Merge branch 'main' into feat/door-improvement

# Conflicts:
#	packages/core/src/events/bus.ts
#	packages/viewer/src/systems/door/door-system.tsx
This commit is contained in:
sudhir
2026-05-07 10:40:51 +05:30
46 changed files with 6391 additions and 860 deletions
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+3
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@@ -4,6 +4,7 @@ import type { Object3D } from 'three'
import type { import type {
BuildingNode, BuildingNode,
CeilingNode, CeilingNode,
ColumnNode,
DoorNode, DoorNode,
FenceNode, FenceNode,
GuideNode, GuideNode,
@@ -57,6 +58,7 @@ export type ZoneEvent = NodeEvent<ZoneNode>
export type SlabEvent = NodeEvent<SlabNode> export type SlabEvent = NodeEvent<SlabNode>
export type SpawnEvent = NodeEvent<SpawnNode> export type SpawnEvent = NodeEvent<SpawnNode>
export type CeilingEvent = NodeEvent<CeilingNode> export type CeilingEvent = NodeEvent<CeilingNode>
export type ColumnEvent = NodeEvent<ColumnNode>
export type RoofEvent = NodeEvent<RoofNode> export type RoofEvent = NodeEvent<RoofNode>
export type RoofSegmentEvent = NodeEvent<RoofSegmentNode> export type RoofSegmentEvent = NodeEvent<RoofSegmentNode>
export type StairEvent = NodeEvent<StairNode> export type StairEvent = NodeEvent<StairNode>
@@ -176,6 +178,7 @@ type EditorEvents = GridEvents &
NodeEvents<'slab', SlabEvent> & NodeEvents<'slab', SlabEvent> &
NodeEvents<'spawn', SpawnEvent> & NodeEvents<'spawn', SpawnEvent> &
NodeEvents<'ceiling', CeilingEvent> & NodeEvents<'ceiling', CeilingEvent> &
NodeEvents<'column', ColumnEvent> &
NodeEvents<'roof', RoofEvent> & NodeEvents<'roof', RoofEvent> &
NodeEvents<'roof-segment', RoofSegmentEvent> & NodeEvents<'roof-segment', RoofSegmentEvent> &
NodeEvents<'stair', StairEvent> & NodeEvents<'stair', StairEvent> &
@@ -13,6 +13,7 @@ export const sceneRegistry = {
site: new Set<string>(), site: new Set<string>(),
building: new Set<string>(), building: new Set<string>(),
ceiling: new Set<string>(), ceiling: new Set<string>(),
column: new Set<string>(),
level: new Set<string>(), level: new Set<string>(),
wall: new Set<string>(), wall: new Set<string>(),
fence: new Set<string>(), fence: new Set<string>(),
+1
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@@ -3,6 +3,7 @@ export type {
CameraControlEvent, CameraControlEvent,
CameraControlFitSceneEvent, CameraControlFitSceneEvent,
CeilingEvent, CeilingEvent,
ColumnEvent,
DoorEvent, DoorEvent,
EventSuffix, EventSuffix,
FenceEvent, FenceEvent,
+15 -1
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@@ -26,6 +26,20 @@ export {
} from './material' } from './material'
export { BuildingNode } from './nodes/building' export { BuildingNode } from './nodes/building'
export { CeilingNode } from './nodes/ceiling' export { CeilingNode } from './nodes/ceiling'
export {
COLUMN_PRESETS,
ColumnBaseStyle,
ColumnCapitalStyle,
ColumnCarvingPlacement,
ColumnCrossSection,
ColumnNode,
ColumnPanelShape,
type ColumnPresetId,
ColumnRingPlacement,
ColumnShaftDetail,
ColumnShaftProfile,
ColumnStyle,
} from './nodes/column'
export { DoorNode, DoorSegment } from './nodes/door' export { DoorNode, DoorSegment } from './nodes/door'
export { FenceBaseStyle, FenceNode, FenceStyle } from './nodes/fence' export { FenceBaseStyle, FenceNode, FenceStyle } from './nodes/fence'
export { GuideNode, GuideScaleReference } from './nodes/guide' export { GuideNode, GuideScaleReference } from './nodes/guide'
@@ -50,8 +64,8 @@ export { ScanNode } from './nodes/scan'
// Nodes // Nodes
export { SiteNode } from './nodes/site' export { SiteNode } from './nodes/site'
export { SlabNode } from './nodes/slab' export { SlabNode } from './nodes/slab'
export type { StairSurfaceMaterialRole, StairSurfaceMaterialSpec } from './nodes/stair'
export { SpawnNode } from './nodes/spawn' export { SpawnNode } from './nodes/spawn'
export type { StairSurfaceMaterialRole, StairSurfaceMaterialSpec } from './nodes/stair'
export { export {
getEffectiveStairSurfaceMaterial, getEffectiveStairSurfaceMaterial,
StairNode, StairNode,
+1
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@@ -46,6 +46,7 @@ export const MaterialTarget = z.enum([
'stair', 'stair',
'stair-segment', 'stair-segment',
'fence', 'fence',
'column',
'slab', 'slab',
'ceiling', 'ceiling',
'door', 'door',
+410
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@@ -0,0 +1,410 @@
import dedent from 'dedent'
import { z } from 'zod'
import { BaseNode, nodeType, objectId } from '../base'
import { MaterialSchema } from '../material'
export const ColumnStyle = z.enum([
'plain',
'faceted',
'fluted',
'lathe-turned',
'dravidian-carved',
'cluster',
])
export const ColumnCrossSection = z.enum([
'round',
'square',
'rectangular',
'octagonal',
'sixteen-sided',
])
export const ColumnShaftProfile = z.enum(['straight', 'tapered', 'bulged', 'baluster', 'hourglass'])
export const ColumnShaftDetail = z.enum(['none', 'fluted', 'spiral', 'panelled', 'lathe-turned'])
export const ColumnPanelShape = z.enum(['rectangle', 'arched', 'diamond'])
export const ColumnBaseStyle = z.enum([
'none',
'simple-square',
'round-rings',
'square-plinth',
'stepped-square',
'lotus',
'ribbed-lotus',
'panelled-pedestal',
])
export const ColumnCapitalStyle = z.enum([
'none',
'simple',
'simple-slab',
'rounded',
'stepped',
'doric',
'volute',
'ionic-volute',
'leaf-carved',
'corinthian-leaf',
'south-indian-bracket',
'wood-bracket',
])
export const ColumnRingPlacement = z.enum(['ends', 'even', 'top', 'bottom'])
export const ColumnCarvingPlacement = z.enum(['shaft', 'base', 'capital', 'all'])
export type ColumnStyle = z.infer<typeof ColumnStyle>
export type ColumnCrossSection = z.infer<typeof ColumnCrossSection>
export type ColumnShaftProfile = z.infer<typeof ColumnShaftProfile>
export type ColumnShaftDetail = z.infer<typeof ColumnShaftDetail>
export type ColumnPanelShape = z.infer<typeof ColumnPanelShape>
export type ColumnBaseStyle = z.infer<typeof ColumnBaseStyle>
export type ColumnCapitalStyle = z.infer<typeof ColumnCapitalStyle>
export type ColumnRingPlacement = z.infer<typeof ColumnRingPlacement>
export type ColumnCarvingPlacement = z.infer<typeof ColumnCarvingPlacement>
export const ColumnNode = BaseNode.extend({
id: objectId('column'),
type: nodeType('column'),
position: z.tuple([z.number(), z.number(), z.number()]).default([0, 0, 0]),
rotation: z.number().default(0),
style: ColumnStyle.default('plain'),
crossSection: ColumnCrossSection.default('round'),
height: z.number().positive().default(2.8),
radius: z.number().positive().default(0.22),
width: z.number().positive().default(0.44),
depth: z.number().positive().default(0.44),
edgeSoftness: z.number().min(0).max(0.12).default(0.025),
baseHeight: z.number().min(0).default(0.18),
capitalHeight: z.number().min(0).default(0.18),
shaftProfile: ColumnShaftProfile.default('straight'),
shaftTaper: z.number().min(0).max(0.85).default(0),
shaftBulge: z.number().min(-0.5).max(0.8).default(0),
shaftStartScale: z.number().min(0.2).max(2).default(0.72),
shaftEndScale: z.number().min(0.2).max(2).default(0.72),
shaftSegmentCount: z.number().int().min(1).max(64).default(24),
shaftTwistStep: z.number().min(-90).max(90).default(0),
shaftCornerRadius: z.number().min(0).max(0.3).default(0.035),
shaftDetail: ColumnShaftDetail.default('none'),
baseStyle: ColumnBaseStyle.default('round-rings'),
baseWidthScale: z.number().min(0.4).max(3).default(1.24),
baseDepthScale: z.number().min(0.4).max(3).default(1.24),
baseTierCount: z.number().int().min(1).max(8).default(3),
baseStepSpread: z.number().min(0).max(1).default(0.42),
basePlinthHeightRatio: z.number().min(0.2).max(0.7).default(0.44),
baseRoundBandScale: z.number().min(0.5).max(1.2).default(0.92),
baseNeckScale: z.number().min(0.35).max(1).default(0.72),
baseRoundBandCount: z.number().int().min(0).max(16).default(3),
baseRibCount: z.number().int().min(0).max(48).default(0),
baseCarvingLevel: z.number().int().min(0).max(4).default(0),
basePanelInset: z.number().min(0).max(0.1).default(0.02),
capitalStyle: ColumnCapitalStyle.default('simple'),
capitalWidthScale: z.number().min(0.4).max(3).default(1.46),
capitalDepthScale: z.number().min(0.4).max(3).default(1.46),
capitalTierCount: z.number().int().min(1).max(8).default(3),
capitalStepSpread: z.number().min(0).max(1).default(0.42),
capitalBandCount: z.number().int().min(0).max(16).default(2),
voluteSize: z.number().min(0.02).max(0.3).default(0.08),
voluteCount: z.number().int().min(0).max(8).default(4),
leafCount: z.number().int().min(0).max(48).default(18),
leafRows: z.number().int().min(0).max(4).default(2),
bracketDepth: z.number().min(0).max(1.5).default(0.35),
bracketTierCount: z.number().int().min(0).max(8).default(3),
pendantCount: z.number().int().min(0).max(16).default(0),
capitalCarvingLevel: z.number().int().min(0).max(4).default(0),
ringCount: z.number().int().min(0).max(16).default(0),
ringPlacement: ColumnRingPlacement.default('ends'),
ringThickness: z.number().min(0.01).max(0.14).default(0.055),
ringSpread: z.number().min(0.04).max(0.45).default(0.16),
fluteCount: z.number().int().min(0).max(32).default(0),
fluteDepth: z.number().min(0.005).max(0.08).default(0.02),
fluteWidth: z.number().min(0.005).max(0.1).default(0.02),
spiralTwist: z.number().min(-3).max(3).default(0),
spiralRibCount: z.number().int().min(0).max(32).default(0),
panelCount: z.number().int().min(0).max(24).default(0),
panelInsetDepth: z.number().min(0).max(0.1).default(0.02),
panelShape: ColumnPanelShape.default('rectangle'),
latheRingCount: z.number().int().min(0).max(32).default(0),
latheRingSpacing: ColumnRingPlacement.default('ends'),
carvingLevel: z.number().int().min(0).max(4).default(0),
carvingPlacement: ColumnCarvingPlacement.default('capital'),
lowerBandEnabled: z.boolean().default(false),
lowerBandHeight: z.number().min(0).max(1).default(0.24),
lowerBandCarvingLevel: z.number().int().min(0).max(4).default(0),
dentilCount: z.number().int().min(0).max(48).default(0),
beadCount: z.number().int().min(0).max(64).default(0),
material: MaterialSchema.optional(),
materialPreset: z.string().optional(),
}).describe(dedent`
Column node - used to represent structural or decorative pillars/columns.
