Files
editor/packages/nodes/src/window/panel.tsx
T
Aymeric RabotandClaude Fable 5 7879b83df3 feat: face-frame hosting for roof wall children + items on roof walls
Wall-mounted items join doors/windows on roof-segment wall faces, and
the storage model moves to FACE-LOCAL coordinates so hosted children
track segment edits live.

- Children store roofFace + position [u, v, z-from-mid-plane] with
  rotation 0 in-frame — the exact wall-child conventions (the wall
  volume's mid-plane lands on the nominal footprint). A shared
  <RoofFaceHostFrame> derives segment pose + face frame from the
  live-override-merged segment: children follow resize handle drags in
  real time and never jump on commit. No re-anchor cascade needed —
  position is authoritative, the frame is derived. migrateNodes
  converts branch-era segment-local data.
- Items: roofWallStrategy + roof:* handlers in the placement
  coordinator (surface 'roof-wall'), Shift free-place normalized with
  walls, ItemSystem wall-side push extended to segment hosts, correct
  2D plan glyphs via face→segment→roof pose composition. The roof
  hit resolver + overlap guard moved to @pascal-app/editor (the
  coordinator lives there; nodes already depends on editor).
- Cuts: subtractAccessoryCuts extracted and applied in BOTH the
  merged-shell and per-segment CSG paths (full edit mode / painted
  segments used to lose every hole), built from the CURRENT host
  geometry and live-effective children so holes follow segment and
  opening drags.
- Handle rig: the grandparent portal now maps the node's world pose
  into the portal frame instead of composing parent+node registry
  poses — correct for any nesting (the face-frame group broke the
  old assumption), identical for walls.
- Host-field hygiene: useDraftNode.commit/adopt and the window panel
  duplicate forward roofSegmentId/roofFace/wallId; every roof↔wall
  re-anchor clears and every revert restores them.

Codex-reviewed (design consultation, adversarial rounds on the
replaced cascade and on this refactor); frame conventions locked by
unit tests. Record: private-editor plans/editor-roof-wall-openings.md.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-06-10 14:21:14 -04:00

934 lines
32 KiB
TypeScript

'use client'
import {
type AnyNode,
type AnyNodeId,
useInteractive,
useScene,
WindowNode,
} from '@pascal-app/core'
import {
ActionButton,
ActionGroup,
cn,
PanelSection,
PanelWrapper,
SegmentedControl,
SliderControl,
ToggleControl,
triggerSFX,
useEditor,
} from '@pascal-app/editor'
import { useViewer } from '@pascal-app/viewer'
import { Copy, FlipHorizontal2, Move, Trash2 } from 'lucide-react'
import { useCallback, useRef } from 'react'
function isSameWindowValue(current: unknown, next: unknown): boolean {
if (typeof current === 'number' && typeof next === 'number') {
return Math.abs(current - next) < 1e-6
}
if (Array.isArray(current) && Array.isArray(next)) {
return (
current.length === next.length &&
current.every((value, index) => isSameWindowValue(value, next[index]))
)
}
return Object.is(current, next)
}
function getMaxSharedWindowRadius(width: number, height: number) {
return Math.max(0, Math.min(width / 2, height / 2))
}
function normalizeWindowCornerRadii(
radii: [number, number, number, number],
width: number,
height: number,
): [number, number, number, number] {
const next = radii.map((radius) => Math.max(radius, 0)) as [number, number, number, number]
const scale = Math.min(
1,
Math.max(width, 0) / Math.max(next[0] + next[1], 1e-6),
Math.max(width, 0) / Math.max(next[3] + next[2], 1e-6),
Math.max(height, 0) / Math.max(next[0] + next[3], 1e-6),
Math.max(height, 0) / Math.max(next[1] + next[2], 1e-6),
)
if (scale >= 1) return next
return next.map((radius) => radius * scale) as [number, number, number, number]
}
function isSameRadiusTuple(
current: [number, number, number, number],
next: [number, number, number, number],
) {
return current.every((value, index) => Math.abs(value - (next[index] ?? 0)) < 1e-6)
}
const windowTypeOptions: Array<{ label: string; value: WindowNode['windowType'] }> = [
{ label: 'Fixed', value: 'fixed' },
{ label: 'Sliding', value: 'sliding' },
{ label: 'Casement', value: 'casement' },
{ label: 'Awning', value: 'awning' },
{ label: 'Single Hung', value: 'single-hung' },
{ label: 'Double Hung', value: 'double-hung' },
{ label: 'Bay', value: 'bay' },
{ label: 'Bow', value: 'bow' },
{ label: 'Louvered', value: 'louvered' },
]
const shapedWindowTypes = new Set<WindowNode['windowType']>([
'fixed',
'casement',
'awning',
'hopper',
'louvered',
])
const silllessWindowTypes = new Set<WindowNode['windowType']>(['bay', 'bow'])
export default function WindowPanel() {
const selectedId = useViewer((s) => s.selection.selectedIds[0])
const setSelection = useViewer((s) => s.setSelection)
const deleteNode = useScene((s) => s.deleteNode)
const setMovingNode = useEditor((s) => s.setMovingNode)
const previewRef = useRef<{
id: AnyNodeId
key: keyof WindowNode
value: unknown
} | null>(null)
const node = useScene((s) =>
selectedId ? (s.nodes[selectedId as AnyNode['id']] as WindowNode | undefined) : undefined,
)
// Panel slider-drag fix recipe (plans/editor-node-registry.md). Without
// it, the 15+ SliderControls in this panel would loop on drag.
