
||||
const setSelection = useViewer((s) => s.setSelection)
|
||||
const updateNode = useScene((s) => s.updateNode)
|
||||
const setMovingNode = useEditor((s) => s.setMovingNode)
|
||||
const setCurvingFence = useEditor((s) => s.setCurvingFence)
|
||||
|
||||
const node = useScene((s) =>
|
||||
selectedId ? (s.nodes[selectedId as AnyNode['id']] as FenceNode | undefined) : undefined,
|
||||
@@ -67,25 +86,15 @@ export function FencePanel() {
|
||||
setSelection({ selectedIds: [] })
|
||||
}, [setSelection])
|
||||
|
||||
const handleMaterialPresetChange = useCallback(
|
||||
(materialPreset: string) => {
|
||||
handleUpdate({ materialPreset, material: undefined })
|
||||
},
|
||||
[handleUpdate],
|
||||
)
|
||||
|
||||
const handleCustomMaterialChange = useCallback(
|
||||
(material: MaterialSchema) => {
|
||||
handleUpdate({ material, materialPreset: undefined })
|
||||
},
|
||||
[handleUpdate],
|
||||
)
|
||||
|
||||
|
||||
|
||||
if (!(node && node.type === 'fence' && selectedId && selectedCount === 1)) return null
|
||||
|
||||
const dx = node.end[0] - node.start[0]
|
||||
const dz = node.end[1] - node.start[1]
|
||||
const length = Math.sqrt(dx * dx + dz * dz)
|
||||
const length = getWallCurveLength(node)
|
||||
const curveOffset = getClampedWallCurveOffset(node)
|
||||
const maxCurveOffset = getMaxWallCurveOffset(node)
|
||||
|
||||
return (
|
||||
<PanelWrapper
|
||||
@@ -119,6 +128,16 @@ export function FencePanel() {
|
||||
unit="m"
|
||||
value={length}
|
||||
/>
|
||||
<SliderControl
|
||||
label="Curve"
|
||||
max={Math.max(0.01, maxCurveOffset)}
|
||||
min={-Math.max(0.01, maxCurveOffset)}
|
||||
onChange={(value) => handleUpdate({ curveOffset: normalizeWallCurveOffset(node, value) })}
|
||||
precision={2}
|
||||
step={0.1}
|
||||
unit="m"
|
||||
value={Math.round(curveOffset * 100) / 100}
|
||||
/>
|
||||
<SliderControl
|
||||
label="Height"
|
||||
max={4}
|
||||
@@ -203,16 +222,6 @@ export function FencePanel() {
|
||||
value={node.edgeInset}
|
||||
/>
|
||||
</PanelSection>
|
||||
|
||||
<PanelSection title="Material">
|
||||
<MaterialPicker
|
||||
nodeType="fence"
|
||||
onChange={handleCustomMaterialChange}
|
||||
onSelectMaterialPreset={handleMaterialPresetChange}
|
||||
selectedMaterialPreset={node.materialPreset}
|
||||
value={node.material}
|
||||
/>
|
||||
</PanelSection>
|
||||
</PanelWrapper>
|
||||
)
|
||||
}
|
||||
|
||||
@@ -0,0 +1,163 @@
|
||||
'use client'
|
||||
|
||||
import useEditor from '../../../store/use-editor'
|
||||
import { Input } from '../primitives/input'
|
||||
import { PanelSection } from '../controls/panel-section'
|
||||
import { PanelWrapper } from './panel-wrapper'
|
||||
|
||||
function buildDefaultCustomMaterial() {
|
||||
return {
|
||||
preset: 'custom' as const,
|
||||
properties: {
|
||||
color: '#ffffff',
|
||||
roughness: 0.5,
|
||||
metalness: 0,
|
||||
opacity: 1,
|
||||
transparent: false,
|
||||
side: 'front' as const,
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
export function PaintPanel() {
|
||||
const activePaintMaterial = useEditor((state) => state.activePaintMaterial)
|
||||
const activePaintTarget = useEditor((state) => state.activePaintTarget)
|
||||
const setActivePaintMaterial = useEditor((state) => state.setActivePaintMaterial)
|
||||
const setPaintPanelOpen = useEditor((state) => state.setPaintPanelOpen)
|
||||
|
||||
const customMaterial =
|
||||
activePaintMaterial?.material?.properties && !activePaintMaterial.materialPreset
|
||||
? activePaintMaterial.material
|
||||
: null
|
||||
|
||||
if (!customMaterial) return null
|
||||
|
||||
const currentProps = customMaterial.properties ?? buildDefaultCustomMaterial().properties
|
||||
|
||||
const updateCustomMaterial = (
|
||||
updates: Partial<typeof currentProps>,
|
||||
nextTransparent = currentProps.transparent,
|
||||
) => {
|
||||
setActivePaintMaterial({
|
||||
material: {
|
||||
preset: 'custom',
|
||||
properties: {
|
||||
...currentProps,
|
||||
...updates,
|
||||
transparent: nextTransparent,
|
||||
},
|
||||
},
|
||||
sourceTarget: activePaintMaterial?.sourceTarget ?? activePaintTarget,
|
||||
})
|
||||
}
|
||||
|
||||
return (
|
||||
<PanelWrapper
|
||||
onClose={() => setPaintPanelOpen(false)}
|
||||
title="Material"
|
||||
width={320}
|
||||
>
|
||||
<PanelSection title="Custom Material">
|
||||
<div className="space-y-3">
|
||||
<div className="space-y-2">
|
||||
<label className="block font-medium text-muted-foreground text-xs uppercase tracking-[0.12em]">
|
||||
Color
|
||||
</label>
|
||||
<div className="flex items-center gap-2">
|
||||
<input
|
||||
className="h-10 w-14 cursor-pointer rounded-md border border-input bg-transparent"
|
||||
onChange={(e) => updateCustomMaterial({ color: e.target.value })}
|
||||
type="color"
|
||||
value={currentProps.color}
|
||||
/>
|
||||
<Input
|
||||
onChange={(e) => updateCustomMaterial({ color: e.target.value })}
|
||||
value={currentProps.color}
|
||||
/>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div className="space-y-2">
|
||||
<div className="flex items-center justify-between">
|
||||
<label className="font-medium text-muted-foreground text-xs uppercase tracking-[0.12em]">
|
||||
Roughness
|
||||
</label>
|
||||
<span className="font-mono text-muted-foreground text-xs">
|
||||
{currentProps.roughness.toFixed(2)}
|
||||
</span>
|
||||
</div>
|
||||
<input
|
||||
className="h-2 w-full cursor-pointer appearance-none rounded-full bg-accent"
|
||||
max={1}
|
||||
min={0}
|
||||
onChange={(e) => updateCustomMaterial({ roughness: Number.parseFloat(e.target.value) })}
|
||||
step={0.01}
|
||||
type="range"
|
||||
value={currentProps.roughness}
|
||||
/>
|
||||
</div>
|
||||
|
||||
<div className="space-y-2">
|
||||
<div className="flex items-center justify-between">
|
||||
<label className="font-medium text-muted-foreground text-xs uppercase tracking-[0.12em]">
|
||||
Metalness
|
||||
</label>
|
||||
<span className="font-mono text-muted-foreground text-xs">
|
||||
{currentProps.metalness.toFixed(2)}
|
||||
</span>
|
||||
</div>
|
||||
<input
|
||||
className="h-2 w-full cursor-pointer appearance-none rounded-full bg-accent"
|
||||
max={1}
|
||||
min={0}
|
||||
onChange={(e) => updateCustomMaterial({ metalness: Number.parseFloat(e.target.value) })}
|
||||
step={0.01}
|
||||
type="range"
|
||||
value={currentProps.metalness}
|
||||
/>
|
||||
</div>
|
||||
|
||||
<div className="space-y-2">
|
||||
<div className="flex items-center justify-between">
|
||||
<label className="font-medium text-muted-foreground text-xs uppercase tracking-[0.12em]">
|
||||
Opacity
|
||||
</label>
|
||||
<span className="font-mono text-muted-foreground text-xs">
|
||||
{currentProps.opacity.toFixed(2)}
|
||||
</span>
|
||||
</div>
|
||||
<input
|
||||
className="h-2 w-full cursor-pointer appearance-none rounded-full bg-accent"
|
||||
max={1}
|
||||
min={0}
|
||||
onChange={(e) => {
|
||||
const opacity = Number.parseFloat(e.target.value)
|
||||
updateCustomMaterial({ opacity }, opacity < 1 || currentProps.transparent)
|
||||
}}
|
||||
step={0.01}
|
||||
type="range"
|
||||
value={currentProps.opacity}
|
||||
/>
|
||||
</div>
|
||||
|
||||
<div className="space-y-2">
|
||||
<label className="block font-medium text-muted-foreground text-xs uppercase tracking-[0.12em]">
|
||||
Side
|
||||
</label>
|
||||
<select
|
||||
className="h-9 w-full rounded-md border border-input bg-transparent px-3 text-sm shadow-xs outline-none transition-[color,box-shadow] focus-visible:border-ring focus-visible:ring-[3px] focus-visible:ring-ring/50 dark:bg-input/30"
|
||||
onChange={(e) =>
|
||||
updateCustomMaterial({ side: e.target.value as 'front' | 'back' | 'double' })
|
||||
}
|
||||
value={currentProps.side}
|
||||
>
|
||||
<option value="front">Front</option>
|
||||
<option value="back">Back</option>
|
||||
<option value="double">Double</option>
|
||||
</select>
|
||||
</div>
|
||||
</div>
|
||||
</PanelSection>
|
||||
</PanelWrapper>
|
||||
)
|
||||
}
|
||||
@@ -7,6 +7,7 @@ import { CeilingPanel } from './ceiling-panel'
|
||||
import { DoorPanel } from './door-panel'
|
||||
import { FencePanel } from './fence-panel'
|
||||
import { ItemPanel } from './item-panel'
|
||||
import { PaintPanel } from './paint-panel'
|
||||
import { ReferencePanel } from './reference-panel'
|
||||
import { RoofPanel } from './roof-panel'
|
||||
import { RoofSegmentPanel } from './roof-segment-panel'
|
||||
@@ -19,6 +20,9 @@ import { WindowPanel } from './window-panel'
|
||||
export function PanelManager() {
|
||||
const selectedIds = useViewer((s) => s.selection.selectedIds)
|
||||
const selectedReferenceId = useEditor((s) => s.selectedReferenceId)
|
||||
const isPaintPanelOpen = useEditor((s) => s.isPaintPanelOpen)
|
||||
const mode = useEditor((s) => s.mode)
|
||||
const activePaintMaterial = useEditor((s) => s.activePaintMaterial)
|
||||
// Only subscribe to the *type* of the single-selected node — string primitive
|
||||
// so we don't re-render on unrelated scene mutations.
|
||||
const selectedNodeType = useScene((s) => {
|
||||
@@ -32,6 +36,15 @@ export function PanelManager() {
|
||||
return <ReferencePanel />
|
||||
}
|
||||
|
||||
if (
|
||||
isPaintPanelOpen &&
|
||||
mode === 'material-paint' &&
|
||||
activePaintMaterial?.material?.properties &&
|
||||
!activePaintMaterial.materialPreset
|
||||
) {
|
||||
return <PaintPanel />
|
||||
}
|
||||
|
||||
// Show appropriate panel based on selected node type
|
||||
if (selectedNodeType) {
|
||||
switch (selectedNodeType) {
|
||||
|
||||
@@ -3,7 +3,6 @@
|
||||
import {
|
||||
type AnyNode,
|
||||
type AnyNodeId,
|
||||
type MaterialSchema,
|
||||
type RoofNode,
|
||||
RoofNode as RoofNodeSchema,
|
||||
type RoofSegmentNode,
|
||||
@@ -17,7 +16,6 @@ import { useShallow } from 'zustand/react/shallow'
|
||||
import { sfxEmitter } from '../../../lib/sfx-bus'
|
||||
import useEditor from '../../../store/use-editor'
|
||||
import { ActionButton, ActionGroup } from '../controls/action-button'
|
||||
import { MaterialPicker } from '../controls/material-picker'
|
||||
import { PanelSection } from '../controls/panel-section'
|
||||
import { SliderControl } from '../controls/slider-control'
|
||||
import { PanelWrapper } from './panel-wrapper'
|
||||
@@ -50,20 +48,6 @@ export function RoofPanel() {
|
||||
[selectedId, updateNode],
|
||||
)
|
||||
|
||||
const handleMaterialChange = useCallback(
|
||||
(material: MaterialSchema) => {
|
||||
handleUpdate({ material, materialPreset: undefined })
|
||||
},
|
||||
[handleUpdate],
|
||||
)
|
||||
|
||||
const handleMaterialPresetChange = useCallback(
|
||||
(materialPreset: string) => {
|
||||
handleUpdate({ materialPreset, material: undefined })
|
||||
},
|
||||
[handleUpdate],
|
||||
)
|
||||
|
||||
const handleClose = useCallback(() => {
|
||||
setSelection({ selectedIds: [] })
|
||||
}, [setSelection])
|
||||
@@ -170,11 +154,13 @@ export function RoofPanel() {
|
||||
</button>
|
||||
))}
|
||||
</div>
|
||||
<ActionButton
|
||||
icon={<Plus className="h-3.5 w-3.5" />}
|
||||
label="Add Segment"
|
||||
onClick={handleAddSegment}
|
||||
/>
|
||||
<ActionGroup>
|
||||
<ActionButton
|
||||
icon={<Plus className="h-3.5 w-3.5" />}
|
||||
label="Add Segment"
|
||||
onClick={handleAddSegment}
|
||||
/>
|
||||
</ActionGroup>
|
||||
</PanelSection>
|
||||
|
||||
<PanelSection title="Position">
|
||||
@@ -266,15 +252,6 @@ export function RoofPanel() {
|
||||
/>
|
||||
</ActionGroup>
|
||||
</PanelSection>
|
||||
<PanelSection title="Material">
|
||||
<MaterialPicker
|
||||
nodeType="roof"
|
||||
onChange={handleMaterialChange}
|
||||
onSelectMaterialPreset={handleMaterialPresetChange}
|
||||
selectedMaterialPreset={node.materialPreset}
|
||||
value={node.material}
|
||||
/>
|
||||
</PanelSection>
|
||||
</PanelWrapper>
|
||||
)
|
||||
}
|
||||
|
||||
@@ -3,7 +3,6 @@
|
||||
import {
|
||||
type AnyNode,
|
||||
type AnyNodeId,
|
||||
type MaterialSchema,
|
||||
type RoofSegmentNode,
|
||||
RoofSegmentNode as RoofSegmentNodeSchema,
|
||||
type RoofType,
|
||||
@@ -15,7 +14,6 @@ import { useCallback } from 'react'
|
||||
import { sfxEmitter } from '../../../lib/sfx-bus'
|
||||
import useEditor from '../../../store/use-editor'
|
||||
import { ActionButton, ActionGroup } from '../controls/action-button'
|
||||
import { MaterialPicker } from '../controls/material-picker'
|
||||
import { PanelSection } from '../controls/panel-section'
|
||||
import { SegmentedControl } from '../controls/segmented-control'
|
||||
import { SliderControl } from '../controls/slider-control'
|
||||
@@ -52,20 +50,6 @@ export function RoofSegmentPanel() {
|
||||
[selectedId, updateNode],
|
||||
)
|
||||
|
||||
const handleMaterialChange = useCallback(
|
||||
(material: MaterialSchema) => {
|
||||
handleUpdate({ material, materialPreset: undefined })
|
||||
},
|
||||
[handleUpdate],
|
||||
)
|
||||
|
||||
const handleMaterialPresetChange = useCallback(
|
||||
(materialPreset: string) => {
|
||||
handleUpdate({ materialPreset, material: undefined })
|
||||
},
|
||||
[handleUpdate],
|
||||
)
|
||||
|
||||
const handleClose = useCallback(() => {
|
||||
setSelection({ selectedIds: [] })
|
||||
}, [setSelection])
|
||||
@@ -322,15 +306,6 @@ export function RoofSegmentPanel() {
|
||||
/>
|
||||
</ActionGroup>
|
||||
</PanelSection>
|
||||
<PanelSection title="Material">
|
||||
<MaterialPicker
|
||||
nodeType="roof-segment"
|
||||
onChange={handleMaterialChange}
|
||||
onSelectMaterialPreset={handleMaterialPresetChange}
|
||||
selectedMaterialPreset={node.materialPreset}
|
||||
value={node.material}
|
||||
/>
|
||||
</PanelSection>
|
||||
</PanelWrapper>
|
||||
)
|
||||
}
|
||||
|
||||
@@ -1,13 +1,12 @@
|
||||
'use client'
|
||||
|
||||
import { type AnyNode, type MaterialSchema, type SlabNode, useScene } from '@pascal-app/core'
|
||||
import { type AnyNode, type SlabNode, useScene } from '@pascal-app/core'
|
||||
import { useViewer } from '@pascal-app/viewer'
|
||||
import { Edit, Move, Plus, Trash2 } from 'lucide-react'
|
||||
import { useCallback, useEffect } from 'react'
|
||||
import { sfxEmitter } from '../../../lib/sfx-bus'
|
||||
import useEditor from '../../../store/use-editor'
|
||||
import { ActionButton, ActionGroup } from '../controls/action-button'
|
||||
import { MaterialPicker } from '../controls/material-picker'
|
||||
import { PanelSection } from '../controls/panel-section'
|
||||
import { SliderControl } from '../controls/slider-control'
|
||||
import { PanelWrapper } from './panel-wrapper'
|
||||
@@ -32,20 +31,6 @@ export function SlabPanel() {
