# Casa del Sol — Build Report Generated: 2026-04-18T16:32:27.015Z Server: http://localhost:3917/mcp Transport used: **in-memory** — in-memory fallback — HTTP server returned: Streamable HTTP error: Error POSTing to endpoint: {"jsonrpc":"2.0","error":{"code":-32600,"message":"Invalid Request: Server already initialized"},"id":null} Initial node count: 3 ## Steps | # | Name | Status | Duration | Summary | |---|------|--------|----------|---------| | 1 | discover | OK | 1ms | building=building_hhprs7o5kz0q2qo7, level=level_9ded0vdlfag09tdt | | 2 | perimeter walls | OK | 1ms | 4 walls via create_wall | | 3 | interior walls | OK | 0ms | 5 walls via apply_patch | | 4 | zones | OK | 1ms | 7 zones | | 5 | openings | OK | 2ms | 6 doors, 6 windows, 0 failures | | 6 | pool zone+slab | OK | 1ms | zone=zone_av8rfpjgcpmpx4pb, basin slab=slab_tqyxze2hshzm1it3 | | 7 | privacy fences | OK | 0ms | 5 fences via apply_patch | | 8 | garden zone | OK | 0ms | zone=zone_gtpdocou2nceicp9 | | 9 | measure cross-zone | OK | 0ms | distance=12.649m | | 10 | export json | OK | 0ms | wrote 26761 bytes -> scene.json | | 11 | duplicate level | OK | 0ms | newLevelId=level_zgyhyd1f4vtrm05v, cloned=37 nodes | ## Per-Step Details ### Step 1 — discover - Status: **OK** - Duration: 1ms - Summary: building=building_hhprs7o5kz0q2qo7, level=level_9ded0vdlfag09tdt - Node IDs (2): `building_hhprs7o5kz0q2qo7, level_9ded0vdlfag09tdt` ### Step 2 — perimeter walls - Status: **OK** - Duration: 1ms - Summary: 4 walls via create_wall - Node IDs (4): `wall_vc5l8mk2b3j3ukvq, wall_9jaybb53j2r5j5en, wall_a16b1eirqz5p9f98, wall_yiwfcyw716g5ql5y` ### Step 3 — interior walls - Status: **OK** - Duration: 0ms - Summary: 5 walls via apply_patch - Node IDs (5): `wall_9vmyxyv2kea0t2vn, wall_53gr0rtp1ssmxvz2, wall_yzuosc4u4z0a9jqo, wall_eeogjzcwm711gzam, wall_3mznfrklw8ar7jrz` ### Step 4 — zones - Status: **OK** - Duration: 1ms - Summary: 7 zones - Node IDs (7): `zone_b51zjgfr0cgc7ncc, zone_x409m2lnw1jpmi8m, zone_and0s1ux5v8rexj6, zone_n8w3oyzr3c4ovcbu, zone_c1wa4cr91h215zzk, zone_e8e6qqmx85tockrm, zone_ebbidjjln9doosy5` ### Step 5 — openings - Status: **OK** - Duration: 2ms - Summary: 6 doors, 6 windows, 0 failures - Node IDs (12): `door_v19tfw6dbg60pjka, door_57wgnpcft27n51ui, door_lv8wmjjs6em9ayqg, door_g1ffn08lohho4vf0, door_zuyuxee4afd5ae0o, door_n4kgjkvq18a87rh0, window_6lkp36vh0kpe8vsl, window_8klttdg0qbxw0v6h, window_r9mc8jkp0dem9s8u, window_bbmwfj9hjxfz6y7c, window_19otr8qt84hke69s, window_qy4pp3lwyn5cq2u1` ### Step 6 — pool zone+slab - Status: **OK** - Duration: 1ms - Summary: zone=zone_av8rfpjgcpmpx4pb, basin slab=slab_tqyxze2hshzm1it3 - Node IDs (2): `zone_av8rfpjgcpmpx4pb, slab_tqyxze2hshzm1it3` ### Step 7 — privacy fences - Status: **OK** - Duration: 0ms - Summary: 5 fences via apply_patch - Node IDs (5): `fence_hnhjl6vicj3fs234, fence_me6wvw6rf93y2um4, fence_af22csiukvc7gjyf, fence_lp6d7gkrado9z0cc, fence_a09o9w183o453oqh` ### Step 