Two invariants weren't captured by the wiki or the review-architecture skill, so a PR could break them and pass review: - node-schemas.md documented no backward-compat rule, even though migrateNodes() runs at load. Add a Schema Evolution section (new fields need a Zod default; renames/removals/retypes need a migrateNodes entry) plus a Rules bullet. - review-architecture skill only checked the narrow host-children case for migrations and had no editor-layer check at all. Add a general schema-migration item (§B) and an editor-overlay-layer item (§E, overlay meshes must set EDITOR_LAYER or they leak into thumbnails/snapshots and the ink/SSGI buffers). Co-authored-by: Claude Opus 4.8 <noreply@anthropic.com>
Architecture
Canonical rules for code that touches packages/core, packages/viewer, packages/editor, packages/mcp, or apps/editor. Read on demand from AGENTS.md and from .agents/skills/review-architecture/SKILL.md.
Pages
| Page | Covers |
|---|---|
| layers | Three.js layer constants, ownership, and rendering separation |
| systems | Core and viewer systems architecture |
| renderers | Node renderer pattern in packages/viewer |
| node-definitions | Three-checkbox composition model for registry-driven kinds (geometry / renderer / system) |
| materials-and-themes | Surface colour: surface roles, colour presets, the textures axis, and scene themes (appearance / ground / clay tints) |
| plugin-authoring | Public contract for external plugins — Plugin shape, setPluginDiscovery, lifecycle, what's in and out of v1 |
| tools | Editor tools structure in apps/editor |
| viewer-isolation | Keeping @pascal-app/viewer editor-agnostic |
| selection-managers | Two-layer selection (viewer + editor), events, outliner |
| scene-registry | Global node ID → Object3D map and useRegistry |
| spatial-queries | Placement validation (canPlaceOnFloor/Wall/Ceiling) for tools |
| node-schemas | Zod schema pattern for node types, createNode, updateNode |
| events | Typed event bus — emitting and listening to node and grid events |
| creating-rules | How to add or update a page in this folder |
Reading order for an architecture review
- layers, systems, renderers, tools, viewer-isolation — required every review.
- The remaining pages on demand, based on what the diff touches.