- style: visual approach such as plain, lathe-turned, carved, or cluster
- crossSection: plan shape used by the procedural renderer
- height/radius/width/depth: primary dimensions in meters
- edgeSoftness: bevel radius for square/plinth/block edges
- shaftProfile/shaftDetail: profile and surface treatment of the shaft
- shaftTwistStep: per-segment shaft rotation in degrees
- shaftCornerRadius: rounded-corner radius for square/rectangular shaft cross-sections
- baseStyle/capitalStyle: procedural base and top treatment with tier/detail controls
- baseHeight/capitalHeight: bottom and top block proportions
- ring/flute/spiral/panel/lathe/carving fields: procedural detail controls
`)
export const COLUMN_PRESETS = {
basicPillar: {
label: 'Straight Round',
style: 'plain',
crossSection: 'round',
height: 2.9,
radius: 0.22,
width: 0.44,
depth: 0.44,
edgeSoftness: 0.025,
baseHeight: 0.22,
capitalHeight: 0.2,
shaftProfile: 'straight',
shaftTaper: 0,
shaftBulge: 0,
shaftStartScale: 0.72,
shaftEndScale: 0.72,
shaftSegmentCount: 1,
shaftTwistStep: 0,
shaftCornerRadius: 0.035,
shaftDetail: 'none',
baseStyle: 'square-plinth',
baseWidthScale: 1.26,
baseDepthScale: 1.26,
baseTierCount: 1,
baseStepSpread: 0.34,
basePlinthHeightRatio: 0.44,
baseRoundBandScale: 0.92,
baseNeckScale: 0.72,
baseRoundBandCount: 0,
baseRibCount: 0,
baseCarvingLevel: 0,
capitalStyle: 'simple-slab',
capitalWidthScale: 1.22,
capitalDepthScale: 1.22,
capitalTierCount: 1,
capitalStepSpread: 0.34,
capitalBandCount: 0,
capitalCarvingLevel: 0,
ringCount: 0,
ringSpread: 0.16,
fluteCount: 0,
spiralTwist: 0,
spiralRibCount: 0,
panelCount: 0,
latheRingCount: 0,
carvingLevel: 0,
lowerBandEnabled: false,
dentilCount: 0,
beadCount: 0,
},
squarePillar: {
label: 'Square Block',
style: 'faceted',
crossSection: 'square',
height: 2.9,
radius: 0.24,
width: 0.48,
depth: 0.48,
edgeSoftness: 0.035,
baseHeight: 0.22,
capitalHeight: 0.2,
shaftProfile: 'straight',
shaftTaper: 0,
shaftBulge: 0,
shaftStartScale: 0.72,
shaftEndScale: 0.72,
shaftSegmentCount: 1,
shaftTwistStep: 0,
shaftCornerRadius: 0.045,
shaftDetail: 'none',
baseStyle: 'simple-square',
baseWidthScale: 1.18,
baseDepthScale: 1.18,
baseTierCount: 1,
baseStepSpread: 0.34,
basePlinthHeightRatio: 0.44,
baseRoundBandScale: 0.92,
baseNeckScale: 0.72,
baseRoundBandCount: 0,
baseRibCount: 0,
baseCarvingLevel: 0,
capitalStyle: 'simple-slab',
capitalWidthScale: 1.18,
capitalDepthScale: 1.18,
capitalTierCount: 1,
capitalStepSpread: 0.34,
capitalBandCount: 0,
capitalCarvingLevel: 0,
ringCount: 0,
ringSpread: 0.16,
fluteCount: 0,
spiralTwist: 0,
spiralRibCount: 0,
panelCount: 0,
latheRingCount: 0,
carvingLevel: 0,
lowerBandEnabled: false,
dentilCount: 0,
beadCount: 0,
},
taperedPillar: {
label: 'Tapered Round',
style: 'plain',
crossSection: 'round',
height: 3,
radius: 0.23,
width: 0.46,
depth: 0.46,
edgeSoftness: 0.025,
baseHeight: 0.23,
capitalHeight: 0.2,
shaftProfile: 'tapered',
shaftTaper: 0.14,
shaftBulge: 0,
shaftStartScale: 0.82,
shaftEndScale: 0.72,
shaftSegmentCount: 32,
shaftTwistStep: 0,
shaftCornerRadius: 0.035,
shaftDetail: 'none',
baseStyle: 'square-plinth',
baseWidthScale: 1.26,
baseDepthScale: 1.26,
baseTierCount: 1,
baseStepSpread: 0.34,
basePlinthHeightRatio: 0.44,
baseRoundBandScale: 0.92,
baseNeckScale: 0.72,
baseRoundBandCount: 0,
baseRibCount: 0,
baseCarvingLevel: 0,
capitalStyle: 'simple-slab',
capitalWidthScale: 1.22,
capitalDepthScale: 1.22,
capitalTierCount: 1,
capitalStepSpread: 0.34,
capitalBandCount: 0,
capitalCarvingLevel: 0,
ringCount: 0,
ringSpread: 0.16,
fluteCount: 0,
spiralTwist: 0,
spiralRibCount: 0,
panelCount: 0,
latheRingCount: 0,
carvingLevel: 0,
lowerBandEnabled: false,
dentilCount: 0,
beadCount: 0,
},
bulgedPillar: {
label: 'Soft Bulged',
style: 'plain',
crossSection: 'round',
height: 2.9,
radius: 0.22,
width: 0.44,
depth: 0.44,
edgeSoftness: 0.025,
baseHeight: 0.22,
capitalHeight: 0.2,
shaftProfile: 'bulged',
shaftTaper: 0,
shaftBulge: 0.12,
shaftStartScale: 0.68,
shaftEndScale: 0.68,
shaftSegmentCount: 32,
shaftTwistStep: 0,
shaftCornerRadius: 0.035,
shaftDetail: 'none',
baseStyle: 'square-plinth',
baseWidthScale: 1.24,
baseDepthScale: 1.24,
baseTierCount: 1,
baseStepSpread: 0.34,
basePlinthHeightRatio: 0.44,
baseRoundBandScale: 0.92,
baseNeckScale: 0.72,
baseRoundBandCount: 0,
baseRibCount: 0,
baseCarvingLevel: 0,
capitalStyle: 'simple-slab',
capitalWidthScale: 1.2,
capitalDepthScale: 1.2,
capitalTierCount: 1,
capitalStepSpread: 0.34,
capitalBandCount: 0,
capitalCarvingLevel: 0,
ringCount: 0,
ringSpread: 0.16,
fluteCount: 0,
spiralTwist: 0,
spiralRibCount: 0,
panelCount: 0,
latheRingCount: 0,
carvingLevel: 0,
lowerBandEnabled: false,
dentilCount: 0,
beadCount: 0,
},
hourglassPillar: {
label: 'Hourglass',
style: 'plain',
crossSection: 'round',
height: 2.9,
radius: 0.22,
width: 0.44,
depth: 0.44,
edgeSoftness: 0.025,
baseHeight: 0.22,
capitalHeight: 0.2,
shaftProfile: 'hourglass',
shaftTaper: 0,
shaftBulge: 0.12,
shaftStartScale: 0.84,
shaftEndScale: 0.84,
shaftSegmentCount: 32,
shaftTwistStep: 0,
shaftCornerRadius: 0.035,
shaftDetail: 'none',
baseStyle: 'square-plinth',
baseWidthScale: 1.24,
baseDepthScale: 1.24,
baseTierCount: 1,
baseStepSpread: 0.34,
basePlinthHeightRatio: 0.44,
baseRoundBandScale: 0.92,
baseNeckScale: 0.72,
baseRoundBandCount: 0,
baseRibCount: 0,
baseCarvingLevel: 0,
capitalStyle: 'simple-slab',
capitalWidthScale: 1.2,
capitalDepthScale: 1.2,
capitalTierCount: 1,
capitalStepSpread: 0.34,
capitalBandCount: 0,
capitalCarvingLevel: 0,
ringCount: 0,
ringSpread: 0.16,
fluteCount: 0,
spiralTwist: 0,
spiralRibCount: 0,
panelCount: 0,
latheRingCount: 0,
carvingLevel: 0,
lowerBandEnabled: false,
dentilCount: 0,
beadCount: 0,
},
} as const satisfies Record<string, { label: string } & Partial<z.input<typeof ColumnNode>>>
export type ColumnPresetId = keyof typeof COLUMN_PRESETS
export type ColumnNode = z.infer<typeof ColumnNode>
+2
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@@ -2,6 +2,7 @@ import dedent from 'dedent'
import { z } from 'zod' import { z } from 'zod'
import { BaseNode, nodeType, objectId } from '../base' import { BaseNode, nodeType, objectId } from '../base'
import { CeilingNode } from './ceiling' import { CeilingNode } from './ceiling'
import { ColumnNode } from './column'
import { FenceNode } from './fence' import { FenceNode } from './fence'
import { GuideNode } from './guide' import { GuideNode } from './guide'
import { ItemNode } from './item' import { ItemNode } from './item'
@@ -21,6 +22,7 @@ export const LevelNode = BaseNode.extend({
z.union([ z.union([
WallNode.shape.id, WallNode.shape.id,
FenceNode.shape.id, FenceNode.shape.id,
ColumnNode.shape.id,
ItemNode.shape.id, ItemNode.shape.id,
ZoneNode.shape.id, ZoneNode.shape.id,
SlabNode.shape.id, SlabNode.shape.id,
+2
View File
@@ -1,6 +1,7 @@
import z from 'zod' import z from 'zod'
import { BuildingNode } from './nodes/building' import { BuildingNode } from './nodes/building'
import { CeilingNode } from './nodes/ceiling' import { CeilingNode } from './nodes/ceiling'
import { ColumnNode } from './nodes/column'
import { DoorNode } from './nodes/door' import { DoorNode } from './nodes/door'
import { FenceNode } from './nodes/fence' import { FenceNode } from './nodes/fence'
import { GuideNode } from './nodes/guide' import { GuideNode } from './nodes/guide'
@@ -22,6 +23,7 @@ export const AnyNode = z.discriminatedUnion('type', [
SiteNode, SiteNode,
BuildingNode, BuildingNode,
LevelNode, LevelNode,
ColumnNode,
WallNode, WallNode,
FenceNode, FenceNode,
ItemNode, ItemNode,
@@ -4,6 +4,7 @@ import {
type AnyNode, type AnyNode,
type AnyNodeId, type AnyNodeId,
type CeilingNode, type CeilingNode,
ColumnNode,
DoorNode, DoorNode,
FenceNode, FenceNode,
generateId, generateId,
@@ -25,8 +26,8 @@ import { Move } from 'lucide-react'
import { useCallback, useEffect, useRef, useState } from 'react' import { useCallback, useEffect, useRef, useState } from 'react'
import * as THREE from 'three' import * as THREE from 'three'
import { duplicateRoofSubtree } from '../../lib/roof-duplication' import { duplicateRoofSubtree } from '../../lib/roof-duplication'
import { duplicateStairSubtree } from '../../lib/stair-duplication'
import { sfxEmitter } from '../../lib/sfx-bus' import { sfxEmitter } from '../../lib/sfx-bus'
import { duplicateStairSubtree } from '../../lib/stair-duplication'
import useEditor from '../../store/use-editor' import useEditor from '../../store/use-editor'
import { NodeActionMenu } from './node-action-menu' import { NodeActionMenu } from './node-action-menu'
@@ -40,6 +41,7 @@ const ALLOWED_TYPES = [
'stair-segment', 'stair-segment',
'wall', 'wall',
'fence', 'fence',
'column',
'slab', 'slab',
'ceiling', 'ceiling',
'spawn', 'spawn',
@@ -147,10 +149,7 @@ export function FloatingActionMenu() {
node.type === 'wall' node.type === 'wall'
? obj.localToWorld( ? obj.localToWorld(
new THREE.Vector3( new THREE.Vector3(
Math.hypot( Math.hypot(segment.end[0] - segment.start[0], segment.end[1] - segment.start[1]),
segment.end[0] - segment.start[0],
segment.end[1] - segment.start[1],
),
0, 0,
0, 0,
), ),
@@ -186,6 +185,7 @@ export function FloatingActionMenu() {
node.type === 'door' || node.type === 'door' ||
node.type === 'wall' || node.type === 'wall' ||
node.type === 'fence' || node.type === 'fence' ||
node.type === 'column' ||
node.type === 'slab' || node.type === 'slab' ||
node.type === 'ceiling' || node.type === 'ceiling' ||
node.type === 'spawn' || node.type === 'spawn' ||
@@ -263,6 +263,8 @@ export function FloatingActionMenu() {
duplicate = WindowNode.parse(duplicateInfo) duplicate = WindowNode.parse(duplicateInfo)
} else if (node.type === 'item') { } else if (node.type === 'item') {
duplicate = ItemNode.parse(duplicateInfo) duplicate = ItemNode.parse(duplicateInfo)
} else if (node.type === 'column') {
duplicate = ColumnNode.parse(duplicateInfo)
} else if (node.type === 'wall') { } else if (node.type === 'wall') {
duplicate = WallNode.parse(duplicateInfo) duplicate = WallNode.parse(duplicateInfo)
} else if (node.type === 'fence') { } else if (node.type === 'fence') {
@@ -323,6 +325,7 @@ export function FloatingActionMenu() {
} }
if ( if (
duplicate.type === 'item' || duplicate.type === 'item' ||
duplicate.type === 'column' ||
duplicate.type === 'wall' || duplicate.type === 'wall' ||
duplicate.type === 'fence' || duplicate.type === 'fence' ||
duplicate.type === 'window' || duplicate.type === 'window' ||
@@ -335,7 +338,7 @@ export function FloatingActionMenu() {
} else if (duplicate.type === 'stair') { } else if (duplicate.type === 'stair') {
setSelection({ selectedIds: [duplicate.id as AnyNodeId] }) setSelection({ selectedIds: [duplicate.id as AnyNodeId] })
} }
if (duplicate.type !== 'stair' && duplicate.type !== 'roof') { if (duplicate.type !== 'stair') {
setSelection({ selectedIds: [] }) setSelection({ selectedIds: [] })
} }
} }
@@ -64,6 +64,7 @@ import {
rotatePlanVector as rotateSharedPlanVector, rotatePlanVector as rotateSharedPlanVector,
type FloorplanNodeTransform as SharedFloorplanNodeTransform, type FloorplanNodeTransform as SharedFloorplanNodeTransform,
} from '../../lib/floorplan' } from '../../lib/floorplan'
import { guideEmitter } from '../../lib/guide-events'
import { duplicateRoofSubtree } from '../../lib/roof-duplication' import { duplicateRoofSubtree } from '../../lib/roof-duplication'
import { sfxEmitter } from '../../lib/sfx-bus' import { sfxEmitter } from '../../lib/sfx-bus'
import { duplicateStairSubtree } from '../../lib/stair-duplication' import { duplicateStairSubtree } from '../../lib/stair-duplication'
@@ -5737,15 +5738,6 @@ const FloorplanFenceLayer = memo(function FloorplanFenceLayer({
// Renders an item's 2D floor-plan image (top-down view, object-fit:contain) // Renders an item's 2D floor-plan image (top-down view, object-fit:contain)
// inside its footprint rectangle. Placed at the same scene position/rotation // inside its footprint rectangle. Placed at the same scene position/rotation
// as the polygon so it lines up exactly. // as the polygon so it lines up exactly.
