Wholesale swap of packages/{core,viewer,editor,mcp} and apps/editor with the
versions from the private editor repo, which is the production source of truth.
Setup changes:
- packages/{core,viewer,editor} versions held at 0.7.0 baseline (matching
the most recent published release) so a bump=minor publishes 0.8.0
- packages/mcp held at 0.1.1 (never published; first publish will go through
the new release.yml flow)
- peerDependencies and devDependencies for inter-package @pascal-app/*
references pinned to ^0.7.0 instead of '*' / 'workspace:*' so they are
valid for npm consumers
- Root package.json: TypeScript bumped to 6.0.2, added overrides for
@types/react, @types/react-dom, @types/three to prevent JSX namespace
fragmentation across the workspace
- release.yml extended to also publish editor and mcp; 'both' option renamed
to 'all'; added a sync step that updates inter-package peerDeps/devDeps to
match the new versions on every bump (so viewer/editor/mcp tarballs always
reference the version of core they were built against)
- Root scripts gained release:editor and release:mcp shortcuts
Verification:
- bun install --frozen-lockfile is consistent
- packages/{core,viewer,mcp} build cleanly, dist/index.d.ts emitted
- packages/editor check-types reports 21 pre-existing errors, identical to
what private-editor currently reports
Open PRs against editor-v2 will need rebasing/conflict resolution.
65 lines
2.0 KiB
TypeScript
65 lines
2.0 KiB
TypeScript
import type { McpServer } from '@modelcontextprotocol/sdk/server/mcp.js'
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import { z } from 'zod'
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import type { SceneOperations } from '../../operations'
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import { ErrorCode, throwMcpError } from '../errors'
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import { currentLevelContext, sceneMetaPayload } from './metadata'
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export const loadSceneInput = {
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id: z.string().min(1).max(64),
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}
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export const loadSceneOutput = {
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id: z.string(),
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name: z.string(),
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projectId: z.string().nullable(),
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thumbnailUrl: z.string().nullable(),
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version: z.number(),
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createdAt: z.string(),
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updatedAt: z.string(),
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ownerId: z.string().nullable(),
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sizeBytes: z.number(),
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nodeCount: z.number(),
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url: z.string(),
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editorUrl: z.string(),
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published: z.boolean(),
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isDraft: z.boolean(),
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saveMode: z.enum(['draft', 'checkpoint']),
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graphHash: z.string().optional(),
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levelIds: z.array(z.string()),
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defaultLevelId: z.string().nullable(),
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}
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export function registerLoadScene(server: McpServer, bridge: SceneOperations): void {
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server.registerTool(
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'load_scene',
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{
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title: 'Load scene',
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description:
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'Load a scene from the SceneStore into the bridge. Returns the scene metadata. Throws `scene_not_found` if the id does not exist.',
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inputSchema: loadSceneInput,
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outputSchema: loadSceneOutput,
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},
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async ({ id }) => {
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const result = await bridge.loadStoredScene(id)
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if (!result) {
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throwMcpError(ErrorCode.InvalidParams, 'scene_not_found', { id })
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}
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try {
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bridge.loadJSON(result.graph)
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bridge.setActiveScene(result)
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} catch (err) {
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const msg = err instanceof Error ? err.message : String(err)
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throwMcpError(ErrorCode.InvalidRequest, `load_failed: ${msg}`, { id })
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}
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const payload = {
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...sceneMetaPayload(result, result.graph),
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...currentLevelContext(bridge),
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}
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return {
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content: [{ type: 'text' as const, text: JSON.stringify(payload) }],
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structuredContent: payload,
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}
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},
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)
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}
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