Files
editor/packages/nodes/src/ceiling/definition.ts
T
Wassim SAMADandClaude Opus 4.7 d747d2f0ea Phase 5 Stage E: full kind migration into packages/nodes
Wholesale move of every remaining kind into its own subdirectory under
`packages/nodes/src/`, finishing the registry-driven migration. Each
kind now ships its definition, schema (re-exported from core), and any
of `geometry` / `renderer` / `system` / `floorplan` / `tool` /
`move-tool` / `panel` / `floorplan-move` / `floorplan-affordances` /
`parametrics` / `preview` it needs — no per-kind code remains under
`packages/editor/src/components/tools/` or
`packages/viewer/src/components/renderers/`.

Deleted (replaced by registry-driven equivalents):
- `tools/{ceiling,column,door,fence,item,slab,spawn,wall,window}/...`
  (boundary editors, hole editors, placement tools, move tools,
  endpoint movers, curve tools, helpers, math libs)
- `ui/helpers/{ceiling,slab,wall}-helper.tsx`
- `ui/panels/{column,door,elevator,item,roof,roof-segment,spawn,
  stair,stair-segment,wall,window}-panel.tsx`
- `viewer/src/components/renderers/{building,ceiling,column,door,
  elevator,fence,guide,item,level,roof,roof-segment,scan,site,slab,
  spawn,stair,stair-segment,wall,window,zone}-renderer.tsx`
- `viewer/src/components/viewer/legacy-system.tsx`

Added under `packages/nodes/src/`:
- `building/`, `column/`, `elevator/`, `guide/`, `level/`, `roof/`,
  `roof-segment/`, `scan/`, `shared/`, `site/`, `stair/`,
  `stair-segment/` packages with definition + schema + renderer / system
  / floorplan / panel as appropriate.
- New `floorplan-move.ts` for every kind that supports 2D moves
  (ceiling, door, item, shelf, slab, window) — single registry-driven
  dispatch path via `def.floorplanMoveTarget`.
- New `floorplan-affordances.ts` for kinds with polygon / endpoint
  drags (ceiling, fence, slab, wall) — using the shared
  `polygon-vertex-affordance` factories.
- New per-kind `panel.tsx` for kinds with custom inspector content
  (door, item, shelf, spawn, wall, window).
- New per-kind `tool.tsx` for placement (door, item, shelf, window).
- New per-kind `move-tool.tsx` for kinds with custom 3D move flows
  (door, item, slab, window).

Coordinator + manager updates in `packages/editor/`:
- `tool-manager.tsx` resolves tools from the registry only — no
  hardcoded type→component map.
- `panel-manager.tsx` resolves inspector panels the same way.
- `placement-{coordinator,strategies,types}.ts` extended with
  shelf-surface placement.
- `selection-manager.tsx` adds the registry-selectable fallback.
- `floorplan-panel.tsx`, `floorplan-background-placement.ts`,
  `floorplan-render-context.tsx` updated for the registry layer's new
  contract (props, affordance dispatch, render context).

Viewer updates:
- `viewer/index.tsx` drops legacy renderer mounts.
- `node-renderer.tsx` resolves by registry only.
- `scene-bvh.tsx`, `use-node-events.ts`, `level-system.tsx`,
  `wall-cutout.tsx`, `zone-system.tsx`, `materials.ts` adjusted for
  the registry-only world.

Sidebar tree nodes for ceiling / fence / slab / shelf / tree-node
updated to read from the registered nodes instead of the deleted
legacy renderer trees.

Wiki: new `plugin-authoring.md` page, README index updated.

Tests in `packages/nodes/src/index.test.ts` validate every registered
kind has the required shape.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-19 15:14:12 -04:00

116 lines
3.6 KiB
TypeScript

import type { NodeDefinition } from '@pascal-app/core'
import { buildCeilingFloorplan } from './floorplan'
import {
ceilingAddVertexAffordance,
ceilingMoveEdgeAffordance,
ceilingMoveVertexAffordance,
} from './floorplan-affordances'
import { ceilingFloorplanMoveTarget } from './floorplan-move'
import { ceilingParametrics } from './parametrics'
import { CeilingNode } from './schema'
/**
* Ceiling — Phase 5 batch kind, polygon-based. Structurally similar to
* slab but with React-rendered hosted children + TSL shader materials +
* named meshes that other systems poke (`getObjectByName('ceiling-grid')`).
*
* **Stage B intentionally skipped**: pure `def.geometry` extraction
* would lose the React children rendering (hosted items) and the
* named-mesh structure. Ceiling keeps `def.renderer` as the custom
* escape hatch (per plans/editor-node-registry.md "custom-behavior
* escape hatch"). Renderer wraps the legacy CeilingRenderer; system
* wraps the legacy CeilingSystem.
*
* **Stage C completed**: `def.floorplan` builder draws the ceiling
* polygon as a dashed outline in floor plan; legacy `ceilingPolygons`
* short-circuits to [] when ceiling is registered.
*/
export const ceilingDefinition: NodeDefinition<typeof CeilingNode> = {
kind: 'ceiling',
schemaVersion: 1,
schema: CeilingNode,
category: 'structure',
defaults: () => ({
object: 'node',
parentId: null,
visible: true,
metadata: {},
children: [],
polygon: [],
holes: [],
holeMetadata: [],
height: 2.5,
autoFromWalls: false,
}),
capabilities: {
selectable: { hitVolume: 'bbox' },
surfaces: {
top: { height: (n) => (n as CeilingNode).height },
},
duplicable: true,
deletable: true,
},
relations: {
hosts: ['item'],
cascadeDelete: 'descendants',
},
parametrics: ceilingParametrics,
// Stage D: kind-owned placement tool. Multi-click polygon drawing
// with a vertical TSL-gradient connector + ground-shadow lines.
tool: () => import('./tool'),
// Stage D — all four ceiling drag-affordances live in this folder.
// 1:1 port of the legacy tools (scene.update per tick + history
// dance + preview fill/outline overlay on move).
affordanceTools: {
'boundary-edit': () => import('./boundary-editor'),
'hole-edit': () => import('./hole-editor'),
move: () => import('./move-tool'),
},
renderer: {
kind: 'parametric',
module: () => import('./renderer'),
},
system: {
module: () => import('./system'),
priority: 4,
},
floorplan: buildCeilingFloorplan,
// 2D move handler — translates polygon by cursor delta from first
// pointer position. Mirror of slab; 3D `MoveCeilingTool` skips
// 2D-sourced grid events so they don't double-write on commit.
floorplanMoveTarget: ceilingFloorplanMoveTarget,
// Sister to `affordanceTools['boundary-edit']`. Same `polygon` field;
// SVG vertex handles dispatch to this affordance via the floor-plan
// registry layer.
floorplanAffordances: {
'move-vertex': ceilingMoveVertexAffordance,
'add-vertex': ceilingAddVertexAffordance,
'move-edge': ceilingMoveEdgeAffordance,
},
toolHints: [
{ key: 'Left click', label: 'Trace ceiling outline' },
{ key: 'Enter', label: 'Finish ceiling' },
{ key: 'Esc', label: 'Cancel' },
],
presentation: {
label: 'Ceiling',
description: 'A polygon-bounded ceiling surface that hosts ceiling-mounted items.',
icon: { kind: 'url', src: '/icons/ceiling.png' },
paletteSection: 'structure',
paletteOrder: 40,
},
mcp: {
description: 'A polygon-bounded ceiling with optional cutout holes.',
},
}