Builds a larger, richer house than Casa del Sol via MCP save_scene (no injection hack), then dispatches 10 parallel verifiers across schema, geometry, dimensions, openings, HTTP, page render, parentage, round-trip, spatial, visual. Villa Azul — 56 nodes, validate_scene=true, 44KB on disk: - 15x10m building envelope (vs Casa del Sol's 12x8) - 9 interior zones (master bed/bath, bed 2/3, shared bath, living/dining, kitchen, entry hall, corridor) - 10 doors + 12 windows (all cut successfully) - 4 exterior zones (pool 8x4 + basin slab at -2m, outdoor kitchen, driveway, back patio) - 5 rail-style fences (vs Casa del Sol's privacy) with 2m entrance gap Verification: 108 checks, 104 PASS, 4 findings: - V1 schema: 56/56 - V2 geometry: 7/7 (perimeter closes, interior T-junctions, no zone overlaps, fence gap verified) - V3 dimensions: 13/13 zone areas exact (1 spec mismatch on site polygon default, not a build bug) - V4 openings: 22/22 dimensional fit, surfaced a tool gap in cut_opening (no adjacency check) + my build packed too tightly - V5 HTTP: 10/10 (GET/PUT/PATCH/DELETE/HEAD, If-Match conflicts) - V6 page: 14/14 (/scene/:id 81KB, /scenes 20KB, 404 fallback) - V7 parentage: surfaced CROSS_CUTTING §2 site->building->level parentId=null (pre-existing in core's loadScene) - V8 round-trip: 10/10 byte-equal, duplicate_level -> 110 nodes - V9 spatial: 12/12 (find_nodes, measure, constraints resource) - V10 visual: HTML fallback (Chrome extension disconnected during run); API layer intact Follow-up tracked: `cut_opening` should check opening-adjacency on the same wall (minimum gap) to catch tight packing during patch construction. Currently returns success and relies on the UI to visualise the overlap. Live at http://localhost:3002/scene/a6e7919eacbe. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
247 lines
7.2 KiB
TypeScript
247 lines
7.2 KiB
TypeScript
/**
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* Phase 9 Verifier V3 — Dimensional Accuracy
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*
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* Computes areas from polygons via the shoelace formula and compares against
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* the Villa Azul design spec. Also verifies total interior footprint, pool
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* area, site polygon area, and the centroid distance from Pool to Master
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* bedroom.
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*
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* Run with: npx tsx packages/mcp/test-reports/villa-azul/v3-dimensions.ts
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*/
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import * as fs from 'node:fs'
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import * as path from 'node:path'
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type Point = [number, number]
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const SCENE_PATH = '/tmp/pascal-villa/scenes/a6e7919eacbe.json'
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const REPORT_PATH = path.resolve(
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'/Users/adrian/Desktop/editor/.worktrees/mcp-server/packages/mcp/test-reports/villa-azul/v3-dimensions.md',
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)
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const TOLERANCE_PCT = 1.0
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interface Expected {
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name: string
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expected: number
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}
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const expectedZones: Expected[] = [
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{ name: 'Master bedroom', expected: 18 },
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{ name: 'Master bath', expected: 12 },
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{ name: 'Bedroom 2', expected: 12 },
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{ name: 'Shared bath', expected: 6 },
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{ name: 'Bedroom 3', expected: 12 },
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{ name: 'Living dining', expected: 42 },
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{ name: 'Kitchen', expected: 18 },
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{ name: 'Entry hall', expected: 15 },
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{ name: 'Corridor', expected: 15 },
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{ name: 'Pool', expected: 32 },
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{ name: 'Outdoor kitchen', expected: 15 },
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{ name: 'Driveway', expected: 29.25 },
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{ name: 'Back patio', expected: 20 },
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]
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const INTERIOR_ZONE_NAMES = new Set([
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'Master bedroom',
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'Master bath',
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'Bedroom 2',
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'Shared bath',
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'Bedroom 3',
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'Living dining',
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'Kitchen',
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'Entry hall',
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'Corridor',
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])
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function shoelaceArea(points: Point[]): number {
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let sum = 0
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const n = points.length
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for (let i = 0; i < n; i++) {
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const [x1, y1] = points[i]
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const [x2, y2] = points[(i + 1) % n]
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sum += x1 * y2 - x2 * y1
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}
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return Math.abs(sum) / 2
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}
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function centroid(points: Point[]): Point {
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let cx = 0
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let cy = 0
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let a = 0
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const n = points.length
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for (let i = 0; i < n; i++) {
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const [x1, y1] = points[i]
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const [x2, y2] = points[(i + 1) % n]
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const cross = x1 * y2 - x2 * y1
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a += cross
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cx += (x1 + x2) * cross
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cy += (y1 + y2) * cross
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}
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a /= 2
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cx /= 6 * a
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cy /= 6 * a
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return [cx, cy]
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}
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function distance(a: Point, b: Point): number {
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const dx = b[0] - a[0]
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const dy = b[1] - a[1]
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return Math.sqrt(dx * dx + dy * dy)
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}
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function pctError(expected: number, actual: number): number {
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if (expected === 0) return actual === 0 ? 0 : Infinity
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return (Math.abs(actual - expected) / expected) * 100
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}
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function fmt(n: number, d = 3): string {
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return n.toFixed(d)
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}
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interface ZoneRecord {
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name: string
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expected: number
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actual: number
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absErr: number
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pctErr: number
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pass: boolean
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centroid: Point
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}
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function main() {
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const raw = fs.readFileSync(SCENE_PATH, 'utf8')
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const scene = JSON.parse(raw)
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const nodes = scene.graph.nodes as Record<string, any>
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// Collect zones by name
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const zonesByName: Record<string, any> = {}
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for (const id in nodes) {
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const n = nodes[id]
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if (n.type === 'zone' && Array.isArray(n.polygon)) {
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zonesByName[n.name] = n
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}
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}
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const records: ZoneRecord[] = []
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const missing: string[] = []
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for (const e of expectedZones) {
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const zone = zonesByName[e.name]
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if (!zone) {
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missing.push(e.name)
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continue
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}
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const poly = zone.polygon as Point[]
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const actual = shoelaceArea(poly)
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const c = centroid(poly)
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const absErr = Math.abs(actual - e.expected)
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const pctErr = pctError(e.expected, actual)
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records.push({
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name: e.name,
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expected: e.expected,
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actual,
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absErr,
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pctErr,
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pass: pctErr < TOLERANCE_PCT,
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centroid: c,
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})
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}
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const interior = records.filter((r) => INTERIOR_ZONE_NAMES.has(r.name))
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const interiorSum = interior.reduce((s, r) => s + r.actual, 0)
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const interiorTargetSum = 150
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const interiorPct = pctError(interiorTargetSum, interiorSum)
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const interiorPass = interiorPct < TOLERANCE_PCT
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const pool = records.find((r) => r.name === 'Pool')!
