Wholesale move of every remaining kind into its own subdirectory under
`packages/nodes/src/`, finishing the registry-driven migration. Each
kind now ships its definition, schema (re-exported from core), and any
of `geometry` / `renderer` / `system` / `floorplan` / `tool` /
`move-tool` / `panel` / `floorplan-move` / `floorplan-affordances` /
`parametrics` / `preview` it needs — no per-kind code remains under
`packages/editor/src/components/tools/` or
`packages/viewer/src/components/renderers/`.
Deleted (replaced by registry-driven equivalents):
- `tools/{ceiling,column,door,fence,item,slab,spawn,wall,window}/...`
(boundary editors, hole editors, placement tools, move tools,
endpoint movers, curve tools, helpers, math libs)
- `ui/helpers/{ceiling,slab,wall}-helper.tsx`
- `ui/panels/{column,door,elevator,item,roof,roof-segment,spawn,
stair,stair-segment,wall,window}-panel.tsx`
- `viewer/src/components/renderers/{building,ceiling,column,door,
elevator,fence,guide,item,level,roof,roof-segment,scan,site,slab,
spawn,stair,stair-segment,wall,window,zone}-renderer.tsx`
- `viewer/src/components/viewer/legacy-system.tsx`
Added under `packages/nodes/src/`:
- `building/`, `column/`, `elevator/`, `guide/`, `level/`, `roof/`,
`roof-segment/`, `scan/`, `shared/`, `site/`, `stair/`,
`stair-segment/` packages with definition + schema + renderer / system
/ floorplan / panel as appropriate.
- New `floorplan-move.ts` for every kind that supports 2D moves
(ceiling, door, item, shelf, slab, window) — single registry-driven
dispatch path via `def.floorplanMoveTarget`.
- New `floorplan-affordances.ts` for kinds with polygon / endpoint
drags (ceiling, fence, slab, wall) — using the shared
`polygon-vertex-affordance` factories.
- New per-kind `panel.tsx` for kinds with custom inspector content
(door, item, shelf, spawn, wall, window).
- New per-kind `tool.tsx` for placement (door, item, shelf, window).
- New per-kind `move-tool.tsx` for kinds with custom 3D move flows
(door, item, slab, window).
Coordinator + manager updates in `packages/editor/`:
- `tool-manager.tsx` resolves tools from the registry only — no
hardcoded type→component map.
- `panel-manager.tsx` resolves inspector panels the same way.
- `placement-{coordinator,strategies,types}.ts` extended with
shelf-surface placement.
- `selection-manager.tsx` adds the registry-selectable fallback.
- `floorplan-panel.tsx`, `floorplan-background-placement.ts`,
`floorplan-render-context.tsx` updated for the registry layer's new
contract (props, affordance dispatch, render context).
Viewer updates:
- `viewer/index.tsx` drops legacy renderer mounts.
- `node-renderer.tsx` resolves by registry only.
- `scene-bvh.tsx`, `use-node-events.ts`, `level-system.tsx`,
`wall-cutout.tsx`, `zone-system.tsx`, `materials.ts` adjusted for
the registry-only world.
Sidebar tree nodes for ceiling / fence / slab / shelf / tree-node
updated to read from the registered nodes instead of the deleted
legacy renderer trees.
Wiki: new `plugin-authoring.md` page, README index updated.
Tests in `packages/nodes/src/index.test.ts` validate every registered
kind has the required shape.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
51 lines
1.5 KiB
TypeScript
51 lines
1.5 KiB
TypeScript
import { BuildingNode as BuildingNodeSchema, type NodeDefinition } from '@pascal-app/core'
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import { buildingParametrics } from './parametrics'
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import { BuildingNode } from './schema'
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/**
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* Building — Stage A. Container for levels; can be translated /
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* rotated as a whole (movable + rotatable on Y). The legacy
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* `MoveBuildingContent` handles building-wide drag; the registry
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* fallback would translate position, which is close to right —
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* but kept legacy at Stage A to avoid disturbing the building's
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* world-space group transform handling.
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*/
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export const buildingDefinition: NodeDefinition<typeof BuildingNode> = {
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kind: 'building',
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schemaVersion: 1,
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schema: BuildingNode,
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category: 'site',
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defaults: () => {
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const stub = BuildingNodeSchema.parse({ id: 'building_default' as never, type: 'building' })
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const { id: _id, type: _type, ...rest } = stub
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return rest
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},
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capabilities: {
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// Building is a container — sidebar / building switcher drive
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// selection, never 3D click. Same reasoning as `level` / `site`.
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duplicable: false,
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deletable: false,
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},
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parametrics: buildingParametrics,
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renderer: {
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kind: 'parametric',
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module: () => import('./renderer'),
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},
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presentation: {
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label: 'Building',
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description: 'A building container holding one or more levels.',
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icon: { kind: 'url', src: '/icons/building.png' },
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paletteSection: 'site',
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paletteOrder: 6,
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},
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mcp: {
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description: 'A building container that groups levels.',
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},
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}
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