Wholesale swap of packages/{core,viewer,editor,mcp} and apps/editor with the
versions from the private editor repo, which is the production source of truth.
Setup changes:
- packages/{core,viewer,editor} versions held at 0.7.0 baseline (matching
the most recent published release) so a bump=minor publishes 0.8.0
- packages/mcp held at 0.1.1 (never published; first publish will go through
the new release.yml flow)
- peerDependencies and devDependencies for inter-package @pascal-app/*
references pinned to ^0.7.0 instead of '*' / 'workspace:*' so they are
valid for npm consumers
- Root package.json: TypeScript bumped to 6.0.2, added overrides for
@types/react, @types/react-dom, @types/three to prevent JSX namespace
fragmentation across the workspace
- release.yml extended to also publish editor and mcp; 'both' option renamed
to 'all'; added a sync step that updates inter-package peerDeps/devDeps to
match the new versions on every bump (so viewer/editor/mcp tarballs always
reference the version of core they were built against)
- Root scripts gained release:editor and release:mcp shortcuts
Verification:
- bun install --frozen-lockfile is consistent
- packages/{core,viewer,mcp} build cleanly, dist/index.d.ts emitted
- packages/editor check-types reports 21 pre-existing errors, identical to
what private-editor currently reports
Open PRs against editor-v2 will need rebasing/conflict resolution.
38 lines
1.8 KiB
TypeScript
38 lines
1.8 KiB
TypeScript
import type { McpServer } from '@modelcontextprotocol/sdk/server/mcp.js'
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import type { SceneOperations } from '../../operations'
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import { registerCreateProject } from './create-project'
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import { registerDeleteScene } from './delete-scene'
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import { registerGetProjectStatus } from './get-project-status'
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import { registerListScenes } from './list-scenes'
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import { registerLoadScene } from './load-scene'
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import { registerRenameScene } from './rename-scene'
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import { registerSaveScene } from './save-scene'
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/**
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* Register the scene-lifecycle MCP tools (`save_scene`, `load_scene`,
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* `list_scenes`, `delete_scene`, `rename_scene`) against the given server.
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* All tools operate against shared scene operations so MCP, REST, and future CLI
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* entry points share the same storage boundary.
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*/
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export function registerSceneLifecycleTools(server: McpServer, operations: SceneOperations): void {
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registerCreateProject(server, operations)
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registerGetProjectStatus(server, operations)
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registerSaveScene(server, operations)
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registerLoadScene(server, operations)
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registerListScenes(server, operations)
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registerDeleteScene(server, operations)
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registerRenameScene(server, operations)
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}
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export { createProjectInput, createProjectOutput, registerCreateProject } from './create-project'
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export { deleteSceneInput, deleteSceneOutput, registerDeleteScene } from './delete-scene'
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export {
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getProjectStatusInput,
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getProjectStatusOutput,
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registerGetProjectStatus,
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} from './get-project-status'
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export { listScenesInput, listScenesOutput, registerListScenes } from './list-scenes'
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export { loadSceneInput, loadSceneOutput, registerLoadScene } from './load-scene'
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export { registerRenameScene, renameSceneInput, renameSceneOutput } from './rename-scene'
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export { registerSaveScene, saveSceneInput, saveSceneOutput } from './save-scene'
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