const handleUpdate = useCallback(
(updates: Partial<WindowNode>) => {
if (!selectedId) return
const liveNode = useScene.getState().nodes[selectedId as AnyNodeId]
if (liveNode?.type !== 'window') return
const hasChange = Object.entries(updates).some(([key, value]) => {
const currentValue = liveNode[key as keyof WindowNode]
return !isSameWindowValue(currentValue, value)
})
if (!hasChange) return
useScene.getState().updateNode(selectedId as AnyNode['id'], updates)
const scene = useScene.getState()
scene.dirtyNodes.add(selectedId as AnyNodeId)
if (liveNode.parentId) scene.dirtyNodes.add(liveNode.parentId as AnyNodeId)
},
[selectedId],
)
const previewWindowUpdate = useCallback(
<K extends keyof WindowNode>(key: K, value: WindowNode[K]) => {
if (!selectedId) return
const liveNode = useScene.getState().nodes[selectedId as AnyNodeId]
if (liveNode?.type !== 'window') return
if (
!(
previewRef.current &&
previewRef.current.id === selectedId &&
previewRef.current.key === key
)
) {
previewRef.current = {
id: selectedId as AnyNodeId,
key,
value: liveNode[key],
}
}
if (isSameWindowValue(liveNode[key], value)) return
;(liveNode as WindowNode)[key] = value
useScene.getState().dirtyNodes.add(selectedId as AnyNodeId)
},
[selectedId],
)
const commitWindowPreview = useCallback(
<K extends keyof WindowNode>(key: K, value: WindowNode[K]) => {
if (!selectedId) return
const scene = useScene.getState()
const liveNode = scene.nodes[selectedId as AnyNodeId]
const preview = previewRef.current
if (liveNode?.type === 'window' && preview?.id === selectedId && preview.key === key) {
;(liveNode as WindowNode)[key] = preview.value as WindowNode[K]
scene.dirtyNodes.add(selectedId as AnyNodeId)
}
previewRef.current = null
useScene.getState().updateNode(
selectedId as AnyNode['id'],
{
[key]: value,
} as Partial<WindowNode>,
)
scene.dirtyNodes.add(selectedId as AnyNodeId)
},
[selectedId],
)
const handleClose = useCallback(() => {
setSelection({ selectedIds: [] })
}, [setSelection])
const handleFlip = useCallback(() => {
if (!node) return
handleUpdate({
side: node.side === 'front' ? 'back' : 'front',
rotation: [node.rotation[0], node.rotation[1] + Math.PI, node.rotation[2]],
})
}, [node, handleUpdate])
const handleMove = useCallback(() => {
if (!node) return
triggerSFX('sfx:item-pick')
setMovingNode(node)
setSelection({ selectedIds: [] })
}, [node, setMovingNode, setSelection])
const handleDelete = useCallback(() => {
if (!(selectedId && node)) return
triggerSFX('sfx:item-delete')
deleteNode(selectedId as AnyNode['id'])
if (node.parentId) useScene.getState().dirtyNodes.add(node.parentId as AnyNodeId)
setSelection({ selectedIds: [] })
}, [selectedId, node, deleteNode, setSelection])
const handleDuplicate = useCallback(() => {
if (!node?.parentId) return
triggerSFX('sfx:item-pick')
useScene.temporal.getState().pause()
const duplicate = WindowNode.parse({
position: [...node.position] as [number, number, number],
rotation: [...node.rotation] as [number, number, number],
side: node.side,
wallId: node.wallId,
roofSegmentId: node.roofSegmentId,
roofFace: node.roofFace,
parentId: node.parentId,
width: node.width,
height: node.height,
windowType: node.windowType,
operationState: node.operationState,
awningDirection: node.awningDirection,
casementStyle: node.casementStyle,
hingesSide: node.hingesSide,
frameThickness: node.frameThickness,
frameDepth: node.frameDepth,
openingKind: node.openingKind,
openingShape: node.openingShape,
