'use client' import { WallCutout, WallSystem } from '@pascal-app/viewer' /** * Registry-driven wall system bundle. * * - **`WallSystem`** — reads `dirtyNodes`, batches by level, runs * `calculateLevelMiters(levelWalls)`, rebuilds geometry via * `generateExtrudedWall(node, children, miterData, slabElevation)`, * and cascades to adjacent walls that share a junction. This is the * bulk of the wall runtime (~820 lines in viewer). * - **`WallCutout`** — cutaway-mode hide/show logic based on camera * direction and `frontSide` / `backSide` interior/exterior tags. */ const WallSystems = () => { return ( <> ) } export default WallSystems