423 lines
13 KiB
TypeScript
423 lines
13 KiB
TypeScript
import {
|
|
type AnyNodeId,
|
|
collectAlignmentAnchors,
|
|
DoorNode,
|
|
emitter,
|
|
isCurvedWall,
|
|
sceneRegistry,
|
|
spatialGridManager,
|
|
useAlignmentGuides,
|
|
useLiveTransforms,
|
|
useScene,
|
|
type WallEvent,
|
|
} from '@pascal-app/core'
|
|
import {
|
|
calculateCursorRotation,
|
|
calculateItemRotation,
|
|
EDITOR_LAYER,
|
|
getSideFromNormal,
|
|
isValidWallSideFace,
|
|
triggerSFX,
|
|
useEditor,
|
|
} from '@pascal-app/editor'
|
|
import { useViewer } from '@pascal-app/viewer'
|
|
import { useCallback, useEffect, useMemo, useRef } from 'react'
|
|
import { BoxGeometry, EdgesGeometry, type Group } from 'three'
|
|
import { LineBasicNodeMaterial } from 'three/webgpu'
|
|
import { resolveWallSlideAlignment } from '../shared/wall-opening-alignment'
|
|
import { clampToWall, hasWallChildOverlap, wallLocalToWorld } from './door-math'
|
|
|
|
const edgeMaterial = new LineBasicNodeMaterial({
|
|
color: 0xef_44_44,
|
|
linewidth: 3,
|
|
depthTest: false,
|
|
depthWrite: false,
|
|
})
|
|
|
|
const MoveDoorTool: React.FC<{ node: DoorNode }> = ({ node: movingDoorNode }) => {
|
|
const cursorGroupRef = useRef<Group>(null!)
|
|
|
|
const exitMoveMode = useCallback(() => {
|
|
useEditor.getState().setMovingNode(null)
|
|
}, [])
|
|
|
|
useEffect(() => {
|
|
useScene.temporal.getState().pause()
|
|
|
|
const meta =
|
|
typeof movingDoorNode.metadata === 'object' && movingDoorNode.metadata !== null
|
|
? (movingDoorNode.metadata as Record<string, unknown>)
|
|
: {}
|
|
const isNew = !!meta.isNew
|
|
|
|
const original = {
|
|
position: [...movingDoorNode.position] as [number, number, number],
|
|
rotation: [...movingDoorNode.rotation] as [number, number, number],
|
|
side: movingDoorNode.side,
|
|
parentId: movingDoorNode.parentId,
|
|
wallId: movingDoorNode.wallId,
|
|
metadata: movingDoorNode.metadata,
|
|
}
|
|
|
|
if (!isNew) {
|
|
useScene.getState().updateNode(movingDoorNode.id, {
|
|
metadata: { ...meta, isTransient: true },
|
|
})
|
|
}
|
|
|
|
let currentWallId: string | null = movingDoorNode.parentId
|
|
let dragAnchor: { wallId: string; rawX: number; startX: number } | null = null
|
|
let lastTarget: {
|
|
wallNode: WallEvent['node']
|
|
wallId: string
|
|
side: DoorNode['side']
|
|
itemRotation: number
|
|
cursorRotation: number
|
|
clampedX: number
|
|
clampedY: number
|
|
valid: boolean
|
|
event: WallEvent
|
|
} | null = null
|
|
|
|
const markWallDirty = (wallId: string | null) => {
|
|
if (wallId) useScene.getState().dirtyNodes.add(wallId as AnyNodeId)
|
|
}
|
|
const lastWallDirtyAt = new Map<string, number>()
|
|
const markWallDirtyThrottled = (wallId: string | null) => {
|
|
if (!wallId) return
|
|
const now = globalThis.performance?.now?.() ?? Date.now()
|
|
const last = lastWallDirtyAt.get(wallId) ?? 0
|
|
// Wall rebuilds can trigger expensive CSG; throttle live previews to avoid FPS collapse.