const FLOORPLAN_ITEM_ICON_OVERRIDES: Record<string, string> = {
'office-chair': '/items/office-chair/floor-plan.svg',
sofa: '/items/sofa/floor-plan.svg',
}
const FLOORPLAN_ITEMS_WITH_SELF_OUTLINED_ICON = new Set(['office-chair', 'sofa'])
function getFloorplanItemIconUrl(item: ItemNode) {
return FLOORPLAN_ITEM_ICON_OVERRIDES[item.asset.id] ?? item.asset.floorPlanUrl
}
function FloorplanItemImage({ function FloorplanItemImage({
url, url,
@@ -5864,8 +5856,7 @@ const FloorplanNodeLayer = memo(function FloorplanNodeLayer({
: isHovered : isHovered
? 0.58 ? 0.58
: 0.52 : 0.52
const floorPlanUrl = getFloorplanItemIconUrl(item) const floorPlanUrl = item.asset.floorPlanUrl
const shouldDrawFootprintBorder = !FLOORPLAN_ITEMS_WITH_SELF_OUTLINED_ICON.has(item.asset.id)
const diagonalAStart = polygon[0] const diagonalAStart = polygon[0]
const diagonalAEnd = polygon[2] const diagonalAEnd = polygon[2]
const diagonalBStart = polygon[1] const diagonalBStart = polygon[1]
@@ -5949,14 +5940,9 @@ const FloorplanNodeLayer = memo(function FloorplanNodeLayer({
: 0.015 : 0.015
} }
points={points} points={points}
stroke={shouldDrawFootprintBorder ? stroke : 'none'} stroke={stroke}
strokeOpacity={shouldDrawFootprintBorder ? 1 : 0}
strokeWidth={ strokeWidth={
shouldDrawFootprintBorder isSelectionActive ? FLOORPLAN_SELECTED_WALL_STROKE_WIDTH : FLOORPLAN_WALL_STROKE_WIDTH
? isSelectionActive
? FLOORPLAN_SELECTED_WALL_STROKE_WIDTH
: FLOORPLAN_WALL_STROKE_WIDTH
: 0
} }
vectorEffect="non-scaling-stroke" vectorEffect="non-scaling-stroke"
/> />
@@ -9712,9 +9698,9 @@ export function FloorplanPanel() {
} }
} }
emitter.on('guide:set-reference-scale', handleSetReferenceScale) guideEmitter.on('guide:set-reference-scale', handleSetReferenceScale)
return () => { return () => {
emitter.off('guide:set-reference-scale', handleSetReferenceScale) guideEmitter.off('guide:set-reference-scale', handleSetReferenceScale)
} }
}, [startReferenceScaleForGuide]) }, [startReferenceScaleForGuide])
@@ -9724,9 +9710,9 @@ export function FloorplanPanel() {
setPendingReferenceScale(null) setPendingReferenceScale(null)
} }
emitter.on('guide:cancel-reference-scale', handleCancel) guideEmitter.on('guide:cancel-reference-scale', handleCancel)
return () => { return () => {
emitter.off('guide:cancel-reference-scale', handleCancel) guideEmitter.off('guide:cancel-reference-scale', handleCancel)
} }
}, []) }, [])
@@ -9741,9 +9727,9 @@ export function FloorplanPanel() {
clearGuideUi(payload.guideId) clearGuideUi(payload.guideId)
} }
emitter.on('guide:deleted', handleDeleted) guideEmitter.on('guide:deleted', handleDeleted)
return () => { return () => {
emitter.off('guide:deleted', handleDeleted) guideEmitter.off('guide:deleted', handleDeleted)
} }
}, [clearGuideUi]) }, [clearGuideUi])
@@ -3,6 +3,7 @@ import {
type AnyNodeId, type AnyNodeId,
type BuildingNode, type BuildingNode,
type CeilingNode, type CeilingNode,
type ColumnNode,
emitter, emitter,
type FenceNode, type FenceNode,
getMaterialPresetByRef, getMaterialPresetByRef,
@@ -65,6 +66,7 @@ type SelectableNodeType =
| 'wall' | 'wall'
| 'fence' | 'fence'
| 'item' | 'item'
| 'column'
| 'building' | 'building'
| 'zone' | 'zone'
| 'slab' | 'slab'
@@ -333,7 +335,7 @@ function applyStairPaintPreview(
} }
function applySingleSurfacePaintPreview( function applySingleSurfacePaintPreview(
node: FenceNode | SlabNode | CeilingNode, node: FenceNode | ColumnNode | SlabNode | CeilingNode,
material: ActivePaintMaterial, material: ActivePaintMaterial,
): PaintPreviewCleanup | null { ): PaintPreviewCleanup | null {
if (node.type === 'ceiling') { if (node.type === 'ceiling') {
@@ -377,12 +379,32 @@ function applySingleSurfacePaintPreview(
} }
} }
const mesh = getRegisteredMesh(node.id) const registeredObject = getRegisteredNodeObject(node.id)
if (!mesh) return null const mesh =
registeredObject && (registeredObject as Mesh).isMesh ? (registeredObject as Mesh) : null
const previewMaterial = getSingleSurfacePreviewMaterial(material) const previewMaterial = getSingleSurfacePreviewMaterial(material)
if (!previewMaterial) return null if (!previewMaterial) return null
if (node.type === 'column') {
if (!registeredObject) return null
const restores: PaintPreviewCleanup[] = []
registeredObject.traverse((object) => {
if (!(object as Mesh).isMesh) return
restores.push(previewMeshMaterial(object as Mesh, previewMaterial))
})
if (restores.length === 0) return null
return () => {
for (let index = restores.length - 1; index >= 0; index -= 1) {
restores[index]?.()
}
}
}
if (!mesh) return null
if (node.type === 'slab') { if (node.type === 'slab') {
const slabMaterial = previewMaterial.clone() const slabMaterial = previewMaterial.clone()
applyMaterialPresetToMaterials(slabMaterial, getMaterialPresetByRef(material.materialPreset)) applyMaterialPresetToMaterials(slabMaterial, getMaterialPresetByRef(material.materialPreset))
@@ -542,6 +564,7 @@ const SELECTION_STRATEGIES: Record<string, SelectionStrategy> = {
'wall', 'wall',
'fence', 'fence',
'item', 'item',
'column',
'zone', 'zone',
'slab', 'slab',
'ceiling', 'ceiling',
@@ -595,6 +618,7 @@ const SELECTION_STRATEGIES: Record<string, SelectionStrategy> = {
if ( if (
node.type === 'wall' || node.type === 'wall' ||
node.type === 'fence' || node.type === 'fence' ||
node.type === 'column' ||
node.type === 'slab' || node.type === 'slab' ||
node.type === 'ceiling' || node.type === 'ceiling' ||
node.type === 'roof' || node.type === 'roof' ||
@@ -658,6 +682,7 @@ const getSelectionTarget = (node: AnyNode): SelectionTarget | null => {
if ( if (
node.type === 'wall' || node.type === 'wall' ||
node.type === 'fence' || node.type === 'fence' ||
node.type === 'column' ||
node.type === 'slab' || node.type === 'slab' ||
node.type === 'ceiling' || node.type === 'ceiling' ||
node.type === 'roof' || node.type === 'roof' ||
@@ -857,7 +882,12 @@ export const SelectionManager = () => {
} }
} }
if (node.type === 'fence' || node.type === 'slab' || node.type === 'ceiling') { if (
node.type === 'fence' ||
node.type === 'column' ||
node.type === 'slab' ||
node.type === 'ceiling'
) {
const compatible = hasActivePaintMaterial(activePaintMaterial) const compatible = hasActivePaintMaterial(activePaintMaterial)
return { return {
@@ -870,17 +900,16 @@ export const SelectionManager = () => {
.getState() .getState()
.updateNode( .updateNode(
node.id as AnyNodeId, node.id as AnyNodeId,
buildSingleSurfaceMaterialPatch<FenceNode | SlabNode | CeilingNode>( buildSingleSurfaceMaterialPatch<
activePaintMaterial.material, FenceNode | ColumnNode | SlabNode | CeilingNode
activePaintMaterial.materialPreset, >(activePaintMaterial.material, activePaintMaterial.materialPreset),
),
) )
} }
: null, : null,
preview: compatible preview: compatible
? () => ? () =>
applySingleSurfacePaintPreview( applySingleSurfacePaintPreview(
node as FenceNode | SlabNode | CeilingNode, node as FenceNode | ColumnNode | SlabNode | CeilingNode,
activePaintMaterial, activePaintMaterial,
) )
: () => previewCursor('not-allowed'), : () => previewCursor('not-allowed'),
@@ -963,6 +992,7 @@ export const SelectionManager = () => {
'wall', 'wall',
'fence', 'fence',
'item', 'item',
'column',
'slab', 'slab',
'ceiling', 'ceiling',
'roof', 'roof',
@@ -1131,6 +1161,7 @@ export const SelectionManager = () => {
'wall', 'wall',
'fence', 'fence',
'item', 'item',
'column',
'building', 'building',
'zone', 'zone',
'slab', 'slab',
@@ -1227,6 +1258,7 @@ export const SelectionManager = () => {
} else if ( } else if (
node.type === 'wall' || node.type === 'wall' ||
node.type === 'fence' || node.type === 'fence' ||
node.type === 'column' ||
node.type === 'slab' || node.type === 'slab' ||
node.type === 'ceiling' || node.type === 'ceiling' ||
node.type === 'roof' || node.type === 'roof' ||
@@ -1279,6 +1311,7 @@ export const SelectionManager = () => {
'wall', 'wall',
'fence', 'fence',
'item', 'item',
'column',
'building', 'building',
'slab', 'slab',
'ceiling', 'ceiling',
@@ -1352,6 +1385,7 @@ export const SelectionManager = () => {
'wall', 'wall',
'fence', 'fence',
'item', 'item',
'column',
'slab', 'slab',
'ceiling', 'ceiling',
'roof', 'roof',
@@ -4,10 +4,12 @@ import {
type AnyNodeId, type AnyNodeId,
calculateLevelMiters, calculateLevelMiters,
DEFAULT_WALL_HEIGHT, DEFAULT_WALL_HEIGHT,
getScaledDimensions,
getWallCurveLength, getWallCurveLength,
getWallMiterBoundaryPoints, getWallMiterBoundaryPoints,
getWallPlanFootprint, getWallPlanFootprint,
getWallSurfacePolygon, getWallSurfacePolygon,
type ItemNode,
isCurvedWall, isCurvedWall,
type Point2D, type Point2D,
pointToKey, pointToKey,
@@ -27,6 +29,8 @@ const GUIDE_Y_OFFSET = 0.08
const LABEL_LIFT = 0.08 const LABEL_LIFT = 0.08
const BAR_THICKNESS = 0.012 const BAR_THICKNESS = 0.012
const LINE_OPACITY = 0.95 const LINE_OPACITY = 0.95
const HEIGHT_TICK_HALF_LENGTH = 0.14
const HEIGHT_GUIDE_OUTSIDE_OFFSET = 0.16
const BAR_AXIS = new THREE.Vector3(0, 1, 0) const BAR_AXIS = new THREE.Vector3(0, 1, 0)
@@ -39,6 +43,18 @@ type MeasurementGuide = {
extEndStart: Vec3 extEndStart: Vec3
extEndEnd: Vec3 extEndEnd: Vec3
labelPosition: Vec3 labelPosition: Vec3
heightStart: Vec3
heightEnd: Vec3
heightBottomTickStart: Vec3
heightBottomTickEnd: Vec3
heightTopTickStart: Vec3
heightTopTickEnd: Vec3
heightLabelPosition: Vec3
}
type WallFaceLine = {
start: Point2D
end: Point2D
} }
function formatMeasurement(value: number, unit: 'metric' | 'imperial') { function formatMeasurement(value: number, unit: 'metric' | 'imperial') {
@@ -57,28 +73,28 @@ export function WallMeasurementLabel() {
const nodes = useScene((state) => state.nodes) const nodes = useScene((state) => state.nodes)
const selectedId = selectedIds.length === 1 ? selectedIds[0] : null const selectedId = selectedIds.length === 1 ? selectedIds[0] : null
const selectedNode = selectedId ? nodes[selectedId as WallNode['id']] : null const selectedNode = selectedId ? nodes[selectedId as AnyNodeId] : null
const wall = selectedNode?.type === 'wall' ? selectedNode : null const measurableNode =
selectedNode?.type === 'wall' || selectedNode?.type === 'item' ? selectedNode : null
const [wallObjectState, setWallObjectState] = useState<{ const [objectState, setObjectState] = useState<{
id: WallNode['id'] id: AnyNodeId
object: THREE.Object3D object: THREE.Object3D
} | null>(null) } | null>(null)
const wallObject = const selectedObject = selectedId && objectState?.id === selectedId ? objectState.object : null
selectedId && wallObjectState?.id === selectedId ? wallObjectState.object : null
useFrame(() => { useFrame(() => {
if (!selectedId || wallObject) return if (!selectedId || selectedObject) return
const nextWallObject = sceneRegistry.nodes.get(selectedId) const nextObject = sceneRegistry.nodes.get(selectedId)
if (nextWallObject) { if (nextObject) {
setWallObjectState({ id: selectedId as WallNode['id'], object: nextWallObject }) setObjectState({ id: selectedId as AnyNodeId, object: nextObject })
} }
}) })
if (!(wall && wallObject)) return null if (!(measurableNode && selectedObject)) return null
return createPortal(<WallMeasurementAnnotation wall={wall} />, wallObject) return createPortal(<SelectedMeasurementAnnotation node={measurableNode} />, selectedObject)
} }
function getLevelWalls( function getLevelWalls(
@@ -97,6 +113,114 @@ function getLevelWalls(
.filter((node): node is WallNode => Boolean(node && node.type === 'wall')) .filter((node): node is WallNode => Boolean(node && node.type === 'wall'))
} }
function pointMatchesWallPlanPoint(point: Point2D | undefined, planPoint: [number, number]) {
if (!point) return false
return Math.abs(point.x - planPoint[0]) < 1e-6 && Math.abs(point.y - planPoint[1]) < 1e-6
}
function getWallFaceLines(
wall: WallNode,
miterData: WallMiterData,
): { left: WallFaceLine; right: WallFaceLine } | null {
if (isCurvedWall(wall)) return null
const footprint = getWallPlanFootprint(wall, miterData)
if (footprint.length < 4) return null
const startRight = footprint[0]
const endRight = footprint[1]
const hasEndCenterPoint = pointMatchesWallPlanPoint(footprint[2], wall.end)
const endLeft = footprint[hasEndCenterPoint ? 3 : 2]
const lastPoint = footprint[footprint.length - 1]
const hasStartCenterPoint = pointMatchesWallPlanPoint(lastPoint, wall.start)
const startLeft = footprint[hasStartCenterPoint ? footprint.length - 2 : footprint.length - 1]
if (!(startRight && endRight && endLeft && startLeft)) return null
return {
left: {
start: startLeft,
end: endLeft,
},
right: {
start: startRight,
end: endRight,
},
}
}
function getLineMidpoint(line: WallFaceLine): Point2D {
return {
x: (line.start.x + line.end.x) / 2,
y: (line.start.y + line.end.y) / 2,
}
}
function getLevelWallsCenter(levelWalls: WallNode[]): Point2D {
let minX = Number.POSITIVE_INFINITY
let maxX = Number.NEGATIVE_INFINITY
let minY = Number.POSITIVE_INFINITY
let maxY = Number.NEGATIVE_INFINITY
for (const candidateWall of levelWalls) {
minX = Math.min(minX, candidateWall.start[0], candidateWall.end[0])
maxX = Math.max(maxX, candidateWall.start[0], candidateWall.end[0])
minY = Math.min(minY, candidateWall.start[1], candidateWall.end[1])
maxY = Math.max(maxY, candidateWall.start[1], candidateWall.end[1])
}
return {
x: minX === Number.POSITIVE_INFINITY ? 0 : (minX + maxX) / 2,
y: minY === Number.POSITIVE_INFINITY ? 0 : (minY + maxY) / 2,
}
}
function getWallOuterFaceLine(
wall: WallNode,
miterData: WallMiterData,
levelWalls: WallNode[],
): WallFaceLine | null {
const faceLines = getWallFaceLines(wall, miterData)
if (!faceLines) return null
if (wall.frontSide === 'exterior' && wall.backSide !== 'exterior') {
return faceLines.left
}
if (wall.backSide === 'exterior' && wall.frontSide !== 'exterior') {
return faceLines.right
}
const dx = wall.end[0] - wall.start[0]
const dy = wall.end[1] - wall.start[1]
const length = Math.hypot(dx, dy)
if (length < 1e-6) return null
const wallMidpoint = {
x: (wall.start[0] + wall.end[0]) / 2,
y: (wall.start[1] + wall.end[1]) / 2,
}
const levelCenter = getLevelWallsCenter(levelWalls)
const normal = { x: -dy / length, y: dx / length }
const fromCenter = {
x: wallMidpoint.x - levelCenter.x,
y: wallMidpoint.y - levelCenter.y,
}
const outwardNormal =
fromCenter.x * normal.x + fromCenter.y * normal.y >= 0 ? normal : { x: -normal.x, y: -normal.y }
