Files
editor/packages/mcp/src/tools/scene-lifecycle/load-scene.ts
T
Wawa e618175bba Reset core/viewer/editor/mcp packages and apps/editor from private-editor
Wholesale swap of packages/{core,viewer,editor,mcp} and apps/editor with the
versions from the private editor repo, which is the production source of truth.

Setup changes:
- packages/{core,viewer,editor} versions held at 0.7.0 baseline (matching
  the most recent published release) so a bump=minor publishes 0.8.0
- packages/mcp held at 0.1.1 (never published; first publish will go through
  the new release.yml flow)
- peerDependencies and devDependencies for inter-package @pascal-app/*
  references pinned to ^0.7.0 instead of '*' / 'workspace:*' so they are
  valid for npm consumers
- Root package.json: TypeScript bumped to 6.0.2, added overrides for
  @types/react, @types/react-dom, @types/three to prevent JSX namespace
  fragmentation across the workspace
- release.yml extended to also publish editor and mcp; 'both' option renamed
  to 'all'; added a sync step that updates inter-package peerDeps/devDeps to
  match the new versions on every bump (so viewer/editor/mcp tarballs always
  reference the version of core they were built against)
- Root scripts gained release:editor and release:mcp shortcuts

Verification:
- bun install --frozen-lockfile is consistent
- packages/{core,viewer,mcp} build cleanly, dist/index.d.ts emitted
- packages/editor check-types reports 21 pre-existing errors, identical to
  what private-editor currently reports

Open PRs against editor-v2 will need rebasing/conflict resolution.
2026-05-09 20:52:26 +00:00

65 lines
2.0 KiB
TypeScript

import type { McpServer } from '@modelcontextprotocol/sdk/server/mcp.js'
import { z } from 'zod'
import type { SceneOperations } from '../../operations'
import { ErrorCode, throwMcpError } from '../errors'
import { currentLevelContext, sceneMetaPayload } from './metadata'
export const loadSceneInput = {
id: z.string().min(1).max(64),
}
export const loadSceneOutput = {
id: z.string(),
name: z.string(),
projectId: z.string().nullable(),
thumbnailUrl: z.string().nullable(),
version: z.number(),
createdAt: z.string(),
updatedAt: z.string(),
ownerId: z.string().nullable(),
sizeBytes: z.number(),
nodeCount: z.number(),
url: z.string(),
editorUrl: z.string(),
published: z.boolean(),
isDraft: z.boolean(),
saveMode: z.enum(['draft', 'checkpoint']),
graphHash: z.string().optional(),
levelIds: z.array(z.string()),
defaultLevelId: z.string().nullable(),
}
export function registerLoadScene(server: McpServer, bridge: SceneOperations): void {
server.registerTool(
'load_scene',
{
title: 'Load scene',
description:
'Load a scene from the SceneStore into the bridge. Returns the scene metadata. Throws `scene_not_found` if the id does not exist.',
inputSchema: loadSceneInput,
outputSchema: loadSceneOutput,
},
async ({ id }) => {
const result = await bridge.loadStoredScene(id)
if (!result) {
throwMcpError(ErrorCode.InvalidParams, 'scene_not_found', { id })
}
try {
bridge.loadJSON(result.graph)
bridge.setActiveScene(result)
} catch (err) {
const msg = err instanceof Error ? err.message : String(err)
throwMcpError(ErrorCode.InvalidRequest, `load_failed: ${msg}`, { id })
}
const payload = {
...sceneMetaPayload(result, result.graph),
...currentLevelContext(bridge),
}
return {
content: [{ type: 'text' as const, text: JSON.stringify(payload) }],
structuredContent: payload,
}
},
)
}