Files
editor/packages/nodes
Wassim SAMADandClaude Opus 4.8 81c5b2d22e fix(nodes): match item floorplan sprite rotation to its footprint box
The footprint polygon uses `rotateVec` (R(-angle)) but the sprite was drawn via
SVG `rotate(+angle)`, so image and box counter-rotated and diverged by 2x the
item's rotation in the 2D floorplan. Negate the image rotation so the sprite
tracks its box (and the 3D orientation). Scoped to items — the only emitter of
the `image` floorplan geometry kind.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-27 20:49:33 -04:00
..