openingRadiusMode: node.openingRadiusMode ?? 'all',
openingCornerRadii: [...(node.openingCornerRadii ?? [0.15, 0.15, 0.15, 0.15])],
cornerRadius: node.cornerRadius,
archHeight: node.archHeight,
openingRevealRadius: node.openingRevealRadius,
columnRatios: [...node.columnRatios],
rowRatios: [...node.rowRatios],
columnDividerThickness: node.columnDividerThickness,
rowDividerThickness: node.rowDividerThickness,
sill: node.sill,
sillDepth: node.sillDepth,
sillThickness: node.sillThickness,
metadata: { isNew: true },
})
useScene.getState().createNode(duplicate, node.parentId as AnyNodeId)
setMovingNode(duplicate)
setSelection({ selectedIds: [] })
}, [node, setMovingNode, setSelection])
if (!(node && node.type === 'window' && selectedId)) return null
const numCols = node.columnRatios.length
const numRows = node.rowRatios.length
const colSum = node.columnRatios.reduce((a, b) => a + b, 0)
const rowSum = node.rowRatios.reduce((a, b) => a + b, 0)
const normCols = node.columnRatios.map((r) => r / colSum)
const normRows = node.rowRatios.map((r) => r / rowSum)
const isOpening = node.openingKind === 'opening'
const openingShape = node.openingShape ?? 'rectangle'
const windowShape =
openingShape === 'arch' || openingShape === 'rounded' ? openingShape : 'rectangle'
const openingRadiusMode = node.openingRadiusMode ?? 'all'
const openingCornerRadii = node.openingCornerRadii ?? [0.15, 0.15, 0.15, 0.15]
const cornerRadius = node.cornerRadius ?? 0.15
const archHeight = node.archHeight ?? 0.35
const openingRevealRadius = node.openingRevealRadius ?? 0.025
const maxRoundedRadius = Math.max(0.01, getMaxSharedWindowRadius(node.width, node.height))
const displayedWindowType = node.windowType === 'hopper' ? 'awning' : (node.windowType ?? 'fixed')
const awningDirection = node.windowType === 'hopper' ? 'down' : (node.awningDirection ?? 'up')
const windowType = node.windowType ?? 'fixed'
const isFixedWindow = windowType === 'fixed'
const isTrackSashWindow =
windowType === 'sliding' || windowType === 'single-hung' || windowType === 'double-hung'
const isOperableSashWindow =
windowType === 'casement' ||
windowType === 'awning' ||
windowType === 'hopper' ||
windowType === 'louvered'
const isOperableWindow = isTrackSashWindow || isOperableSashWindow
const supportsWindowShape = shapedWindowTypes.has(node.windowType ?? 'fixed')
const supportsGrid = isFixedWindow
const supportsSill = !silllessWindowTypes.has(node.windowType)
const showWindowTypeSection = !isOpening
const showWindowShapeSection = !isOpening && supportsWindowShape
const showOpeningShapeSection = isOpening
const showFrameSection = !isOpening
const showGridSection = !isOpening && supportsGrid
const showSillSection = !isOpening && supportsSill
const showOperationSection = !isOpening && isOperableWindow
const showAwningDirectionSection = !isOpening && displayedWindowType === 'awning'
const showCasementSection = !isOpening && windowType === 'casement'
const showFlipSide = !isOpening
const operationLabel = isTrackSashWindow
? windowType === 'sliding'
? 'Slide'
: 'Raise'
: windowType === 'casement'
? 'Swing'
: windowType === 'louvered'
? 'Slats'
: 'Tilt'
const setOperationState = (value: number) => {
useInteractive.getState().cancelWindowAnimation(node.id)
useInteractive.getState().removeWindowOpenState(node.id)
handleUpdate({ operationState: Math.max(0, Math.min(1, value)) })
}
const getDimensionUpdates = (updates: Partial<Pick<WindowNode, 'width' | 'height'>>) => {