|
||||
[selectedId, updateNode],
|
||||
)
|
||||
|
||||
const handleMaterialPresetChange = useCallback(
|
||||
(materialPreset: string) => {
|
||||
handleUpdate({ materialPreset, material: undefined })
|
||||
},
|
||||
[handleUpdate],
|
||||
)
|
||||
|
||||
const handleCustomMaterialChange = useCallback(
|
||||
(material: MaterialSchema) => {
|
||||
handleUpdate({ material, materialPreset: undefined })
|
||||
},
|
||||
[handleUpdate],
|
||||
)
|
||||
|
||||
const handleClose = useCallback(() => {
|
||||
setSelection({ selectedIds: [] })
|
||||
setEditingHole(null)
|
||||
@@ -257,15 +242,6 @@ export function SlabPanel() {
|
||||
/>
|
||||
</div>
|
||||
</PanelSection>
|
||||
<PanelSection title="Material">
|
||||
<MaterialPicker
|
||||
nodeType="slab"
|
||||
onChange={handleCustomMaterialChange}
|
||||
onSelectMaterialPreset={handleMaterialPresetChange}
|
||||
selectedMaterialPreset={node.materialPreset}
|
||||
value={node.material}
|
||||
/>
|
||||
</PanelSection>
|
||||
<ActionGroup>
|
||||
<ActionButton icon={<Move className="h-3.5 w-3.5" />} label="Move" onClick={handleMove} />
|
||||
</ActionGroup>
|
||||
|
||||
@@ -4,7 +4,6 @@ import {
|
||||
type AnyNode,
|
||||
type AnyNodeId,
|
||||
type LevelNode,
|
||||
type MaterialSchema,
|
||||
type StairNode,
|
||||
type StairRailingMode,
|
||||
type StairSlabOpeningMode,
|
||||
@@ -23,7 +22,6 @@ import { sfxEmitter } from '../../../lib/sfx-bus'
|
||||
import useEditor from '../../../store/use-editor'
|
||||
import { DEFAULT_SPIRAL_STAIR_SWEEP_ANGLE } from '../../tools/stair/stair-defaults'
|
||||
import { ActionButton, ActionGroup } from '../controls/action-button'
|
||||
import { MaterialPicker } from '../controls/material-picker'
|
||||
import { MetricControl } from '../controls/metric-control'
|
||||
import { PanelSection } from '../controls/panel-section'
|
||||
import { SegmentedControl } from '../controls/segmented-control'
|
||||
@@ -92,20 +90,6 @@ export function StairPanel() {
|
||||
[selectedId, updateNode],
|
||||
)
|
||||
|
||||
const handleMaterialChange = useCallback(
|
||||
(material: MaterialSchema) => {
|
||||
handleUpdate({ material, materialPreset: undefined })
|
||||
},
|
||||
[handleUpdate],
|
||||
)
|
||||
|
||||
const handleMaterialPresetChange = useCallback(
|
||||
(materialPreset: string) => {
|
||||
handleUpdate({ materialPreset, material: undefined })
|
||||
},
|
||||
[handleUpdate],
|
||||
)
|
||||
|
||||
const handleClose = useCallback(() => {
|
||||
setSelection({ selectedIds: [] })
|
||||
}, [setSelection])
|
||||
@@ -568,15 +552,6 @@ export function StairPanel() {
|
||||
/>
|
||||
</ActionGroup>
|
||||
</PanelSection>
|
||||
<PanelSection title="Material">
|
||||
<MaterialPicker
|
||||
nodeType="stair"
|
||||
onChange={handleMaterialChange}
|
||||
onSelectMaterialPreset={handleMaterialPresetChange}
|
||||
selectedMaterialPreset={node.materialPreset}
|
||||
value={node.material}
|
||||
/>
|
||||
</PanelSection>
|
||||
</PanelWrapper>
|
||||
)
|
||||
}
|
||||
|
||||
@@ -4,7 +4,6 @@ import {
|
||||
type AnyNode,
|
||||
type AnyNodeId,
|
||||
type AttachmentSide,
|
||||
type MaterialSchema,
|
||||
type StairSegmentNode,
|
||||
StairSegmentNode as StairSegmentNodeSchema,
|
||||
type StairSegmentType,
|
||||
@@ -16,7 +15,6 @@ import { useCallback } from 'react'
|
||||
import { sfxEmitter } from '../../../lib/sfx-bus'
|
||||
import useEditor from '../../../store/use-editor'
|
||||
import { ActionButton, ActionGroup } from '../controls/action-button'
|
||||
import { MaterialPicker } from '../controls/material-picker'
|
||||
import { PanelSection } from '../controls/panel-section'
|
||||
import { SegmentedControl } from '../controls/segmented-control'
|
||||
import { SliderControl } from '../controls/slider-control'
|
||||
@@ -61,20 +59,6 @@ export function StairSegmentPanel() {
|
||||
[selectedId, updateNode],
|
||||
)
|
||||
|
||||
const handleMaterialChange = useCallback(
|
||||
(material: MaterialSchema) => {
|
||||
handleUpdate({ material, materialPreset: undefined })
|
||||
},
|
||||
[handleUpdate],
|
||||
)
|
||||
|
||||
const handleMaterialPresetChange = useCallback(
|
||||
(materialPreset: string) => {
|
||||
handleUpdate({ materialPreset, material: undefined })
|
||||
},
|
||||
[handleUpdate],
|
||||
)
|
||||
|
||||
const handleClose = useCallback(() => {
|
||||
setSelection({ selectedIds: [] })
|
||||
}, [setSelection])
|
||||
@@ -336,15 +320,6 @@ export function StairSegmentPanel() {
|
||||
/>
|
||||
</ActionGroup>
|
||||
</PanelSection>
|
||||
<PanelSection title="Material">
|
||||
<MaterialPicker
|
||||
nodeType="stair-segment"
|
||||
onChange={handleMaterialChange}
|
||||
onSelectMaterialPreset={handleMaterialPresetChange}
|
||||
selectedMaterialPreset={node.materialPreset}
|
||||
value={node.material}
|
||||
/>
|
||||
</PanelSection>
|
||||
</PanelWrapper>
|
||||
)
|
||||
}
|
||||
|
||||
@@ -7,7 +7,6 @@ import {
|
||||
getMaxWallCurveOffset,
|
||||
getWallCurveLength,
|
||||
normalizeWallCurveOffset,
|
||||
type MaterialSchema,
|
||||
useScene,
|
||||
type WallNode,
|
||||
} from '@pascal-app/core'
|
||||
@@ -17,7 +16,6 @@ import { useCallback } from 'react'
|
||||
import { sfxEmitter } from '../../../lib/sfx-bus'
|
||||
import useEditor from '../../../store/use-editor'
|
||||
import { ActionButton, ActionGroup } from '../controls/action-button'
|
||||
import { MaterialPicker } from '../controls/material-picker'
|
||||
import { PanelSection } from '../controls/panel-section'
|
||||
import { SliderControl } from '../controls/slider-control'
|
||||
import { PanelWrapper } from './panel-wrapper'
|
||||
@@ -81,20 +79,6 @@ export function WallPanel() {
|
||||
[node, handleUpdate],
|
||||
)
|
||||
|
||||
const handleMaterialPresetChange = useCallback(
|
||||
(materialPreset: string) => {
|
||||
handleUpdate({ materialPreset, material: undefined })
|
||||
},
|
||||
[handleUpdate],
|
||||
)
|
||||
|
||||
const handleCustomMaterialChange = useCallback(
|
||||
(material: MaterialSchema) => {
|
||||
handleUpdate({ material, materialPreset: undefined })
|
||||
},
|
||||
[handleUpdate],
|
||||
)
|
||||
|
||||
const handleClose = useCallback(() => {
|
||||
setSelection({ selectedIds: [] })
|
||||
}, [setSelection])
|
||||
@@ -169,33 +153,25 @@ export function WallPanel() {
|
||||
min={-Math.max(0.01, maxCurveOffset)}
|
||||
onChange={(v) => handleUpdate({ curveOffset: normalizeWallCurveOffset(node, v) })}
|
||||
precision={2}
|
||||
step={0.01}
|
||||
step={0.1}
|
||||
unit="m"
|
||||
value={Math.round(curveOffset * 100) / 100}
|
||||
/>
|
||||
)}
|
||||
</PanelSection>
|
||||
|
||||
<PanelSection title="Material">
|
||||
<MaterialPicker
|
||||
nodeType="wall"
|
||||
onChange={handleCustomMaterialChange}
|
||||
onSelectMaterialPreset={handleMaterialPresetChange}
|
||||
selectedMaterialPreset={node.materialPreset}
|
||||
value={node.material}
|
||||
/>
|
||||
<PanelSection title="Actions">
|
||||
<ActionGroup>
|
||||
<ActionButton icon={<Move className="h-3.5 w-3.5" />} label="Move" onClick={handleMove} />
|
||||
{!hasWallChildrenBlockingCurve && (
|
||||
<ActionButton
|
||||
icon={<Spline className="h-3.5 w-3.5" />}
|
||||
label="Curve"
|
||||
onClick={handleCurve}
|
||||
/>
|
||||
)}
|
||||
</ActionGroup>
|
||||
</PanelSection>
|
||||
|
||||
<ActionGroup>
|
||||
<ActionButton icon={<Move className="h-3.5 w-3.5" />} label="Move" onClick={handleMove} />
|
||||
{!hasWallChildrenBlockingCurve && (
|
||||
<ActionButton
|
||||
icon={<Spline className="h-3.5 w-3.5" />}
|
||||
label="Curve"
|
||||
onClick={handleCurve}
|
||||
/>
|
||||
)}
|
||||
</ActionGroup>
|
||||
</PanelWrapper>
|
||||
)
|
||||
}
|
||||
|
||||
@@ -4,7 +4,6 @@ import {
|
||||
type AnyNode,
|
||||
type AnyNodeId,
|
||||
emitter,
|
||||
type MaterialSchema,
|
||||
useScene,
|
||||
WindowNode,
|
||||
} from '@pascal-app/core'
|
||||
@@ -15,7 +14,6 @@ import { usePresetsAdapter } from '../../../contexts/presets-context'
|
||||
import { sfxEmitter } from '../../../lib/sfx-bus'
|
||||
import useEditor from '../../../store/use-editor'
|
||||
import { ActionButton, ActionGroup } from '../controls/action-button'
|
||||
import { MaterialPicker } from '../controls/material-picker'
|
||||
import { MetricControl } from '../controls/metric-control'
|
||||
import { PanelSection } from '../controls/panel-section'
|
||||
import { SliderControl } from '../controls/slider-control'
|
||||
@@ -45,13 +43,6 @@ export function WindowPanel() {
|
||||
[selectedId, updateNode],
|
||||
)
|
||||
|
||||
const handleMaterialChange = useCallback(
|
||||
(material: MaterialSchema) => {
|
||||
handleUpdate({ material })
|
||||
},
|
||||
[handleUpdate],
|
||||
)
|
||||
|
||||
const handleClose = useCallback(() => {
|
||||
setSelection({ selectedIds: [] })
|
||||
}, [setSelection])
|
||||
@@ -431,9 +422,6 @@ export function WindowPanel() {
|
||||
/>
|
||||
</ActionGroup>
|
||||
</PanelSection>
|
||||
<PanelSection title="Material">
|
||||
<MaterialPicker onChange={handleMaterialChange} value={node.material} />
|
||||
</PanelSection>
|
||||
</PanelWrapper>
|
||||
)
|
||||
}
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
import { type AnyNodeId, emitter, useScene } from '@pascal-app/core'
|
||||
import { useViewer } from '@pascal-app/viewer'
|
||||
import { useEffect } from 'react'
|
||||
import { runRedo, runUndo } from '../lib/history'
|
||||
import { sfxEmitter } from '../lib/sfx-bus'
|
||||
import useEditor from '../store/use-editor'
|
||||
|
||||
@@ -88,14 +89,21 @@ export const useKeyboard = ({ isVersionPreviewMode = false } = {}) => {
|
||||
if (isVersionPreviewMode) return
|
||||
e.preventDefault()
|
||||
useEditor.getState().setMode('delete')
|
||||
} else if (e.key === 'p' && !e.metaKey && !e.ctrlKey) {
|
||||
if (isVersionPreviewMode) return
|
||||
e.preventDefault()
|
||||
useEditor.getState().primeMaterialPaintFromSelection()
|
||||
useEditor.getState().setPhase('structure')
|
||||
useEditor.getState().setStructureLayer('elements')
|
||||
useEditor.getState().setMode('material-paint')
|
||||
} else if (e.key === 'z' && (e.metaKey || e.ctrlKey)) {
|
||||
if (isVersionPreviewMode) return
|
||||
e.preventDefault()
|
||||
useScene.temporal.getState().undo()
|
||||
runUndo()
|
||||
} else if (e.key === 'Z' && e.shiftKey && (e.metaKey || e.ctrlKey)) {
|
||||
if (isVersionPreviewMode) return
|
||||
e.preventDefault()
|
||||
useScene.temporal.getState().redo()
|
||||
runRedo()
|
||||
} else if (e.key === 'ArrowUp' && (e.metaKey || e.ctrlKey)) {
|
||||
e.preventDefault()
|
||||
const { buildingId, levelId } = useViewer.getState().selection
|
||||
|
||||
@@ -0,0 +1,20 @@
|
||||
import { useLiveTransforms, useScene } from '@pascal-app/core'
|
||||
|
||||
function refreshSceneAfterHistoryJump() {
|
||||
useLiveTransforms.getState().clearAll()
|
||||
|
||||
const state = useScene.getState()
|
||||
for (const node of Object.values(state.nodes)) {
|
||||
state.markDirty(node.id)
|
||||
}
|
||||
}
|
||||
|
||||
export function runUndo() {
|
||||
useScene.temporal.getState().undo()
|
||||
refreshSceneAfterHistoryJump()
|
||||
}
|
||||
|
||||
export function runRedo() {
|
||||
useScene.temporal.getState().redo()
|
||||
refreshSceneAfterHistoryJump()
|
||||
}
|
||||
@@ -0,0 +1,279 @@
|
||||
'use client'
|
||||
|
||||
import {
|
||||
type CeilingNode,
|
||||
type FenceNode,
|
||||
getCatalogMaterialById,
|
||||
getEffectiveRoofSurfaceMaterial,
|
||||
getEffectiveStairSurfaceMaterial,
|
||||
getEffectiveWallSurfaceMaterial,
|
||||
getLibraryMaterialIdFromRef,
|
||||
type MaterialSchema,
|
||||
type MaterialTarget,
|
||||
type RoofNode,
|
||||
type RoofSurfaceMaterialRole,
|
||||
type SlabNode,
|
||||
type StairNode,
|
||||
type StairSurfaceMaterialRole,
|
||||
type WallNode,
|
||||
type WallSurfaceSide,
|
||||
} from '@pascal-app/core'
|
||||
|
||||
export type PaintableMaterialTarget = Extract<
|
||||
MaterialTarget,
|
||||
'wall' | 'roof' | 'stair' | 'fence' | 'slab' | 'ceiling'
|
||||
>
|
||||
|
||||
export type SingleSurfaceMaterialRole = 'surface'
|
||||
|
||||
export type ActivePaintMaterial = {
|
||||
material?: MaterialSchema
|
||||
materialPreset?: string
|
||||
sourceTarget: PaintableMaterialTarget
|
||||
}
|
||||
|
||||
export function hasActivePaintMaterial(
|
||||
material: ActivePaintMaterial | null | undefined,
|
||||
): material is ActivePaintMaterial {
|
||||
return Boolean(
|
||||
material && (material.material !== undefined || material.materialPreset !== undefined),
|
||||
)
|
||||
}
|
||||
|
||||
function getCatalogEntryForActivePaintMaterial(material: ActivePaintMaterial | null | undefined) {
|
||||
const catalogId =
|
||||
getLibraryMaterialIdFromRef(material?.materialPreset) ?? material?.material?.id ?? undefined
|
||||
|
||||
return getCatalogMaterialById(catalogId)
|
||||
}
|
||||
|
||||
export function getActivePaintMaterialLabel(material: ActivePaintMaterial | null | undefined) {
|
||||
return getCatalogEntryForActivePaintMaterial(material)?.label ?? 'Custom'
|
||||
}
|
||||
|
||||
export function buildWallSurfaceMaterialPatch(
|
||||
node: WallNode,
|
||||
targetSide: WallSurfaceSide,
|
||||
material: MaterialSchema | undefined,
|
||||
materialPreset: string | undefined,
|
||||
): Partial<WallNode> {
|
||||
const nextSurfaceMaterial = { material, materialPreset }
|
||||
const nextInterior =
|
||||
targetSide === 'interior'
|
||||
? nextSurfaceMaterial
|
||||
: getEffectiveWallSurfaceMaterial(node, 'interior')
|
||||
const nextExterior =
|
||||
targetSide === 'exterior'
|
||||
? nextSurfaceMaterial
|
||||
: getEffectiveWallSurfaceMaterial(node, 'exterior')
|
||||
|
||||
return {
|
||||
interiorMaterial: nextInterior.material,
|
||||
interiorMaterialPreset: nextInterior.materialPreset,
|
||||
exteriorMaterial: nextExterior.material,
|
||||
exteriorMaterialPreset: nextExterior.materialPreset,
|
||||
material: undefined,
|
||||
materialPreset: undefined,
|
||||
}
|
||||
}
|
||||
|
||||
export function buildRoofSurfaceMaterialPatch(
|
||||
node: RoofNode,
|
||||
targetRole: RoofSurfaceMaterialRole,
|
||||
material: MaterialSchema | undefined,
|
||||
materialPreset: string | undefined,
|
||||
): Partial<RoofNode> {
|
||||
const nextSurfaceMaterial = { material, materialPreset }
|
||||
const nextTop =
|
||||
targetRole === 'top' ? nextSurfaceMaterial : getEffectiveRoofSurfaceMaterial(node, 'top')
|
||||
const nextEdge =
|
||||
targetRole === 'edge' ? nextSurfaceMaterial : getEffectiveRoofSurfaceMaterial(node, 'edge')
|
||||
const nextWall =
|
||||
