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85
node_modules/nanoid/index.cjs
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85
node_modules/nanoid/index.cjs
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let crypto = require('crypto')
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let { urlAlphabet } = require('./url-alphabet/index.cjs')
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// It is best to make fewer, larger requests to the crypto module to
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// avoid system call overhead. So, random numbers are generated in a
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// pool. The pool is a Buffer that is larger than the initial random
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// request size by this multiplier. The pool is enlarged if subsequent
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// requests exceed the maximum buffer size.
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const POOL_SIZE_MULTIPLIER = 128
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let pool, poolOffset
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let fillPool = bytes => {
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if (!pool || pool.length < bytes) {
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pool = Buffer.allocUnsafe(bytes * POOL_SIZE_MULTIPLIER)
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crypto.randomFillSync(pool)
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poolOffset = 0
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} else if (poolOffset + bytes > pool.length) {
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crypto.randomFillSync(pool)
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poolOffset = 0
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}
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poolOffset += bytes
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}
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let random = bytes => {
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// `|=` convert `bytes` to number to prevent `valueOf` abusing and pool pollution
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fillPool((bytes |= 0))
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return pool.subarray(poolOffset - bytes, poolOffset)
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}
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let customRandom = (alphabet, defaultSize, getRandom) => {
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// First, a bitmask is necessary to generate the ID. The bitmask makes bytes
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// values closer to the alphabet size. The bitmask calculates the closest
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// `2^31 - 1` number, which exceeds the alphabet size.
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// For example, the bitmask for the alphabet size 30 is 31 (00011111).
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let mask = (2 << (31 - Math.clz32((alphabet.length - 1) | 1))) - 1
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// Though, the bitmask solution is not perfect since the bytes exceeding
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// the alphabet size are refused. Therefore, to reliably generate the ID,
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// the random bytes redundancy has to be satisfied.
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// Note: every hardware random generator call is performance expensive,
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// because the system call for entropy collection takes a lot of time.
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// So, to avoid additional system calls, extra bytes are requested in advance.
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// Next, a step determines how many random bytes to generate.
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// The number of random bytes gets decided upon the ID size, mask,
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// alphabet size, and magic number 1.6 (using 1.6 peaks at performance
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// according to benchmarks).
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let step = Math.ceil((1.6 * mask * defaultSize) / alphabet.length)
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return (size = defaultSize) => {
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let id = ''
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while (true) {
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let bytes = getRandom(step)
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// A compact alternative for `for (let i = 0; i < step; i++)`.
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let i = step
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while (i--) {
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// Adding `|| ''` refuses a random byte that exceeds the alphabet size.
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id += alphabet[bytes[i] & mask] || ''
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if (id.length === size) return id
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}
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}
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}
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}
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let customAlphabet = (alphabet, size = 21) =>
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customRandom(alphabet, size, random)
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let nanoid = (size = 21) => {
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// `|=` convert `size` to number to prevent `valueOf` abusing and pool pollution
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fillPool((size |= 0))
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let id = ''
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// We are reading directly from the random pool to avoid creating new array
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for (let i = poolOffset - size; i < poolOffset; i++) {
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// It is incorrect to use bytes exceeding the alphabet size.
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// The following mask reduces the random byte in the 0-255 value
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// range to the 0-63 value range. Therefore, adding hacks, such
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// as empty string fallback or magic numbers, is unneccessary because
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// the bitmask trims bytes down to the alphabet size.
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id += urlAlphabet[pool[i] & 63]
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}
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return id
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}
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module.exports = { nanoid, customAlphabet, customRandom, urlAlphabet, random }
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91
node_modules/nanoid/index.d.cts
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91
node_modules/nanoid/index.d.cts
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/**
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* Generate secure URL-friendly unique ID.
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*
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* By default, the ID will have 21 symbols to have a collision probability
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* similar to UUID v4.
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*
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* ```js
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* import { nanoid } from 'nanoid'
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* model.id = nanoid() //=> "Uakgb_J5m9g-0JDMbcJqL"
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* ```
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*
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* @param size Size of the ID. The default size is 21.
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* @returns A random string.
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*/
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export function nanoid(size?: number): string
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/**
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* Generate secure unique ID with custom alphabet.
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*
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* Alphabet must contain 256 symbols or less. Otherwise, the generator
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* will not be secure.
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*
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* @param alphabet Alphabet used to generate the ID.
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* @param defaultSize Size of the ID. The default size is 21.
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* @returns A random string generator.
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*
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* ```js
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* const { customAlphabet } = require('nanoid')
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* const nanoid = customAlphabet('0123456789абвгдеё', 5)
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* nanoid() //=> "8ё56а"
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* ```
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*/
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export function customAlphabet(
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alphabet: string,
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defaultSize?: number
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): (size?: number) => string
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/**
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* Generate unique ID with custom random generator and alphabet.
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*
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* Alphabet must contain 256 symbols or less. Otherwise, the generator
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* will not be secure.
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*
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* ```js
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* import { customRandom } from 'nanoid/format'
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*
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* const nanoid = customRandom('abcdef', 5, size => {
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* const random = []
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* for (let i = 0; i < size; i++) {
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* random.push(randomByte())
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* }
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* return random
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* })
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*
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* nanoid() //=> "fbaef"
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* ```
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*
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* @param alphabet Alphabet used to generate a random string.
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* @param size Size of the random string.
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* @param random A random bytes generator.
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* @returns A random string generator.
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*/
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export function customRandom(
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alphabet: string,
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size: number,
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random: (bytes: number) => Uint8Array
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): () => string
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/**
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* URL safe symbols.
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*
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* ```js
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* import { urlAlphabet } from 'nanoid'
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* const nanoid = customAlphabet(urlAlphabet, 10)
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* nanoid() //=> "Uakgb_J5m9"
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* ```
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*/
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export const urlAlphabet: string
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/**
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* Generate an array of random bytes collected from hardware noise.
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*
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* ```js
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* import { customRandom, random } from 'nanoid'
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* const nanoid = customRandom("abcdef", 5, random)
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* ```
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*
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* @param bytes Size of the array.
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* @returns An array of random bytes.
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*/
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export function random(bytes: number): Uint8Array
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