const nextWidth = updates.width ?? node.width
const nextHeight = updates.height ?? node.height
const nextUpdates: Partial<WindowNode> = { ...updates }
if (openingShape === 'rounded') {
if (openingRadiusMode === 'individual') {
const currentRadii = openingCornerRadii as [number, number, number, number]
const nextRadii = normalizeWindowCornerRadii(
openingCornerRadii as [number, number, number, number],
nextWidth,
nextHeight,
)
if (!isSameRadiusTuple(currentRadii, nextRadii)) {
nextUpdates.openingCornerRadii = nextRadii
}
} else {
const nextRadius = Math.min(
Math.max(cornerRadius, 0),
getMaxSharedWindowRadius(nextWidth, nextHeight),
)
if (Math.abs(nextRadius - cornerRadius) > 1e-6) {
nextUpdates.cornerRadius = nextRadius
}
}
}
if (openingShape === 'arch') {
const nextArchHeight = Math.min(Math.max(archHeight, 0.05), Math.max(nextHeight, 0.05))
if (Math.abs(nextArchHeight - archHeight) > 1e-6) {
nextUpdates.archHeight = nextArchHeight
}
}
return nextUpdates
}
const setOpeningCornerRadius = (index: number, value: number, commit = false) => {
const next = [...openingCornerRadii] as [number, number, number, number]
next[index] = value
if (commit) {
commitWindowPreview('openingCornerRadii', next)
} else {
previewWindowUpdate('openingCornerRadii', next)
}
}
const setColumnRatio = (index: number, newVal: number) => {
const clamped = Math.max(0.05, Math.min(0.95, newVal))
const neighborIdx = index < numCols - 1 ? index + 1 : index - 1
const delta = clamped - normCols[index]!
const neighborVal = Math.max(0.05, normCols[neighborIdx]! - delta)
const newRatios = normCols.map((v, i) => {
if (i === index) return clamped
if (i === neighborIdx) return neighborVal
return v
})
handleUpdate({ columnRatios: newRatios })
}
const setRowRatio = (index: number, newVal: number) => {
const clamped = Math.max(0.05, Math.min(0.95, newVal))
const neighborIdx = index < numRows - 1 ? index + 1 : index - 1
const delta = clamped - normRows[index]!
const neighborVal = Math.max(0.05, normRows[neighborIdx]! - delta)
const newRatios = normRows.map((v, i) => {
if (i === index) return clamped
if (i === neighborIdx) return neighborVal
return v
})
handleUpdate({ rowRatios: newRatios })
}
return (
<PanelWrapper
icon="/icons/window.png"
onClose={handleClose}
title={node.name || 'Window'}
width={320}
>
<PanelSection title="Type">
<SegmentedControl
onChange={(value) =>
handleUpdate({
openingKind: value as WindowNode['openingKind'],
...(value === 'opening'
? {
openingShape,
openingRadiusMode,
openingCornerRadii,
cornerRadius,
archHeight,
openingRevealRadius,
}
: {}),
})
}
options={[
{ value: 'window', label: 'Window' },
{ value: 'opening', label: 'Opening' },
]}
value={node.openingKind ?? 'window'}
/>
</PanelSection>
{showWindowTypeSection && (
<PanelSection title="Window Type">
<div className="grid grid-cols-2 gap-2 px-1 pt-1">
{windowTypeOptions.map((option) => {
const isSelected = displayedWindowType === option.value
return (
<button
className={cn(
'flex min-h-12 items-center rounded-lg border px-3 py-2.5 text-left text-xs transition-colors',
isSelected
? 'border-orange-400/60 bg-orange-400/10 text-foreground'
: 'border-border/50 bg-[#2C2C2E] text-muted-foreground hover:bg-[#3e3e3e] hover:text-foreground',
)}
key={option.value}
onClick={() =>
handleUpdate({
windowType: option.value,
...(option.value === 'awning' ? { awningDirection } : {}),
...(!shapedWindowTypes.has(option.value)