|
|
if (now - last > 120) {
|
|
lastWallDirtyAt.set(wallId, now)
|
|
markWallDirty(wallId)
|
|
}
|
|
}
|
|
|
|
const getLevelId = () => useViewer.getState().selection.levelId
|
|
const getLevelYOffset = () => {
|
|
const id = getLevelId()
|
|
return id ? (sceneRegistry.nodes.get(id as AnyNodeId)?.position.y ?? 0) : 0
|
|
}
|
|
const getSlabElevation = (wallEvent: WallEvent) =>
|
|
spatialGridManager.getSlabElevationForWall(
|
|
wallEvent.node.parentId ?? '',
|
|
wallEvent.node.start,
|
|
wallEvent.node.end,
|
|
)
|
|
|
|
const hideCursor = () => {
|
|
if (cursorGroupRef.current) cursorGroupRef.current.visible = false
|
|
useAlignmentGuides.getState().clear()
|
|
}
|
|
|
|
// Alignment candidates — anchors of every OTHER alignable object (the
|
|
// moving door is excluded so it never aligns to itself).
|
|
const alignmentCandidates = collectAlignmentAnchors(
|
|
useScene.getState().nodes,
|
|
movingDoorNode.id,
|
|
)
|
|
|
|
const updateCursor = (
|
|
worldPosition: [number, number, number],
|
|
cursorRotationY: number,
|
|
valid: boolean,
|
|
) => {
|
|
const group = cursorGroupRef.current
|
|
if (!group) return
|
|
group.visible = true
|
|
group.position.set(...worldPosition)
|
|
group.rotation.y = cursorRotationY
|
|
edgeMaterial.color.setHex(valid ? 0x22_c5_5e : 0xef_44_44)
|
|
}
|
|
|
|
const getPlacementOrientation = (event: WallEvent) => {
|
|
const faceSide = getSideFromNormal(event.normal)
|
|
const side = movingDoorNode.side ?? faceSide
|
|
const rotationOffset = side !== faceSide ? Math.PI : 0
|
|
return {
|
|
side,
|
|
itemRotation: calculateItemRotation(event.normal) + rotationOffset,
|
|
cursorRotation:
|
|
calculateCursorRotation(event.normal, event.node.start, event.node.end) + rotationOffset,
|
|
}
|
|
}
|
|
|
|
const resolveMoveTarget = (event: WallEvent) => {
|
|
if (!isValidWallSideFace(event.normal)) return
|
|
if (isCurvedWall(event.node)) {
|
|
hideCursor()
|
|
return
|
|
}
|
|
if (event.node.parentId !== getLevelId()) return
|
|
|
|
const { side, itemRotation, cursorRotation } = getPlacementOrientation(event)
|
|
|
|
const rawLocalX = event.localPosition[0]
|
|
if (!dragAnchor || dragAnchor.wallId !== event.node.id) {
|
|
dragAnchor = {
|
|
wallId: event.node.id,
|
|
rawX: rawLocalX,
|
|
startX: event.node.id === original.parentId ? original.position[0] : rawLocalX,
|
|
}
|
|
}
|
|
const targetLocalX = dragAnchor.startX + (rawLocalX - dragAnchor.rawX)
|
|
const localX = resolveWallSlideAlignment({
|
|
wallNode: event.node,
|
|
rawLocalX: targetLocalX,
|
|
width: movingDoorNode.width,
|
|
candidates: alignmentCandidates,
|
|
bypass: event.nativeEvent?.altKey === true,
|
|
})
|
|
const { clampedX, clampedY } = clampToWall(
|
|
event.node,
|
|
localX,
|
|
movingDoorNode.width,
|
|
movingDoorNode.height,
|
|
)
|
|
|
|
const valid = !hasWallChildOverlap(
|
|
event.node.id,
|
|
clampedX,
|
|
clampedY,
|
|
movingDoorNode.width,
|
|
movingDoorNode.height,
|
|
movingDoorNode.id,
|
|
)
|
|
|
|
return {
|
|
wallNode: event.node,
|
|
wallId: event.node.id,
|
|
side,
|
|
itemRotation,
|
|
cursorRotation,
|
|
clampedX,
|
|
clampedY,
|
|
valid,
|
|
event,
|
|
}
|
|
}
|
|
|
|
const applyPreview = (target: NonNullable<typeof lastTarget>) => {
|
|
if (currentWallId !== target.wallId) {
|
|
