feat: 2D editing — floorplan panel, measurements, command palette (v0.3.0)

* sync: port 2D editing features from monorepo (v0.3.0)

## New Features

### Floorplan Panel (7.5K LOC)
- Full 2D editing interface with wall drawing, measurement, and unit display
- Interactive floorplan view with pan/zoom, grid snapping
- Wall thickness visualization, door/window placement
- Zone and slab polygon editing
- Guide image overlay support
- Metric/imperial unit toggle

### Command Palette Overhaul
- Complete rewrite with new command registry system
- Keyboard shortcuts UI with ShortcutToken component
- Editor-specific commands (floorplan, measurements, camera focus)
- Improved search and action organization

### Wall Measurements
- Real-time wall length labels in 3D view
- Metric/imperial conversion
- Wall measurement UI component

### Enhanced Tools
- Wall drafting utilities (grid snapping, validation)
- Node action menu for quick operations
- Improved polygon editing for zones/slabs/sites
- Roof segment panel for granular roof control

## Package Changes

### @pascal-app/core@0.3.0
- New wall-footprint.ts: 2D wall footprint calculation
- Wall mitering exports for floorplan view
- camera-controls:focus event
- Space detection undo pause/resume
- Mark sibling nodes dirty on deletion (miter recalc)

### @pascal-app/viewer@0.3.0
- ErrorBoundary component for robust item rendering
- Broken item fallback UI
- Wall renderer: mark dirty on mount
- Ground occluder: only lowest level punches through
- Unit state (metric/imperial) in viewer store

### @pascal-app/editor@0.1.0
- 48 file changes (16 new, 32 modified)
- New stores: useCommandRegistry, usePaletteViewRegistry
- Tree node drag-and-drop system
- Level selection utilities
- Enhanced scene graph operations

## Apps/Editor
- GeistPixelSquare font for pixel-perfect UI
- Blueprint icon asset
- Updated layout and globals for font support

## Security
- Zero AI imports or internal package refs
- All monorepo-specific code excluded
- Clean audit: no API keys or secrets

## Testing
- Security audit passed 
- All AI/internal code excluded 
- Version bumps applied 

79 files modified, 16 files added
~2600 insertions, ~1400 deletions

* fix: lint cleanup — suppress intentional dep warnings, fix missing dep, remove stale ignores

- Add biome-ignore for 3 intentional useEffect reset patterns (levelId, selectedGuide, selectedId)
- Fix actual missing dependency: currentBuildingId in handleSiteEditShortcutSelect callback
- Remove 3 stale biome-ignore comments in r3f.d.ts (rule not active)

Build and lint pass clean.

* fix: type errors — polygon area guards, selection cast, readonly keywords, door guard

- ceiling-panel, slab-panel, ceiling-tree-node, slab-tree-node, zone-tree-node:
  guard polygon[i]/polygon[j] array access before arithmetic (TS2532)
- scene.ts: introduce toViewerSelection() helper to cast persisted string IDs
  to branded template literal types expected by useViewer.setSelection (TS2345)
- door-panel: guard early return when node is undefined in setSegmentHeightRatio (TS18048)
- editor-commands: remove 'as const' from inline command object, keywords is mutable string[] (TS2322)

All type checks pass. Build and lint clean.

---------

Co-authored-by: Anton Pascal <anton-pascal@users.noreply.github.com>
This commit is contained in:
Anton
2026-03-24 19:48:11 +00:00
committed by GitHub
co-authored by Anton Pascal
parent 3791614a9d
commit f06f2fa1b1
95 changed files with 12378 additions and 1393 deletions
+94 -6
View File
@@ -1,8 +1,96 @@
// Augment @react-three/fiber's ThreeElements to include all Three.js JSX intrinsic elements.
// This must be a project-wide declaration so all files can use <directionalLight />, etc.
import type { ThreeToJSXElements } from '@react-three/fiber'
import * as THREE from 'three/webgpu'
/**
* R3F JSX intrinsic element declarations for three.js primitives.
*
* @react-three/fiber augments JSX.IntrinsicElements globally via module
* augmentation, but the augmentation doesn't reliably propagate during
* composite tsc --build in CI because bun resolves @react-three/fiber's
* peer deps into variant directories where @types/three is unreachable.
*
* This file replicates the module augmentation pattern R3F uses, declaring
* the subset of three.js elements we actually use.
*
* The empty export makes this file a module, which is required for
* `declare module` to augment existing modules rather than replace them.
*/
declare module '@react-three/fiber' {
interface ThreeElements extends ThreeToJSXElements<typeof THREE> {}
export {}
interface ThreeJSXElements {
// Containers
group: any
scene: any
// Geometries
boxGeometry: any
planeGeometry: any
circleGeometry: any
cylinderGeometry: any
sphereGeometry: any
extrudeGeometry: any
shapeGeometry: any
bufferGeometry: any
edgesGeometry: any
ringGeometry: any
// Meshes & lines
mesh: any
instancedMesh: any
line: any
lineSegments: any
lineLoop: any
points: any
// Materials
meshStandardMaterial: any
meshBasicMaterial: any
meshPhongMaterial: any
meshLambertMaterial: any
meshPhysicalMaterial: any
meshNormalMaterial: any
shadowMaterial: any
lineBasicMaterial: any
lineDashedMaterial: any
pointsMaterial: any
shaderMaterial: any
rawShaderMaterial: any
spriteMaterial: any
// Lights
ambientLight: any
directionalLight: any
pointLight: any
spotLight: any
hemisphereLight: any
rectAreaLight: any
// Cameras
perspectiveCamera: any
orthographicCamera: any
// Helpers
gridHelper: any
axesHelper: any
arrowHelper: any
// Misc
sprite: any
lOD: any
fog: any
color: any
// Buffer attribute
bufferAttribute: any
instancedBufferAttribute: any
// Primitive (R3F-specific)
primitive: any
}
declare module 'react' {
namespace JSX {
interface IntrinsicElements extends ThreeJSXElements {}
}
}
declare module 'react/jsx-runtime' {
namespace JSX {
interface IntrinsicElements extends ThreeJSXElements {}
}
}
declare module 'react/jsx-dev-runtime' {
namespace JSX {
interface IntrinsicElements extends ThreeJSXElements {}
}
}