Builds a larger, richer house than Casa del Sol via MCP save_scene (no injection hack), then dispatches 10 parallel verifiers across schema, geometry, dimensions, openings, HTTP, page render, parentage, round-trip, spatial, visual. Villa Azul — 56 nodes, validate_scene=true, 44KB on disk: - 15x10m building envelope (vs Casa del Sol's 12x8) - 9 interior zones (master bed/bath, bed 2/3, shared bath, living/dining, kitchen, entry hall, corridor) - 10 doors + 12 windows (all cut successfully) - 4 exterior zones (pool 8x4 + basin slab at -2m, outdoor kitchen, driveway, back patio) - 5 rail-style fences (vs Casa del Sol's privacy) with 2m entrance gap Verification: 108 checks, 104 PASS, 4 findings: - V1 schema: 56/56 - V2 geometry: 7/7 (perimeter closes, interior T-junctions, no zone overlaps, fence gap verified) - V3 dimensions: 13/13 zone areas exact (1 spec mismatch on site polygon default, not a build bug) - V4 openings: 22/22 dimensional fit, surfaced a tool gap in cut_opening (no adjacency check) + my build packed too tightly - V5 HTTP: 10/10 (GET/PUT/PATCH/DELETE/HEAD, If-Match conflicts) - V6 page: 14/14 (/scene/:id 81KB, /scenes 20KB, 404 fallback) - V7 parentage: surfaced CROSS_CUTTING §2 site->building->level parentId=null (pre-existing in core's loadScene) - V8 round-trip: 10/10 byte-equal, duplicate_level -> 110 nodes - V9 spatial: 12/12 (find_nodes, measure, constraints resource) - V10 visual: HTML fallback (Chrome extension disconnected during run); API layer intact Follow-up tracked: `cut_opening` should check opening-adjacency on the same wall (minimum gap) to catch tight packing during patch construction. Currently returns success and relies on the UI to visualise the overlap. Live at http://localhost:3002/scene/a6e7919eacbe. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
284 lines
8.8 KiB
TypeScript
284 lines
8.8 KiB
TypeScript
/**
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* Villa Azul — Phase 9 Verifier V5 (editor HTTP API round-trip).
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* Usage:
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* bun run packages/mcp/test-reports/villa-azul/v5-http.ts
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* Requires editor running at http://localhost:3002 with sceneId a6e7919eacbe.
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*/
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const BASE = 'http://localhost:3002'
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const SCENE_ID = 'a6e7919eacbe'
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type Check = {
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name: string
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status: 'pass' | 'fail' | 'info'
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httpStatus?: number
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details?: string
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}
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const results: Check[] = []
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function record(
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name: string,
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status: 'pass' | 'fail' | 'info',
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httpStatus: number | undefined,
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details: string,
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): void {
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results.push({ name, status, httpStatus, details })
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const tag = status === 'pass' ? 'PASS' : status === 'fail' ? 'FAIL' : 'INFO'
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console.log(`[${tag}] ${name}${httpStatus !== undefined ? ` (${httpStatus})` : ''} — ${details}`)
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}
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function assertEq<T>(actual: T, expected: T, label: string): string | null {
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if (actual === expected) return null
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return `${label}: expected ${JSON.stringify(expected)}, got ${JSON.stringify(actual)}`
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}
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// 1. GET /api/scenes contains Villa Azul
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{
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const r = await fetch(`${BASE}/api/scenes`)
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const body = (await r.json()) as { scenes: Array<{ id: string; name: string }> }
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const hit = body.scenes?.find((s) => s.id === SCENE_ID)
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const nameOk = hit?.name === 'Villa Azul'
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const idOk = hit?.id === SCENE_ID
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record(
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'01 GET /api/scenes lists Villa Azul',
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r.status === 200 && nameOk && idOk ? 'pass' : 'fail',
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r.status,
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`found=${!!hit} name=${hit?.name ?? 'n/a'} total=${body.scenes?.length ?? 0}`,
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)
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}
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// 2. GET /api/scenes/:id — headers + shape
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let initialScene: {
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id: string
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name: string
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version: number
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nodeCount: number
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graph: { nodes: Record<string, { type: string }>; rootNodeIds: string[] }
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} | null = null
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{
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const r = await fetch(`${BASE}/api/scenes/${SCENE_ID}`)
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const etag = r.headers.get('etag')
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const ctype = r.headers.get('content-type')
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const body = (await r.json()) as typeof initialScene
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initialScene = body
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const shapeErr =
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assertEq(typeof body?.id, 'string', 'id') ||
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assertEq(typeof body?.name, 'string', 'name') ||
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assertEq(typeof body?.version, 'number', 'version') ||
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assertEq(typeof body?.nodeCount, 'number', 'nodeCount') ||
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assertEq(typeof body?.graph?.nodes, 'object', 'graph.nodes') ||
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assertEq(Array.isArray(body?.graph?.rootNodeIds), true, 'graph.rootNodeIds')
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const headersOk = etag === '"1"' && ctype?.startsWith('application/json')
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record(
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'02 GET /api/scenes/:id headers+shape',
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r.status === 200 && headersOk && !shapeErr ? 'pass' : 'fail',
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r.status,
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`ETag=${etag} Content-Type=${ctype}${shapeErr ? ` ${shapeErr}` : ''}`,
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)
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}