? { openingShape: 'rectangle' }
: {}),
...(silllessWindowTypes.has(option.value) ? { sill: false } : {}),
})
}
type="button"
>
<span className="truncate font-medium">{option.label}</span>
</button>
)
})}
</div>
{showAwningDirectionSection && (
<div className="mt-2">
<SegmentedControl
onChange={(value) =>
handleUpdate({
windowType: 'awning',
awningDirection: value as WindowNode['awningDirection'],
})
}
options={[
{ value: 'up', label: 'Up' },
{ value: 'down', label: 'Down' },
]}
value={awningDirection}
/>
</div>
)}
{showCasementSection && (
<div className="mt-2 space-y-2">
<SegmentedControl
onChange={(value) =>
handleUpdate({ casementStyle: value as WindowNode['casementStyle'] })
}
options={[
{ value: 'single', label: 'Single' },
{ value: 'french', label: 'French' },
]}
value={node.casementStyle ?? 'single'}
/>
{(node.casementStyle ?? 'single') === 'single' && (
<SegmentedControl
onChange={(value) =>
handleUpdate({ hingesSide: value as WindowNode['hingesSide'] })
}
options={[
{ value: 'left', label: 'Left' },
{ value: 'right', label: 'Right' },
]}
value={node.hingesSide ?? 'left'}
/>
)}
</div>
)}
{showOperationSection && (
<div className="mt-2">
<SliderControl
label={operationLabel}
max={1}
min={0}
onChange={setOperationState}
precision={2}
restoreOnCommit={false}
step={0.05}
value={Math.round((node.operationState ?? 0) * 100) / 100}
/>
</div>
)}
</PanelSection>
)}
<PanelSection title="Position">
<SliderControl
label={
<>
X<sub className="ml-[1px] text-[11px] opacity-70">pos</sub>
</>
}
onChange={(v) => handleUpdate({ position: [v, node.position[1], node.position[2]] })}
precision={2}
step={0.1}
unit="m"
value={Math.round(node.position[0] * 100) / 100}
/>
<SliderControl
label={
<>
Y<sub className="ml-[1px] text-[11px] opacity-70">pos</sub>
</>
}
onChange={(v) => handleUpdate({ position: [node.position[0], v, node.position[2]] })}
precision={2}
step={0.1}
unit="m"
value={Math.round(node.position[1] * 100) / 100}
/>
{showFlipSide && (
<div className="px-1 pt-2 pb-1">
<ActionButton
className="w-full"
icon={<FlipHorizontal2 className="h-4 w-4" />}
label="Flip Side"
onClick={handleFlip}
/>
</div>
)}
</PanelSection>
<PanelSection title="Dimensions">
<SliderControl
label="Width"
min={0}
onChange={(v) => handleUpdate(getDimensionUpdates({ width: v }))}
precision={2}
restoreOnCommit={false}
step={0.1}
unit="m"
value={Math.round(node.width * 100) / 100}
/>
<SliderControl
label="Height"
min={0}
onChange={(v) => handleUpdate(getDimensionUpdates({ height: v }))}
precision={2}
restoreOnCommit={false}
step={0.1}
unit="m"
value={Math.round(node.height * 100) / 100}
/>
</PanelSection>
{showWindowShapeSection && (
<PanelSection title="Top Shape">
<SegmentedControl
onChange={(value) =>
handleUpdate({
openingShape: value as WindowNode['openingShape'],
...(value === 'rounded'
? {
openingRadiusMode,
openingCornerRadii,
cornerRadius: Math.min(cornerRadius, maxRoundedRadius),
openingRevealRadius,
sill: false,
}
: {}),
...(value === 'arch' ? { archHeight } : {}),
})
}
options={[
{ value: 'rectangle', label: 'Rect' },
{ value: 'rounded', label: 'Rounded' },
{ value: 'arch', label: 'Arch' },
]}
value={windowShape}
/>
{windowShape === 'rounded' && (
<div className="mt-2 flex flex-col gap-1">
<SegmentedControl
onChange={(value) =>
handleUpdate({ openingRadiusMode: value as WindowNode['openingRadiusMode'] })
}
options={[
{ value: 'all', label: 'All' },
{ value: 'individual', label: 'Individual' },
]}
value={openingRadiusMode}
