Ships the combined filesystem/Supabase storage adapter + MCP scene lifecycle tools + Next.js API routes + editor /scene/[id] route, so an MCP save is directly openable at /scene/<id> without any injection hack. End-to-end verified: 10/10 e2e steps pass. Storage (A1/A2/A3): - SceneStore interface + error classes + slug helpers - FilesystemSceneStore at $PASCAL_DATA_DIR (defaults XDG/~/.pascal) with atomic writes, .index sidecar, optimistic locking - SupabaseSceneStore with scenes + scene_revisions tables, RLS migration SQL, mock-backed unit tests - createSceneStore(env) auto-selects based on SUPABASE_URL + SUPABASE_SERVICE_ROLE_KEY MCP tools (A4, A8, A9, A10): - save_scene / load_scene / list_scenes / delete_scene / rename_scene - list_templates / create_from_template (3 seed templates: empty-studio, two-bedroom, garden-house) - generate_variants (7 mutation kinds, seeded RNG, save=true|false) - photo_to_scene (vision sampling → scene graph → save) Editor (A5, A6): - /api/scenes + /api/scenes/[id] with RFC 7232 If-Match locking - /scene/[id] and /scenes route pages with save button, SceneLoader - Removed the window.__pascalScene dev injection hack Security + UX edges (A7, A8): - AssetUrl Zod validator: asset:// blob: data:image/ /path https: (http://localhost for dev) + PASCAL_ALLOWED_ASSET_ORIGINS env allowlist. Hardens scan.url, guide.url, item.asset.src, material.texture.url, MaterialMaps.*Map - Auto-frame camera on empty→non-empty scene transition (camera-controls:fit-scene emitter event) Shared utilities: - rehydrateSiteChildren() extracted to packages/mcp/src/lib/ and used by both create-from-template and generate-variants to work around the SiteNode.children-as-objects vs. ids inconsistency (CROSS_CUTTING §2) - Storage + MCP subpath exports added to packages/mcp/package.json (CROSS_CUTTING §4) Tests: 293 pass / 0 fail across 40 files (was 142 pre-Phase-7). Biome: clean. Phase-7 e2e script at packages/mcp/test-reports/phase7-e2e.ts: MCP HTTP + editor Next.js both point at $PASCAL_DATA_DIR = /tmp/pascal-e2e, save_scene from MCP, GET /api/scenes/<id> from editor server, /scenes list page renders all saved scenes, scene page renders SceneLoader, delete_scene works. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
42 lines
1.2 KiB
TypeScript
42 lines
1.2 KiB
TypeScript
import type { SceneGraph } from '@pascal-app/core/clone-scene-graph'
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import * as emptyStudio from './empty-studio'
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import * as gardenHouse from './garden-house'
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import * as twoBedroom from './two-bedroom'
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export type TemplateMetadata = {
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id: string
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name: string
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description: string
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}
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export type TemplateEntry = {
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/** Stable template id used by `create_from_template`. */
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id: string
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name: string
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description: string
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/** Static SceneGraph — ids are placeholders; regenerate via `cloneSceneGraph`. */
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template: SceneGraph
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}
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function makeEntry(template: SceneGraph, metadata: TemplateMetadata): TemplateEntry {
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return {
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id: metadata.id,
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name: metadata.name,
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description: metadata.description,
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template,
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}
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}
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export const TEMPLATES = {
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'empty-studio': makeEntry(emptyStudio.template, emptyStudio.metadata),
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'two-bedroom': makeEntry(twoBedroom.template, twoBedroom.metadata),
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'garden-house': makeEntry(gardenHouse.template, gardenHouse.metadata),
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} as const
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export type TemplateId = keyof typeof TEMPLATES
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/** Type guard for external callers that receive arbitrary string ids. */
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export function isTemplateId(id: string): id is TemplateId {
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return Object.hasOwn(TEMPLATES, id)
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}
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