# Villa Azul - V2 Geometry Report - Scene: `/tmp/pascal-villa/scenes/a6e7919eacbe.json` - Generated: 2026-04-19T18:34:19.967Z - Script: `packages/mcp/test-reports/villa-azul/v2-geometry.ts` ## Summary: 7/7 checks passed | # | Check | Status | |---|-------|--------| | 1 | Zones closed & non-degenerate | PASS | | 2 | Zones don't overlap | PASS | | 3 | Perimeter walls closed loop | PASS | | 4 | Interior walls connected (no floating endpoints) | PASS | | 5 | Wall endpoints inside fenced envelope | PASS | | 6 | Pool basin slab == pool zone polygon | PASS | | 7 | Fence gap at south entrance (x in [-1,1], z=10) | PASS | ## 1. Zones closed & non-degenerate - PASS **Details:** - Master bedroom: 4 verts, area=18.00m^2 - Master bath: 4 verts, area=12.00m^2 - Bedroom 2: 4 verts, area=12.00m^2 - Shared bath: 4 verts, area=6.00m^2 - Bedroom 3: 4 verts, area=12.00m^2 - Living dining: 4 verts, area=42.00m^2 - Kitchen: 4 verts, area=18.00m^2 - Entry hall: 4 verts, area=15.00m^2 - Corridor: 4 verts, area=15.00m^2 - Pool: 4 verts, area=32.00m^2 - Outdoor kitchen: 4 verts, area=15.00m^2 - Driveway: 4 verts, area=29.25m^2 - Back patio: 4 verts, area=20.00m^2 ## 2. Zones don't overlap - PASS **Details:** - Pairwise BB-overlap check clean for 13 zones ## 3. Perimeter walls closed loop - PASS **Details:** - Perimeter corners: -10.000,-5.000 | -10.000,5.000 | 5.000,-5.000 | 5.000,5.000 ## 4. Interior walls connected (no floating endpoints) - PASS **Details:** - wall_sl9ngyohpt1ckxrz: start=segment, end=segment - wall_k253bcp3cbmvmksf: start=segment, end=segment - wall_3gthhmi6v5sli2ac: start=segment, end=segment - wall_88e7i818yv4tircj: start=segment, end=segment - wall_m7rg6bf7mucmlh4m: start=segment, end=segment - wall_7z6vgmyzr27vobgn: start=segment, end=segment - wall_icyfprzyd4034us0: start=segment, end=segment - wall_8f5iiqr81xxx2drm: start=segment, end=segment ## 5. Wall endpoints inside fenced envelope - PASS **Details:** - All 24 wall endpoints within |x|<=12.5, |z|<=10 ## 6. Pool basin slab == pool zone polygon - PASS **Details:** - Pool zone & basin share 4-vertex polygon ## 7. Fence gap at south entrance (x in [-1,1], z=10) - PASS **Details:** - fence_0t2fy6fnsnm5lycx [-12.5,10]->[-1,10] clears gap - fence_yp0s2xc7ian4p0y2 [1,10]->[12.5,10] clears gap