targetRole === 'wall' ? nextSurfaceMaterial : getEffectiveRoofSurfaceMaterial(node, 'wall')
|
||||
|
||||
return {
|
||||
topMaterial: nextTop.material,
|
||||
topMaterialPreset: nextTop.materialPreset,
|
||||
edgeMaterial: nextEdge.material,
|
||||
edgeMaterialPreset: nextEdge.materialPreset,
|
||||
wallMaterial: nextWall.material,
|
||||
wallMaterialPreset: nextWall.materialPreset,
|
||||
material: undefined,
|
||||
materialPreset: undefined,
|
||||
}
|
||||
}
|
||||
|
||||
export function buildStairSurfaceMaterialPatch(
|
||||
node: StairNode,
|
||||
targetRole: StairSurfaceMaterialRole,
|
||||
material: MaterialSchema | undefined,
|
||||
materialPreset: string | undefined,
|
||||
): Partial<StairNode> {
|
||||
const nextSurfaceMaterial = { material, materialPreset }
|
||||
const nextRailing =
|
||||
targetRole === 'railing'
|
||||
? nextSurfaceMaterial
|
||||
: getEffectiveStairSurfaceMaterial(node, 'railing')
|
||||
const nextTread =
|
||||
targetRole === 'tread' ? nextSurfaceMaterial : getEffectiveStairSurfaceMaterial(node, 'tread')
|
||||
const nextSide =
|
||||
targetRole === 'side' ? nextSurfaceMaterial : getEffectiveStairSurfaceMaterial(node, 'side')
|
||||
|
||||
return {
|
||||
railingMaterial: nextRailing.material,
|
||||
railingMaterialPreset: nextRailing.materialPreset,
|
||||
treadMaterial: nextTread.material,
|
||||
treadMaterialPreset: nextTread.materialPreset,
|
||||
sideMaterial: nextSide.material,
|
||||
sideMaterialPreset: nextSide.materialPreset,
|
||||
material: undefined,
|
||||
materialPreset: undefined,
|
||||
}
|
||||
}
|
||||
|
||||
export function buildSingleSurfaceMaterialPatch<TNode extends FenceNode | SlabNode | CeilingNode>(
|
||||
material: MaterialSchema | undefined,
|
||||
materialPreset: string | undefined,
|
||||
): Partial<TNode> {
|
||||
return {
|
||||
material,
|
||||
materialPreset,
|
||||
} as Partial<TNode>
|
||||
}
|
||||
|
||||
export function resolveActivePaintMaterialFromSelection(params: {
|
||||
nodes: Record<string, any>
|
||||
selectedId: string | null
|
||||
selectedMaterialTarget: {
|
||||
nodeId: string
|
||||
role:
|
||||
| WallSurfaceSide
|
||||
| StairSurfaceMaterialRole
|
||||
| RoofSurfaceMaterialRole
|
||||
| SingleSurfaceMaterialRole
|
||||
} | null
|
||||
}): ActivePaintMaterial | null {
|
||||
const { nodes, selectedId, selectedMaterialTarget } = params
|
||||
if (!selectedId || !selectedMaterialTarget || selectedMaterialTarget.nodeId !== selectedId)
|
||||
return null
|
||||
|
||||
const selectedNode = nodes[selectedId]
|
||||
if (!selectedNode) return null
|
||||
|
||||
if (
|
||||
selectedNode.type === 'wall' &&
|
||||
(selectedMaterialTarget.role === 'interior' || selectedMaterialTarget.role === 'exterior')
|
||||
) {
|
||||
const surface = getEffectiveWallSurfaceMaterial(selectedNode, selectedMaterialTarget.role)
|
||||
return hasActivePaintMaterial({
|
||||
material: surface.material,
|
||||
materialPreset: surface.materialPreset,
|
||||
sourceTarget: 'wall',
|
||||
})
|
||||
? {
|
||||
material: surface.material,
|
||||
materialPreset: surface.materialPreset,
|
||||
sourceTarget: 'wall',
|
||||
}
|
||||
: null
|
||||
}
|
||||
|
||||
if (
|
||||
selectedNode.type === 'roof' &&
|
||||
(selectedMaterialTarget.role === 'top' ||
|
||||
selectedMaterialTarget.role === 'edge' ||
|
||||
selectedMaterialTarget.role === 'wall')
|
||||
) {
|
||||
const surface = getEffectiveRoofSurfaceMaterial(selectedNode, selectedMaterialTarget.role)
|
||||
return hasActivePaintMaterial({
|
||||
material: surface.material,
|
||||
materialPreset: surface.materialPreset,
|
||||
sourceTarget: 'roof',
|
||||
})
|
||||
? {
|
||||
material: surface.material,
|
||||
materialPreset: surface.materialPreset,
|
||||
sourceTarget: 'roof',
|
||||
}
|
||||
: null
|
||||
}
|
||||
|
||||
if (
|
||||
selectedNode.type === 'stair' &&
|
||||
(selectedMaterialTarget.role === 'railing' ||
|
||||
selectedMaterialTarget.role === 'tread' ||
|
||||
selectedMaterialTarget.role === 'side')
|
||||
) {
|
||||
const surface = getEffectiveStairSurfaceMaterial(selectedNode, selectedMaterialTarget.role)
|
||||
return hasActivePaintMaterial({
|
||||
material: surface.material,
|
||||
materialPreset: surface.materialPreset,
|
||||
sourceTarget: 'stair',
|
||||
})
|
||||
? {
|
||||
material: surface.material,
|
||||
materialPreset: surface.materialPreset,
|
||||
sourceTarget: 'stair',
|
||||
}
|
||||
: null
|
||||
}
|
||||
|
||||
if (
|
||||
(selectedNode.type === 'fence' ||
|
||||
selectedNode.type === 'slab' ||
|
||||
selectedNode.type === 'ceiling') &&
|
||||
selectedMaterialTarget.role === 'surface'
|
||||
) {
|
||||
const target = selectedNode.type
|
||||
return hasActivePaintMaterial({
|
||||
material: selectedNode.material,
|
||||
materialPreset: selectedNode.materialPreset,
|
||||
sourceTarget: target,
|
||||
})
|
||||
? {
|
||||
material: selectedNode.material,
|
||||
materialPreset: selectedNode.materialPreset,
|
||||
sourceTarget: target,
|
||||
}
|
||||
: null
|
||||
}
|
||||
|
||||
return null
|
||||
}
|
||||
|
||||
export function resolvePaintTargetFromSelection(params: {
|
||||
nodes: Record<string, any>
|
||||
selectedId: string | null
|
||||
}): PaintableMaterialTarget | null {
|
||||
const { nodes, selectedId } = params
|
||||
if (!selectedId) return null
|
||||
|
||||
const selectedNode = nodes[selectedId]
|
||||
if (!selectedNode) return null
|
||||
|
||||
if (selectedNode.type === 'wall') {
|
||||
return 'wall'
|
||||
}
|
||||
|
||||
if (selectedNode.type === 'roof' || selectedNode.type === 'roof-segment') {
|
||||
return 'roof'
|
||||
}
|
||||
|
||||
if (selectedNode.type === 'stair' || selectedNode.type === 'stair-segment') {
|
||||
return 'stair'
|
||||
}
|
||||
|
||||
if (selectedNode.type === 'fence') {
|
||||
return 'fence'
|
||||
}
|
||||
|
||||
if (selectedNode.type === 'slab') {
|
||||
return 'slab'
|
||||
}
|
||||
|
||||
if (selectedNode.type === 'ceiling') {
|
||||
return 'ceiling'
|
||||
}
|
||||
|
||||
return null
|
||||
}
|
||||
@@ -1,7 +1,8 @@
|
||||
'use client'
|
||||
|
||||
import type { AssetInput } from '@pascal-app/core'
|
||||
import {
|
||||
type AnyNodeId,
|
||||
type AssetInput,
|
||||
type BuildingNode,
|
||||
type CeilingNode,
|
||||
type DoorNode,
|
||||
@@ -10,18 +11,28 @@ import {
|
||||
type LevelNode,
|
||||
type RoofNode,
|
||||
type RoofSegmentNode,
|
||||
type RoofSurfaceMaterialRole,
|
||||
type SlabNode,
|
||||
type Space,
|
||||
type StairNode,
|
||||
type StairSegmentNode,
|
||||
type StairSurfaceMaterialRole,
|
||||
useScene,
|
||||
type WallNode,
|
||||
type WallSurfaceSide,
|
||||
type WindowNode,
|
||||
} from '@pascal-app/core'
|
||||
import { useViewer } from '@pascal-app/viewer'
|
||||
import { create } from 'zustand'
|
||||
import { persist } from 'zustand/middleware'
|
||||
import { getDefaultCatalogItem } from '../components/ui/item-catalog/catalog-items'
|
||||
import {
|
||||
type ActivePaintMaterial,
|
||||
type PaintableMaterialTarget,
|
||||
resolveActivePaintMaterialFromSelection,
|
||||
resolvePaintTargetFromSelection,
|
||||
type SingleSurfaceMaterialRole,
|
||||
} from '../lib/material-paint'
|
||||
|
||||
const DEFAULT_ACTIVE_SIDEBAR_PANEL = 'site'
|
||||
const DEFAULT_FLOORPLAN_PANE_RATIO = 0.5
|
||||
@@ -33,7 +44,7 @@ export type SplitOrientation = 'horizontal' | 'vertical'
|
||||
|
||||
export type Phase = 'site' | 'structure' | 'furnish'
|
||||
|
||||
export type Mode = 'select' | 'edit' | 'delete' | 'build'
|
||||
export type Mode = 'select' | 'edit' | 'delete' | 'build' | 'material-paint'
|
||||
|
||||
// Structure mode tools (building elements)
|
||||
export type StructureTool =
|
||||
@@ -80,6 +91,24 @@ export type MovingWallEndpoint = {
|
||||
endpoint: 'start' | 'end'
|
||||
}
|
||||
|
||||
export type MovingFenceEndpoint = {
|
||||
fence: FenceNode
|
||||
endpoint: 'start' | 'end'
|
||||
}
|
||||
|
||||
export type MaterialTargetRole = WallSurfaceSide | StairSurfaceMaterialRole | RoofSurfaceMaterialRole | SingleSurfaceMaterialRole
|
||||
|
||||
export type SelectedMaterialTarget = {
|
||||
nodeId: AnyNodeId
|
||||
role: MaterialTargetRole
|
||||
}
|
||||
|
||||
type MaterialPaintSelectionSnapshot = {
|
||||
selectedId: string | null
|
||||
activePaintTarget: PaintableMaterialTarget
|
||||
activePaintMaterial: ActivePaintMaterial | null
|
||||
}
|
||||
|
||||
type EditorState = {
|
||||
phase: Phase
|
||||
setPhase: (phase: Phase) => void
|
||||
@@ -125,8 +154,23 @@ type EditorState = {
|
||||
) => void
|
||||
movingWallEndpoint: MovingWallEndpoint | null
|
||||
setMovingWallEndpoint: (value: MovingWallEndpoint | null) => void
|
||||
movingFenceEndpoint: MovingFenceEndpoint | null
|
||||
setMovingFenceEndpoint: (value: MovingFenceEndpoint | null) => void
|
||||
curvingWall: WallNode | null
|
||||
setCurvingWall: (wall: WallNode | null) => void
|
||||
curvingFence: FenceNode | null
|
||||
setCurvingFence: (fence: FenceNode | null) => void
|
||||
selectedMaterialTarget: SelectedMaterialTarget | null
|
||||
setSelectedMaterialTarget: (target: SelectedMaterialTarget | null) => void
|
||||
activePaintMaterial: ActivePaintMaterial | null
|
||||
setActivePaintMaterial: (material: ActivePaintMaterial | null) => void
|
||||
activePaintTarget: PaintableMaterialTarget
|
||||
setActivePaintTarget: (target: PaintableMaterialTarget) => void
|
||||
primeMaterialPaintFromSelection: () => MaterialPaintSelectionSnapshot
|
||||
hoveredPaintTarget: PaintableMaterialTarget | null
|
||||
setHoveredPaintTarget: (target: PaintableMaterialTarget | null) => void
|
||||
isPaintPanelOpen: boolean
|
||||
setPaintPanelOpen: (open: boolean) => void
|
||||
selectedReferenceId: string | null
|
||||
setSelectedReferenceId: (id: string | null) => void
|
||||
// Space detection for cutaway mode
|
||||
@@ -206,7 +250,7 @@ function normalizeModeForPhase(phase: Phase, mode: Mode | undefined): Mode {
|
||||
return 'select'
|
||||
}
|
||||
|
||||
return mode === 'build' || mode === 'delete' ? mode : 'select'
|
||||
return mode === 'build' || mode === 'delete' || mode === 'material-paint' ? mode : 'select'
|
||||
}
|
||||
|
||||
function normalizeFloorplanPaneRatio(value: unknown): number {
|
||||
@@ -444,6 +488,8 @@ const useEditor = create<EditorState>()(
|
||||
const category = get().catalogCategory ?? 'furniture'
|
||||
set({ selectedItem: getDefaultSelectedItemForCategory(category) })
|
||||
}
|
||||
} else if (mode === 'material-paint') {
|
||||
get().primeMaterialPaintFromSelection()
|
||||
}
|
||||
// When leaving build mode, clear tool
|
||||
else if (tool) {
|
||||
@@ -500,8 +546,55 @@ const useEditor = create<EditorState>()(
|
||||
setMovingNode: (node) => set({ movingNode: node }),
|
||||
movingWallEndpoint: null,
|
||||
setMovingWallEndpoint: (value) => set({ movingWallEndpoint: value }),
|
||||
movingFenceEndpoint: null,
|
||||
setMovingFenceEndpoint: (value) => set({ movingFenceEndpoint: value }),
|
||||
curvingWall: null,
|
||||
setCurvingWall: (wall) => set({ curvingWall: wall }),
|
||||
curvingFence: null,
|
||||
setCurvingFence: (fence) => set({ curvingFence: fence }),
|
||||
selectedMaterialTarget: null,
|
||||
setSelectedMaterialTarget: (target) => set({ selectedMaterialTarget: target }),
|
||||
activePaintMaterial: null,
|
||||
setActivePaintMaterial: (material) => set({ activePaintMaterial: material }),
|
||||
activePaintTarget: 'wall',
|
||||
setActivePaintTarget: (target) =>
|
||||
set((state) =>
|
||||
state.activePaintTarget === target ? state : { activePaintTarget: target },
|
||||
),
|
||||
primeMaterialPaintFromSelection: () => {
|
||||
const selectedId =
|
||||
useViewer.getState().selection.selectedIds.length === 1
|
||||
? (useViewer.getState().selection.selectedIds[0] ?? null)
|
||||
: null
|
||||
const activePaintTarget =
|
||||
resolvePaintTargetFromSelection({
|
||||
nodes: useScene.getState().nodes,
|
||||
selectedId,
|
||||
}) ?? get().activePaintTarget
|
||||
const activePaintMaterial = resolveActivePaintMaterialFromSelection({
|
||||
nodes: useScene.getState().nodes,
|
||||
selectedId,
|
||||
selectedMaterialTarget: get().selectedMaterialTarget,
|
||||
})
|
||||
|
||||
set({
|
||||
activePaintTarget,
|
||||
...(activePaintMaterial ? { activePaintMaterial } : {}),
|
||||
})
|
||||
|
||||
return {
|
||||
selectedId,
|
||||
activePaintTarget,
|
||||
activePaintMaterial: activePaintMaterial ?? get().activePaintMaterial,
|
||||
}
|
||||
},
|
||||
hoveredPaintTarget: null,
|
||||
setHoveredPaintTarget: (target) =>
|
||||
set((state) =>
|
||||
state.hoveredPaintTarget === target ? state : { hoveredPaintTarget: target },
|
||||
),
|
||||
isPaintPanelOpen: false,
|
||||
setPaintPanelOpen: (open) => set({ isPaintPanelOpen: open }),
|
||||
selectedReferenceId: null,
|
||||
setSelectedReferenceId: (id) => set({ selectedReferenceId: id }),
|
||||
spaces: {},
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
{
|
||||
"name": "@pascal-app/viewer",
|
||||
"version": "0.5.1",
|
||||
"version": "0.6.0",
|
||||
"description": "3D viewer component for Pascal building editor",
|
||||
"type": "module",
|
||||
"main": "./dist/index.js",
|
||||
@@ -22,7 +22,7 @@
|
||||
"prepublishOnly": "npm run build"
|
||||
},
|
||||
"peerDependencies": {
|
||||
"@pascal-app/core": "^0.5.1",
|
||||
"@pascal-app/core": "^0.6.0",
|
||||
"@react-three/drei": "^10",
|
||||
"@react-three/fiber": "^9",
|
||||
"react": "^18 || ^19",
|
||||
|
||||
@@ -1,4 +1,9 @@
|
||||
import { type CeilingNode, getMaterialPresetByRef, resolveMaterial, useRegistry } from '@pascal-app/core'
|
||||
import {
|
||||
type CeilingNode,
|
||||
getMaterialPresetByRef,
|
||||
resolveMaterial,
|
||||
useRegistry,
|
||||
} from '@pascal-app/core'
|
||||
import { useMemo, useRef } from 'react'
|
||||
import { float, mix, positionWorld, smoothstep } from 'three/tsl'
|
||||
import { BackSide, FrontSide, type Mesh, MeshBasicNodeMaterial } from 'three/webgpu'
|
||||
@@ -32,6 +37,18 @@ function createCeilingMaterials(color = '#999999') {
|
||||
return { topMaterial, bottomMaterial }
|
||||
}
|
||||
|
||||
const ceilingMaterialCache = new Map<string, ReturnType<typeof createCeilingMaterials>>()
|
||||
|
||||
function getCeilingMaterials(color = '#999999') {
|
||||
const cacheKey = color
|
||||
const cached = ceilingMaterialCache.get(cacheKey)
|
||||
if (cached) return cached
|
||||
|
||||
const materials = createCeilingMaterials(color)
|
||||
ceilingMaterialCache.set(cacheKey, materials)
|
||||
return materials
|
||||
}
|
||||
|
||||
export const CeilingRenderer = ({ node }: { node: CeilingNode }) => {
|
||||
const ref = useRef<Mesh>(null!)