const rightMidpoint = getLineMidpoint(faceLines.right)
const leftMidpoint = getLineMidpoint(faceLines.left)
const rightScore =
(rightMidpoint.x - wallMidpoint.x) * outwardNormal.x +
(rightMidpoint.y - wallMidpoint.y) * outwardNormal.y
const leftScore =
(leftMidpoint.x - wallMidpoint.x) * outwardNormal.x +
(leftMidpoint.y - wallMidpoint.y) * outwardNormal.y
return rightScore >= leftScore ? faceLines.right : faceLines.left
}
function getWallMiddlePoints( function getWallMiddlePoints(
wall: WallNode, wall: WallNode,
miterData: WallMiterData, miterData: WallMiterData,
@@ -136,7 +260,10 @@ function worldPointToWallLocal(wall: WallNode, point: Point2D): Vec3 {
return [dx * cosA - dz * sinA, 0, dx * sinA + dz * cosA] return [dx * cosA - dz * sinA, 0, dx * sinA + dz * cosA]
} }
function getWallExteriorOffsetSign(wall: Pick<WallNode, 'frontSide' | 'backSide'>) { function getWallExteriorOffsetSign(
wall: Pick<WallNode, 'start' | 'end' | 'frontSide' | 'backSide'>,
levelWalls: WallNode[],
) {
if (wall.frontSide === 'exterior' && wall.backSide !== 'exterior') { if (wall.frontSide === 'exterior' && wall.backSide !== 'exterior') {
return 1 return 1
} }
@@ -145,10 +272,31 @@ function getWallExteriorOffsetSign(wall: Pick<WallNode, 'frontSide' | 'backSide'
return -1 return -1
} }
return 1 const dx = wall.end[0] - wall.start[0]
const dy = wall.end[1] - wall.start[1]
const length = Math.hypot(dx, dy)
if (length < 1e-6) return 1
const wallMidpoint = {
x: (wall.start[0] + wall.end[0]) / 2,
y: (wall.start[1] + wall.end[1]) / 2,
}
const levelCenter = getLevelWallsCenter(levelWalls)
const normal = { x: -dy / length, y: dx / length }
const fromCenter = {
x: wallMidpoint.x - levelCenter.x,
y: wallMidpoint.y - levelCenter.y,
} }
function getCurvedWallMeasurementPath(wall: WallNode, miterData: WallMiterData): Point2D[] | null { return fromCenter.x * normal.x + fromCenter.y * normal.y >= 0 ? 1 : -1
}
function getCurvedWallMeasurementPath(
wall: WallNode,
miterData: WallMiterData,
levelWalls: WallNode[],
): Point2D[] | null {
const boundaryPoints = getWallMiterBoundaryPoints(wall, miterData) const boundaryPoints = getWallMiterBoundaryPoints(wall, miterData)
if (!boundaryPoints) return null if (!boundaryPoints) return null
@@ -156,7 +304,7 @@ function getCurvedWallMeasurementPath(wall: WallNode, miterData: WallMiterData):
const sidePointCount = 25 const sidePointCount = 25
if (surface.length < sidePointCount * 2) return null if (surface.length < sidePointCount * 2) return null
const offsetSign = getWallExteriorOffsetSign(wall) const offsetSign = getWallExteriorOffsetSign(wall, levelWalls)
if (offsetSign >= 0) { if (offsetSign >= 0) {
return surface.slice(sidePointCount).reverse() return surface.slice(sidePointCount).reverse()
} }
@@ -170,14 +318,16 @@ function buildMeasurementGuide(
): MeasurementGuide | null { ): MeasurementGuide | null {
const levelWalls = getLevelWalls(wall, nodes) const levelWalls = getLevelWalls(wall, nodes)
const miterData = calculateLevelMiters(levelWalls) const miterData = calculateLevelMiters(levelWalls)
const middlePoints = getWallMiddlePoints(wall, miterData) const measurementLine = getWallOuterFaceLine(wall, miterData, levelWalls)
if (!middlePoints) return null const fallbackMiddlePoints = measurementLine ? null : getWallMiddlePoints(wall, miterData)
const measurementPoints = measurementLine ?? fallbackMiddlePoints
if (!measurementPoints) return null
const height = wall.height ?? DEFAULT_WALL_HEIGHT const height = wall.height ?? DEFAULT_WALL_HEIGHT
const startLocal = worldPointToWallLocal(wall, middlePoints.start) const startLocal = worldPointToWallLocal(wall, measurementPoints.start)
const endLocal = worldPointToWallLocal(wall, middlePoints.end) const endLocal = worldPointToWallLocal(wall, measurementPoints.end)
const curvedMeasurementPath = isCurvedWall(wall) const curvedMeasurementPath = isCurvedWall(wall)
? getCurvedWallMeasurementPath(wall, miterData) ? getCurvedWallMeasurementPath(wall, miterData, levelWalls)
: null : null
const guidePath: Vec3[] = curvedMeasurementPath const guidePath: Vec3[] = curvedMeasurementPath
? curvedMeasurementPath.map((point) => { ? curvedMeasurementPath.map((point) => {
@@ -224,6 +374,38 @@ function buildMeasurementGuide(
guideStart[1], guideStart[1],
(guideStart[2] + guideEnd[2]) / 2, (guideStart[2] + guideEnd[2]) / 2,
] as Vec3) ] as Vec3)
const rawHeightGuidePosition = [guideEnd[0], 0, guideEnd[2]] as Vec3
const beforeGuideEnd = guidePath[guidePath.length - 2] ?? guideStart
const tickDx = guideEnd[0] - beforeGuideEnd[0]
const tickDz = guideEnd[2] - beforeGuideEnd[2]
const tickLength = Math.hypot(tickDx, tickDz)
const tangentX = tickLength > 1e-6 ? tickDx / tickLength : 1
const tangentZ = tickLength > 1e-6 ? tickDz / tickLength : 0
const tickUnitX = -tangentZ
const tickUnitZ = tangentX
const wallEndLocal = worldPointToWallLocal(wall, { x: wall.end[0], y: wall.end[1] })
const endOutwardX = rawHeightGuidePosition[0] - wallEndLocal[0]
const endOutwardZ = rawHeightGuidePosition[2] - wallEndLocal[2]
const outsideSign = endOutwardX * tickUnitX + endOutwardZ * tickUnitZ >= 0 ? 1 : -1
const heightGuidePosition = [
rawHeightGuidePosition[0] + tickUnitX * outsideSign * HEIGHT_GUIDE_OUTSIDE_OFFSET,
0,
rawHeightGuidePosition[2] + tickUnitZ * outsideSign * HEIGHT_GUIDE_OUTSIDE_OFFSET,
] as Vec3
const getHorizontalHeightTick = (y: number): { start: Vec3; end: Vec3 } => ({
start: [
heightGuidePosition[0] - tickUnitX * HEIGHT_TICK_HALF_LENGTH,
y,
heightGuidePosition[2] - tickUnitZ * HEIGHT_TICK_HALF_LENGTH,
],
end: [
heightGuidePosition[0] + tickUnitX * HEIGHT_TICK_HALF_LENGTH,
y,
heightGuidePosition[2] + tickUnitZ * HEIGHT_TICK_HALF_LENGTH,
],
})
const bottomHeightTick = getHorizontalHeightTick(0)
const topHeightTick = getHorizontalHeightTick(height)
return { return {
guidePath, guidePath,
@@ -236,6 +418,37 @@ function buildMeasurementGuide(
extEndStart: [extensionEndBase[0], height, extensionEndBase[2]], extEndStart: [extensionEndBase[0], height, extensionEndBase[2]],
extEndEnd: [extensionEndBase[0], height + GUIDE_Y_OFFSET + extOvershoot, extensionEndBase[2]], extEndEnd: [extensionEndBase[0], height + GUIDE_Y_OFFSET + extOvershoot, extensionEndBase[2]],
labelPosition: [midpoint[0], midpoint[1] + LABEL_LIFT, midpoint[2]], labelPosition: [midpoint[0], midpoint[1] + LABEL_LIFT, midpoint[2]],
heightStart: [heightGuidePosition[0], 0, heightGuidePosition[2]],
heightEnd: [heightGuidePosition[0], height, heightGuidePosition[2]],
heightBottomTickStart: bottomHeightTick.start,
heightBottomTickEnd: bottomHeightTick.end,
heightTopTickStart: topHeightTick.start,
heightTopTickEnd: topHeightTick.end,
heightLabelPosition: [heightGuidePosition[0], height / 2, heightGuidePosition[2]],
}
}
type HeightGuide = {
start: Vec3
end: Vec3
labelPosition: Vec3
}
function buildItemHeightGuide(item: ItemNode): { guide: HeightGuide; height: number } | null {
const [width, height, depth] = getScaledDimensions(item)
if (!Number.isFinite(height) || height < 0.01) return null
const x = Number.isFinite(width) ? width / 2 + 0.18 : 0.18
const z = Number.isFinite(depth) ? depth / 2 + 0.18 : 0.18
return {
height,
guide: {
start: [x, 0, z],
end: [x, height, z],
labelPosition: [x, height / 2, z],
},
} }
} }
@@ -286,6 +499,45 @@ function MeasurementPath({ path, color }: { path: Vec3[]; color: string }) {
) )
} }
function MeasurementLabel({
label,
position,
color,
shadowColor,
}: {
label: string
position: Vec3
color: string
shadowColor: string
}) {
return (
<Html
center
position={position}
style={{ pointerEvents: 'none', userSelect: 'none' }}
zIndexRange={[20, 0]}
>
<div
className="whitespace-nowrap font-bold font-mono text-[15px]"
style={{
color,
textShadow: `-1.5px -1.5px 0 ${shadowColor}, 1.5px -1.5px 0 ${shadowColor}, -1.5px 1.5px 0 ${shadowColor}, 1.5px 1.5px 0 ${shadowColor}, 0 0 4px ${shadowColor}, 0 0 4px ${shadowColor}`,
}}
>
{label}
</div>
</Html>
)
}
function SelectedMeasurementAnnotation({ node }: { node: WallNode | ItemNode }) {
if (node.type === 'wall') {
return <WallMeasurementAnnotation wall={node} />
}
return <ItemHeightMeasurementAnnotation item={node} />
}
function WallMeasurementAnnotation({ wall }: { wall: WallNode }) { function WallMeasurementAnnotation({ wall }: { wall: WallNode }) {
const nodes = useScene((state) => state.nodes) const nodes = useScene((state) => state.nodes)
const theme = useViewer((state) => state.theme) const theme = useViewer((state) => state.theme)
@@ -316,6 +568,7 @@ function WallMeasurementAnnotation({ wall }: { wall: WallNode }) {
return total return total
}, [guide, wall]) }, [guide, wall])
const label = formatMeasurement(length, unit) const label = formatMeasurement(length, unit)
const heightLabel = `H ${formatMeasurement(wall.height ?? DEFAULT_WALL_HEIGHT, unit)}`
if (!(guide && Number.isFinite(length) && length >= 0.01)) return null if (!(guide && Number.isFinite(length) && length >= 0.01)) return null
@@ -324,23 +577,50 @@ function WallMeasurementAnnotation({ wall }: { wall: WallNode }) {
<MeasurementPath color={color} path={guide.guidePath} /> <MeasurementPath color={color} path={guide.guidePath} />
<MeasurementBar color={color} end={guide.extStartEnd} start={guide.extStartStart} /> <MeasurementBar color={color} end={guide.extStartEnd} start={guide.extStartStart} />
<MeasurementBar color={color} end={guide.extEndEnd} start={guide.extEndStart} /> <MeasurementBar color={color} end={guide.extEndEnd} start={guide.extEndStart} />
<MeasurementBar color={color} end={guide.heightEnd} start={guide.heightStart} />
<MeasurementBar
color={color}
end={guide.heightBottomTickEnd}
start={guide.heightBottomTickStart}
/>
<MeasurementBar color={color} end={guide.heightTopTickEnd} start={guide.heightTopTickStart} />
<Html <MeasurementLabel
center color={color}
label={label}
position={guide.labelPosition} position={guide.labelPosition}
style={{ pointerEvents: 'none', userSelect: 'none' }} shadowColor={shadowColor}
zIndexRange={[20, 0]} />
> <MeasurementLabel
<div color={color}
className="whitespace-nowrap font-bold font-mono text-[15px]" label={heightLabel}
style={{ position={guide.heightLabelPosition}
color, shadowColor={shadowColor}
textShadow: `-1.5px -1.5px 0 ${shadowColor}, 1.5px -1.5px 0 ${shadowColor}, -1.5px 1.5px 0 ${shadowColor}, 1.5px 1.5px 0 ${shadowColor}, 0 0 4px ${shadowColor}, 0 0 4px ${shadowColor}`, />
}} </group>
> )
{label} }
</div>
</Html> function ItemHeightMeasurementAnnotation({ item }: { item: ItemNode }) {
const theme = useViewer((state) => state.theme)
const unit = useViewer((state) => state.unit)
const isNight = theme === 'dark'
const color = isNight ? '#ffffff' : '#111111'
const shadowColor = isNight ? '#111111' : '#ffffff'
const measurement = useMemo(() => buildItemHeightGuide(item), [item])
if (!measurement) return null
return (
<group>
<MeasurementBar color={color} end={measurement.guide.end} start={measurement.guide.start} />
<MeasurementLabel
color={color}
label={`H ${formatMeasurement(measurement.height, unit)}`}
position={measurement.guide.labelPosition}
shadowColor={shadowColor}
/>
</group> </group>
) )
} }
@@ -0,0 +1,97 @@
import '../../../three-types'
import {
COLUMN_PRESETS,
ColumnNode,
type ColumnNode as ColumnNodeType,
type ColumnPresetId,
emitter,
type GridEvent,
type LevelNode,
useScene,
} from '@pascal-app/core'
import { useEffect, useRef, useState } from 'react'
import type { Group } from 'three'
import { sfxEmitter } from '../../../lib/sfx-bus'
import useEditor from '../../../store/use-editor'
import { CursorSphere } from '../shared/cursor-sphere'
const COLUMN_ICON = (
// eslint-disable-next-line @next/next/no-img-element
<img
alt="Column"
src="/icons/column.png"
style={{ width: '100%', height: '100%', objectFit: 'contain' }}
/>
)
const roundToHalf = (value: number) => Math.round(value * 2) / 2
const DEFAULT_COLUMN_PRESET_ID = 'basicPillar' satisfies ColumnPresetId
function createColumnFromPreset(presetId: ColumnPresetId, position: [number, number, number]) {
const { label, ...preset } = COLUMN_PRESETS[presetId]
return ColumnNode.parse({
name: label,
position,
rotation: 0,
...preset,
})
}
type ColumnToolProps = {
currentLevelId: LevelNode['id'] | null
onPlaced?: (nodeId: ColumnNodeType['id']) => void
}
export const ColumnTool: React.FC<ColumnToolProps> = ({ currentLevelId, onPlaced }) => {
const [, setCursorPosition] = useState<[number, number, number] | null>(null)
const cursorRef = useRef<Group>(null)
useEffect(() => {
if (!currentLevelId) return
const onGridMove = (event: GridEvent) => {
const nextPosition: [number, number, number] = [
roundToHalf(event.localPosition[0]),
0,
roundToHalf(event.localPosition[2]),
]
setCursorPosition(nextPosition)
cursorRef.current?.position.set(nextPosition[0], event.localPosition[1], nextPosition[2])
}
const onGridClick = (event: GridEvent) => {
const position: [number, number, number] = [
roundToHalf(event.localPosition[0]),
0,
roundToHalf(event.localPosition[2]),
]
const column = createColumnFromPreset(DEFAULT_COLUMN_PRESET_ID, position)
useScene.getState().createNode(column, currentLevelId)
onPlaced?.(column.id)
sfxEmitter.emit('sfx:structure-build')
useEditor.getState().setTool(null)
useEditor.getState().setMode('select')
}
emitter.on('grid:move', onGridMove)
emitter.on('grid:click', onGridClick)
return () => {
emitter.off('grid:move', onGridMove)
emitter.off('grid:click', onGridClick)
}
}, [currentLevelId, onPlaced])
if (!currentLevelId) return null
return (
<CursorSphere
color="#a78bfa"
height={2.8}
ref={cursorRef}
showTooltip
tooltipContent={COLUMN_ICON}
/>
)
}
@@ -0,0 +1,105 @@
import '../../../three-types'
import {
type AnyNodeId,
ColumnNode,
type ColumnNode as ColumnNodeType,
emitter,
type GridEvent,
sceneRegistry,
useLiveTransforms,
useScene,
} from '@pascal-app/core'
import { useCallback, useEffect, useState } from 'react'
import { markToolCancelConsumed } from '../../../hooks/use-keyboard'
import { sfxEmitter } from '../../../lib/sfx-bus'
import useEditor from '../../../store/use-editor'
import { CursorSphere } from '../shared/cursor-sphere'
const roundToHalf = (value: number) => Math.round(value * 2) / 2