useScene.getState().updateNode(movingDoorNode.id, {
|
|
position: [target.clampedX, target.clampedY, 0],
|
|
rotation: [0, target.itemRotation, 0],
|
|
side: target.side,
|
|
parentId: target.wallId,
|
|
wallId: target.wallId,
|
|
})
|
|
markWallDirty(currentWallId)
|
|
currentWallId = target.wallId
|
|
} else {
|
|
const doorMesh = sceneRegistry.nodes.get(movingDoorNode.id as AnyNodeId)
|
|
if (doorMesh) {
|
|
doorMesh.position.set(target.clampedX, target.clampedY, 0)
|
|
doorMesh.rotation.set(0, target.itemRotation, 0)
|
|
doorMesh.updateMatrixWorld(true)
|
|
}
|
|
}
|
|
useLiveTransforms.getState().set(movingDoorNode.id, {
|
|
position: [target.clampedX, target.clampedY, 0],
|
|
rotation: target.itemRotation,
|
|
})
|
|
markWallDirtyThrottled(target.wallId)
|
|
|
|
updateCursor(
|
|
wallLocalToWorld(
|
|
target.wallNode,
|
|
target.clampedX,
|
|
target.clampedY,
|
|
getLevelYOffset(),
|
|
getSlabElevation(target.event),
|
|
),
|
|
target.cursorRotation,
|
|
target.valid,
|
|
)
|
|
}
|
|
|
|
const onWallEnter = (event: WallEvent) => {
|
|
const target = resolveMoveTarget(event)
|
|
if (!target) return
|
|
lastTarget = target
|
|
applyPreview(target)
|
|
event.stopPropagation()
|
|
}
|
|
|
|
const onWallMove = (event: WallEvent) => {
|
|
if (!isValidWallSideFace(event.normal)) return
|
|
if (isCurvedWall(event.node)) {
|
|
hideCursor()
|
|
return
|
|
}
|
|
if (event.node.parentId !== getLevelId()) return
|
|
|
|
const target = resolveMoveTarget(event)
|
|
if (!target) return
|
|
lastTarget = target
|
|
applyPreview(target)
|
|
event.stopPropagation()
|
|
}
|
|
|
|
const onWallClick = (event: WallEvent) => {
|
|
if (!isValidWallSideFace(event.normal)) return
|
|
if (isCurvedWall(event.node)) return
|
|
if (event.node.parentId !== getLevelId()) return
|
|
|
|
const target = lastTarget?.wallId === event.node.id ? lastTarget : resolveMoveTarget(event)
|
|
if (!target?.valid) return
|
|
|
|
let placedId: string
|
|
|
|
if (isNew) {
|
|
useScene.getState().deleteNode(movingDoorNode.id)
|
|
useScene.temporal.getState().resume()
|
|
|
|
const cloned = structuredClone(movingDoorNode) as any
|
|
delete cloned.id
|
|
const node = DoorNode.parse({
|
|
...cloned,
|
|
position: [target.clampedX, target.clampedY, 0],
|
|
rotation: [0, target.itemRotation, 0],
|
|
side: target.side,
|
|
wallId: target.wallId,
|
|
parentId: target.wallId,
|
|
})
|
|
useScene.getState().createNode(node, target.wallId as AnyNodeId)
|
|
placedId = node.id
|
|
} else {
|
|
useScene.getState().updateNode(movingDoorNode.id, {
|
|
position: original.position,
|
|
rotation: original.rotation,
|
|
side: original.side,
|
|
parentId: original.parentId,
|
|
wallId: original.wallId,
|
|
metadata: original.metadata,
|
|
})
|
|
useScene.temporal.getState().resume()
|
|
|
|
useScene.getState().updateNode(movingDoorNode.id, {
|
|
position: [target.clampedX, target.clampedY, 0],
|
|
rotation: [0, target.itemRotation, 0],
|
|
side: target.side,
|
|
parentId: target.wallId,
|
|
wallId: target.wallId,
|
|
metadata: {},
|
|
})
|
|
|
|
if (original.parentId && original.parentId !== target.wallId) {
|
|
markWallDirty(original.parentId)
|
|
}
|
|
placedId = movingDoorNode.id
|
|
}
|
|
|
|
markWallDirty(target.wallId)
|
|
useLiveTransforms.getState().clear(movingDoorNode.id)