|
||||
|
||||
@@ -42,8 +59,14 @@ export const CeilingRenderer = ({ node }: { node: CeilingNode }) => {
|
||||
const preset = getMaterialPresetByRef(node.materialPreset)
|
||||
const props = preset?.mapProperties ?? resolveMaterial(node.material)
|
||||
const color = props.color || '#999999'
|
||||
return createCeilingMaterials(color)
|
||||
}, [node.materialPreset, node.material, node.material?.preset, node.material?.properties, node.material?.texture])
|
||||
return getCeilingMaterials(color)
|
||||
}, [
|
||||
node.materialPreset,
|
||||
node.material,
|
||||
node.material?.preset,
|
||||
node.material?.properties,
|
||||
node.material?.texture,
|
||||
])
|
||||
|
||||
return (
|
||||
<mesh material={materials.bottomMaterial} ref={ref}>
|
||||
|
||||
@@ -31,7 +31,14 @@ export const FenceRenderer = ({ node }: { node: FenceNode }) => {
|
||||
}, [node.id])
|
||||
|
||||
return (
|
||||
<mesh castShadow material={material} receiveShadow ref={ref} visible={node.visible} {...handlers}>
|
||||
<mesh
|
||||
castShadow
|
||||
material={material}
|
||||
receiveShadow
|
||||
ref={ref}
|
||||
visible={node.visible}
|
||||
{...handlers}
|
||||
>
|
||||
<boxGeometry args={[0, 0, 0]} />
|
||||
</mesh>
|
||||
)
|
||||
|
||||
@@ -1,9 +1,15 @@
|
||||
import { type AnyNodeId, type RoofNode, type RoofSegmentNode, useRegistry, useScene } from '@pascal-app/core'
|
||||
import { useMemo, useRef } from 'react'
|
||||
import type * as THREE from 'three'
|
||||
import {
|
||||
type AnyNodeId,
|
||||
type RoofNode,
|
||||
type RoofSegmentNode,
|
||||
useRegistry,
|
||||
useScene,
|
||||
} from '@pascal-app/core'
|
||||
import { useEffect, useMemo, useRef } from 'react'
|
||||
import * as THREE from 'three'
|
||||
import { useNodeEvents } from '../../../hooks/use-node-events'
|
||||
import { createMaterial, createMaterialFromPresetRef } from '../../../lib/materials'
|
||||
import useViewer from '../../../store/use-viewer'
|
||||
import { getRoofMaterialArray } from '../../../systems/roof/roof-materials'
|
||||
import { roofDebugMaterials, roofMaterials } from '../roof/roof-materials'
|
||||
|
||||
export const RoofSegmentRenderer = ({ node }: { node: RoofSegmentNode }) => {
|
||||
@@ -14,44 +20,44 @@ export const RoofSegmentRenderer = ({ node }: { node: RoofSegmentNode }) => {
|
||||
|
||||
const handlers = useNodeEvents(node, 'roof-segment')
|
||||
const debugColors = useViewer((s) => s.debugColors)
|
||||
const parentNode =
|
||||
node.parentId ? (nodes[node.parentId as AnyNodeId] as RoofNode | undefined) : undefined
|
||||
const parentNode = node.parentId
|
||||
? (nodes[node.parentId as AnyNodeId] as RoofNode | undefined)
|
||||
: undefined
|
||||
const placeholderGeometry = useMemo(() => {
|
||||
const geometry = new THREE.BufferGeometry()
|
||||
geometry.setAttribute('position', new THREE.Float32BufferAttribute([], 3))
|
||||
geometry.addGroup(0, 0, 0)
|
||||
geometry.addGroup(0, 0, 1)
|
||||
geometry.addGroup(0, 0, 2)
|
||||
geometry.addGroup(0, 0, 3)
|
||||
return geometry
|
||||
}, [])
|
||||
|
||||
const customMaterial = useMemo(() => {
|
||||
const effectiveMaterialPreset = node.materialPreset ?? parentNode?.materialPreset
|
||||
const effectiveMaterial = node.material ?? parentNode?.material
|
||||
if (node.material !== undefined || typeof node.materialPreset === 'string') {
|
||||
return null
|
||||
}
|
||||
|
||||
const presetMaterial = createMaterialFromPresetRef(effectiveMaterialPreset)
|
||||
if (presetMaterial) return presetMaterial
|
||||
const mat = effectiveMaterial
|
||||
if (!mat) return null
|
||||
return createMaterial(mat)
|
||||
}, [
|
||||
node.materialPreset,
|
||||
node.material,
|
||||
node.material?.preset,
|
||||
node.material?.properties,
|
||||
node.material?.texture,
|
||||
parentNode?.materialPreset,
|
||||
parentNode?.material,
|
||||
parentNode?.material?.preset,
|
||||
parentNode?.material?.properties,
|
||||
parentNode?.material?.texture,
|
||||
])
|
||||
return parentNode ? getRoofMaterialArray(parentNode) : null
|
||||
}, [node, parentNode])
|
||||
|
||||
const material = debugColors ? roofDebugMaterials : customMaterial || roofMaterials
|
||||
|
||||
useEffect(() => {
|
||||
return () => {
|
||||
placeholderGeometry.dispose()
|
||||
}
|
||||
}, [placeholderGeometry])
|
||||
|
||||
return (
|
||||
<mesh
|
||||
geometry={placeholderGeometry}
|
||||
material={material}
|
||||
position={node.position}
|
||||
ref={ref}
|
||||
rotation-y={node.rotation}
|
||||
visible={node.visible}
|
||||
{...handlers}
|
||||
>
|
||||
{/* RoofSystem will replace this geometry in the next frame */}
|
||||
<boxGeometry args={[0, 0, 0]} />
|
||||
</mesh>
|
||||
/>
|
||||
)
|
||||
}
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
import { type RoofNode, useRegistry } from '@pascal-app/core'
|
||||
import { useMemo, useRef } from 'react'
|
||||
import type * as THREE from 'three'
|
||||
import { useEffect, useMemo, useRef } from 'react'
|
||||
import * as THREE from 'three'
|
||||
import { useNodeEvents } from '../../../hooks/use-node-events'
|
||||
import { createMaterial, createMaterialFromPresetRef } from '../../../lib/materials'
|
||||
import useViewer from '../../../store/use-viewer'
|
||||
import { getRoofMaterialArray } from '../../../systems/roof/roof-materials'
|
||||
import { NodeRenderer } from '../node-renderer'
|
||||
import { roofDebugMaterials, roofMaterials } from './roof-materials'
|
||||
|
||||
@@ -14,17 +14,26 @@ export const RoofRenderer = ({ node }: { node: RoofNode }) => {
|
||||
|
||||
const handlers = useNodeEvents(node, 'roof')
|
||||
const debugColors = useViewer((s) => s.debugColors)
|
||||
const placeholderGeometry = useMemo(() => {
|
||||
const geometry = new THREE.BufferGeometry()
|
||||
geometry.setAttribute('position', new THREE.Float32BufferAttribute([], 3))
|
||||
geometry.addGroup(0, 0, 0)
|
||||
geometry.addGroup(0, 0, 1)
|
||||
geometry.addGroup(0, 0, 2)
|
||||
geometry.addGroup(0, 0, 3)
|
||||
return geometry
|
||||
}, [])
|
||||
|
||||
const customMaterial = useMemo(() => {
|
||||
const presetMaterial = createMaterialFromPresetRef(node.materialPreset)
|
||||
if (presetMaterial) return presetMaterial
|
||||
const mat = node.material
|
||||
if (!mat) return null
|
||||
return createMaterial(mat)
|
||||
}, [node.materialPreset, node.material, node.material?.preset, node.material?.properties, node.material?.texture])
|
||||
const customMaterial = useMemo(() => getRoofMaterialArray(node), [node])
|
||||
|
||||
const material = debugColors ? roofDebugMaterials : customMaterial || roofMaterials
|
||||
|
||||
useEffect(() => {
|
||||
return () => {
|
||||
placeholderGeometry.dispose()
|
||||
}
|
||||
}, [placeholderGeometry])
|
||||
|
||||
return (
|
||||
<group
|
||||
position={node.position}
|
||||
@@ -33,9 +42,13 @@ export const RoofRenderer = ({ node }: { node: RoofNode }) => {
|
||||
visible={node.visible}
|
||||
{...handlers}
|
||||
>
|
||||
<mesh castShadow material={material} name="merged-roof" receiveShadow>
|
||||
<boxGeometry args={[0, 0, 0]} />
|
||||
</mesh>
|
||||
<mesh
|
||||
castShadow
|
||||
geometry={placeholderGeometry}
|
||||
material={material}
|
||||
name="merged-roof"
|
||||
receiveShadow
|
||||
/>
|
||||
<group name="segments-wrapper" visible={false}>
|
||||
{(node.children ?? []).map((childId) => (
|
||||
<NodeRenderer key={childId} nodeId={childId} />
|
||||
|
||||
@@ -55,7 +55,16 @@ export const SiteRenderer = ({ node }: { node: SiteNode }) => {
|
||||
})
|
||||
|
||||
const next = nodeList
|
||||
.filter((n): n is SlabNode => n.type === 'slab' && n.visible && n.polygon.length >= 3)
|
||||
.filter(
|
||||
(n): n is SlabNode =>
|
||||
n.type === 'slab' &&
|
||||
n.visible &&
|
||||
n.polygon.length >= 3 &&
|
||||
// Only recessed slabs should punch through the site ground.
|
||||
// Positive slabs are real floor geometry and should not create a
|
||||
// ghost footprint in the background ground fill.
|
||||
(n.elevation ?? 0.05) < 0,
|
||||
)
|
||||
.filter((n) => {
|
||||
if (!Number.isFinite(lowestLevelIndex)) return true
|
||||
const parentLevel = n.parentId ? levelIndexById.get(n.parentId as string) : undefined
|
||||
|
||||
@@ -1,14 +1,50 @@
|
||||
import { type SlabNode, useRegistry } from '@pascal-app/core'
|
||||
import { useEffect, useMemo, useRef } from 'react'
|
||||
import * as THREE from 'three'
|
||||
import { getMaterialPresetByRef, type SlabNode, useRegistry } from '@pascal-app/core'
|
||||
import { useMemo, useRef } from 'react'
|
||||
import type { Mesh } from 'three'
|
||||
import * as THREE from 'three'
|
||||
import { useNodeEvents } from '../../../hooks/use-node-events'
|
||||
import {
|
||||
applyMaterialPresetToMaterials,
|
||||
createMaterial,
|
||||
createMaterialFromPresetRef,
|
||||
DEFAULT_SLAB_MATERIAL,
|
||||
} from '../../../lib/materials'
|
||||
|
||||
const slabMaterialCache = new Map<string, THREE.MeshStandardMaterial>()
|
||||
|
||||
function getSlabMaterial(
|
||||
cacheKey: string,
|
||||
params: { material?: SlabNode['material']; materialPreset?: string },
|
||||
) {
|
||||
const cached = slabMaterialCache.get(cacheKey)
|
||||
if (cached) return cached
|
||||
|
||||
const preset = getMaterialPresetByRef(params.materialPreset)
|
||||
const slabMaterial = preset
|
||||
? new THREE.MeshStandardMaterial()
|
||||
: params.material
|
||||
? createMaterial(params.material).clone()
|
||||
: DEFAULT_SLAB_MATERIAL.clone()
|
||||
|
||||
if (preset) {
|
||||
// Apply the preset to the slab-owned material so async texture loads update
|
||||
// the instance we actually render after refresh as well.
|
||||
applyMaterialPresetToMaterials(slabMaterial, preset)
|
||||
}
|
||||
|
||||
// Slabs participate in the WebGPU MRT scene pass. Keeping them opaque avoids
|
||||
// pipeline variants that can fail when geometry is regenerated while a
|
||||
// transparent/custom material is attached.