export function MoveColumnTool({ node }: { node: ColumnNodeType }) {
const [previewPosition, setPreviewPosition] = useState<[number, number, number]>(node.position)
const exitMoveMode = useCallback(() => {
useEditor.getState().setMovingNode(null)
}, [])
useEffect(() => {
useScene.temporal.getState().pause()
let committed = false
const applyPreview = (position: [number, number, number]) => {
setPreviewPosition(position)
useLiveTransforms.getState().set(node.id, {
position,
rotation: node.rotation,
})
sceneRegistry.nodes.get(node.id)?.position.set(position[0], position[1], position[2])
}
const onGridMove = (event: GridEvent) => {
applyPreview([roundToHalf(event.localPosition[0]), 0, roundToHalf(event.localPosition[2])])
}
const onGridClick = (event: GridEvent) => {
const position: [number, number, number] = [
roundToHalf(event.localPosition[0]),
0,
roundToHalf(event.localPosition[2]),
]
const nodeId = (node as { id?: ColumnNodeType['id'] }).id
if (nodeId && useScene.getState().nodes[nodeId]) {
committed = true
useLiveTransforms.getState().clear(nodeId)
useScene.temporal.getState().resume()
useScene.getState().updateNode(nodeId, { position })
} else if (node.parentId) {
const column = ColumnNode.parse({
...node,
id: undefined,
metadata: {},
position,
})
committed = true
useScene.temporal.getState().resume()
useScene.getState().createNode(column, node.parentId as AnyNodeId)
}
useLiveTransforms.getState().clear(node.id)
sfxEmitter.emit('sfx:item-place')
exitMoveMode()
event.nativeEvent?.stopPropagation?.()
}
const onCancel = () => {
useLiveTransforms.getState().clear(node.id)
sceneRegistry.nodes
.get(node.id)
?.position.set(node.position[0], node.position[1], node.position[2])
useScene.temporal.getState().resume()
markToolCancelConsumed()
exitMoveMode()
}
emitter.on('grid:move', onGridMove)
emitter.on('grid:click', onGridClick)
emitter.on('tool:cancel', onCancel)
return () => {
emitter.off('grid:move', onGridMove)
emitter.off('grid:click', onGridClick)
emitter.off('tool:cancel', onCancel)
useLiveTransforms.getState().clear(node.id)
if (!committed) {
sceneRegistry.nodes
.get(node.id)
?.position.set(node.position[0], node.position[1], node.position[2])
useScene.temporal.getState().resume()
}
}
}, [exitMoveMode, node])
return <CursorSphere color="#a78bfa" height={node.height} position={previewPosition} />
}
@@ -1,14 +1,21 @@
import { FenceNode, getWallCurveFrameAt, getWallCurveLength, isCurvedWall, useScene, type WallNode } from '@pascal-app/core' import {
FenceNode,
getWallCurveFrameAt,
getWallCurveLength,
isCurvedWall,
useScene,
type WallNode,
} from '@pascal-app/core'
import { useViewer } from '@pascal-app/viewer' import { useViewer } from '@pascal-app/viewer'
import { sfxEmitter } from '../../../lib/sfx-bus' import { sfxEmitter } from '../../../lib/sfx-bus'
import { import {
findWallSnapTarget,
getWallAngleSnapStep, getWallAngleSnapStep,
getWallGridStep, getWallGridStep,
type WallPlanPoint,
findWallSnapTarget,
isWallLongEnough, isWallLongEnough,
snapPointTo45Degrees, snapPointTo45Degrees,
snapPointToGrid, snapPointToGrid,
type WallPlanPoint,
} from '../wall/wall-drafting' } from '../wall/wall-drafting'
export type FencePlanPoint = WallPlanPoint export type FencePlanPoint = WallPlanPoint
@@ -7,19 +7,129 @@ import {
type WallNode, type WallNode,
} from '@pascal-app/core' } from '@pascal-app/core'
import { useViewer } from '@pascal-app/viewer' import { useViewer } from '@pascal-app/viewer'
import { useEffect, useRef } from 'react' import { Html } from '@react-three/drei'
import { useEffect, useRef, useState } from 'react'
import { DoubleSide, type Group, type Mesh, Shape, ShapeGeometry, Vector3 } from 'three' import { DoubleSide, type Group, type Mesh, Shape, ShapeGeometry, Vector3 } from 'three'
import { markToolCancelConsumed } from '../../../hooks/use-keyboard' import { markToolCancelConsumed } from '../../../hooks/use-keyboard'
import { EDITOR_LAYER } from '../../../lib/constants' import { EDITOR_LAYER } from '../../../lib/constants'
import { sfxEmitter } from '../../../lib/sfx-bus' import { sfxEmitter } from '../../../lib/sfx-bus'
import { CursorSphere } from '../shared/cursor-sphere' import { CursorSphere } from '../shared/cursor-sphere'
import {
formatAngleRadians,
getAngleToSegmentReference,
getSegmentAngleReferenceAtPoint,
} from '../shared/segment-angle'
import { import {
createFenceOnCurrentLevel, createFenceOnCurrentLevel,
snapFenceDraftPoint,
type FencePlanPoint, type FencePlanPoint,
snapFenceDraftPoint,
} from './fence-drafting' } from './fence-drafting'
const FENCE_PREVIEW_HEIGHT = 1.8 const FENCE_PREVIEW_HEIGHT = 1.8
const DRAFT_LABEL_Y = FENCE_PREVIEW_HEIGHT + 0.22
const DRAFT_ANGLE_LABEL_Y = 0.28
type DraftAngleLabel = {
id: string
label: string
position: [number, number, number]
}
type DraftMeasurementState = {
lengthLabel: string
lengthPosition: [number, number, number]
angleLabels: DraftAngleLabel[]
} | null
type SegmentLike = {
id: string
start: FencePlanPoint
end: FencePlanPoint
curveOffset?: number
}
function formatMeasurement(value: number, unit: 'metric' | 'imperial') {
if (unit === 'imperial') {
const feet = value * 3.280_84
const wholeFeet = Math.floor(feet)
const inches = Math.round((feet - wholeFeet) * 12)
if (inches === 12) return `${wholeFeet + 1}'0"`
return `${wholeFeet}'${inches}"`
}
return `${Number.parseFloat(value.toFixed(2))}m`
}
function getDraftAngleLabels(
start: FencePlanPoint,
end: FencePlanPoint,
segments: SegmentLike[],
): DraftAngleLabel[] {
const draftFromStart: FencePlanPoint = [end[0] - start[0], end[1] - start[1]]
const draftFromEnd: FencePlanPoint = [start[0] - end[0], start[1] - end[1]]
const endpoints = [
{ id: 'start', point: start, draftVector: draftFromStart },
{ id: 'end', point: end, draftVector: draftFromEnd },
]
const labels: DraftAngleLabel[] = []
for (const endpoint of endpoints) {
const connectedSegment = segments.find((segment) =>
Boolean(getSegmentAngleReferenceAtPoint(endpoint.point, segment)),
)
if (!connectedSegment) continue
const connectedReference = getSegmentAngleReferenceAtPoint(endpoint.point, connectedSegment)
if (!connectedReference) continue
const angle = getAngleToSegmentReference(endpoint.draftVector, connectedReference)
if (angle === null) continue
labels.push({
id: endpoint.id,
label: formatAngleRadians(angle),
position: [endpoint.point[0], DRAFT_ANGLE_LABEL_Y, endpoint.point[1]],
})
}
return labels
}
function getDraftMeasurementState(
start: FencePlanPoint,
end: FencePlanPoint,
segments: SegmentLike[],
unit: 'metric' | 'imperial',
): DraftMeasurementState {
const dx = end[0] - start[0]
const dz = end[1] - start[1]
const length = Math.hypot(dx, dz)
if (length < 0.01) return null
return {
lengthLabel: formatMeasurement(length, unit),
lengthPosition: [(start[0] + end[0]) / 2, DRAFT_LABEL_Y, (start[1] + end[1]) / 2],
angleLabels: getDraftAngleLabels(start, end, segments),
}
}
function getReferenceSegments(walls: WallNode[], fences: FenceNode[]): SegmentLike[] {
return [
...walls.map((wall) => ({
id: wall.id,
start: wall.start,
end: wall.end,
curveOffset: wall.curveOffset,
})),
...fences.map((fence) => ({
id: fence.id,
start: fence.start,
end: fence.end,
curveOffset: fence.curveOffset,
})),
]
}
const updateFencePreview = (mesh: Mesh, start: Vector3, end: Vector3) => { const updateFencePreview = (mesh: Mesh, start: Vector3, end: Vector3) => {
const direction = new Vector3(end.x - start.x, 0, end.z - start.z) const direction = new Vector3(end.x - start.x, 0, end.z - start.z)
@@ -70,12 +180,14 @@ const getCurrentLevelElements = (): { walls: WallNode[]; fences: FenceNode[] } =
} }
export const FenceTool: React.FC = () => { export const FenceTool: React.FC = () => {
const unit = useViewer((state) => state.unit)
const cursorRef = useRef<Group>(null) const cursorRef = useRef<Group>(null)
const previewRef = useRef<Mesh>(null!) const previewRef = useRef<Mesh>(null!)
const startingPoint = useRef(new Vector3(0, 0, 0)) const startingPoint = useRef(new Vector3(0, 0, 0))
const endingPoint = useRef(new Vector3(0, 0, 0)) const endingPoint = useRef(new Vector3(0, 0, 0))
const buildingState = useRef(0) const buildingState = useRef(0)
const shiftPressed = useRef(false) const shiftPressed = useRef(false)
const [draftMeasurement, setDraftMeasurement] = useState<DraftMeasurementState>(null)
useEffect(() => { useEffect(() => {
let previousFenceEnd: [number, number] | null = null let previousFenceEnd: [number, number] | null = null
@@ -107,9 +219,18 @@ export const FenceTool: React.FC = () => {
previousFenceEnd = currentFenceEnd previousFenceEnd = currentFenceEnd
updateFencePreview(previewRef.current, startingPoint.current, endingPoint.current) updateFencePreview(previewRef.current, startingPoint.current, endingPoint.current)
setDraftMeasurement(
getDraftMeasurementState(
[startingPoint.current.x, startingPoint.current.z],
snappedLocal,
getReferenceSegments(walls, fences),
unit,
),
)
} else { } else {
const snappedPoint = snapFenceDraftPoint({ point: localPoint, walls, fences }) const snappedPoint = snapFenceDraftPoint({ point: localPoint, walls, fences })
cursorRef.current.position.set(snappedPoint[0], event.localPosition[1], snappedPoint[1]) cursorRef.current.position.set(snappedPoint[0], event.localPosition[1], snappedPoint[1])
setDraftMeasurement(null)
} }
} }
@@ -123,6 +244,7 @@ export const FenceTool: React.FC = () => {
endingPoint.current.copy(startingPoint.current) endingPoint.current.copy(startingPoint.current)
buildingState.current = 1 buildingState.current = 1
previewRef.current.visible = true previewRef.current.visible = true
setDraftMeasurement(null)
} else { } else {
const snappedEnd = snapFenceDraftPoint({ const snappedEnd = snapFenceDraftPoint({
point: localClick, point: localClick,
@@ -137,6 +259,7 @@ export const FenceTool: React.FC = () => {
createFenceOnCurrentLevel([startingPoint.current.x, startingPoint.current.z], snappedEnd) createFenceOnCurrentLevel([startingPoint.current.x, startingPoint.current.z], snappedEnd)
previewRef.current.visible = false previewRef.current.visible = false
buildingState.current = 0 buildingState.current = 0
setDraftMeasurement(null)
} }
} }
@@ -153,6 +276,7 @@ export const FenceTool: React.FC = () => {
markToolCancelConsumed() markToolCancelConsumed()
buildingState.current = 0 buildingState.current = 0
previewRef.current.visible = false previewRef.current.visible = false
setDraftMeasurement(null)
} }
} }
@@ -169,7 +293,7 @@ export const FenceTool: React.FC = () => {
window.removeEventListener('keydown', onKeyDown) window.removeEventListener('keydown', onKeyDown)
window.removeEventListener('keyup', onKeyUp) window.removeEventListener('keyup', onKeyUp)
} }
}, []) }, [unit])
return ( return (
<group> <group>
@@ -185,6 +309,38 @@ export const FenceTool: React.FC = () => {
transparent transparent
/> />
</mesh> </mesh>
{draftMeasurement && (
<>
<DraftMeasurementLabel
label={draftMeasurement.lengthLabel}
position={draftMeasurement.lengthPosition}
/>
{draftMeasurement.angleLabels.map((angleLabel) => (
<DraftMeasurementLabel
key={angleLabel.id}
label={angleLabel.label}
position={angleLabel.position}
/>
))}
</>
)}
</group> </group>
) )
} }
function DraftMeasurementLabel({
label,
position,
}: {
label: string
position: [number, number, number]
}) {
return (
<Html center position={position} style={{ pointerEvents: 'none' }} zIndexRange={[100, 0]}>
<div className="whitespace-nowrap rounded-full border border-border bg-background/95 px-2 py-1 font-mono text-[11px] font-semibold text-foreground shadow-lg backdrop-blur-md">
{label}
</div>
</Html>
)
}
@@ -2,32 +2,113 @@
import { import {
type AnyNodeId, type AnyNodeId,
type FenceNode,
type WallNode,
emitter, emitter,
type FenceNode,
type GridEvent, type GridEvent,
pauseSceneHistory, pauseSceneHistory,
resumeSceneHistory, resumeSceneHistory,
useScene, useScene,
type WallNode,
} from '@pascal-app/core' } from '@pascal-app/core'
import { Html } from '@react-three/drei'
import { useViewer } from '@pascal-app/viewer' import { useViewer } from '@pascal-app/viewer'
import { Html } from '@react-three/drei'
import { useCallback, useEffect, useRef, useState } from 'react' import { useCallback, useEffect, useRef, useState } from 'react'
import { markToolCancelConsumed } from '../../../hooks/use-keyboard' import { markToolCancelConsumed } from '../../../hooks/use-keyboard'
import { sfxEmitter } from '../../../lib/sfx-bus' import { sfxEmitter } from '../../../lib/sfx-bus'
import useEditor, { type MovingFenceEndpoint } from '../../../store/use-editor' import useEditor, { type MovingFenceEndpoint } from '../../../store/use-editor'
import { CursorSphere } from '../shared/cursor-sphere' import { CursorSphere } from '../shared/cursor-sphere'
import { snapFenceDraftPoint, type FencePlanPoint } from './fence-drafting' import {
formatAngleRadians,
getAngleToSegmentReference,
getSegmentAngleReferenceAtPoint,
} from '../shared/segment-angle'
import { isWallLongEnough } from '../wall/wall-drafting' import { isWallLongEnough } from '../wall/wall-drafting'
import { type FencePlanPoint, snapFenceDraftPoint } from './fence-drafting'
function samePoint(a: FencePlanPoint, b: FencePlanPoint) { function samePoint(a: FencePlanPoint, b: FencePlanPoint) {
return a[0] === b[0] && a[1] === b[1] return a[0] === b[0] && a[1] === b[1]
} }
type SegmentLike = {
id: string
start: FencePlanPoint
end: FencePlanPoint
curveOffset?: number
}
type AngleLabelState = {
label: string
position: [number, number, number]
} | null
function getEndpointAngleLabel(args: {
preview: { start: FencePlanPoint; end: FencePlanPoint; curveOffset?: number }
segments: SegmentLike[]
nodeId: FenceNode['id']
}): AngleLabelState {
const { preview, segments, nodeId } = args
const endpoints = [
{
point: preview.start,
},
{
point: preview.end,
},
]
const targetSegment: SegmentLike = {
id: nodeId,
start: preview.start,
end: preview.end,
curveOffset: preview.curveOffset,
}
for (const endpoint of endpoints) {
const targetReference = getSegmentAngleReferenceAtPoint(endpoint.point, targetSegment)
if (!targetReference) continue
const connectedSegment = segments.find(
(segment) =>
segment.id !== nodeId && Boolean(getSegmentAngleReferenceAtPoint(endpoint.point, segment)),
