Commit Graph
7 Commits
Author SHA1 Message Date
Wassim SAMADandClaude Opus 4.7 d1231b4901 Phase 5 Stage D moves: live-drag for slab/ceiling + cursor follows pointer
User-reported regressions after the previous Stage D move ports:

1. Slab/ceiling moves were sluggish because the actions wrote
   scene.update(polygon) every grid:move tick → React re-render +
   CSG-with-holes geometry rebuild per frame.

   Apply the live-drag exception (same recipe fence move already used):
   visual translation via `sceneRegistry.nodes.get(id).position` +
   `useLiveTransforms`; scene.polygon is only written on commit. Polygon
   center precomputed in ctx, mesh-offset clears on commit/cancel.

2. Cursor sphere sat at the polygon center (offset from the user's
   actual cursor by `originalCenter - first_cursor`). Move wrappers
   now subscribe to `grid:move` and set `cursorRef.current.position`
   directly — no React state, no per-tick reconcile. Cursor lands on
   the user's pointer.

3. Fence move had the same React-reconcile-per-tick cost via its
   `useLiveTransforms` subscription. Switched to the same direct
   ref-mutation pattern.

Adds a "REAL bend" test pinning that one Ctrl-Z after a real curve
drag undoes only the bend, not the create. The previously reported
"first undo does nothing" outcome reproduces only for no-op bends
(drags within `normalizeWallCurveOffset`'s straight-snap threshold,
≈1.5cm on a 3m fence). For visible bends the dance pushes a real
pastState entry and one undo step rolls back the bend.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-18 08:27:27 -04:00
Wassim SAMADandClaude Opus 4.7 d43cd569d6 drag-session: tests pinning single-undo-dance behavior
Includes a regression test for the "no-op bend" case that reproduces
the user-reported 'fence bend cancels fence creation' bug: when
action.commit returns false (draft === original), no pastState push
happens during the drag's commit path. The very next Ctrl-Z falls
through to whatever was on the stack before activation — typically
the fence creation itself.

The actual dance with real changes (delta !=0) works correctly — the
test exercising the full createDragSession flow with action.commit
returning true pins one undo step covering only the drag.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-18 08:05:41 -04:00
Wassim SAMADandClaude Opus 4.7 ee309ece6f drag-session: dispose() is now silent — does not fire onCancel
The previous dispose() was documented as "equivalent to cancel()" and
fired onCancel. That breaks React StrictMode's mount → cleanup → mount
cycle for useDragAction consumers: the first cleanup's onCancel resets
the parent state machine (e.g. setCurvingFence(null)), which unmounts
the component before the second mount runs. Net result: the tool blinks
in and out instantly.

dispose() now restores scene state + resumes history but skips onCancel.
Explicit cancel() still fires onCancel (Esc / external aborts). New
test locks this in.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-15 17:35:28 -04:00
Wassim SAMADandClaude Opus 4.7 e799ff70da Add DragSession + useDragAction hook (Phase 1, 5/6)
Pure orchestrator in core, thin React wrapper in editor:

- `core/services/drag-session.ts` — `createDragSession(action, scene,
  options)` returns an imperative session with `start / move / commit
  / cancel / dispose / isActive / getDraft`. Pauses history on start,
  resumes on terminate. Per-move runs preview → snap → apply, then
  cascades dirty marks via the relations resolver (deduped across
  ticks). Re-entry guard, idempotent dispose, fires onCommit/onCancel
  callbacks. All tested in bun:test — no React needed.

- `editor/src/hooks/use-drag-action.ts` — wraps the session with the
  editor's grid-event emitter and an Esc-to-cancel keyboard listener.
  Builds a `SceneApi` once via `createSceneApi(useScene)` at module
  init. The hook itself is small enough to read top-to-bottom; all
  behavior lives in the session.