|
||||
slabMaterial.transparent = false
|
||||
slabMaterial.opacity = 1
|
||||
slabMaterial.alphaMap = null
|
||||
slabMaterial.side = THREE.DoubleSide
|
||||
slabMaterial.depthWrite = true
|
||||
slabMaterial.needsUpdate = true
|
||||
|
||||
slabMaterialCache.set(cacheKey, slabMaterial)
|
||||
return slabMaterial
|
||||
}
|
||||
|
||||
export const SlabRenderer = ({ node }: { node: SlabNode }) => {
|
||||
const ref = useRef<Mesh>(null!)
|
||||
|
||||
@@ -17,21 +53,17 @@ export const SlabRenderer = ({ node }: { node: SlabNode }) => {
|
||||
const handlers = useNodeEvents(node, 'slab')
|
||||
|
||||
const material = useMemo(() => {
|
||||
const presetMaterial = createMaterialFromPresetRef(node.materialPreset)
|
||||
const sourceMaterial = presetMaterial ?? (node.material ? createMaterial(node.material) : DEFAULT_SLAB_MATERIAL)
|
||||
const slabMaterial = sourceMaterial.clone()
|
||||
const resolvedMaterial = node.material
|
||||
const resolvedMaterialPreset = node.materialPreset
|
||||
const cacheKey = JSON.stringify({
|
||||
material: resolvedMaterial ?? null,
|
||||
materialPreset: resolvedMaterialPreset ?? null,
|
||||
})
|
||||
|
||||
// Slabs participate in the WebGPU MRT scene pass. Keeping them opaque avoids
|
||||
// pipeline variants that can fail when geometry is regenerated while a
|
||||
// transparent/custom material is attached.
|
||||
slabMaterial.transparent = false
|
||||
slabMaterial.opacity = 1
|
||||
slabMaterial.alphaMap = null
|
||||
slabMaterial.side = THREE.DoubleSide
|
||||
slabMaterial.depthWrite = true
|
||||
slabMaterial.needsUpdate = true
|
||||
|
||||
return slabMaterial
|
||||
return getSlabMaterial(cacheKey, {
|
||||
material: resolvedMaterial,
|
||||
materialPreset: resolvedMaterialPreset,
|
||||
})
|
||||
}, [
|
||||
node.material,
|
||||
node.material?.preset,
|
||||
@@ -40,12 +72,6 @@ export const SlabRenderer = ({ node }: { node: SlabNode }) => {
|
||||
node.materialPreset,
|
||||
])
|
||||
|
||||
useEffect(() => {
|
||||
return () => {
|
||||
material.dispose()
|
||||
}
|
||||
}, [material])
|
||||
|
||||
return (
|
||||
<mesh
|
||||
castShadow
|
||||
|
||||
@@ -1,8 +1,14 @@
|
||||
import { type AnyNodeId, type StairNode, type StairSegmentNode, useRegistry, useScene } from '@pascal-app/core'
|
||||
import { useLayoutEffect, useMemo, useRef } from 'react'
|
||||
import type * as THREE from 'three'
|
||||
import {
|
||||
type AnyNodeId,
|
||||
type StairNode,
|
||||
type StairSegmentNode,
|
||||
useRegistry,
|
||||
useScene,
|
||||
} from '@pascal-app/core'
|
||||
import { useEffect, useLayoutEffect, useMemo, useRef } from 'react'
|
||||
import * as THREE from 'three'
|
||||
import { useNodeEvents } from '../../../hooks/use-node-events'
|
||||
import { createMaterial, createMaterialFromPresetRef, DEFAULT_STAIR_MATERIAL } from '../../../lib/materials'
|
||||
import { getStraightStairSegmentBodyMaterials } from '../../../systems/stair/stair-materials'
|
||||
|
||||
export const StairSegmentRenderer = ({ node }: { node: StairSegmentNode }) => {
|
||||
const ref = useRef<THREE.Mesh>(null!)
|
||||
@@ -15,42 +21,37 @@ export const StairSegmentRenderer = ({ node }: { node: StairSegmentNode }) => {
|
||||
}, [node.id])
|
||||
|
||||
const handlers = useNodeEvents(node, 'stair-segment')
|
||||
const parentNode =
|
||||
node.parentId ? (nodes[node.parentId as AnyNodeId] as StairNode | undefined) : undefined
|
||||
const parentNode = node.parentId
|
||||
? (nodes[node.parentId as AnyNodeId] as StairNode | undefined)
|
||||
: undefined
|
||||
const material = useMemo(
|
||||
() => getStraightStairSegmentBodyMaterials(node, parentNode),
|
||||
[node, parentNode],
|
||||
)
|
||||
|
||||
const material = useMemo(() => {
|
||||
const effectiveMaterialPreset = node.materialPreset ?? parentNode?.materialPreset
|
||||
const effectiveMaterial = node.material ?? parentNode?.material
|
||||
const placeholderGeometry = useMemo(() => {
|
||||
const geometry = new THREE.BufferGeometry()
|
||||
geometry.setAttribute('position', new THREE.Float32BufferAttribute([], 3))
|
||||
geometry.addGroup(0, 0, 0)
|
||||
geometry.addGroup(0, 0, 1)
|
||||
return geometry
|
||||
}, [])
|
||||
|
||||
const presetMaterial = createMaterialFromPresetRef(effectiveMaterialPreset)
|
||||
if (presetMaterial) return presetMaterial
|
||||
const mat = effectiveMaterial
|
||||
if (!mat) return DEFAULT_STAIR_MATERIAL
|
||||
return createMaterial(mat)
|
||||
}, [
|
||||
node.materialPreset,
|
||||
node.material,
|
||||
node.material?.preset,
|
||||
node.material?.properties,
|
||||
node.material?.texture,
|
||||
parentNode?.materialPreset,
|
||||
parentNode?.material,
|
||||
parentNode?.material?.preset,
|
||||
parentNode?.material?.properties,
|
||||
parentNode?.material?.texture,
|
||||
])
|
||||
useEffect(() => {
|
||||
return () => {
|
||||
placeholderGeometry.dispose()
|
||||
}
|
||||
}, [placeholderGeometry])
|
||||
|
||||
return (
|
||||
<mesh
|
||||
geometry={placeholderGeometry}
|
||||
material={material}
|
||||
position={node.position}
|
||||
ref={ref}
|
||||
rotation-y={node.rotation}
|
||||
visible={node.visible}
|
||||
{...handlers}
|
||||
>
|
||||
{/* StairSystem will replace this geometry in the next frame */}
|
||||
<boxGeometry args={[0, 0, 0]} />
|
||||
</mesh>
|
||||
/>
|
||||
)
|
||||
}
|
||||
|
||||
@@ -5,7 +5,7 @@ import {
|
||||
useRegistry,
|
||||
useScene,
|
||||
} from '@pascal-app/core'
|
||||
import { useLayoutEffect, useMemo, useRef } from 'react'
|
||||
import { useEffect, useLayoutEffect, useMemo, useRef } from 'react'
|
||||
import * as THREE from 'three'
|
||||
import { useNodeEvents } from '../../../hooks/use-node-events'
|
||||
import {
|
||||
@@ -13,6 +13,11 @@ import {
|
||||
createMaterialFromPresetRef,
|
||||
DEFAULT_STAIR_MATERIAL,
|
||||
} from '../../../lib/materials'
|
||||
import {
|
||||
getStairBodyMaterials,
|
||||
getStairRailingMaterial,
|
||||
type StairBodyMaterials,
|
||||
} from '../../../systems/stair/stair-materials'
|
||||
import { NodeRenderer } from '../node-renderer'
|
||||
|
||||
type SegmentTransform = {
|
||||
@@ -71,6 +76,24 @@ export const StairRenderer = ({ node }: { node: StairNode }) => {
|
||||
node.material?.texture,
|
||||
])
|
||||
|
||||
const straightBodyMaterials = useMemo(() => getStairBodyMaterials(node), [node])
|
||||
|
||||
const railingMaterial = useMemo(() => getStairRailingMaterial(node), [node])
|
||||
|
||||
const straightPlaceholderGeometry = useMemo(() => {
|
||||
const geometry = new THREE.BufferGeometry()
|
||||
geometry.setAttribute('position', new THREE.Float32BufferAttribute([], 3))
|
||||
geometry.addGroup(0, 0, 0)
|
||||
geometry.addGroup(0, 0, 1)
|
||||
return geometry
|
||||
}, [])
|
||||
|
||||
useEffect(() => {
|
||||
return () => {
|
||||
straightPlaceholderGeometry.dispose()
|
||||
}
|
||||
}, [straightPlaceholderGeometry])
|
||||
|
||||
return (
|
||||
<group
|
||||
position-x={node.position[0]}
|
||||
@@ -81,12 +104,18 @@ export const StairRenderer = ({ node }: { node: StairNode }) => {
|
||||
{...handlers}
|
||||
>
|
||||
{isSegmentBasedStair ? (
|
||||
<mesh castShadow material={material} name="merged-stair" receiveShadow>
|
||||
<boxGeometry args={[0, 0, 0]} />
|
||||
</mesh>
|
||||
<mesh
|
||||
castShadow
|
||||
geometry={straightPlaceholderGeometry}
|
||||
material={straightBodyMaterials}
|
||||
name="merged-stair"
|
||||
receiveShadow
|
||||
/>
|
||||
) : null}
|
||||
{!isSegmentBasedStair ? <CurvedStairBody material={material} stair={node} /> : null}
|
||||
<StairRailings material={material} stair={node} />
|
||||
{!isSegmentBasedStair ? (
|
||||
<CurvedStairBody bodyMaterials={straightBodyMaterials} stair={node} />
|
||||
) : null}
|
||||
<StairRailings material={railingMaterial} stair={node} />
|
||||
{isSegmentBasedStair ? (
|
||||
<group name="segments-wrapper" visible={false}>
|
||||
{(node.children ?? []).map((childId) => (
|
||||
@@ -170,6 +199,7 @@ function StairRailings({ stair, material }: { stair: StairNode; material: THREE.
|
||||
geometry={BALUSTER_GEOMETRY}
|
||||
key={`${stair.id}-curved-baluster-${sideIndex}-${pointIndex}`}
|
||||
material={material}
|
||||
name="stair-railing-baluster"
|
||||
position={[point[0], point[1] + railHeight / 2, point[2]]}
|
||||
receiveShadow
|
||||
scale={[balusterRadius, railHeight, balusterRadius]}
|
||||
@@ -227,6 +257,7 @@ function StairRailings({ stair, material }: { stair: StairNode; material: THREE.
|
||||
geometry={BALUSTER_GEOMETRY}
|
||||
key={`${segmentPath.layout.segment.id}-${sidePath.side}-baluster-${pointIndex}`}
|
||||
material={material}
|
||||
name="stair-railing-baluster"
|
||||
position={[point[2], point[1] + railHeight / 2, point[0]]}
|
||||
receiveShadow
|
||||
scale={[balusterRadius, railHeight, balusterRadius]}
|
||||
@@ -333,6 +364,8 @@ function StairRailings({ stair, material }: { stair: StairNode; material: THREE.
|
||||
|
||||
const BALUSTER_GEOMETRY = new THREE.CylinderGeometry(1, 1, 1, 8)
|
||||
const RAIL_GEOMETRY = new THREE.CylinderGeometry(1, 1, 1, 8)
|
||||
const STAIR_TREAD_MATERIAL_INDEX = 0
|
||||
const STAIR_SIDE_MATERIAL_INDEX = 1
|
||||
|
||||
function RailSegment({
|
||||
start,
|
||||
@@ -367,6 +400,7 @@ function RailSegment({
|
||||
castShadow
|
||||
geometry={RAIL_GEOMETRY}
|
||||
material={material}
|
||||
name="stair-railing-rail"
|
||||
position={[midpoint.x, midpoint.y, midpoint.z]}
|
||||
quaternion={quaternion}
|
||||
receiveShadow
|
||||
@@ -375,7 +409,14 @@ function RailSegment({
|
||||
)
|
||||
}
|
||||
|
||||
function CurvedStairBody({ stair, material }: { stair: StairNode; material: THREE.Material }) {
|
||||
function CurvedStairBody({
|
||||
stair,
|
||||
bodyMaterials,
|
||||
}: {
|
||||
stair: StairNode
|
||||
bodyMaterials: StairBodyMaterials
|
||||
}) {
|
||||
const sideMaterial = bodyMaterials[1]
|
||||
const stepCount = Math.max(2, Math.round(stair.stepCount ?? 10))
|
||||
const totalRise = Math.max(stair.totalRise ?? 2.5, 0.1)
|
||||
const stepHeight = totalRise / stepCount
|
||||
@@ -411,7 +452,8 @@ function CurvedStairBody({ stair, material }: { stair: StairNode; material: THRE
|
||||
<mesh
|
||||
castShadow
|
||||
receiveShadow
|
||||
material={material}
|
||||
material={sideMaterial}
|
||||
name="stair-side"
|
||||
position={[0, spiralColumnHeight / 2, 0]}
|
||||
>
|
||||
<cylinderGeometry
|
||||
@@ -443,7 +485,8 @@ function CurvedStairBody({ stair, material }: { stair: StairNode; material: THRE
|
||||
{isSpiral && (stair.showStepSupports ?? true) ? (
|
||||
<mesh
|
||||
castShadow
|
||||
material={material}
|
||||
material={sideMaterial}
|
||||
name="stair-side"
|
||||
position={[
|
||||
Math.cos(midAngle) *
|
||||
(spiralColumnRadius +
|
||||
@@ -470,7 +513,7 @@ function CurvedStairBody({ stair, material }: { stair: StairNode; material: THRE
|
||||
<CurvedStepMesh
|
||||
endAngle={endAngle}
|
||||
innerRadius={innerRadius}
|
||||
material={material}
|
||||
material={bodyMaterials}
|
||||
outerRadius={outerRadius}
|
||||
positionY={0}
|
||||
startAngle={startAngle}
|
||||
@@ -484,7 +527,7 @@ function CurvedStairBody({ stair, material }: { stair: StairNode; material: THRE
|
||||
<CurvedStepMesh
|
||||
endAngle={sweepAngle / 2 + spiralLandingSweep}
|
||||
innerRadius={innerRadius}
|
||||
material={material}
|
||||
material={bodyMaterials}
|
||||
outerRadius={outerRadius}
|
||||
positionY={spiralLastStepTop}
|
||||
startAngle={sweepAngle / 2}
|
||||
@@ -513,7 +556,7 @@ function CurvedStepMesh({
|
||||
stepHeight: number
|
||||
thickness: number
|
||||
positionY: number
|
||||
material: THREE.Material
|
||||
material: THREE.Material | THREE.Material[]
|
||||
}) {
|
||||
const geometry = useMemo(
|
||||
() =>
|
||||
@@ -556,15 +599,39 @@ function buildCurvedStepGeometry(
|
||||
|
||||
const positions: number[] = []
|
||||
const normals: number[] = []
|
||||
const uvs: number[] = []
|
||||
const triangleMaterialIndices: number[] = []
|
||||
|
||||
const pointOnArc = (radius: number, angle: number, y: number) =>
|
||||
new THREE.Vector3(Math.cos(angle) * radius, y, Math.sin(angle) * radius)
|
||||
|
||||
const pushUv = (point: THREE.Vector3, normal: THREE.Vector3, materialIndex: number) => {
|
||||
if (materialIndex === STAIR_TREAD_MATERIAL_INDEX) {
|
||||
const angle = Math.atan2(point.z, point.x)
|
||||
const arcOffset = (angle - startAngle) * Math.max((innerRadius + outerRadius) * 0.5, 0.01)
|
||||
uvs.push(arcOffset, Math.sqrt(point.x * point.x + point.z * point.z) - innerRadius)
|
||||
return
|
||||
}
|
||||
|
||||
const absX = Math.abs(normal.x)
|
||||
const absY = Math.abs(normal.y)
|
||||
const absZ = Math.abs(normal.z)
|
||||
|
||||
if (absY >= absX && absY >= absZ) {
|
||||
uvs.push(point.x, point.z)
|
||||
} else if (absX >= absZ) {
|
||||
uvs.push(point.z, point.y)
|
||||
} else {
|
||||
uvs.push(point.x, point.y)
|
||||
}
|