)
if (!connectedSegment) continue
const connectedReference = getSegmentAngleReferenceAtPoint(endpoint.point, connectedSegment)
if (!connectedReference) continue
const angle = getAngleToSegmentReference(targetReference.vector, connectedReference)
if (angle === null) continue
return {
label: formatAngleRadians(angle),
position: [endpoint.point[0], 0.34, endpoint.point[1]],
}
}
return null
}
function getReferenceSegments(walls: WallNode[], fences: FenceNode[]): SegmentLike[] {
return [
...walls.map((wall) => ({
id: wall.id,
start: wall.start,
end: wall.end,
curveOffset: wall.curveOffset,
})),
...fences.map((fence) => ({
id: fence.id,
start: fence.start,
end: fence.end,
curveOffset: fence.curveOffset,
})),
]
}
type LinkedFenceSnapshot = { type LinkedFenceSnapshot = {
id: FenceNode['id'] id: FenceNode['id']
start: FencePlanPoint start: FencePlanPoint
end: FencePlanPoint end: FencePlanPoint
curveOffset?: number
} }
function getLinkedFenceSnapshots(args: { function getLinkedFenceSnapshots(args: {
@@ -62,6 +143,7 @@ function getLinkedFenceSnapshots(args: {
id: node.id, id: node.id,
start: [...node.start] as FencePlanPoint, start: [...node.start] as FencePlanPoint,
end: [...node.end] as FencePlanPoint, end: [...node.end] as FencePlanPoint,
curveOffset: node.curveOffset,
}) })
} }
@@ -77,6 +159,7 @@ function getLinkedFenceUpdates(
) { ) {
return linkedFences.map((fence) => ({ return linkedFences.map((fence) => ({
id: fence.id, id: fence.id,
curveOffset: fence.curveOffset,
start: samePoint(fence.start, originalStart) start: samePoint(fence.start, originalStart)
? nextStart ? nextStart
: samePoint(fence.start, originalEnd) : samePoint(fence.start, originalEnd)
@@ -112,6 +195,7 @@ export const MoveFenceEndpointTool: React.FC<{ target: MovingFenceEndpoint }> =
}), }),
) )
const previewRef = useRef<{ start: FencePlanPoint; end: FencePlanPoint } | null>(null) const previewRef = useRef<{ start: FencePlanPoint; end: FencePlanPoint } | null>(null)
const [angleLabel, setAngleLabel] = useState<AngleLabelState>(null)
const [cursorLocalPos, setCursorLocalPos] = useState<[number, number, number]>(() => { const [cursorLocalPos, setCursorLocalPos] = useState<[number, number, number]>(() => {
const point = target.endpoint === 'start' ? target.fence.start : target.fence.end const point = target.endpoint === 'start' ? target.fence.start : target.fence.end
@@ -158,11 +242,7 @@ export const MoveFenceEndpointTool: React.FC<{ target: MovingFenceEndpoint }> =
const applyPreview = (movingPoint: FencePlanPoint, detachLinkedFences = false) => { const applyPreview = (movingPoint: FencePlanPoint, detachLinkedFences = false) => {
const nextStart = target.endpoint === 'start' ? movingPoint : fixedPoint const nextStart = target.endpoint === 'start' ? movingPoint : fixedPoint
const nextEnd = target.endpoint === 'end' ? movingPoint : fixedPoint const nextEnd = target.endpoint === 'end' ? movingPoint : fixedPoint
previewRef.current = { start: nextStart, end: nextEnd } const linkedUpdates = detachLinkedFences
setCursorLocalPos([movingPoint[0], 0, movingPoint[1]])
applyNodePreview([
{ id: nodeId, start: nextStart, end: nextEnd },
...(detachLinkedFences
? [] ? []
: getLinkedFenceUpdates( : getLinkedFenceUpdates(
linkedOriginalsRef.current, linkedOriginalsRef.current,
@@ -170,15 +250,27 @@ export const MoveFenceEndpointTool: React.FC<{ target: MovingFenceEndpoint }> =
originalEnd, originalEnd,
nextStart, nextStart,
nextEnd, nextEnd,
)), )
]) previewRef.current = { start: nextStart, end: nextEnd }
setCursorLocalPos([movingPoint[0], 0, movingPoint[1]])
setAngleLabel(
getEndpointAngleLabel({
preview: { start: nextStart, end: nextEnd, curveOffset: target.fence.curveOffset },
segments: [...getReferenceSegments(levelWalls, levelFences), ...linkedUpdates],
nodeId,
}),
)
applyNodePreview([{ id: nodeId, start: nextStart, end: nextEnd }, ...linkedUpdates])
} }
const restoreOriginal = () => { const restoreOriginal = (clearAngleLabel = true) => {
applyNodePreview([ applyNodePreview([
{ id: nodeId, start: originalStart, end: originalEnd }, { id: nodeId, start: originalStart, end: originalEnd },
...linkedOriginalsRef.current, ...linkedOriginalsRef.current,
]) ])
if (clearAngleLabel) {
setAngleLabel(null)
}
} }
const onGridMove = (event: GridEvent) => { const onGridMove = (event: GridEvent) => {
@@ -240,6 +332,7 @@ export const MoveFenceEndpointTool: React.FC<{ target: MovingFenceEndpoint }> =
} }
useViewer.getState().setSelection({ selectedIds: [nodeId] }) useViewer.getState().setSelection({ selectedIds: [nodeId] })
setAngleLabel(null)
exitMoveMode() exitMoveMode()
event.nativeEvent?.stopPropagation?.() event.nativeEvent?.stopPropagation?.()
} }
@@ -248,6 +341,7 @@ export const MoveFenceEndpointTool: React.FC<{ target: MovingFenceEndpoint }> =
restoreOriginal() restoreOriginal()
useViewer.getState().setSelection({ selectedIds: [nodeId] }) useViewer.getState().setSelection({ selectedIds: [nodeId] })
resumeSceneHistory(useScene) resumeSceneHistory(useScene)
setAngleLabel(null)
markToolCancelConsumed() markToolCancelConsumed()
exitMoveMode() exitMoveMode()
} }
@@ -290,7 +384,7 @@ export const MoveFenceEndpointTool: React.FC<{ target: MovingFenceEndpoint }> =
return () => { return () => {
if (!wasCommitted) { if (!wasCommitted) {
restoreOriginal() restoreOriginal(false)
} }
resumeSceneHistory(useScene) resumeSceneHistory(useScene)
emitter.off('grid:move', onGridMove) emitter.off('grid:move', onGridMove)
@@ -322,6 +416,23 @@ export const MoveFenceEndpointTool: React.FC<{ target: MovingFenceEndpoint }> =
</div> </div>
</div> </div>
</Html> </Html>
{angleLabel && <EndpointAngleLabel label={angleLabel.label} position={angleLabel.position} />}
</group> </group>
) )
} }
function EndpointAngleLabel({
label,
position,
}: {
label: string
position: [number, number, number]
}) {
return (
<Html center position={position} style={{ pointerEvents: 'none' }} zIndexRange={[100, 0]}>
<div className="whitespace-nowrap rounded-full border border-border bg-background/95 px-2 py-1 font-mono text-[11px] font-semibold text-foreground shadow-lg backdrop-blur-md">
{label}
</div>
</Html>
)
}
@@ -1,6 +1,7 @@
import type { import type {
BuildingNode, BuildingNode,
CeilingNode, CeilingNode,
ColumnNode,
DoorNode, DoorNode,
FenceNode, FenceNode,
ItemNode, ItemNode,
@@ -18,6 +19,7 @@ import { sfxEmitter } from '../../../lib/sfx-bus'
import useEditor from '../../../store/use-editor' import useEditor from '../../../store/use-editor'
import { MoveBuildingContent } from '../building/move-building-tool' import { MoveBuildingContent } from '../building/move-building-tool'
import { MoveCeilingTool } from '../ceiling/move-ceiling-tool' import { MoveCeilingTool } from '../ceiling/move-ceiling-tool'
import { MoveColumnTool } from '../column/move-column-tool'
import { MoveDoorTool } from '../door/move-door-tool' import { MoveDoorTool } from '../door/move-door-tool'
import { MoveFenceTool } from '../fence/move-fence-tool' import { MoveFenceTool } from '../fence/move-fence-tool'
import { MoveRoofTool } from '../roof/move-roof-tool' import { MoveRoofTool } from '../roof/move-roof-tool'
@@ -100,6 +102,7 @@ export const MoveTool: React.FC<{
if (movingNode.type === 'window') return <MoveWindowTool node={movingNode as WindowNode} /> if (movingNode.type === 'window') return <MoveWindowTool node={movingNode as WindowNode} />
if (movingNode.type === 'fence') return <MoveFenceTool node={movingNode as FenceNode} /> if (movingNode.type === 'fence') return <MoveFenceTool node={movingNode as FenceNode} />
if (movingNode.type === 'ceiling') return <MoveCeilingTool node={movingNode as CeilingNode} /> if (movingNode.type === 'ceiling') return <MoveCeilingTool node={movingNode as CeilingNode} />
if (movingNode.type === 'column') return <MoveColumnTool node={movingNode as ColumnNode} />
if (movingNode.type === 'slab') return <MoveSlabTool node={movingNode as SlabNode} /> if (movingNode.type === 'slab') return <MoveSlabTool node={movingNode as SlabNode} />
if (movingNode.type === 'wall') return <MoveWallTool node={movingNode as WallNode} /> if (movingNode.type === 'wall') return <MoveWallTool node={movingNode as WallNode} />
if (movingNode.type === 'roof' || movingNode.type === 'roof-segment') if (movingNode.type === 'roof' || movingNode.type === 'roof-segment')
@@ -0,0 +1,156 @@
import {
type FenceNode,
getWallCurveFrameAt,
getWallCurveLength,
isCurvedWall,
type WallNode,
} from '@pascal-app/core'
export type PlanPoint = [number, number]
export type SegmentAngleLike = Pick<WallNode | FenceNode, 'start' | 'end' | 'curveOffset'>
export type SegmentAngleReference = {
vector: PlanPoint
orientation: 'directed' | 'axis'
}
const POINT_MATCH_TOLERANCE = 1e-5
const SEGMENT_POINT_TOLERANCE = 0.15
const CURVE_TANGENT_SAMPLE_SPACING = 0.08
function distanceSquared(a: PlanPoint, b: PlanPoint) {
const dx = a[0] - b[0]
const dz = a[1] - b[1]
return dx * dx + dz * dz
}
function pointsMatch(a: PlanPoint, b: PlanPoint, tolerance = POINT_MATCH_TOLERANCE) {
return distanceSquared(a, b) <= tolerance * tolerance
}
function getProjectedPointOnSegment(point: PlanPoint, segment: SegmentAngleLike): PlanPoint | null {
const [x1, z1] = segment.start
const [x2, z2] = segment.end
const dx = x2 - x1
const dz = z2 - z1
const lengthSquared = dx * dx + dz * dz
if (lengthSquared < 1e-9) {
return null
}
const t = ((point[0] - x1) * dx + (point[1] - z1) * dz) / lengthSquared
if (t <= 0 || t >= 1) {
return null
}
return [x1 + dx * t, z1 + dz * t]
}
function getCurveTangentAtPoint(point: PlanPoint, segment: SegmentAngleLike): PlanPoint | null {
const curveLength = getWallCurveLength(segment)
const sampleCount = Math.max(24, Math.ceil(curveLength / CURVE_TANGENT_SAMPLE_SPACING))
let best: { distance: number; tangent: PlanPoint } | null = null
for (let index = 0; index <= sampleCount; index += 1) {
const frame = getWallCurveFrameAt(segment, index / sampleCount)
const candidate: PlanPoint = [frame.point.x, frame.point.y]
const distance = distanceSquared(point, candidate)
if (best && distance >= best.distance) {
continue
}
best = {
distance,
tangent: [frame.tangent.x, frame.tangent.y],
}
}
if (!best || best.distance > SEGMENT_POINT_TOLERANCE * SEGMENT_POINT_TOLERANCE) {
return null
}
return best.tangent
}
export function formatAngleRadians(angle: number) {
return `${Math.round((angle * 180) / Math.PI)}°`
}
export function getAngleBetweenVectors(first: PlanPoint, second: PlanPoint): number | null {
const firstLength = Math.hypot(first[0], first[1])
const secondLength = Math.hypot(second[0], second[1])
if (firstLength < 1e-6 || secondLength < 1e-6) return null
const dot = first[0] * second[0] + first[1] * second[1]
const cosine = Math.min(1, Math.max(-1, dot / (firstLength * secondLength)))
return Math.acos(cosine)
}
export function getAngleToSegmentReference(
vector: PlanPoint,
reference: SegmentAngleReference,
): number | null {
const angle = getAngleBetweenVectors(vector, reference.vector)
if (angle === null || reference.orientation === 'directed') {
return angle
}
const reverseAngle = getAngleBetweenVectors(vector, [-reference.vector[0], -reference.vector[1]])
if (reverseAngle === null) {
return angle
}
return Math.min(angle, reverseAngle)
}
export function getSegmentAngleReferenceAtPoint(
point: PlanPoint,
segment: SegmentAngleLike,
): SegmentAngleReference | null {
if (pointsMatch(point, segment.start)) {
const frame = getWallCurveFrameAt(segment, 0)
return {
vector: [frame.tangent.x, frame.tangent.y],
orientation: 'directed',
}
}
if (pointsMatch(point, segment.end)) {
const frame = getWallCurveFrameAt(segment, 1)
return {
vector: [-frame.tangent.x, -frame.tangent.y],
orientation: 'directed',
}
}
if (isCurvedWall(segment)) {
const tangent = getCurveTangentAtPoint(point, segment)
return tangent
? {
vector: tangent,
orientation: 'axis',
}
: null
}
const projected = getProjectedPointOnSegment(point, segment)
if (!projected || !pointsMatch(point, projected, SEGMENT_POINT_TOLERANCE)) {
return null
}
return {
vector: [segment.end[0] - segment.start[0], segment.end[1] - segment.start[1]],
orientation: 'axis',
}
}
@@ -10,6 +10,7 @@ import useEditor, { type Phase, type Tool } from '../../store/use-editor'
import { CeilingBoundaryEditor } from './ceiling/ceiling-boundary-editor' import { CeilingBoundaryEditor } from './ceiling/ceiling-boundary-editor'
import { CeilingHoleEditor } from './ceiling/ceiling-hole-editor' import { CeilingHoleEditor } from './ceiling/ceiling-hole-editor'
import { CeilingTool } from './ceiling/ceiling-tool' import { CeilingTool } from './ceiling/ceiling-tool'
import { ColumnTool } from './column/column-tool'
import { DoorTool } from './door/door-tool' import { DoorTool } from './door/door-tool'
import { CurveFenceTool } from './fence/curve-fence-tool' import { CurveFenceTool } from './fence/curve-fence-tool'
import { FenceTool } from './fence/fence-tool' import { FenceTool } from './fence/fence-tool'
@@ -126,7 +127,7 @@ export const ToolManager: React.FC = () => {
const showBuildTool = mode === 'build' && tool !== null const showBuildTool = mode === 'build' && tool !== null
const BuildToolComponent = showBuildTool ? tools[phase]?.[tool] : null const BuildToolComponent = showBuildTool ? tools[phase]?.[tool] : null
const handleSpawnSelected = (nodeId: `spawn_${string}`) => { const handlePlacedNodeSelected = (nodeId: AnyNodeId) => {
setSelection({ selectedIds: [nodeId] }) setSelection({ selectedIds: [nodeId] })
} }
@@ -134,7 +135,7 @@ export const ToolManager: React.FC = () => {
<> <>
{showSiteBoundaryEditor && <SiteBoundaryEditor />} {showSiteBoundaryEditor && <SiteBoundaryEditor />}
{/* World-space tools: site boundary and building movement operate in world coordinates */} {/* World-space tools: site boundary and building movement operate in world coordinates */}
{movingNode?.type === 'building' && <MoveTool onSpawnMoved={handleSpawnSelected} />} {movingNode?.type === 'building' && <MoveTool onSpawnMoved={handlePlacedNodeSelected} />}
{/* Building-local group: all other tools are relative to the selected building. {/* Building-local group: all other tools are relative to the selected building.
