Commit Graph
5 Commits
Author SHA1 Message Date
Wassim SAMADandClaude Opus 4.8 08df21a96d docs(review-skill): require slots + world-scale UV convention for new nodes
Adds a Section B rule to the review-architecture skill: a new node kind or
geometry change that exposes paintable parts must carry overrides in a
schema `slots` record resolved via def.capabilities.paint (and thread it
through clone/duplicate/preset paths), and texturable def.geometry must
emit UVs in metres (1 unit = 1 m) so catalog finishes tile. Surfaced in the
skill description too.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-19 13:04:42 -04:00
4707c5b4f8 docs: enforce schema-migration + editor-layer rules in review (#376)
Two invariants weren't captured by the wiki or the review-architecture
skill, so a PR could break them and pass review:

- node-schemas.md documented no backward-compat rule, even though
  migrateNodes() runs at load. Add a Schema Evolution section (new
  fields need a Zod default; renames/removals/retypes need a
  migrateNodes entry) plus a Rules bullet.
- review-architecture skill only checked the narrow host-children
  case for migrations and had no editor-layer check at all. Add a
  general schema-migration item (§B) and an editor-overlay-layer
  item (§E, overlay meshes must set EDITOR_LAYER or they leak into
  thumbnails/snapshots and the ink/SSGI buffers).

Co-authored-by: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-05 16:26:50 -04:00
6b0fe5b99c review-architecture: cover new registry capabilities (#338)
Add bullets to §4.B for surfaces that landed after the 2026-05-20
skill update:

- def.capabilities.paint (PaintCapability dispatch for paint mode)
- def.capabilities.floorPlaced (generic FloorElevationSystem)
- def.surfaceRole (Solid/Rendered/Clay render-mode pipeline)

Also add a verb-not-host-kind rule and mark capabilities.roofAccessory
as documented tech debt — extending the *Accessory / *Hosted shape is
now a blocker rather than a precedent.

Co-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-27 08:02:08 -04:00
Wassim SAMADandClaude Opus 4.7 11004d90ad review-architecture: absorb node-registry infrastructure
Phase 6 of the node-registry plan landed the @pascal-app/nodes package,
the three-checkbox composition model (def.geometry / def.renderer /
def.system), capability-driven move dispatch, and the deletion of
per-kind dispatch / per-kind files across viewer + editor. Update the
review skill so it catches reintroductions of those legacy patterns
and reviews registry-driven additions against the new contract.

- Add packages/nodes as the 4th layer in the package-boundary pass.
- Add a "Node registry & composition" checklist section.
- Require reviewers to read node-definitions.md and plugin-authoring.md.
- Flag new `case '<kind>':` clauses, kind-specific files in legacy
  locations, framework imports of @pascal-app/nodes, force-routing
  bespoke-move kinds through MoveRegistryNodeTool, useLiveTransforms-
  driven drag motion, builders that import useScene, missing
  `__fromGeometry` markers, and v1-plugin-surface overreach.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-20 08:35:55 -04:00
Wassim SAMADandClaude Opus 4.7 cf07fcaa97 Restructure agent config: unified .agents/skills + wiki/architecture
Replace per-tool rule trees (.cursor/rules, .claude/rules, .codex/rules)
with a single wiki/architecture/ source — 11 pages + README — readable
as plain markdown by any agent. Canonical skills live in .agents/skills/;
.claude/skills, .cursor/skills, .codex/skills are directory symlinks.

AGENTS.md is the entrypoint (rewritten as a lean overview, no per-tool
path lists). CLAUDE.md, GEMINI.md, and .github/copilot-instructions.md
all point to it.

Add open-pr skill (uses .github/pull_request_template.md as the source
of truth for the PR body) and remove the dangling .claude/CLAUDE.md
relative symlink.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-11 09:51:25 -04:00