Files
editor/apps/editor/store/use-editor.tsx
T
2026-01-17 15:40:04 +09:00

117 lines
3.1 KiB
TypeScript

"use client";
import {
AssetInput,
BuildingNode,
LevelNode,
useScene,
} from "@pascal-app/core";
import { useViewer } from "@pascal-app/viewer";
import { create } from "zustand";
export type Phase = "site" | "structure" | "furnish";
export type Mode = "select" | "edit" | "delete" | "build";
// Structure mode tools (building elements)
export type StructureTool =
| "wall"
| "room"
| "custom-room"
| "slab"
| "ceiling"
| "roof"
| "column"
| "stair"
| "item"
| "zone";
// Furnish mode tools (items and decoration)
export type FurnishTool = "item";
// Site mode tools
export type SiteTool = "property-line";
// Catalog categories for furnish mode items
export type CatalogCategory =
| "furniture"
| "appliance"
| "bathroom"
| "kitchen"
| "outdoor"
| "window"
| "door";
// Combined tool type
export type Tool = SiteTool | StructureTool | FurnishTool;
type EditorState = {
phase: Phase;
setPhase: (phase: Phase) => void;
mode: Mode;
setMode: (mode: Mode) => void;
tool: Tool | null;
setTool: (tool: Tool | null) => void;
catalogCategory: CatalogCategory | null;
setCatalogCategory: (category: CatalogCategory | null) => void;
selectedItem: AssetInput | null;
setSelectedItem: (item: AssetInput) => void;
};
const useEditor = create<EditorState>()((set, get) => ({
phase: "site",
setPhase: (phase) => {
const currentPhase = get().phase;
if (currentPhase === phase) return;
set({ phase });
const viewer = useViewer.getState();
const scene = useScene.getState();
switch (phase) {
case "site":
// In Site mode, we zoom out and deselect specific levels/buildings
viewer.setCurrentBuildingId(null);
viewer.setCurrentLevelId(null);
viewer.setLevelMode("stacked");
break;
case "structure":
// In Structure mode, we often want to focus on a specific building/level
// Auto-select the first building if none is selected
if (!viewer.currentBuildingId) {
const firstBuildingId = scene.rootNodeIds.find((id) => {
const node = scene.nodes[id];
return node?.type === "building" || null;
});
if (firstBuildingId) {
viewer.setCurrentBuildingId(firstBuildingId as BuildingNode["id"]);
const buildingNode = scene.nodes[firstBuildingId] as BuildingNode;
const firstLevelId = buildingNode.children[0];
if (firstLevelId) {
viewer.setCurrentLevelId(firstLevelId as LevelNode["id"]);
}
}
}
viewer.setLevelMode("exploded"); // Better for structure editing
break;
case "furnish":
// Maybe in furnish mode we force "solo" level view to see inside rooms
viewer.setLevelMode("solo");
break;
}
},
mode: "select",
setMode: (mode) => set({ mode }),
tool: null,
setTool: (tool) => set({ tool }),
catalogCategory: null,
setCatalogCategory: (category) => set({ catalogCategory: category }),
selectedItem: null,
setSelectedItem: (item) => set({ selectedItem: item }),
}));
export default useEditor;