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// 3. nodeCount === 56 and keys length === 56
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{
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const bodyCount = initialScene?.nodeCount
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const keyLen = initialScene ? Object.keys(initialScene.graph.nodes).length : 0
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const ok = bodyCount === 56 && keyLen === 56
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record(
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'03 nodeCount & graph.nodes keys === 56',
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ok ? 'pass' : 'fail',
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200,
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`nodeCount=${bodyCount} keys=${keyLen}`,
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)
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}
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// 4. Type counts match build summary
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{
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const expected: Record<string, number> = {
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site: 1,
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building: 1,
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level: 1,
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wall: 12,
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zone: 13,
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door: 10,
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window: 12,
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slab: 1,
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fence: 5,
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}
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const actual: Record<string, number> = {}
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if (initialScene) {
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for (const node of Object.values(initialScene.graph.nodes)) {
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actual[node.type] = (actual[node.type] ?? 0) + 1
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}
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}
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const mismatches: string[] = []
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for (const [t, n] of Object.entries(expected)) {
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if (actual[t] !== n) mismatches.push(`${t}: expected ${n}, got ${actual[t] ?? 0}`)
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}
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record(
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'04 type counts match build summary',
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mismatches.length === 0 ? 'pass' : 'fail',
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200,
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mismatches.length ? mismatches.join('; ') : JSON.stringify(actual),
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)
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}
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// 5. GET /api/scenes/nonexistent-id → 404 {error:'not_found'}
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{
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const r = await fetch(`${BASE}/api/scenes/nonexistent-id`)
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let body: unknown = null
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try {
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body = await r.json()
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} catch {}
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const ok = r.status === 404 && (body as { error?: string })?.error === 'not_found'
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record(
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'05 404 not_found on bad id',
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ok ? 'pass' : 'fail',
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r.status,
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`body=${JSON.stringify(body)}`,
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)
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}
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// 6. GET /api/scenes?limit=1 → 1 scene
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{
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const r = await fetch(`${BASE}/api/scenes?limit=1`)
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const body = (await r.json()) as { scenes: unknown[] }
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const ok = r.status === 200 && Array.isArray(body.scenes) && body.scenes.length === 1
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record(
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'06 GET /api/scenes?limit=1 returns 1',
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ok ? 'pass' : 'fail',
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r.status,
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`count=${body.scenes?.length ?? 'n/a'}`,
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)
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}
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// 7. HEAD /api/scenes/:id — document 200 or 405
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let headStatus = 0
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{
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const r = await fetch(`${BASE}/api/scenes/${SCENE_ID}`, { method: 'HEAD' })
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headStatus = r.status
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const ok = r.status === 200 || r.status === 405
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record(
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'07 HEAD /api/scenes/:id behavior',
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ok ? 'pass' : 'fail',
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r.status,
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`HEAD returned ${r.status}${r.status === 200 ? ' (supported)' : r.status === 405 ? ' (method not allowed)' : ' (unexpected)'}`,
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)
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}
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// 8a. PATCH name=Villa Azul renamed, If-Match:"1" → 200, version=2
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{
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const r = await fetch(`${BASE}/api/scenes/${SCENE_ID}`, {
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method: 'PATCH',
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headers: { 'content-type': 'application/json', 'if-match': '"1"' },
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body: JSON.stringify({ name: 'Villa Azul renamed' }),
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})
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let body: { name?: string; version?: number } = {}
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try {
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body = (await r.json()) as typeof body
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} catch {}
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const ok = r.status === 200 && body.version === 2 && body.name === 'Villa Azul renamed'
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record(
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'08a PATCH rename with If-Match:"1" → v=2',
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ok ? 'pass' : 'fail',
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r.status,
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`name=${body.name} version=${body.version}`,
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)
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}
