'use client' import { resolveLevelId, type SlabNode, useScene } from '@pascal-app/core' import { PolygonEditor } from '@pascal-app/editor' import { useViewer } from '@pascal-app/viewer' import { useCallback } from 'react' /** * Phase 5 Stage D — slab hole editor (registry-driven). * * Edits a specific hole polygon inside a slab. Mounted by ToolManager * via `def.affordanceTools['hole-edit']` when `useEditor.editingHole` * is set on the selected slab. */ export const SlabHoleEditor: React.FC<{ slabId: SlabNode['id']; holeIndex: number }> = ({ slabId, holeIndex, }) => { const slabNode = useScene((s) => s.nodes[slabId]) const updateNode = useScene((s) => s.updateNode) const setSelection = useViewer((s) => s.setSelection) const slab = slabNode?.type === 'slab' ? (slabNode as SlabNode) : null const holes = slab?.holes || [] const hole = holes[holeIndex] const handlePolygonChange = useCallback( (newPolygon: Array<[number, number]>) => { const updatedHoles = [...holes] updatedHoles[holeIndex] = newPolygon updateNode(slabId, { holes: updatedHoles }) setSelection({ selectedIds: [slabId] }) }, [slabId, holeIndex, holes, updateNode, setSelection], ) if (!(slab && hole) || hole.length < 3) return null return ( ) } export default SlabHoleEditor