'use client' import { type GuideNode, useRegistry } from '@pascal-app/core' import { useAssetUrl, useViewer } from '@pascal-app/viewer' import { useLoader } from '@react-three/fiber' import { Suspense, useEffect, useMemo, useRef } from 'react' import { DoubleSide, type Group, PlaneGeometry, type Texture, TextureLoader } from 'three' import { float, texture } from 'three/tsl' import { MeshBasicNodeMaterial } from 'three/webgpu' export const GuideRenderer = ({ node }: { node: GuideNode }) => { const showGuides = useViewer((s) => s.showGuides) const ref = useRef(null!) useRegistry(node.id, 'guide', ref) const resolvedUrl = useAssetUrl(node.url) return ( {resolvedUrl && ( )} ) } const GuidePlane = ({ url, scale, opacity }: { url: string; scale: number; opacity: number }) => { const tex = useLoader(TextureLoader, url) as Texture // Pass the geometry as a prop. JSX-child `` plus // `frustumCulled={false}` lets the mesh submit a first-frame draw // with R3F's empty placeholder BufferGeometry before the child // attaches — WebGPU then flags "Vertex buffer slot 0 required by // [RenderPipeline renderPipeline_MeshBasicNodeMaterial_NNNN] was // not set." Same fix as wall-move-side-handles.tsx / grid.tsx. const { geometry, material } = useMemo(() => { const img = tex.image as HTMLImageElement | ImageBitmap const w = img.width || 1 const h = img.height || 1 const aspect = w / h // Default: 10 meters wide, height from aspect ratio const planeWidth = 10 * scale const planeHeight = (10 / aspect) * scale const normalizedOpacity = opacity / 100 const mat = new MeshBasicNodeMaterial({ transparent: true, colorNode: texture(tex), opacityNode: float(normalizedOpacity), side: DoubleSide, depthWrite: false, }) const geom = new PlaneGeometry(planeWidth, planeHeight) geom.boundingBox = null geom.boundingSphere = null return { geometry: geom, material: mat } }, [tex, scale, opacity]) useEffect( () => () => { geometry.dispose() material.dispose() }, [geometry, material], ) return ( {}} rotation={[-Math.PI / 2, 0, 0]} /> ) } export default GuideRenderer