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const poolExact = Math.abs(pool.actual - 32) < 1e-9
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// Site polygon
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const siteNode = Object.values(nodes).find((n: any) => n.type === 'site') as any
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const sitePts: Point[] = siteNode?.polygon?.points ?? []
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const siteArea = shoelaceArea(sitePts)
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const siteExpected = 500
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const sitePctErr = pctError(siteExpected, siteArea)
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const sitePass = sitePctErr < TOLERANCE_PCT
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// Centroid distance: Pool vs Master bedroom
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const master = records.find((r) => r.name === 'Master bedroom')!
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const poolMasterDist = distance(pool.centroid, master.centroid)
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const distPass = poolMasterDist >= 17 && poolMasterDist <= 20
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// Build report
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const now = new Date().toISOString()
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const lines: string[] = []
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lines.push('# Villa Azul — V3 Dimensional Accuracy Report\n')
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lines.push(`- Scene file: \`${SCENE_PATH}\``)
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lines.push(`- Generated: ${now}`)
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lines.push(`- Tolerance: < ${TOLERANCE_PCT}% per-zone area error\n`)
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lines.push('## Per-zone areas\n')
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lines.push('| Zone | Expected (m²) | Actual (m²) | Abs err (m²) | % err | Pass |')
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lines.push('|---|---:|---:|---:|---:|:---:|')
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for (const r of records) {
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lines.push(
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`| ${r.name} | ${fmt(r.expected, 2)} | ${fmt(r.actual, 3)} | ${fmt(
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r.absErr,
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3,
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)} | ${fmt(r.pctErr, 3)}% | ${r.pass ? 'PASS' : 'FAIL'} |`,
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)
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}
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for (const m of missing) {
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lines.push(`| ${m} | — | MISSING | — | — | FAIL |`)
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}
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lines.push('\n## Aggregate checks\n')
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lines.push('| Check | Expected | Actual | % err | Pass |')
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lines.push('|---|---:|---:|---:|:---:|')
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lines.push(
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`| Interior sum (first 9 zones) | ${fmt(interiorTargetSum, 2)} m² | ${fmt(
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interiorSum,
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3,
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)} m² | ${fmt(interiorPct, 3)}% | ${interiorPass ? 'PASS' : 'FAIL'} |`,
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)
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lines.push(
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`| Pool exactly 32 m² (8×4) | 32 m² | ${fmt(pool.actual, 3)} m² | ${fmt(
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pctError(32, pool.actual),
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3,
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)}% | ${poolExact ? 'PASS' : 'FAIL'} |`,
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)
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lines.push(
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`| Site polygon area | 500 m² | ${fmt(siteArea, 3)} m² | ${fmt(sitePctErr, 3)}% | ${
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sitePass ? 'PASS' : 'FAIL'
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} |`,
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)
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lines.push(
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`| Pool↔Master bedroom centroid dist | 17–20 m | ${fmt(
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poolMasterDist,
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3,
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)} m | — | ${distPass ? 'PASS' : 'FAIL'} |`,
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)
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lines.push('\n## Centroids (reference)\n')
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lines.push('| Zone | cx | cy |')
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lines.push('|---|---:|---:|')
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for (const r of records) {
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lines.push(`| ${r.name} | ${fmt(r.centroid[0], 3)} | ${fmt(r.centroid[1], 3)} |`)
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}
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lines.push('\n## Summary\n')
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const allZonesPass = records.every((r) => r.pass) && missing.length === 0
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const allPass = allZonesPass && interiorPass && poolExact && sitePass && distPass
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lines.push(`- Zones pass (<${TOLERANCE_PCT}%): ${allZonesPass ? 'YES' : 'NO'}`)
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lines.push(`- Interior sum pass: ${interiorPass ? 'YES' : 'NO'}`)
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lines.push(`- Pool exact pass: ${poolExact ? 'YES' : 'NO'}`)
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lines.push(`- Site polygon pass: ${sitePass ? 'YES' : 'NO'}`)
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lines.push(`- Pool↔Master distance pass: ${distPass ? 'YES' : 'NO'}`)
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lines.push(`- Overall: ${allPass ? 'PASS' : 'FAIL'}`)
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fs.writeFileSync(REPORT_PATH, lines.join('\n') + '\n', 'utf8')
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// eslint-disable-next-line no-console
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console.log(`Wrote ${REPORT_PATH}`)
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// eslint-disable-next-line no-console
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console.log(`Overall: ${allPass ? 'PASS' : 'FAIL'}`)
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}
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main()
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