||||
}
|
||||
|
||||
const pushTriangle = (
|
||||
a: THREE.Vector3,
|
||||
b: THREE.Vector3,
|
||||
c: THREE.Vector3,
|
||||
normal: THREE.Vector3,
|
||||
materialIndex: number,
|
||||
) => {
|
||||
const edgeAB = b.clone().sub(a)
|
||||
const edgeAC = c.clone().sub(a)
|
||||
@@ -573,7 +640,9 @@ function buildCurvedStepGeometry(
|
||||
for (const point of ordered) {
|
||||
positions.push(point.x, point.y, point.z)
|
||||
normals.push(normal.x, normal.y, normal.z)
|
||||
pushUv(point, normal, materialIndex)
|
||||
}
|
||||
triangleMaterialIndices.push(materialIndex)
|
||||
}
|
||||
|
||||
const pushQuad = (
|
||||
@@ -582,9 +651,10 @@ function buildCurvedStepGeometry(
|
||||
c: THREE.Vector3,
|
||||
d: THREE.Vector3,
|
||||
normal: THREE.Vector3,
|
||||
materialIndex: number,
|
||||
) => {
|
||||
pushTriangle(a, b, c, normal)
|
||||
pushTriangle(a, c, d, normal)
|
||||
pushTriangle(a, b, c, normal, materialIndex)
|
||||
pushTriangle(a, c, d, normal, materialIndex)
|
||||
}
|
||||
|
||||
const upNormal = new THREE.Vector3(0, 1, 0)
|
||||
@@ -609,10 +679,38 @@ function buildCurvedStepGeometry(
|
||||
const outerNormal = new THREE.Vector3(Math.cos(midAngle), 0, Math.sin(midAngle)).normalize()
|
||||
const innerNormal = new THREE.Vector3(-Math.cos(midAngle), 0, -Math.sin(midAngle)).normalize()
|
||||
|
||||
pushQuad(innerStartTop, outerStartTop, outerEndTop, innerEndTop, upNormal)
|
||||
pushQuad(innerStartBottom, innerEndBottom, outerEndBottom, outerStartBottom, downNormal)
|
||||
pushQuad(innerStartBottom, innerStartTop, innerEndTop, innerEndBottom, innerNormal)
|
||||
pushQuad(outerStartBottom, outerEndBottom, outerEndTop, outerStartTop, outerNormal)
|
||||
pushQuad(
|
||||
innerStartTop,
|
||||
outerStartTop,
|
||||
outerEndTop,
|
||||
innerEndTop,
|
||||
upNormal,
|
||||
STAIR_TREAD_MATERIAL_INDEX,
|
||||
)
|
||||
pushQuad(
|
||||
innerStartBottom,
|
||||
innerEndBottom,
|
||||
outerEndBottom,
|
||||
outerStartBottom,
|
||||
downNormal,
|
||||
STAIR_SIDE_MATERIAL_INDEX,
|
||||
)
|
||||
pushQuad(
|
||||
innerStartBottom,
|
||||
innerStartTop,
|
||||
innerEndTop,
|
||||
innerEndBottom,
|
||||
innerNormal,
|
||||
STAIR_SIDE_MATERIAL_INDEX,
|
||||
)
|
||||
pushQuad(
|
||||
outerStartBottom,
|
||||
outerEndBottom,
|
||||
outerEndTop,
|
||||
outerStartTop,
|
||||
outerNormal,
|
||||
STAIR_SIDE_MATERIAL_INDEX,
|
||||
)
|
||||
}
|
||||
|
||||
const startInnerBottom = pointOnArc(innerRadius, startAngle, y0)
|
||||
@@ -634,12 +732,49 @@ function buildCurvedStepGeometry(
|
||||
sweepDirection * Math.cos(endAngle),
|
||||
).normalize()
|
||||
|
||||
pushQuad(startInnerBottom, startOuterBottom, startOuterTop, startInnerTop, startNormal)
|
||||
pushQuad(endInnerBottom, endInnerTop, endOuterTop, endOuterBottom, endNormal)
|
||||
pushQuad(
|
||||
startInnerBottom,
|
||||
startOuterBottom,
|
||||
startOuterTop,
|
||||
startInnerTop,
|
||||
startNormal,
|
||||
STAIR_SIDE_MATERIAL_INDEX,
|
||||
)
|
||||
pushQuad(
|
||||
endInnerBottom,
|
||||
endInnerTop,
|
||||
endOuterTop,
|
||||
endOuterBottom,
|
||||
endNormal,
|
||||
STAIR_SIDE_MATERIAL_INDEX,
|
||||
)
|
||||
|
||||
const geometry = new THREE.BufferGeometry()
|
||||
geometry.setAttribute('position', new THREE.Float32BufferAttribute(positions, 3))
|
||||
geometry.setAttribute('normal', new THREE.Float32BufferAttribute(normals, 3))
|
||||
geometry.setAttribute('uv', new THREE.Float32BufferAttribute(uvs, 2))
|
||||
geometry.clearGroups()
|
||||
|
||||
let currentMaterial = triangleMaterialIndices[0]
|
||||
let groupStart = 0
|
||||
|
||||
for (let triangleIndex = 1; triangleIndex < triangleMaterialIndices.length; triangleIndex++) {
|
||||
const materialIndex = triangleMaterialIndices[triangleIndex]
|
||||
if (materialIndex === currentMaterial) continue
|
||||
|
||||
geometry.addGroup(groupStart * 3, (triangleIndex - groupStart) * 3, currentMaterial)
|
||||
groupStart = triangleIndex
|
||||
currentMaterial = materialIndex
|
||||
}
|
||||
|
||||
if (triangleMaterialIndices.length > 0) {
|
||||
geometry.addGroup(
|
||||
groupStart * 3,
|
||||
(triangleMaterialIndices.length - groupStart) * 3,
|
||||
currentMaterial ?? STAIR_SIDE_MATERIAL_INDEX,
|
||||
)
|
||||
}
|
||||
geometry.setAttribute('uv2', new THREE.Float32BufferAttribute(uvs.slice(), 2))
|
||||
geometry.computeVertexNormals()
|
||||
return geometry
|
||||
}
|
||||
|
||||
@@ -1,12 +1,8 @@
|
||||
import { useRegistry, useScene, type WallNode } from '@pascal-app/core'
|
||||
import { useLayoutEffect, useMemo, useRef } from 'react'
|
||||
import { useLayoutEffect, useRef } from 'react'
|
||||
import type { Mesh } from 'three'
|
||||
import { useNodeEvents } from '../../../hooks/use-node-events'
|
||||
import {
|
||||
createMaterial,
|
||||
createMaterialFromPresetRef,
|
||||
DEFAULT_WALL_MATERIAL,
|
||||
} from '../../../lib/materials'
|
||||
import { getVisibleWallMaterials } from '../../../systems/wall/wall-materials'
|
||||
import { NodeRenderer } from '../node-renderer'
|
||||
|
||||
export const WallRenderer = ({ node }: { node: WallNode }) => {
|
||||
@@ -19,20 +15,7 @@ export const WallRenderer = ({ node }: { node: WallNode }) => {
|
||||
}, [node.id])
|
||||
|
||||
const handlers = useNodeEvents(node, 'wall')
|
||||
|
||||
const material = useMemo(() => {
|
||||
const presetMaterial = createMaterialFromPresetRef(node.materialPreset)
|
||||
if (presetMaterial) return presetMaterial
|
||||
const mat = node.material
|
||||
if (!mat) return DEFAULT_WALL_MATERIAL
|
||||
return createMaterial(mat)
|
||||
}, [
|
||||
node.material,
|
||||
node.material?.preset,
|
||||
node.material?.properties,
|
||||
node.material?.texture,
|
||||
node.materialPreset,
|
||||
])
|
||||
const material = getVisibleWallMaterials(node)
|
||||
|
||||
return (
|
||||
<mesh castShadow material={material} receiveShadow ref={ref} visible={node.visible}>
|
||||
|
||||
@@ -38,7 +38,15 @@ export const GroundOccluder = () => {
|
||||
const polygons: [number, number][][] = []
|
||||
|
||||
Object.values(nodes).forEach((node) => {
|
||||
if (!(node.type === 'slab' && node.visible && node.polygon.length >= 3)) {
|
||||
if (
|
||||
!(
|
||||
node.type === 'slab' &&
|
||||
node.visible &&
|
||||
node.polygon.length >= 3 &&
|
||||
// Only recessed slabs should punch through the ground plane.
|
||||
(node.elevation ?? 0.05) < 0
|
||||
)
|
||||
) {
|
||||
return
|
||||
}
|
||||
|
||||
|
||||
@@ -26,7 +26,7 @@ import { SceneRenderer } from '../renderers/scene-renderer'
|
||||
import FrameLimiter from './frame-limiter'
|
||||
import { Lights } from './lights'
|
||||
import { PerfMonitor } from './perf-monitor'
|
||||
import PostProcessing from './post-processing'
|
||||
import PostProcessing, { DEFAULT_HOVER_STYLES, type HoverStyles } from './post-processing'
|
||||
import { SelectionManager } from './selection-manager'
|
||||
import { ViewerCamera } from './viewer-camera'
|
||||
|
||||
@@ -101,12 +101,14 @@ function GPUDeviceWatcher() {
|
||||
|
||||
interface ViewerProps {
|
||||
children?: React.ReactNode
|
||||
hoverStyles?: HoverStyles
|
||||
selectionManager?: 'default' | 'custom'
|
||||
perf?: boolean
|
||||
}
|
||||
|
||||
const Viewer: React.FC<ViewerProps> = ({
|
||||
children,
|
||||
hoverStyles = DEFAULT_HOVER_STYLES,
|
||||
selectionManager = 'default',
|
||||
perf = false,
|
||||
}) => {
|
||||
@@ -165,7 +167,7 @@ const Viewer: React.FC<ViewerProps> = ({
|
||||
<WallSystem />
|
||||
<WindowSystem />
|
||||
<ZoneSystem />
|
||||
<PostProcessing />
|
||||
<PostProcessing hoverStyles={hoverStyles} />
|
||||
{/* <DebugRenderer /> */}
|
||||
<GPUDeviceWatcher />
|
||||
|
||||
|
||||
@@ -47,6 +47,28 @@ const RETRY_DELAY_MS = 500
|
||||
const DARK_BG = '#1f2433'
|
||||
const LIGHT_BG = '#ffffff'
|
||||
|
||||
export type HoverStyle = {
|
||||
visibleColor: number
|
||||
hiddenColor: number
|
||||
strength: number
|
||||
pulse: boolean
|
||||
}
|
||||
|
||||
export type HoverStyles = {
|
||||
default: HoverStyle
|
||||
} & Record<string, HoverStyle>
|
||||
|
||||
const DEFAULT_HOVER_STYLE: HoverStyle = {
|
||||
visibleColor: 0x00_aa_ff,
|
||||
hiddenColor: 0xf3_ff_47,
|
||||
strength: 5,
|
||||
pulse: true,
|
||||
}
|
||||
|
||||
export const DEFAULT_HOVER_STYLES: HoverStyles = {
|
||||
default: DEFAULT_HOVER_STYLE,
|
||||
}
|
||||
|
||||
function sanitizeOutlineObjects(objects: Object3D[]) {
|
||||
let nextIndex = 0
|
||||
|
||||
@@ -62,8 +84,12 @@ function sanitizeOutlineObjects(objects: Object3D[]) {
|
||||
objects.length = nextIndex
|
||||
}
|
||||
|
||||
const PostProcessingPasses = () => {
|
||||
const { gl: renderer, scene, camera } = useThree()
|
||||
const PostProcessingPasses = ({
|
||||
hoverStyles = DEFAULT_HOVER_STYLES,
|
||||
}: {
|
||||
hoverStyles?: HoverStyles
|
||||
}) => {
|
||||
const { gl: renderer, invalidate, scene, camera } = useThree()
|
||||
const renderPipelineRef = useRef<RenderPipeline | null>(null)
|
||||
const hasPipelineErrorRef = useRef(false)
|
||||
const retryCountRef = useRef(0)
|
||||
@@ -83,6 +109,10 @@ const PostProcessingPasses = () => {
|
||||
return l
|
||||
}, [])
|
||||
const hoverHighlightMode = useViewer((s) => s.hoverHighlightMode)
|
||||
const hoverVisibleColor = useMemo(() => uniform(new Color(DEFAULT_HOVER_STYLE.visibleColor)), [])
|
||||
const hoverHiddenColor = useMemo(() => uniform(new Color(DEFAULT_HOVER_STYLE.hiddenColor)), [])
|
||||
const hoverStrength = useMemo(() => uniform(DEFAULT_HOVER_STYLE.strength), [])
|
||||
const hoverPulseMix = useMemo(() => uniform(DEFAULT_HOVER_STYLE.pulse ? 0 : 1), [])
|
||||
|
||||
// Subscribe to projectId so the pipeline rebuilds on project switch
|
||||
const projectId = useViewer((s) => s.projectId)
|
||||
@@ -119,6 +149,23 @@ const PostProcessingPasses = () => {
|
||||
}
|
||||
}, [])
|
||||
|
||||
useEffect(() => {
|
||||
const style = hoverStyles[hoverHighlightMode] ?? hoverStyles.default
|
||||
hoverVisibleColor.value.setHex(style.visibleColor)
|
||||
hoverHiddenColor.value.setHex(style.hiddenColor)
|
||||
hoverStrength.value = style.strength
|
||||
hoverPulseMix.value = style.pulse ? 0 : 1
|
||||
invalidate()
|
||||
}, [
|
||||
hoverHiddenColor,
|
||||
hoverHighlightMode,
|
||||
hoverPulseMix,
|
||||
hoverStrength,
|
||||
hoverStyles,
|
||||
hoverVisibleColor,
|
||||
invalidate,
|
||||
])
|
||||
|
||||
// Build / rebuild the post-processing pipeline
|
||||
useEffect(() => {
|
||||
// Intentionally touch these so React/biome treat project switches and retry bumps
|
||||
@@ -248,18 +295,9 @@ const PostProcessingPasses = () => {
|
||||
.mul(selectedStrength)
|
||||
|
||||
// Hovered: blue visible, yellow hidden, pulsing
|
||||
const hoverVisibleColor = uniform(
|
||||
new Color(hoverHighlightMode === 'delete' ? 0xef_44_44 : 0x00_aa_ff),
|
||||
)
|
||||
const hoverHiddenColor = uniform(
|
||||
new Color(hoverHighlightMode === 'delete' ? 0x99_1b_1b : 0xf3_ff_47),
|
||||
)
|
||||
const hoverStrength = uniform(hoverHighlightMode === 'delete' ? 6 : 5)
|
||||
const pulsePeriod = uniform(3)
|
||||
const osc =
|
||||
hoverHighlightMode === 'delete'
|
||||
? float(1)
|
||||
: oscSine(time.div(pulsePeriod).mul(2)).mul(0.5).add(0.5) // [ 0.5, 1.0 ]
|
||||
const oscillating = oscSine(time.div(pulsePeriod).mul(2)).mul(0.5).add(0.5)
|
||||
const osc = mix(oscillating, float(1), hoverPulseMix)
|
||||
const hoverOutline = outlineNode.secondaryVisibleEdge
|
||||
.mul(hoverVisibleColor)
|
||||
.add(outlineNode.secondaryHiddenEdge.mul(hoverHiddenColor))
|
||||
@@ -298,7 +336,18 @@ const PostProcessingPasses = () => {
|
||||
}
|
||||
renderPipelineRef.current = null
|
||||
}
|
||||
}, [renderer, scene, camera, hoverHighlightMode, zoneLayers, projectId, pipelineVersion])
|
||||
}, [
|
||||
camera,
|
||||
hoverHiddenColor,
|
||||
hoverPulseMix,
|
||||
hoverStrength,
|
||||
hoverVisibleColor,
|
||||
pipelineVersion,
|
||||
projectId,
|
||||
renderer,
|
||||
scene,
|
||||
zoneLayers,
|
||||
])
|
||||
|
||||
useFrame((_, delta) => {
|
||||
// Animate background colour toward the current theme target (same lerp as AnimatedBackground)
|
||||
|
||||
@@ -64,6 +64,8 @@ export function useNodeEvents<T extends NodeType>(node: NodeConfig[T]['node'], t
|
||||
position: [e.point.x, e.point.y, e.point.z],
|
||||
localPosition: [localPoint.x, localPoint.y, localPoint.z],
|
||||
normal: e.face ? [e.face.normal.x, e.face.normal.y, e.face.normal.z] : undefined,
|
||||
faceIndex: e.faceIndex ?? undefined,
|
||||
object: e.object,
|
||||
stopPropagation: () => e.stopPropagation(),
|
||||
nativeEvent: e,
|
||||
} as NodeConfig[T]['event']
|
||||
|
||||
@@ -1,12 +1,18 @@
|
||||
export { default as Viewer } from './components/viewer'
|
||||
export { SSGI_PARAMS } from './components/viewer/post-processing'
|
||||
export type { HoverStyle, HoverStyles } from './components/viewer/post-processing'
|
||||
export {
|
||||
DEFAULT_HOVER_STYLES,