Cursor visuals set positions in building-local space; this group applies the Cursor visuals set positions in building-local space; this group applies the
@@ -159,12 +160,15 @@ export const ToolManager: React.FC = () => {
{curvingWall && <CurveWallTool node={curvingWall} />} {curvingWall && <CurveWallTool node={curvingWall} />}
{curvingFence && <CurveFenceTool node={curvingFence} />} {curvingFence && <CurveFenceTool node={curvingFence} />}
{movingNode && movingNode.type !== 'building' && ( {movingNode && movingNode.type !== 'building' && (
<MoveTool onSpawnMoved={handleSpawnSelected} /> <MoveTool onSpawnMoved={handlePlacedNodeSelected} />
)} )}
{!movingNode && showBuildTool && tool === 'spawn' && ( {!movingNode && showBuildTool && tool === 'spawn' && (
<SpawnTool currentLevelId={selectedLevelId} onPlaced={handleSpawnSelected} /> <SpawnTool currentLevelId={selectedLevelId} onPlaced={handlePlacedNodeSelected} />
)} )}
{!movingNode && BuildToolComponent && <BuildToolComponent />} {!movingNode && showBuildTool && tool === 'column' && (
<ColumnTool currentLevelId={selectedLevelId} onPlaced={handlePlacedNodeSelected} />
)}
{!movingNode && BuildToolComponent && tool !== 'column' && <BuildToolComponent />}
</group> </group>
</> </>
) )
@@ -9,27 +9,87 @@ import {
useScene, useScene,
type WallNode, type WallNode,
} from '@pascal-app/core' } from '@pascal-app/core'
import { Html } from '@react-three/drei'
import { useViewer } from '@pascal-app/viewer' import { useViewer } from '@pascal-app/viewer'
import { Html } from '@react-three/drei'
import { useCallback, useEffect, useRef, useState } from 'react' import { useCallback, useEffect, useRef, useState } from 'react'
import { markToolCancelConsumed } from '../../../hooks/use-keyboard' import { markToolCancelConsumed } from '../../../hooks/use-keyboard'
import { sfxEmitter } from '../../../lib/sfx-bus' import { sfxEmitter } from '../../../lib/sfx-bus'
import useEditor, { type MovingWallEndpoint } from '../../../store/use-editor' import useEditor, { type MovingWallEndpoint } from '../../../store/use-editor'
import { CursorSphere } from '../shared/cursor-sphere' import { CursorSphere } from '../shared/cursor-sphere'
import { import {
isWallLongEnough, formatAngleRadians,
snapWallDraftPoint, getAngleToSegmentReference,
type WallPlanPoint, getSegmentAngleReferenceAtPoint,
} from './wall-drafting' } from '../shared/segment-angle'
import { isWallLongEnough, snapWallDraftPoint, type WallPlanPoint } from './wall-drafting'
function samePoint(a: WallPlanPoint, b: WallPlanPoint) { function samePoint(a: WallPlanPoint, b: WallPlanPoint) {
return a[0] === b[0] && a[1] === b[1] return a[0] === b[0] && a[1] === b[1]
} }
type WallSegmentLike = {
id: WallNode['id']
start: WallPlanPoint
end: WallPlanPoint
curveOffset?: number
}
type AngleLabelState = {
label: string
position: [number, number, number]
} | null
function getEndpointAngleLabel(args: {
preview: { start: WallPlanPoint; end: WallPlanPoint; curveOffset?: number }
walls: WallSegmentLike[]
nodeId: WallNode['id']
}): AngleLabelState {
const { preview, walls, nodeId } = args
const endpoints = [
{
point: preview.start,
},
{
point: preview.end,
},
]
const targetSegment: WallSegmentLike = {
id: nodeId,
start: preview.start,
end: preview.end,
curveOffset: preview.curveOffset,
}
for (const endpoint of endpoints) {
const targetReference = getSegmentAngleReferenceAtPoint(endpoint.point, targetSegment)
if (!targetReference) continue
const connectedWall = walls.find(
(wall) =>
wall.id !== nodeId && Boolean(getSegmentAngleReferenceAtPoint(endpoint.point, wall)),
)
if (!connectedWall) continue
const connectedReference = getSegmentAngleReferenceAtPoint(endpoint.point, connectedWall)
if (!connectedReference) continue
const angle = getAngleToSegmentReference(targetReference.vector, connectedReference)
if (angle === null) continue
return {
label: formatAngleRadians(angle),
position: [endpoint.point[0], 0.34, endpoint.point[1]],
}
}
return null
}
type LinkedWallSnapshot = { type LinkedWallSnapshot = {
id: WallNode['id'] id: WallNode['id']
start: WallPlanPoint start: WallPlanPoint
end: WallPlanPoint end: WallPlanPoint
curveOffset?: number
} }
function getLinkedWallSnapshots(args: { function getLinkedWallSnapshots(args: {
@@ -64,6 +124,7 @@ function getLinkedWallSnapshots(args: {
id: node.id, id: node.id,
start: [...node.start] as WallPlanPoint, start: [...node.start] as WallPlanPoint,
end: [...node.end] as WallPlanPoint, end: [...node.end] as WallPlanPoint,
curveOffset: node.curveOffset,
}) })
} }
@@ -79,6 +140,7 @@ function getLinkedWallUpdates(
) { ) {
return linkedWalls.map((wall) => ({ return linkedWalls.map((wall) => ({
id: wall.id, id: wall.id,
curveOffset: wall.curveOffset,
start: samePoint(wall.start, originalStart) start: samePoint(wall.start, originalStart)
? nextStart ? nextStart
: samePoint(wall.start, originalEnd) : samePoint(wall.start, originalEnd)
@@ -114,6 +176,7 @@ export const MoveWallEndpointTool: React.FC<{ target: MovingWallEndpoint }> = ({
}), }),
) )
const previewRef = useRef<{ start: WallPlanPoint; end: WallPlanPoint } | null>(null) const previewRef = useRef<{ start: WallPlanPoint; end: WallPlanPoint } | null>(null)
const [angleLabel, setAngleLabel] = useState<AngleLabelState>(null)
const [cursorLocalPos, setCursorLocalPos] = useState<[number, number, number]>(() => { const [cursorLocalPos, setCursorLocalPos] = useState<[number, number, number]>(() => {
const point = target.endpoint === 'start' ? target.wall.start : target.wall.end const point = target.endpoint === 'start' ? target.wall.start : target.wall.end
@@ -155,11 +218,7 @@ export const MoveWallEndpointTool: React.FC<{ target: MovingWallEndpoint }> = ({
const applyPreview = (movingPoint: WallPlanPoint, detachLinkedWalls = false) => { const applyPreview = (movingPoint: WallPlanPoint, detachLinkedWalls = false) => {
const nextStart = target.endpoint === 'start' ? movingPoint : fixedPoint const nextStart = target.endpoint === 'start' ? movingPoint : fixedPoint
const nextEnd = target.endpoint === 'end' ? movingPoint : fixedPoint const nextEnd = target.endpoint === 'end' ? movingPoint : fixedPoint
previewRef.current = { start: nextStart, end: nextEnd } const linkedUpdates = detachLinkedWalls
setCursorLocalPos([movingPoint[0], 0, movingPoint[1]])
applyNodePreview([
{ id: nodeId, start: nextStart, end: nextEnd },
...(detachLinkedWalls
? [] ? []
: getLinkedWallUpdates( : getLinkedWallUpdates(
linkedOriginalsRef.current, linkedOriginalsRef.current,
@@ -167,12 +226,35 @@ export const MoveWallEndpointTool: React.FC<{ target: MovingWallEndpoint }> = ({
originalEnd, originalEnd,
nextStart, nextStart,
nextEnd, nextEnd,
)), )
]) previewRef.current = { start: nextStart, end: nextEnd }
setCursorLocalPos([movingPoint[0], 0, movingPoint[1]])
setAngleLabel(
getEndpointAngleLabel({
preview: { start: nextStart, end: nextEnd, curveOffset: target.wall.curveOffset },
walls: [
...levelWalls.map((wall) => ({
id: wall.id,
start: wall.start,
end: wall.end,
curveOffset: wall.curveOffset,
})),
...linkedUpdates,
],
nodeId,
}),
)
applyNodePreview([{ id: nodeId, start: nextStart, end: nextEnd }, ...linkedUpdates])
} }
const restoreOriginal = () => { const restoreOriginal = (clearAngleLabel = true) => {
applyNodePreview([{ id: nodeId, start: originalStart, end: originalEnd }, ...linkedOriginalsRef.current]) applyNodePreview([
{ id: nodeId, start: originalStart, end: originalEnd },
...linkedOriginalsRef.current,
])
if (clearAngleLabel) {
setAngleLabel(null)
}
} }
const onGridMove = (event: GridEvent) => { const onGridMove = (event: GridEvent) => {
@@ -235,6 +317,7 @@ export const MoveWallEndpointTool: React.FC<{ target: MovingWallEndpoint }> = ({
} }
useViewer.getState().setSelection({ selectedIds: [nodeId] }) useViewer.getState().setSelection({ selectedIds: [nodeId] })
setAngleLabel(null)
exitMoveMode() exitMoveMode()
event.nativeEvent?.stopPropagation?.() event.nativeEvent?.stopPropagation?.()
} }
@@ -243,6 +326,7 @@ export const MoveWallEndpointTool: React.FC<{ target: MovingWallEndpoint }> = ({
restoreOriginal() restoreOriginal()
useViewer.getState().setSelection({ selectedIds: [nodeId] }) useViewer.getState().setSelection({ selectedIds: [nodeId] })
resumeSceneHistory(useScene) resumeSceneHistory(useScene)
setAngleLabel(null)
markToolCancelConsumed() markToolCancelConsumed()
exitMoveMode() exitMoveMode()
} }
@@ -285,7 +369,7 @@ export const MoveWallEndpointTool: React.FC<{ target: MovingWallEndpoint }> = ({
return () => { return () => {
if (!wasCommitted) { if (!wasCommitted) {
restoreOriginal() restoreOriginal(false)
} }
resumeSceneHistory(useScene) resumeSceneHistory(useScene)
emitter.off('grid:move', onGridMove) emitter.off('grid:move', onGridMove)
@@ -317,6 +401,23 @@ export const MoveWallEndpointTool: React.FC<{ target: MovingWallEndpoint }> = ({
</div> </div>
</div> </div>
</Html> </Html>
{angleLabel && <EndpointAngleLabel label={angleLabel.label} position={angleLabel.position} />}
</group> </group>
) )
} }
function EndpointAngleLabel({
label,
position,
}: {
label: string
position: [number, number, number]
}) {
return (
<Html center position={position} style={{ pointerEvents: 'none' }} zIndexRange={[100, 0]}>
<div className="whitespace-nowrap rounded-full border border-border bg-background/95 px-2 py-1 font-mono text-[11px] font-semibold text-foreground shadow-lg backdrop-blur-md">
{label}
</div>
</Html>
)
}
@@ -3,7 +3,10 @@ import {
type AnyNodeId, type AnyNodeId,
type DoorNode, type DoorNode,
getScaledDimensions, getScaledDimensions,
getWallCurveFrameAt,
getWallCurveLength,
type ItemNode, type ItemNode,
isCurvedWall,
useScene, useScene,
type WallNode, type WallNode,
WallNode as WallSchema, WallNode as WallSchema,
@@ -62,10 +65,10 @@ export function snapPointTo45Degrees(
const snappedAngle = Math.round(angle / angleStep) * angleStep const snappedAngle = Math.round(angle / angleStep) * angleStep
const distance = Math.sqrt(dx * dx + dz * dz) const distance = Math.sqrt(dx * dx + dz * dz)
return snapPointToGrid([ return snapPointToGrid(
start[0] + Math.cos(snappedAngle) * distance, [start[0] + Math.cos(snappedAngle) * distance, start[1] + Math.sin(snappedAngle) * distance],
start[1] + Math.sin(snappedAngle) * distance, step,
], step) )
} }
export function getWallAngleSnapStep(step = getWallGridStep()): number { export function getWallAngleSnapStep(step = getWallGridStep()): number {
@@ -336,11 +339,17 @@ export function findWallSnapTarget(
continue continue
} }
const candidates: Array<WallPlanPoint | null> = [ const candidates: Array<WallPlanPoint | null> = [wall.start, wall.end]
wall.start,
wall.end, if (isCurvedWall(wall)) {
projectPointOntoWall(point, wall), const sampleCount = Math.max(8, Math.ceil(getWallCurveLength(wall) / 0.3))
] for (let index = 0; index <= sampleCount; index += 1) {
const frame = getWallCurveFrameAt(wall, index / sampleCount)
candidates.push([frame.point.x, frame.point.y])
}
} else {
candidates.push(projectPointOntoWall(point, wall))
}
for (const candidate of candidates) { for (const candidate of candidates) {
if (!candidate) { if (!candidate) {
continue continue
@@ -1,14 +1,100 @@
import { emitter, type GridEvent, type LevelNode, useScene, type WallNode } from '@pascal-app/core' import { emitter, type GridEvent, type LevelNode, useScene, type WallNode } from '@pascal-app/core'
import { useViewer } from '@pascal-app/viewer' import { useViewer } from '@pascal-app/viewer'
import { useEffect, useRef } from 'react' import { Html } from '@react-three/drei'
import { useEffect, useRef, useState } from 'react'
import { DoubleSide, type Group, type Mesh, Shape, ShapeGeometry, Vector3 } from 'three' import { DoubleSide, type Group, type Mesh, Shape, ShapeGeometry, Vector3 } from 'three'
import { markToolCancelConsumed } from '../../../hooks/use-keyboard' import { markToolCancelConsumed } from '../../../hooks/use-keyboard'
import { EDITOR_LAYER } from '../../../lib/constants' import { EDITOR_LAYER } from '../../../lib/constants'