|
|
useScene.temporal.getState().pause()
|
|
|
|
triggerSFX('sfx:structure-build')
|
|
hideCursor()
|
|
useViewer.getState().setSelection({ selectedIds: [placedId] })
|
|
exitMoveMode()
|
|
event.stopPropagation()
|
|
}
|
|
|
|
const onWallLeave = () => {
|
|
hideCursor()
|
|
useLiveTransforms.getState().clear(movingDoorNode.id)
|
|
dragAnchor = null
|
|
lastTarget = null
|
|
if (isNew) return
|
|
if (currentWallId && currentWallId !== original.parentId) {
|
|
markWallDirty(currentWallId)
|
|
}
|
|
currentWallId = original.parentId
|
|
useScene.getState().updateNode(movingDoorNode.id, {
|
|
position: original.position,
|
|
rotation: original.rotation,
|
|
side: original.side,
|
|
parentId: original.parentId,
|
|
wallId: original.wallId,
|
|
})
|
|
if (original.parentId) markWallDirty(original.parentId)
|
|
}
|
|
|
|
const onCancel = () => {
|
|
useLiveTransforms.getState().clear(movingDoorNode.id)
|
|
if (isNew) {
|
|
useScene.getState().deleteNode(movingDoorNode.id)
|
|
if (currentWallId) markWallDirty(currentWallId)
|
|
} else {
|
|
useScene.getState().updateNode(movingDoorNode.id, {
|
|
position: original.position,
|
|
rotation: original.rotation,
|
|
side: original.side,
|
|
parentId: original.parentId,
|
|
wallId: original.wallId,
|
|
metadata: original.metadata,
|
|
})
|
|
if (original.parentId) markWallDirty(original.parentId)
|
|
}
|
|
useScene.temporal.getState().resume()
|
|
hideCursor()
|
|
exitMoveMode()
|
|
}
|
|
|
|
emitter.on('wall:enter', onWallEnter)
|
|
emitter.on('wall:move', onWallMove)
|
|
emitter.on('wall:click', onWallClick)
|
|
emitter.on('wall:leave', onWallLeave)
|
|
emitter.on('tool:cancel', onCancel)
|
|
|
|
return () => {
|
|
const current = useScene.getState().nodes[movingDoorNode.id as AnyNodeId] as
|
|
| DoorNode
|
|
| undefined
|
|
const currentMeta = current?.metadata as Record<string, unknown> | undefined
|
|
if (currentMeta?.isTransient) {
|
|
if (isNew) {
|
|
useScene.getState().deleteNode(movingDoorNode.id)
|
|
if (currentWallId) markWallDirty(currentWallId)
|
|
} else {
|
|
useScene.getState().updateNode(movingDoorNode.id, {
|
|
position: original.position,
|
|
rotation: original.rotation,
|
|
side: original.side,
|
|
parentId: original.parentId,
|
|
wallId: original.wallId,
|
|
metadata: original.metadata,
|
|
})
|
|
if (original.parentId) markWallDirty(original.parentId)
|
|
}
|
|
}
|
|
useLiveTransforms.getState().clear(movingDoorNode.id)
|
|
useAlignmentGuides.getState().clear()
|
|
useScene.temporal.getState().resume()
|
|
emitter.off('wall:enter', onWallEnter)
|
|
emitter.off('wall:move', onWallMove)
|
|
emitter.off('wall:click', onWallClick)
|
|
emitter.off('wall:leave', onWallLeave)
|
|
emitter.off('tool:cancel', onCancel)
|
|
}
|
|
}, [movingDoorNode, exitMoveMode])
|
|
|
|
const edgesGeo = useMemo(() => {
|
|
const boxGeo = new BoxGeometry(
|
|
movingDoorNode.width,
|
|
movingDoorNode.height,
|
|
movingDoorNode.frameDepth ?? 0.07,
|
|
)
|
|
const geo = new EdgesGeometry(boxGeo)
|
|
boxGeo.dispose()
|
|
return geo
|
|
}, [movingDoorNode])
|
|
|
|
return (
|
|
<group ref={cursorGroupRef} visible={false}>
|
|
<lineSegments geometry={edgesGeo} layers={EDITOR_LAYER} material={edgeMaterial} />
|
|
</group>
|
|
)
|
|
}
|
|
|
|
export default MoveDoorTool
|