|
||||
SSGI_PARAMS,
|
||||
} from './components/viewer/post-processing'
|
||||
export { WalkthroughControls } from './components/viewer/walkthrough-controls'
|
||||
export { ASSETS_CDN_URL, resolveAssetUrl, resolveCdnUrl } from './lib/asset-url'
|
||||
export { SCENE_LAYER, ZONE_LAYER } from './lib/layers'
|
||||
export {
|
||||
applyMaterialPresetToMaterials,
|
||||
clearMaterialCache,
|
||||
createDefaultMaterial,
|
||||
createMaterial,
|
||||
createMaterialFromPresetRef,
|
||||
DEFAULT_CEILING_MATERIAL,
|
||||
DEFAULT_DOOR_MATERIAL,
|
||||
DEFAULT_ROOF_MATERIAL,
|
||||
@@ -19,3 +25,6 @@ export { mergedOutline } from './lib/merged-outline-node'
|
||||
export { default as useViewer } from './store/use-viewer'
|
||||
export { InteractiveSystem } from './systems/interactive/interactive-system'
|
||||
export { snapLevelsToTruePositions } from './systems/level/level-utils'
|
||||
export { getRoofMaterialArray } from './systems/roof/roof-materials'
|
||||
export { getStairBodyMaterials, getStairRailingMaterial } from './systems/stair/stair-materials'
|
||||
export { getVisibleWallMaterials } from './systems/wall/wall-materials'
|
||||
|
||||
+9
-3
@@ -1,4 +1,10 @@
|
||||
import type { AnyNode, BaseNode, BuildingNode, LevelNode, ZoneNode } from '@pascal-app/core'
|
||||
import type {
|
||||
AnyNode,
|
||||
BaseNode,
|
||||
BuildingNode,
|
||||
LevelNode,
|
||||
ZoneNode,
|
||||
} from '@pascal-app/core'
|
||||
import type { Object3D } from 'three'
|
||||
type SelectionPath = {
|
||||
buildingId: BuildingNode['id'] | null
|
||||
@@ -14,8 +20,8 @@ type ViewerState = {
|
||||
selection: SelectionPath
|
||||
previewSelectedIds: BaseNode['id'][]
|
||||
setPreviewSelectedIds: (ids: BaseNode['id'][]) => void
|
||||
hoverHighlightMode: 'default' | 'delete'
|
||||
setHoverHighlightMode: (mode: 'default' | 'delete') => void
|
||||
hoverHighlightMode: string
|
||||
setHoverHighlightMode: (mode: string) => void
|
||||
hoveredId: AnyNode['id'] | ZoneNode['id'] | null
|
||||
setHoveredId: (id: AnyNode['id'] | ZoneNode['id'] | null) => void
|
||||
cameraMode: 'perspective' | 'orthographic'
|
||||
|
||||
@@ -22,8 +22,8 @@ type ViewerState = {
|
||||
selection: SelectionPath
|
||||
previewSelectedIds: BaseNode['id'][]
|
||||
setPreviewSelectedIds: (ids: BaseNode['id'][]) => void
|
||||
hoverHighlightMode: 'default' | 'delete'
|
||||
setHoverHighlightMode: (mode: 'default' | 'delete') => void
|
||||
hoverHighlightMode: string
|
||||
setHoverHighlightMode: (mode: string) => void
|
||||
hoveredId: AnyNode['id'] | ZoneNode['id'] | null
|
||||
setHoveredId: (id: AnyNode['id'] | ZoneNode['id'] | null) => void
|
||||
|
||||
@@ -85,9 +85,10 @@ const useViewer = create<ViewerState>()(
|
||||
previewSelectedIds: [],
|
||||
setPreviewSelectedIds: (ids) => set({ previewSelectedIds: ids }),
|
||||
hoverHighlightMode: 'default',
|
||||
setHoverHighlightMode: (mode) => set({ hoverHighlightMode: mode }),
|
||||
setHoverHighlightMode: (mode) =>
|
||||
set((state) => (state.hoverHighlightMode === mode ? state : { hoverHighlightMode: mode })),
|
||||
hoveredId: null,
|
||||
setHoveredId: (id) => set({ hoveredId: id }),
|
||||
setHoveredId: (id) => set((state) => (state.hoveredId === id ? state : { hoveredId: id })),
|
||||
|
||||
cameraMode: 'perspective',
|
||||
setCameraMode: (mode) => set({ cameraMode: mode }),
|
||||
|
||||
@@ -0,0 +1,67 @@
|
||||
import {
|
||||
getEffectiveRoofSurfaceMaterial,
|
||||
type RoofNode,
|
||||
type RoofSegmentNode,
|
||||
} from '@pascal-app/core'
|
||||
import * as THREE from 'three'
|
||||
import { createMaterial, createMaterialFromPresetRef } from '../../lib/materials'
|
||||
|
||||
export type RoofMaterialArray = [THREE.Material, THREE.Material, THREE.Material, THREE.Material]
|
||||
|
||||
const roofMaterialArrayCache = new Map<string, RoofMaterialArray>()
|
||||
|
||||
function getSurfaceMaterialSignature(
|
||||
spec: ReturnType<typeof getEffectiveRoofSurfaceMaterial>,
|
||||
): string {
|
||||
return JSON.stringify({
|
||||
material: spec.material ?? null,
|
||||
materialPreset: spec.materialPreset ?? null,
|
||||
})
|
||||
}
|
||||
|
||||
function createResolvedMaterial(
|
||||
material: RoofNode['material'] | RoofSegmentNode['material'] | undefined,
|
||||
materialPreset: string | undefined,
|
||||
): THREE.Material | null {
|
||||
if (materialPreset) {
|
||||
return createMaterialFromPresetRef(materialPreset)
|
||||
}
|
||||
|
||||
if (material) {
|
||||
return createMaterial(material)
|
||||
}
|
||||
|
||||
return null
|
||||
}
|
||||
|
||||
export function getRoofMaterialArray(node: RoofNode): RoofMaterialArray | null {
|
||||
const top = getEffectiveRoofSurfaceMaterial(node, 'top')
|
||||
const edge = getEffectiveRoofSurfaceMaterial(node, 'edge')
|
||||
const wall = getEffectiveRoofSurfaceMaterial(node, 'wall')
|
||||
const cacheKey = JSON.stringify({
|
||||
top: getSurfaceMaterialSignature(top),
|
||||
edge: getSurfaceMaterialSignature(edge),
|
||||
wall: getSurfaceMaterialSignature(wall),
|
||||
})
|
||||
|
||||
const cached = roofMaterialArrayCache.get(cacheKey)
|
||||
if (cached) return cached
|
||||
|
||||
const topMaterial = createResolvedMaterial(top.material, top.materialPreset)
|
||||
const edgeMaterial = createResolvedMaterial(edge.material, edge.materialPreset)
|
||||
const wallMaterial = createResolvedMaterial(wall.material, wall.materialPreset)
|
||||
|
||||
if (!(topMaterial || edgeMaterial || wallMaterial)) {
|
||||
return null
|
||||
}
|
||||
|
||||
const materialArray: RoofMaterialArray = [
|
||||
edgeMaterial ?? wallMaterial ?? topMaterial ?? new THREE.MeshStandardMaterial(),
|
||||
wallMaterial ?? edgeMaterial ?? topMaterial ?? new THREE.MeshStandardMaterial(),
|
||||
wallMaterial ?? edgeMaterial ?? topMaterial ?? new THREE.MeshStandardMaterial(),
|
||||
topMaterial ?? wallMaterial ?? edgeMaterial ?? new THREE.MeshStandardMaterial(),
|
||||
]
|
||||
|
||||
roofMaterialArrayCache.set(cacheKey, materialArray)
|
||||
return materialArray
|
||||
}
|
||||
@@ -0,0 +1,87 @@
|
||||
import {
|
||||
getEffectiveStairSurfaceMaterial,
|
||||
type StairNode,
|
||||
type StairSegmentNode,
|
||||
} from '@pascal-app/core'
|
||||
import type * as THREE from 'three'
|
||||
import {
|
||||
createMaterial,
|
||||
createMaterialFromPresetRef,
|
||||
DEFAULT_STAIR_MATERIAL,
|
||||
} from '../../lib/materials'
|
||||
|
||||
export type StairBodyMaterials = [THREE.Material, THREE.Material]
|
||||
|
||||
const stairBodyMaterialCache = new Map<string, StairBodyMaterials>()
|
||||
const stairRailingMaterialCache = new Map<string, THREE.Material>()
|
||||
|
||||
function getSurfaceMaterialSignature(
|
||||
spec: ReturnType<typeof getEffectiveStairSurfaceMaterial>,
|
||||
): string {
|
||||
return JSON.stringify({
|
||||
material: spec.material ?? null,
|
||||
materialPreset: spec.materialPreset ?? null,
|
||||
})
|
||||
}
|
||||
|
||||
function createResolvedMaterial(
|
||||
material: StairNode['material'] | StairSegmentNode['material'] | undefined,
|
||||
materialPreset: string | undefined,
|
||||
): THREE.Material {
|
||||
if (materialPreset) {
|
||||
return createMaterialFromPresetRef(materialPreset) ?? DEFAULT_STAIR_MATERIAL
|
||||
}
|
||||
|
||||
if (material) {
|
||||
return createMaterial(material)
|
||||
}
|
||||
|
||||
return DEFAULT_STAIR_MATERIAL
|
||||
}
|
||||
|
||||
export function getStairBodyMaterials(stair: StairNode): StairBodyMaterials {
|
||||
const tread = getEffectiveStairSurfaceMaterial(stair, 'tread')
|
||||
const side = getEffectiveStairSurfaceMaterial(stair, 'side')
|
||||
const cacheKey = JSON.stringify({
|
||||
tread: getSurfaceMaterialSignature(tread),
|
||||
side: getSurfaceMaterialSignature(side),
|
||||
})
|
||||
|
||||
const cached = stairBodyMaterialCache.get(cacheKey)
|
||||
if (cached) return cached
|
||||
|
||||
const materials: StairBodyMaterials = [
|
||||
createResolvedMaterial(tread.material, tread.materialPreset),
|
||||
createResolvedMaterial(side.material, side.materialPreset),
|
||||
]
|
||||
|
||||
stairBodyMaterialCache.set(cacheKey, materials)
|
||||
return materials
|
||||
}
|
||||
|
||||
export function getStairRailingMaterial(stair: StairNode): THREE.Material {
|
||||
const railing = getEffectiveStairSurfaceMaterial(stair, 'railing')
|
||||
const cacheKey = getSurfaceMaterialSignature(railing)
|
||||
const cached = stairRailingMaterialCache.get(cacheKey)
|
||||
if (cached) return cached
|
||||
|
||||
const material = createResolvedMaterial(railing.material, railing.materialPreset)
|
||||
stairRailingMaterialCache.set(cacheKey, material)
|
||||
return material
|
||||
}
|
||||
|
||||
export function getStraightStairSegmentBodyMaterials(
|
||||
segment: StairSegmentNode,
|
||||
parentNode?: StairNode,
|
||||
): StairBodyMaterials {
|
||||
if (segment.material !== undefined || typeof segment.materialPreset === 'string') {
|
||||
const override = createResolvedMaterial(segment.material, segment.materialPreset)
|
||||
return [override, override]
|
||||
}
|
||||
|
||||
if (parentNode) {
|
||||
return getStairBodyMaterials(parentNode)
|
||||
}
|
||||
|
||||
return [DEFAULT_STAIR_MATERIAL, DEFAULT_STAIR_MATERIAL]
|
||||
}
|
||||
@@ -1,210 +1,14 @@
|
||||
import {
|
||||
type AnyNodeId,
|
||||
baseMaterial,
|
||||
emitter,
|
||||
getMaterialPresetByRef,
|
||||
sceneRegistry,
|
||||
useScene,
|
||||
type WallNode,
|
||||
} from '@pascal-app/core'
|
||||
import { type AnyNodeId, emitter, sceneRegistry, useScene, type WallNode } from '@pascal-app/core'
|
||||
import { useFrame } from '@react-three/fiber'
|
||||
import { useEffect, useRef } from 'react'
|
||||
import type { Material } from 'three'
|
||||
import { Color } from 'three'
|
||||
import { Fn, float, fract, length, mix, positionLocal, smoothstep, step, vec2 } from 'three/tsl'
|
||||
import { type Mesh, MeshStandardNodeMaterial, Vector3 } from 'three/webgpu'
|
||||
import { type Mesh, Vector3 } from 'three/webgpu'
|
||||
import useViewer from '../../store/use-viewer'
|
||||
import { createMaterial, createMaterialFromPresetRef } from '../../lib/materials'
|
||||
import { getMaterialsForWall } from './wall-materials'
|
||||
|
||||
const tmpVec = new Vector3()
|
||||
const u = new Vector3()
|
||||
const v = new Vector3()
|
||||
const DEFAULT_WALL_COLOR = '#f2f0ed'
|
||||
const WALL_HIGHLIGHT_PROFILES = {
|
||||
delete: {
|
||||
color: new Color('#dc2626'),
|
||||
blend: 0.76,
|
||||
emissiveBlend: 0.92,
|
||||
emissiveIntensity: 0.46,
|
||||
},
|
||||
selection: {
|
||||
color: new Color('#818cf8'),
|
||||
blend: 0.32,
|
||||
emissiveBlend: 0.7,
|
||||
emissiveIntensity: 0.42,
|
||||
},
|
||||
} as const
|
||||
|
||||
type WallHighlightKind = keyof typeof WALL_HIGHLIGHT_PROFILES
|
||||
|
||||
const dotPattern = Fn(() => {
|
||||
const scale = float(0.1)
|
||||
const dotSize = float(0.3)
|
||||
|
||||
const uv = vec2(positionLocal.x, positionLocal.y).div(scale)
|
||||
const gridUV = fract(uv)
|
||||
|
||||
const dist = length(gridUV.sub(0.5))
|
||||
|
||||
const dots = step(dist, dotSize.mul(0.5))
|
||||
|
||||
const fadeHeight = float(2.5)
|
||||
const yFade = float(1).sub(smoothstep(float(0), fadeHeight, positionLocal.y))
|
||||
|
||||
return dots.mul(yFade)
|
||||
})
|
||||
|
||||
interface WallMaterials {
|
||||
visible: Material
|
||||
invisible: MeshStandardNodeMaterial
|
||||
deleteVisible: Material
|
||||
deleteInvisible: MeshStandardNodeMaterial
|
||||
highlightedVisible: Material
|
||||
highlightedInvisible: MeshStandardNodeMaterial
|
||||
materialHash: string
|
||||
}
|
||||
|
||||
const wallMaterialCache = new Map<string, WallMaterials>()
|
||||
|
||||
const presetColors = {
|
||||
white: '#ffffff',
|
||||
brick: '#8b4513',
|
||||
concrete: '#808080',
|
||||
wood: '#deb887',
|
||||
glass: '#87ceeb',
|
||||
metal: '#c0c0c0',
|
||||
plaster: '#f5f5dc',
|
||||
tile: '#dcdcdc',
|
||||
marble: '#f5f5f5',
|
||||
} as const
|
||||
|
||||
function getMaterialHash(wallNode: WallNode): string {
|
||||
if (wallNode.materialPreset) return `preset-ref-${wallNode.materialPreset}`
|
||||
if (!wallNode.material) return 'none'
|
||||
const mat = wallNode.material
|
||||
if (mat.preset && mat.preset !== 'custom') {
|
||||
return `preset-${mat.preset}`
|
||||
}
|
||||
if (mat.properties) {
|
||||
return `props-${mat.properties.color}-${mat.properties.roughness}-${mat.properties.metalness}`
|
||||
}
|
||||
return 'default'
|
||||
}
|
||||
|
||||
function getPresetColor(preset: string): string {
|
||||
return presetColors[preset as keyof typeof presetColors] ?? '#ffffff'
|
||||
}
|
||||
|
||||
function getHighlightedColor(color: Color, kind: WallHighlightKind): Color {
|
||||
const profile = WALL_HIGHLIGHT_PROFILES[kind]
|
||||
return color.clone().lerp(profile.color, profile.blend)
|
||||
}
|
||||
|
||||
function createHighlightedWallMaterial(
