Scene querying: get_scene, get_node, describe_node, find_nodes, measure. Scene mutation (undoable, atomic): apply_patch, create_level, create_wall, place_item, cut_opening, set_zone, duplicate_level, delete_node. Undo/redo: undo, redo. Export: export_json, export_glb (not_implemented stub). Validation: validate_scene, check_collisions. Each tool has: - Exported Zod input + output schemas - register<Tool>(server, bridge) wiring function - Bun test with happy-path + error-path coverage via InMemoryTransport 59 tool tests, all passing end-to-end through MCP protocol. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
35 lines
907 B
TypeScript
35 lines
907 B
TypeScript
import { ErrorCode, McpError } from '@modelcontextprotocol/sdk/types.js'
|
|
|
|
/**
|
|
* Throw a structured MCP error. The SDK translates `McpError` into a
|
|
* JSON-RPC error response automatically.
|
|
*/
|
|
export function throwMcpError(code: ErrorCode, message: string, data?: unknown): never {
|
|
throw new McpError(code, message, data)
|
|
}
|
|
|
|
/**
|
|
* Return a non-throwing tool error payload — used for structured failures that
|
|
* we want the client to see inline in `content` rather than as a protocol
|
|
* error. Sets `isError: true` so SDK clients treat it as a failure.
|
|
*/
|
|
export function toolError(
|
|
message: string,
|
|
data?: Record<string, unknown>,
|
|
): {
|
|
content: { type: 'text'; text: string }[]
|
|
isError: true
|
|
} {
|
|
return {
|
|
content: [
|
|
{
|
|
type: 'text',
|
|
text: JSON.stringify({ error: message, ...(data ?? {}) }),
|
|
},
|
|
],
|
|
isError: true,
|
|
}
|
|
}
|
|
|
|
export { ErrorCode, McpError }
|