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Aymeric RabotandClaude Opus 4.8 8a5c232685 feat(core): opening-guides service — proximity/alignment geometry for openings
Pure, Three.js-free wall-local geometry that will power directly-visible
proximity guides for doors and windows (rendered in the follow-up phases):

  - sill / head height (floor → bottom edge, top edge → wall top)
  - edge-to-edge proximity clearance to the nearest neighbour on each side
    (or the wall end), with overlap suppression
  - along-wall alignment (edge/centre coincidence with a neighbour)
  - vertical alignment (shared sill / centre / top — "same sill height")
  - Figma-style equal-spacing run detection across a series of 3+ openings

Single `computeOpeningGuides` entry plus exported detectors; 23 unit tests.
Codex-reviewed — equal-spacing uses a longest-equal-window scan (a greedy
first-gap anchor dropped valid runs), edge gaps suppress straddling overlaps,
and the alignment detectors guard against the moving opening appearing in its
own sibling list.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-14 10:16:15 -04:00
..
2026-02-05 08:35:09 +09:00