|
||||
material: Material,
|
||||
kind: WallHighlightKind,
|
||||
): Material {
|
||||
const highlightedMaterial = material.clone() as Material & {
|
||||
color?: Color
|
||||
emissive?: Color
|
||||
emissiveIntensity?: number
|
||||
needsUpdate?: boolean
|
||||
}
|
||||
const profile = WALL_HIGHLIGHT_PROFILES[kind]
|
||||
|
||||
if ('color' in highlightedMaterial && highlightedMaterial.color) {
|
||||
highlightedMaterial.color = getHighlightedColor(highlightedMaterial.color, kind)
|
||||
}
|
||||
if ('emissive' in highlightedMaterial && highlightedMaterial.emissive) {
|
||||
highlightedMaterial.emissive = highlightedMaterial.emissive
|
||||
.clone()
|
||||
.lerp(profile.color, profile.emissiveBlend)
|
||||
}
|
||||
if ('emissiveIntensity' in highlightedMaterial) {
|
||||
highlightedMaterial.emissiveIntensity = Math.max(
|
||||
highlightedMaterial.emissiveIntensity ?? 0,
|
||||
profile.emissiveIntensity,
|
||||
)
|
||||
}
|
||||
highlightedMaterial.needsUpdate = true
|
||||
|
||||
return highlightedMaterial
|
||||
}
|
||||
|
||||
function createBaseVisibleWallMaterial(wallNode: WallNode): Material {
|
||||
if (wallNode.materialPreset) {
|
||||
return createMaterialFromPresetRef(wallNode.materialPreset) ?? baseMaterial
|
||||
}
|
||||
|
||||
if (wallNode.material) {
|
||||
return createMaterial(wallNode.material)
|
||||
}
|
||||
|
||||
return baseMaterial
|
||||
}
|
||||
|
||||
function getMaterialsForWall(wallNode: WallNode): WallMaterials {
|
||||
const cacheKey = wallNode.id
|
||||
const materialHash = getMaterialHash(wallNode)
|
||||
|
||||
const existing = wallMaterialCache.get(cacheKey)
|
||||
if (existing && existing.materialHash === materialHash) {
|
||||
return existing
|
||||
}
|
||||
|
||||
if (existing) {
|
||||
existing.visible.dispose()
|
||||
existing.invisible.dispose()
|
||||
existing.deleteVisible.dispose()
|
||||
existing.deleteInvisible.dispose()
|
||||
existing.highlightedVisible.dispose()
|
||||
existing.highlightedInvisible.dispose()
|
||||
}
|
||||
|
||||
let userColor = DEFAULT_WALL_COLOR
|
||||
const preset = getMaterialPresetByRef(wallNode.materialPreset)
|
||||
if (preset?.mapProperties?.color) {
|
||||
userColor = preset.mapProperties.color
|
||||
} else if (wallNode.material?.properties?.color) {
|
||||
userColor = wallNode.material.properties.color
|
||||
} else if (wallNode.material?.preset && wallNode.material.preset !== 'custom') {
|
||||
userColor = getPresetColor(wallNode.material.preset)
|
||||
}
|
||||
|
||||
const visibleMat = createBaseVisibleWallMaterial(wallNode)
|
||||
|
||||
const invisibleMat = new MeshStandardNodeMaterial({
|
||||
transparent: true,
|
||||
opacityNode: mix(float(0.0), float(0.24), dotPattern()),
|
||||
color: userColor,
|
||||
depthWrite: false,
|
||||
emissive: userColor,
|
||||
})
|
||||
|
||||
const highlightedVisible = createHighlightedWallMaterial(visibleMat, 'selection')
|
||||
const highlightedInvisible = createHighlightedWallMaterial(
|
||||
invisibleMat,
|
||||
'selection',
|
||||
) as MeshStandardNodeMaterial
|
||||
const deleteVisible = createHighlightedWallMaterial(visibleMat, 'delete')
|
||||
const deleteInvisible = createHighlightedWallMaterial(invisibleMat, 'delete') as MeshStandardNodeMaterial
|
||||
|
||||
const result: WallMaterials = {
|
||||
visible: visibleMat,
|
||||
invisible: invisibleMat,
|
||||
deleteVisible,
|
||||
deleteInvisible,
|
||||
highlightedVisible,
|
||||
highlightedInvisible,
|
||||
materialHash,
|
||||
}
|
||||
wallMaterialCache.set(cacheKey, result)
|
||||
return result
|
||||
}
|
||||
|
||||
function getVisibleWallMaterial(wallNode: WallNode): Material {
|
||||
return createBaseVisibleWallMaterial(wallNode)
|
||||
}
|
||||
|
||||
function getWallHideState(
|
||||
wallNode: WallNode,
|
||||
@@ -301,7 +105,7 @@ export const WallCutout = () => {
|
||||
? materials.deleteVisible
|
||||
: isSelectionHighlighted
|
||||
? materials.highlightedVisible
|
||||
: getVisibleWallMaterial(wallNode)
|
||||
: materials.visible
|
||||
}
|
||||
})
|
||||
lastWallMode.current = wallMode
|
||||
@@ -311,7 +115,7 @@ export const WallCutout = () => {
|
||||
})
|
||||
|
||||
useEffect(() => {
|
||||
const snapshot = new Map<Mesh, Material>()
|
||||
const snapshot = new Map<Mesh, Material | Material[]>()
|
||||
|
||||
const restoreForCapture = () => {
|
||||
sceneRegistry.byType.wall.forEach((wallId) => {
|
||||
@@ -320,10 +124,10 @@ export const WallCutout = () => {
|
||||
const wallNode = useScene.getState().nodes[wallId as AnyNodeId] as WallNode | undefined
|
||||
if (!wallNode || wallNode.type !== 'wall') return
|
||||
const mats = getMaterialsForWall(wallNode)
|
||||
const current = wallMesh.material as Material
|
||||
const current = wallMesh.material as Material | Material[]
|
||||
snapshot.set(wallMesh, current)
|
||||
if (current === mats.highlightedVisible || current === mats.deleteVisible) {
|
||||
wallMesh.material = getVisibleWallMaterial(wallNode)
|
||||
wallMesh.material = mats.visible
|
||||
} else if (current === mats.highlightedInvisible || current === mats.deleteInvisible) {
|
||||
wallMesh.material = mats.invisible
|
||||
}
|
||||
|
||||
@@ -0,0 +1,226 @@
|
||||
import {
|
||||
baseMaterial,
|
||||
getEffectiveWallSurfaceMaterial,
|
||||
getMaterialPresetByRef,
|
||||
getWallSurfaceMaterialSignature,
|
||||
resolveMaterial,
|
||||
type WallNode,
|
||||
type WallSurfaceMaterialSpec,
|
||||
} from '@pascal-app/core'
|
||||
import { Color, type Material } from 'three'
|
||||
import { Fn, float, fract, length, mix, positionLocal, smoothstep, step, vec2 } from 'three/tsl'
|
||||
import { MeshStandardNodeMaterial } from 'three/webgpu'
|
||||
import { createMaterial, createMaterialFromPresetRef } from '../../lib/materials'
|
||||
|
||||
const DEFAULT_WALL_COLOR = '#f2f0ed'
|
||||
|
||||
const WALL_HIGHLIGHT_PROFILES = {
|
||||
delete: {
|
||||
color: new Color('#dc2626'),
|
||||
blend: 0.76,
|
||||
emissiveBlend: 0.92,
|
||||
emissiveIntensity: 0.46,
|
||||
},
|
||||
selection: {
|
||||
color: new Color('#818cf8'),
|
||||
blend: 0.32,
|
||||
emissiveBlend: 0.7,
|
||||
emissiveIntensity: 0.42,
|
||||
},
|
||||
} as const
|
||||
|
||||
type WallHighlightKind = keyof typeof WALL_HIGHLIGHT_PROFILES
|
||||
|
||||
export type WallMaterialArray = [Material, Material, Material]
|
||||
|
||||
export interface WallMaterials {
|
||||
visible: WallMaterialArray
|
||||
invisible: WallMaterialArray
|
||||
deleteVisible: WallMaterialArray
|
||||
deleteInvisible: WallMaterialArray
|
||||
highlightedVisible: WallMaterialArray
|
||||
highlightedInvisible: WallMaterialArray
|
||||
materialHash: string
|
||||
}
|
||||
|
||||
const wallMaterialCache = new Map<string, WallMaterials>()
|
||||
|
||||
const dotPattern = Fn(() => {
|
||||
const scale = float(0.1)
|
||||
const dotSize = float(0.3)
|
||||
|
||||
const uv = vec2(positionLocal.x, positionLocal.y).div(scale)
|
||||
const gridUV = fract(uv)
|
||||
|
||||
const dist = length(gridUV.sub(0.5))
|
||||
|
||||
const dots = step(dist, dotSize.mul(0.5))
|
||||
|
||||
const fadeHeight = float(2.5)
|
||||
const yFade = float(1).sub(smoothstep(float(0), fadeHeight, positionLocal.y))
|
||||
|
||||
return dots.mul(yFade)
|
||||
})
|
||||
|
||||
function getSurfaceVisibleMaterial(spec: WallSurfaceMaterialSpec): Material {
|
||||
if (spec.materialPreset) {
|
||||
return createMaterialFromPresetRef(spec.materialPreset) ?? baseMaterial
|
||||
}
|
||||
|
||||
if (spec.material) {
|
||||
return createMaterial(spec.material)
|
||||
}
|
||||
|
||||
return baseMaterial
|
||||
}
|
||||
|
||||
function getSurfaceColor(spec: WallSurfaceMaterialSpec, fallback = DEFAULT_WALL_COLOR): string {
|
||||
const preset = getMaterialPresetByRef(spec.materialPreset)
|
||||
if (preset?.mapProperties?.color) {
|
||||
return preset.mapProperties.color
|
||||
}
|
||||
|
||||
if (spec.material) {
|
||||
return resolveMaterial(spec.material).color
|
||||
}
|
||||
|
||||
return fallback
|
||||
}
|
||||
|
||||
function getHighlightedColor(color: Color, kind: WallHighlightKind): Color {
|
||||
const profile = WALL_HIGHLIGHT_PROFILES[kind]
|
||||
return color.clone().lerp(profile.color, profile.blend)
|
||||
}
|
||||
|
||||
function createHighlightedWallMaterial(material: Material, kind: WallHighlightKind): Material {
|
||||
const highlightedMaterial = material.clone() as Material & {
|
||||
color?: Color
|
||||
emissive?: Color
|
||||
emissiveIntensity?: number
|
||||
needsUpdate?: boolean
|
||||
}
|
||||
const profile = WALL_HIGHLIGHT_PROFILES[kind]
|
||||
|
||||
if ('color' in highlightedMaterial && highlightedMaterial.color) {
|
||||
highlightedMaterial.color = getHighlightedColor(highlightedMaterial.color, kind)
|
||||
}
|
||||
if ('emissive' in highlightedMaterial && highlightedMaterial.emissive) {
|
||||
highlightedMaterial.emissive = highlightedMaterial.emissive
|
||||
.clone()
|
||||
.lerp(profile.color, profile.emissiveBlend)
|
||||
}
|
||||
if ('emissiveIntensity' in highlightedMaterial) {
|
||||
highlightedMaterial.emissiveIntensity = Math.max(
|
||||
highlightedMaterial.emissiveIntensity ?? 0,
|
||||
profile.emissiveIntensity,
|
||||
)
|
||||
}
|
||||
highlightedMaterial.needsUpdate = true
|
||||
|
||||
return highlightedMaterial
|
||||
}
|
||||
|
||||
function createInvisibleWallMaterial(color: string): MeshStandardNodeMaterial {
|
||||
return new MeshStandardNodeMaterial({
|
||||
transparent: true,
|
||||
opacityNode: mix(float(0.0), float(0.24), dotPattern()),
|
||||
color,
|
||||
depthWrite: false,
|
||||
emissive: color,
|
||||
})
|
||||
}
|
||||
|
||||
function mapWallMaterialArray(
|
||||
materials: WallMaterialArray,
|
||||
iteratee: (material: Material, index: number) => Material,
|
||||
): WallMaterialArray {
|
||||
return materials.map(iteratee) as WallMaterialArray
|
||||
}
|
||||
|
||||
function disposeOwnedMaterials(materials: WallMaterialArray[]) {
|
||||
const owned = new Set<Material>()
|
||||
materials.forEach((entry) => {
|
||||
entry.forEach((material) => {
|
||||
owned.add(material)
|
||||
})
|
||||
})
|
||||
owned.forEach((material) => {
|
||||
material.dispose()
|
||||
})
|
||||
}
|
||||
|
||||
export function getWallMaterialHash(wallNode: WallNode): string {
|
||||
return JSON.stringify({
|
||||
interior: getWallSurfaceMaterialSignature(
|
||||
getEffectiveWallSurfaceMaterial(wallNode, 'interior'),
|
||||
),
|
||||
exterior: getWallSurfaceMaterialSignature(
|
||||
getEffectiveWallSurfaceMaterial(wallNode, 'exterior'),
|
||||
),
|
||||
})
|
||||
}
|
||||
|
||||
export function getMaterialsForWall(wallNode: WallNode): WallMaterials {
|
||||
const cacheKey = wallNode.id
|
||||
const materialHash = getWallMaterialHash(wallNode)
|
||||
|
||||
const existing = wallMaterialCache.get(cacheKey)
|
||||
if (existing && existing.materialHash === materialHash) {
|
||||
return existing
|
||||
}
|
||||
|
||||
if (existing) {
|
||||
disposeOwnedMaterials([
|
||||
existing.invisible,
|
||||
existing.deleteVisible,
|
||||
existing.deleteInvisible,
|
||||
existing.highlightedVisible,
|
||||
existing.highlightedInvisible,
|
||||
])
|
||||
}
|
||||
|
||||
const interiorSpec = getEffectiveWallSurfaceMaterial(wallNode, 'interior')
|
||||
const exteriorSpec = getEffectiveWallSurfaceMaterial(wallNode, 'exterior')
|
||||
|
||||
const visible: WallMaterialArray = [
|
||||
baseMaterial,
|
||||
getSurfaceVisibleMaterial(interiorSpec),
|
||||
getSurfaceVisibleMaterial(exteriorSpec),
|
||||
]
|
||||
|
||||
const invisible: WallMaterialArray = [
|
||||
createInvisibleWallMaterial(DEFAULT_WALL_COLOR),
|
||||
createInvisibleWallMaterial(getSurfaceColor(interiorSpec, DEFAULT_WALL_COLOR)),
|
||||
createInvisibleWallMaterial(getSurfaceColor(exteriorSpec, DEFAULT_WALL_COLOR)),
|
||||
]
|
||||
|
||||
const highlightedVisible = mapWallMaterialArray(visible, (material) =>
|
||||
createHighlightedWallMaterial(material, 'selection'),
|
||||
)
|
||||
const highlightedInvisible = mapWallMaterialArray(invisible, (material) =>
|
||||
createHighlightedWallMaterial(material, 'selection'),
|
||||
)
|
||||
const deleteVisible = mapWallMaterialArray(visible, (material) =>
|
||||
createHighlightedWallMaterial(material, 'delete'),
|
||||
)
|
||||
const deleteInvisible = mapWallMaterialArray(invisible, (material) =>
|
||||
createHighlightedWallMaterial(material, 'delete'),
|
||||
)
|
||||
|
||||
const result: WallMaterials = {
|
||||
visible,
|
||||
invisible,
|
||||
deleteVisible,
|
||||
deleteInvisible,
|
||||
highlightedVisible,
|
||||
highlightedInvisible,
|
||||
materialHash,
|
||||
}
|
||||
|
||||
wallMaterialCache.set(cacheKey, result)
|
||||
return result
|
||||
}
|
||||
|
||||
export function getVisibleWallMaterials(wallNode: WallNode): WallMaterialArray {
|
||||
return getMaterialsForWall(wallNode).visible
|
||||
}
|
||||
Reference in New Issue
Block a user