8 — garden zone - Status: **OK** - Duration: 0ms - Summary: zone=zone_gtpdocou2nceicp9 - Node IDs (1): `zone_gtpdocou2nceicp9` ### Step 9 — measure cross-zone - Status: **OK** - Duration: 0ms - Summary: distance=12.649m - Node IDs (2): `wall_vc5l8mk2b3j3ukvq, fence_af22csiukvc7gjyf` ### Step 10 — export json - Status: **OK** - Duration: 0ms - Summary: wrote 26761 bytes -> scene.json ### Step 11 — duplicate level - Status: **OK** - Duration: 0ms - Summary: newLevelId=level_zgyhyd1f4vtrm05v, cloned=37 nodes - Node IDs (1): `level_zgyhyd1f4vtrm05v` ## Opening attempts | Label | Kind | Wall | OK | Opening Id / Error | |-------|------|------|----|--------------------| | front-door | door | `wall_vc5l8mk2b3j3ukvq` | yes | door_v19tfw6dbg60pjka | | sliding-pool | door | `wall_vc5l8mk2b3j3ukvq` | yes | door_57wgnpcft27n51ui | | kitchen-back | door | `wall_9jaybb53j2r5j5en` | yes | door_lv8wmjjs6em9ayqg | | master-door | door | `wall_53gr0rtp1ssmxvz2` | yes | door_g1ffn08lohho4vf0 | | bedroom-2-door | door | `wall_yzuosc4u4z0a9jqo` | yes | door_zuyuxee4afd5ae0o | | bath2-door | door | `wall_3mznfrklw8ar7jrz` | yes | door_n4kgjkvq18a87rh0 | | living-pic | window | `wall_vc5l8mk2b3j3ukvq` | yes | window_6lkp36vh0kpe8vsl | | living-2 | window | `wall_vc5l8mk2b3j3ukvq` | yes | window_8klttdg0qbxw0v6h | | kitchen-w | window | `wall_a16b1eirqz5p9f98` | yes | window_r9mc8jkp0dem9s8u | | master-w | window | `wall_yiwfcyw716g5ql5y` | yes | window_bbmwfj9hjxfz6y7c | | bedroom-2-w | window | `wall_yiwfcyw716g5ql5y` | yes | window_19otr8qt84hke69s | | bath2-high | window | `wall_9jaybb53j2r5j5en` | yes | window_qy4pp3lwyn5cq2u1 | ## Final scene totals | Node type | Count | |-----------|-------| | site | 1 | | building | 1 | | level | 2 | | wall | 18 | | fence | 10 | | zone | 18 | | slab | 2 | | door | 12 | | window | 12 | | **total** | **76** | ## Validation - Final `validate_scene`: valid=`true`, errors=0 ## Duplicate-level - Pre-duplicate node count: **39** - Post-duplicate node count: **76** - New level id: `level_zgyhyd1f4vtrm05v` - Nodes cloned: 37 ## Known discrepancies with DESIGN.md - Garden zone polygon equals the full site polygon (20x15) — per design brief §Garden zone we set it to the site polygon and rely on the building zones overlapping visually, rather than subtracting the building footprint. - Build fell back to in-memory MCP transport. The HTTP server at http://localhost:3917/mcp rejected the SDK client's initialize with "Server already initialized" — the server uses the SDK's single-session StreamableHTTPServerTransport which only accepts one `initialize` POST per process lifetime. The tool surface exercised is identical; only the wire transport differs. ## Artifacts - `scene.json`: full pretty-printed JSON export (26761 bytes) - `build.log`: stdout from this run - `BUILD_REPORT.md`: this file