/>
{openingRadiusMode === 'all' ? (
<SliderControl
label="Corner Radius"
max={maxRoundedRadius}
min={0}
onChange={(value) => previewWindowUpdate('cornerRadius', value)}
onCommit={(value) => commitWindowPreview('cornerRadius', value)}
precision={2}
step={0.05}
unit="m"
value={Math.round(cornerRadius * 100) / 100}
/>
) : (
<>
{[
['Top Left', 0],
['Top Right', 1],
['Bottom Right', 2],
['Bottom Left', 3],
].map(([label, index]) => (
<SliderControl
key={label}
label={label}
max={maxRoundedRadius}
min={0}
onChange={(value) => setOpeningCornerRadius(index as number, value)}
onCommit={(value) => setOpeningCornerRadius(index as number, value, true)}
precision={2}
step={0.05}
unit="m"
value={Math.round((openingCornerRadii[index as number] ?? 0) * 100) / 100}
/>
))}
</>
)}
<SliderControl
label="Reveal Radius"
max={0.08}
min={0}
onChange={(value) => previewWindowUpdate('openingRevealRadius', value)}
onCommit={(value) => commitWindowPreview('openingRevealRadius', value)}
precision={3}
step={0.005}
unit="m"
value={Math.round(openingRevealRadius * 1000) / 1000}
/>
</div>
)}
{windowShape === 'arch' && (
<div className="mt-2 flex flex-col gap-1">
<SliderControl
label="Arch Height"
max={Math.max(0.05, node.height)}
min={0.05}
onChange={(value) => handleUpdate({ archHeight: value })}
precision={2}
restoreOnCommit={false}
step={0.05}
unit="m"
value={Math.round(archHeight * 100) / 100}
/>
</div>
)}
</PanelSection>
)}
{showOpeningShapeSection && (
<PanelSection title="Opening Shape">
<SegmentedControl
onChange={(value) =>
handleUpdate({ openingShape: value as WindowNode['openingShape'] })
}
options={[
{ value: 'rectangle', label: 'Rect' },
{ value: 'rounded', label: 'Rounded' },
{ value: 'arch', label: 'Arch' },
]}
value={openingShape}
/>
{openingShape === 'rounded' && (
<div className="mt-2 flex flex-col gap-1">
<SegmentedControl
onChange={(value) =>
handleUpdate({ openingRadiusMode: value as WindowNode['openingRadiusMode'] })
}
options={[
{ value: 'all', label: 'All' },
{ value: 'individual', label: 'Individual' },
]}
value={openingRadiusMode}
/>
{openingRadiusMode === 'all' ? (
<SliderControl
label="Corner Radius"
max={maxRoundedRadius}
min={0}
onChange={(value) => previewWindowUpdate('cornerRadius', value)}
onCommit={(value) => commitWindowPreview('cornerRadius', value)}
precision={2}
step={0.05}
unit="m"
value={Math.round(cornerRadius * 100) / 100}
/>
) : (
<>
{[
['Top Left', 0],
['Top Right', 1],
['Bottom Right', 2],
['Bottom Left', 3],
].map(([label, index]) => (
<SliderControl
key={label}
label={label}
max={maxRoundedRadius}
min={0}
onChange={(value) => setOpeningCornerRadius(index as number, value)}
onCommit={(value) => setOpeningCornerRadius(index as number, value, true)}
precision={2}
step={0.05}
unit="m"
value={Math.round((openingCornerRadii[index as number] ?? 0) * 100) / 100}
/>
))}
</>
)}
<SliderControl
label="Reveal Radius"
max={0.08}
min={0}
onChange={(value) => previewWindowUpdate('openingRevealRadius', value)}
onCommit={(value) => commitWindowPreview('openingRevealRadius', value)}
precision={3}
step={0.005}
unit="m"
value={Math.round(openingRevealRadius * 1000) / 1000}
/>
</div>
)}
{openingShape === 'arch' && (
<div className="mt-2 flex flex-col gap-1">
<SliderControl
label="Arch Height"
max={Math.max(0.05, node.height)}
min={0.05}
onChange={(value) => handleUpdate({ archHeight: value })}
precision={2}
restoreOnCommit={false}
step={0.05}
unit="m"