Tests (13 cases) cover the hard parts: history pause/resume bracket,
explicit cancel restoring all touched nodes, dispose mid-drag, commit
returning false short-circuiting to cancel, snap callback wired in,
re-entry rejected, deduped dirty-mark across multiple move ticks,
hosts cascade from the registry firing in apply.

No callers yet — Phase 2 column and shelf tools are the first
consumers.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-14 12:43:12 -04:00
Wassim SAMADandClaude Opus 4.7 386df62b43 Add MovementService (axis-lock + grid-snap) to core (Phase 1, 4/6)
Pure constraint math built on the registry's `MovableConfig`:

- `resolveMovable(node)` — reads `def.capabilities.movable`, runs the
  optional `override(ctx)` callback (returning null falls back to the
  base config). Returns null when the kind isn't movable.
- `applyAxisLock(current, target, axes)` — projects 3D motion onto
  the allowed axes; locked components fall back to current.
- `moveToward(node, current, target, options?)` — top-level helper
  combining axis lock + (optional) grid snap. Returns null when the
  node is not movable.
- `movePlanToward(node, currentY, current, target, options?)` —
  X/Z-plane convenience for floor/plan-view placement.
- `isMovable(node)` — predicate for tools/UI gating.

Tests cover override callback, null-override fallback, axis lock
permutations, grid-snap on/off, and the 2D plan convenience.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-14 12:29:00 -04:00
Wassim SAMADandClaude Opus 4.7 bc0c73d449 Add SnapServices (grid + angle) to core (Phase 1, 3/6)
Pure math, no React, no scene access. Three primitives plus a facade:

- `snapScalar(value, step)` / `snapPointToGrid(point, step)` /
  `snapVec3ToGrid(point, step)` — regular grid snapping. Default
  step 0.25m matches the editor's wall tool.
- `snapPointToAngle(from, cursor, angleStep, gridStep?)` — locks a
  cursor to the nearest angle multiple from a fixed point, preserves
  distance, optionally re-grids the projected point. Default angle
  step π/12 (15°).
- `snapAngleToList(angle, list, tolerance)` — snaps a free angle to
  the nearest entry in a fixed list (e.g. 0/45/90/135) within a
  tolerance; returns the original angle otherwise. Handles wrap.
- `snapServices` facade — `grid.*` + `angle.*` namespaces. Stable
  contract that `DragAction.snap` callbacks receive. Phase 3 ports
  the existing `snapWallDraftPoint` family from
  `editor/.../wall-drafting.ts` under a `wall.*` namespace.

17 unit tests cover the math + the facade pass-through. No existing
callers re-wired yet — Phase 2 column/shelf tools are the first
consumers.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-14 12:27:25 -04:00
Wassim SAMADandClaude Opus 4.7 cf93c32183 Add HostingService with cycle/depth/kind validation (Phase 1, 2/6)
First service in `core/src/services/`: pure, no React or R3F, takes
SceneApi + node data, returns results.

Exports:
- `canAttach(childId, hostId, scene)` — validates host attachment.
  Rejects self-host, cycles (host's ancestor chain contains child),
  chains past MAX_HOST_DEPTH (6), and host kinds outside the child
  def's `capabilities.hostable.parents` allowlist. Returns a typed
  AttachError discriminated union so callers can render specific
  messages.
- `getSurface(host)` / `getTopSurfaceHeight(host)` — reads
  `def.capabilities.surfaces` from the registry; resolves
  function-valued heights with the node.
- `clampYToHostTop(host, y)` — convenience for placement code.
- `pickHost({ point, candidates, placedKind, hitTest? })` — given
  spatially pre-filtered candidates, returns the first hostable.
  The runtime is responsible for spatial filtering; this function
  stays pure.

MAX_HOST_DEPTH = 6: the explore earlier found today's editor has no
cap on item-on-item nesting. Cap is bounded by hostable depth, not
total tree depth (sites/buildings/levels don't count).

17 tests cover all rejection paths + happy paths + function-valued
surface heights.

Re-exported from `@pascal-app/core` via a new `services/` barrel.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-14 12:20:28 -04:00