import { useRegistry, useScene, type WindowNode } from '@pascal-app/core' import { useLayoutEffect, useMemo, useRef } from 'react' import type { Mesh } from 'three' import { useNodeEvents } from '../../../hooks/use-node-events' import { createMaterial, DEFAULT_WINDOW_MATERIAL } from '../../../lib/materials' export const WindowRenderer = ({ node }: { node: WindowNode }) => { const ref = useRef(null!) useRegistry(node.id, 'window', ref) useLayoutEffect(() => { useScene.getState().markDirty(node.id) }, [node.id]) const handlers = useNodeEvents(node, 'window') const isTransient = !!(node.metadata as Record | null)?.isTransient const material = useMemo(() => { const mat = node.material if (!mat) return DEFAULT_WINDOW_MATERIAL return createMaterial(mat) }, [node.material, node.material?.preset, node.material?.properties, node.material?.texture]) return ( ) }