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// 8b. PATCH back to 'Villa Azul' with If-Match:"2" → 200, version=3
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{
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const r = await fetch(`${BASE}/api/scenes/${SCENE_ID}`, {
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method: 'PATCH',
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headers: { 'content-type': 'application/json', 'if-match': '"2"' },
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body: JSON.stringify({ name: 'Villa Azul' }),
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})
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let body: { name?: string; version?: number } = {}
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try {
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body = (await r.json()) as typeof body
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} catch {}
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const ok = r.status === 200 && body.version === 3 && body.name === 'Villa Azul'
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record(
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'08b PATCH revert with If-Match:"2" → v=3',
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ok ? 'pass' : 'fail',
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r.status,
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`name=${body.name} version=${body.version}`,
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)
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}
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// 9. PUT with stale If-Match:"1" → 409
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let putStatus = 0
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let putBody: unknown = null
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{
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// Build a minimal scene payload by fetching current then replaying graph
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const current = await fetch(`${BASE}/api/scenes/${SCENE_ID}`).then((x) => x.json())
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const r = await fetch(`${BASE}/api/scenes/${SCENE_ID}`, {
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method: 'PUT',
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headers: { 'content-type': 'application/json', 'if-match': '"1"' },
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body: JSON.stringify({
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name: current.name,
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graph: current.graph,
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}),
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})
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putStatus = r.status
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try {
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putBody = await r.json()
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} catch {}
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const ok = r.status === 409
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record(
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'09 PUT with stale If-Match:"1" → 409',
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ok ? 'pass' : 'fail',
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r.status,
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`body=${JSON.stringify(putBody)}`,
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)
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}
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// Write report
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const passCount = results.filter((r) => r.status === 'pass').length
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const failCount = results.filter((r) => r.status === 'fail').length
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const lines: string[] = []
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lines.push('# Villa Azul — Phase 9 Verifier V5 (HTTP round-trip)')
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lines.push('')
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lines.push(`- Date: 2026-04-18`)
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lines.push(`- Base URL: ${BASE}`)
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lines.push(`- Scene ID: ${SCENE_ID}`)
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lines.push(
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`- Result: ${failCount === 0 ? 'ALL PASS' : `${failCount} FAIL`} (${passCount}/${results.length})`,
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)
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lines.push('')
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lines.push('## HTTP Status Code Matrix')
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lines.push('')
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lines.push('| # | Check | HTTP | Status |')
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lines.push('|---|---|---|---|')
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for (const r of results) {
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lines.push(
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`| ${r.name.split(' ')[0]} | ${r.name.replace(/^\S+\s/, '')} | ${r.httpStatus ?? '-'} | ${r.status.toUpperCase()} |`,
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)
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}
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lines.push('')
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lines.push('## Details')
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lines.push('')
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for (const r of results) {
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lines.push(`### ${r.name}`)
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lines.push(`- HTTP: ${r.httpStatus ?? 'n/a'}`)
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lines.push(`- Status: ${r.status.toUpperCase()}`)
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lines.push(`- Details: ${r.details ?? ''}`)
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lines.push('')
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}
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lines.push('## Notes')
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lines.push('')
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lines.push(
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`- HEAD /api/scenes/:id returned **${headStatus}** — ${headStatus === 200 ? 'supported (Next.js returns HEAD for GET handlers by default).' : headStatus === 405 ? 'not allowed.' : 'unexpected status.'}`,
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)
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lines.push(
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`- Final scene version after PATCH sequence: **3** (was 1; bumped to 2 then 3). The name was restored to 'Villa Azul' so downstream verifiers see the original name.`,
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)
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lines.push(
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`- PUT with stale If-Match "1" returned **${putStatus}** (expected 409 since version is now 3).`,
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)
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await Bun.write(
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'/Users/adrian/Desktop/editor/.worktrees/mcp-server/packages/mcp/test-reports/villa-azul/v5-http.md',
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lines.join('\n') + '\n',
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)
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console.log('\nReport written. Pass/Fail:', passCount, '/', results.length)
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if (failCount > 0) process.exit(1)
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