value={Math.round(archHeight * 100) / 100}
/>
</div>
)}
</PanelSection>
)}
{!isOpening && (
<>
{showFrameSection && (
<PanelSection title="Frame">
<SliderControl
label="Thickness"
min={0}
onChange={(v) => handleUpdate({ frameThickness: v })}
precision={3}
step={0.01}
unit="m"
value={Math.round(node.frameThickness * 1000) / 1000}
/>
<SliderControl
label="Depth"
min={0}
onChange={(v) => handleUpdate({ frameDepth: v })}
precision={3}
step={0.01}
unit="m"
value={Math.round(node.frameDepth * 1000) / 1000}
/>
</PanelSection>
)}
{showGridSection && (
<PanelSection title="Grid">
<SliderControl
label="Columns"
max={8}
min={1}
onChange={(v) => {
const n = Math.max(1, Math.min(8, Math.round(v)))
handleUpdate({ columnRatios: Array(n).fill(1 / n) })
}}
precision={0}
step={1}
value={numCols}
/>
<SliderControl
label="Rows"
max={8}
min={1}
onChange={(v) => {
const n = Math.max(1, Math.min(8, Math.round(v)))
handleUpdate({ rowRatios: Array(n).fill(1 / n) })
}}
precision={0}
step={1}
value={numRows}
/>
{numCols > 1 && (
<div className="mt-2 flex flex-col gap-1">
<div className="mb-1 px-1 font-medium text-[10px] text-muted-foreground/80 uppercase tracking-wider">
Col Widths
</div>
{normCols.map((ratio, i) => (
<SliderControl
key={`c-${i}`}
label={`C${i + 1}`}
max={95}
min={5}
onChange={(v) => setColumnRatio(i, v / 100)}
precision={1}
step={1}
unit="%"
value={Math.round(ratio * 100 * 10) / 10}
/>
))}
<div className="mt-1 border-border/50 border-t pt-1">
<SliderControl
label="Divider"
max={0.1}
min={0.005}
onChange={(v) => handleUpdate({ columnDividerThickness: v })}
precision={3}
step={0.01}
unit="m"
value={Math.round((node.columnDividerThickness ?? 0.03) * 1000) / 1000}
/>
</div>
</div>
)}
{numRows > 1 && (
<div className="mt-2 flex flex-col gap-1">
<div className="mb-1 px-1 font-medium text-[10px] text-muted-foreground/80 uppercase tracking-wider">
Row Heights
</div>
{normRows.map((ratio, i) => (
<SliderControl
key={`r-${i}`}
label={`R${i + 1}`}
max={95}
min={5}
onChange={(v) => setRowRatio(i, v / 100)}
precision={1}
step={1}
unit="%"
value={Math.round(ratio * 100 * 10) / 10}
/>
))}
<div className="mt-1 border-border/50 border-t pt-1">
<SliderControl
label="Divider"
max={0.1}
min={0.005}
onChange={(v) => handleUpdate({ rowDividerThickness: v })}
precision={3}
step={0.01}
unit="m"
value={Math.round((node.rowDividerThickness ?? 0.03) * 1000) / 1000}
/>
</div>
</div>
)}
</PanelSection>
)}
{showSillSection && (
<PanelSection title="Sill">
<ToggleControl
checked={node.sill}
label="Enable Sill"
onChange={(checked) => handleUpdate({ sill: checked })}
/>
{node.sill && (
<div className="mt-1 flex flex-col gap-1">
<SliderControl
label="Depth"
min={0}
onChange={(v) => handleUpdate({ sillDepth: v })}
precision={3}
step={0.01}
unit="m"
value={Math.round(node.sillDepth * 1000) / 1000}
/>
<SliderControl
label="Thickness"
min={0}
onChange={(v) => handleUpdate({ sillThickness: v })}
precision={3}
step={0.01}
unit="m"
value={Math.round(node.sillThickness * 1000) / 1000}
/>
</div>
)}
</PanelSection>
)}
</>
)}
<PanelSection title="Actions">
<ActionGroup>
<ActionButton icon={<Move className="h-3.5 w-3.5" />} label="Move" onClick={handleMove} />
<ActionButton
icon={<Copy className="h-3.5 w-3.5" />}
label="Duplicate"
onClick={handleDuplicate}
/>
<ActionButton
className="hover:bg-red-500/20"
icon={<Trash2 className="h-3.5 w-3.5 text-red-400" />}
label="Delete"
onClick={handleDelete}
/>
</ActionGroup>
</PanelSection>
</PanelWrapper>
)
}