import { sfxEmitter } from '../../../lib/sfx-bus' import { sfxEmitter } from '../../../lib/sfx-bus'
import { CursorSphere } from '../shared/cursor-sphere' import { CursorSphere } from '../shared/cursor-sphere'
import {
formatAngleRadians,
getAngleToSegmentReference,
getSegmentAngleReferenceAtPoint,
} from '../shared/segment-angle'
import { createWallOnCurrentLevel, snapWallDraftPoint, type WallPlanPoint } from './wall-drafting' import { createWallOnCurrentLevel, snapWallDraftPoint, type WallPlanPoint } from './wall-drafting'
const WALL_HEIGHT = 2.5 const WALL_HEIGHT = 2.5
const DRAFT_LABEL_Y = WALL_HEIGHT + 0.22
const DRAFT_ANGLE_LABEL_Y = 0.28
type DraftAngleLabel = {
id: string
label: string
position: [number, number, number]
}
type DraftMeasurementState = {
lengthLabel: string
lengthPosition: [number, number, number]
angleLabels: DraftAngleLabel[]
} | null
function formatMeasurement(value: number, unit: 'metric' | 'imperial') {
if (unit === 'imperial') {
const feet = value * 3.280_84
const wholeFeet = Math.floor(feet)
const inches = Math.round((feet - wholeFeet) * 12)
if (inches === 12) return `${wholeFeet + 1}'0"`
return `${wholeFeet}'${inches}"`
}
return `${Number.parseFloat(value.toFixed(2))}m`
}
function getDraftAngleLabels(
start: WallPlanPoint,
end: WallPlanPoint,
walls: WallNode[],
): DraftAngleLabel[] {
const draftFromStart: WallPlanPoint = [end[0] - start[0], end[1] - start[1]]
const draftFromEnd: WallPlanPoint = [start[0] - end[0], start[1] - end[1]]
const endpoints = [
{ id: 'start', point: start, draftVector: draftFromStart },
{ id: 'end', point: end, draftVector: draftFromEnd },
]
const labels: DraftAngleLabel[] = []
for (const endpoint of endpoints) {
const connectedWall = walls.find((wall) =>
Boolean(getSegmentAngleReferenceAtPoint(endpoint.point, wall)),
)
if (!connectedWall) continue
const connectedReference = getSegmentAngleReferenceAtPoint(endpoint.point, connectedWall)
if (!connectedReference) continue
const angle = getAngleToSegmentReference(endpoint.draftVector, connectedReference)
if (angle === null) continue
labels.push({
id: endpoint.id,
label: formatAngleRadians(angle),
position: [endpoint.point[0], DRAFT_ANGLE_LABEL_Y, endpoint.point[1]],
})
}
return labels
}
function getDraftMeasurementState(
start: WallPlanPoint,
end: WallPlanPoint,
walls: WallNode[],
unit: 'metric' | 'imperial',
): DraftMeasurementState {
const dx = end[0] - start[0]
const dz = end[1] - start[1]
const length = Math.hypot(dx, dz)
if (length < 0.01) return null
return {
lengthLabel: formatMeasurement(length, unit),
lengthPosition: [(start[0] + end[0]) / 2, DRAFT_LABEL_Y, (start[1] + end[1]) / 2],
angleLabels: getDraftAngleLabels(start, end, walls),
}
}
/** /**
* Update wall preview mesh geometry to create a vertical plane between two points * Update wall preview mesh geometry to create a vertical plane between two points
@@ -67,12 +153,14 @@ const getCurrentLevelWalls = (): WallNode[] => {
} }
export const WallTool: React.FC = () => { export const WallTool: React.FC = () => {
const unit = useViewer((state) => state.unit)
const cursorRef = useRef<Group>(null) const cursorRef = useRef<Group>(null)
const wallPreviewRef = useRef<Mesh>(null!) const wallPreviewRef = useRef<Mesh>(null!)
const startingPoint = useRef(new Vector3(0, 0, 0)) const startingPoint = useRef(new Vector3(0, 0, 0))
const endingPoint = useRef(new Vector3(0, 0, 0)) const endingPoint = useRef(new Vector3(0, 0, 0))
const buildingState = useRef(0) const buildingState = useRef(0)
const shiftPressed = useRef(false) const shiftPressed = useRef(false)
const [draftMeasurement, setDraftMeasurement] = useState<DraftMeasurementState>(null)
useEffect(() => { useEffect(() => {
let gridPosition: WallPlanPoint = [0, 0] let gridPosition: WallPlanPoint = [0, 0]
@@ -109,9 +197,18 @@ export const WallTool: React.FC = () => {
previousWallEnd = currentWallEnd previousWallEnd = currentWallEnd
updateWallPreview(wallPreviewRef.current, startingPoint.current, endingPoint.current) updateWallPreview(wallPreviewRef.current, startingPoint.current, endingPoint.current)
setDraftMeasurement(
getDraftMeasurementState(
[startingPoint.current.x, startingPoint.current.z],
snappedLocal,
walls,
unit,
),
)
} else { } else {
// Not drawing a wall yet, show the snapped anchor point. // Not drawing a wall yet, show the snapped anchor point.
cursorRef.current.position.set(gridPosition[0], event.localPosition[1], gridPosition[1]) cursorRef.current.position.set(gridPosition[0], event.localPosition[1], gridPosition[1])
setDraftMeasurement(null)
} }
} }
@@ -126,6 +223,7 @@ export const WallTool: React.FC = () => {
endingPoint.current.copy(startingPoint.current) endingPoint.current.copy(startingPoint.current)
buildingState.current = 1 buildingState.current = 1
wallPreviewRef.current.visible = true wallPreviewRef.current.visible = true
setDraftMeasurement(null)
} else if (buildingState.current === 1) { } else if (buildingState.current === 1) {
const snappedEnd = snapWallDraftPoint({ const snappedEnd = snapWallDraftPoint({
point: localClick, point: localClick,
@@ -140,6 +238,7 @@ export const WallTool: React.FC = () => {
createWallOnCurrentLevel([startingPoint.current.x, startingPoint.current.z], snappedEnd) createWallOnCurrentLevel([startingPoint.current.x, startingPoint.current.z], snappedEnd)
wallPreviewRef.current.visible = false wallPreviewRef.current.visible = false
buildingState.current = 0 buildingState.current = 0
setDraftMeasurement(null)
} }
} }
@@ -160,6 +259,7 @@ export const WallTool: React.FC = () => {
markToolCancelConsumed() markToolCancelConsumed()
buildingState.current = 0 buildingState.current = 0
wallPreviewRef.current.visible = false wallPreviewRef.current.visible = false
setDraftMeasurement(null)
} }
} }
@@ -176,7 +276,7 @@ export const WallTool: React.FC = () => {
window.removeEventListener('keydown', onKeyDown) window.removeEventListener('keydown', onKeyDown)
window.removeEventListener('keyup', onKeyUp) window.removeEventListener('keyup', onKeyUp)
} }
}, []) }, [unit])
return ( return (
<group> <group>
@@ -195,6 +295,38 @@ export const WallTool: React.FC = () => {
transparent transparent
/> />
</mesh> </mesh>
{draftMeasurement && (
<>
<DraftMeasurementLabel
label={draftMeasurement.lengthLabel}
position={draftMeasurement.lengthPosition}
/>
{draftMeasurement.angleLabels.map((angleLabel) => (
<DraftMeasurementLabel
key={angleLabel.id}
label={angleLabel.label}
position={angleLabel.position}
/>
))}
</>
)}
</group> </group>
) )
} }
function DraftMeasurementLabel({
label,
position,
}: {
label: string
position: [number, number, number]
}) {
return (
<Html center position={position} style={{ pointerEvents: 'none' }} zIndexRange={[100, 0]}>
<div className="whitespace-nowrap rounded-full border border-border bg-background/95 px-2 py-1 font-mono text-[11px] font-semibold text-foreground shadow-lg backdrop-blur-md">
{label}
</div>
</Html>
)
}
@@ -24,6 +24,7 @@ export const tools: ToolConfig[] = [
// { id: 'custom-room', iconSrc: '/icons/custom-room.png', label: 'Custom Room' }, // { id: 'custom-room', iconSrc: '/icons/custom-room.png', label: 'Custom Room' },
{ id: 'slab', iconSrc: '/icons/floor.png', label: 'Slab' }, { id: 'slab', iconSrc: '/icons/floor.png', label: 'Slab' },
{ id: 'ceiling', iconSrc: '/icons/ceiling.png', label: 'Ceiling' }, { id: 'ceiling', iconSrc: '/icons/ceiling.png', label: 'Ceiling' },
{ id: 'column', iconSrc: '/icons/column.png', label: 'Column' },
{ id: 'roof', iconSrc: '/icons/roof.png', label: 'Gable Roof' }, { id: 'roof', iconSrc: '/icons/roof.png', label: 'Gable Roof' },
{ id: 'stair', iconSrc: '/icons/stairs.png', label: 'Stairs' }, { id: 'stair', iconSrc: '/icons/stairs.png', label: 'Stairs' },
{ id: 'door', iconSrc: '/icons/door.png', label: 'Door' }, { id: 'door', iconSrc: '/icons/door.png', label: 'Door' },
File diff suppressed because it is too large Load Diff
@@ -0,0 +1,715 @@
'use client'
import {
type AnyNode,
COLUMN_PRESETS,
type ColumnNode,
type ColumnPresetId,
useScene,
} from '@pascal-app/core'
import { useViewer } from '@pascal-app/viewer'
import { Move, Trash2 } from 'lucide-react'
import { useCallback } from 'react'
import { sfxEmitter } from '../../../lib/sfx-bus'
import useEditor from '../../../store/use-editor'
import { ActionButton, ActionGroup } from '../controls/action-button'
import { PanelSection } from '../controls/panel-section'
import { SliderControl } from '../controls/slider-control'
import { PanelWrapper } from './panel-wrapper'
const SELECT_CLASS =
'h-10 w-full rounded-lg border border-border/50 bg-[#2C2C2E] px-3 text-sm text-foreground outline-none transition-colors hover:bg-[#3e3e3e] focus:ring-1 focus:ring-border'
const COLUMN_PRESET_OPTIONS = Object.entries(COLUMN_PRESETS).map(([value, preset]) => ({
value: value as ColumnPresetId,
label: preset.label,
}))
const COLUMN_PROPORTION_PRESETS = {
slender: {
label: 'Slender',
height: 3.6,
width: 0.34,
baseHeight: 0.18,
capitalHeight: 0.16,
baseWidthScale: 1.18,
capitalWidthScale: 1.16,
edgeSoftness: 0.02,
},
standard: {
label: 'Standard',
height: 2.9,
width: 0.44,
baseHeight: 0.22,
capitalHeight: 0.2,
baseWidthScale: 1.24,
capitalWidthScale: 1.22,
edgeSoftness: 0.025,
},
heavy: {
label: 'Heavy',
height: 3,
width: 0.58,
baseHeight: 0.28,
capitalHeight: 0.26,
baseWidthScale: 1.34,
capitalWidthScale: 1.3,
edgeSoftness: 0.035,
},
stout: {
label: 'Short / Stout',
height: 2.2,
width: 0.62,
baseHeight: 0.3,
capitalHeight: 0.28,
baseWidthScale: 1.38,
capitalWidthScale: 1.34,
edgeSoftness: 0.04,
},
} as const
type ColumnProportionPresetId = keyof typeof COLUMN_PROPORTION_PRESETS
const COLUMN_PROPORTION_OPTIONS = Object.entries(COLUMN_PROPORTION_PRESETS).map(([value, preset]) => ({
value: value as ColumnProportionPresetId,
label: preset.label,
}))
function clamp(value: number, min: number, max: number) {
return Math.min(max, Math.max(min, value))
}
function presetUpdates(presetId: ColumnPresetId): Partial<ColumnNode> {
const { label, ...preset } = COLUMN_PRESETS[presetId]
return {
name: label,
...preset,
}
}
function proportionUpdates(
node: ColumnNode,
presetId: ColumnProportionPresetId,
): Partial<ColumnNode> {
const preset = COLUMN_PROPORTION_PRESETS[presetId]
const depth =
node.crossSection === 'rectangular'
? clamp(preset.width * (node.depth / Math.max(node.width, 0.01)), 0.12, 1.6)
: preset.width
const shaftCornerRadius = Math.min(node.shaftCornerRadius ?? 0.035, preset.width * 0.18)
return {
height: preset.height,
width: preset.width,
depth,
radius: preset.width / 2,
baseHeight: preset.baseHeight,
capitalHeight: preset.capitalHeight,
baseWidthScale: preset.baseWidthScale,
baseDepthScale: preset.baseWidthScale,
capitalWidthScale: preset.capitalWidthScale,
capitalDepthScale: preset.capitalWidthScale,
edgeSoftness: preset.edgeSoftness,
shaftCornerRadius,
}
}
function shaftProfileUpdates(shaftProfile: ColumnNode['shaftProfile']): Partial<ColumnNode> {
if (shaftProfile === 'tapered') {
return {
shaftProfile,
shaftTaper: 0.14,
shaftBulge: 0,
shaftStartScale: 0.82,
shaftEndScale: 0.72,
shaftSegmentCount: 32,
}
}
if (shaftProfile === 'bulged') {
return {
shaftProfile,
shaftTaper: 0,
shaftBulge: 0.12,
shaftStartScale: 0.68,
shaftEndScale: 0.68,
shaftSegmentCount: 32,
}
}
if (shaftProfile === 'hourglass') {
return {
shaftProfile,
shaftTaper: 0,
shaftBulge: 0.12,
shaftStartScale: 0.84,
shaftEndScale: 0.84,
shaftSegmentCount: 32,
}
}
return {
shaftProfile,
shaftTaper: 0,
shaftBulge: 0,
shaftStartScale: 0.72,
shaftEndScale: 0.72,
shaftSegmentCount: 1,
shaftTwistStep: 0,
}
}
export function ColumnPanel() {
const selectedId = useViewer((s) => s.selection.selectedIds[0])
const selectedCount = useViewer((s) => s.selection.selectedIds.length)
const setSelection = useViewer((s) => s.setSelection)
const updateNode = useScene((s) => s.updateNode)
const deleteNode = useScene((s) => s.deleteNode)
const setMovingNode = useEditor((s) => s.setMovingNode)
const node = useScene((s) =>
selectedId ? (s.nodes[selectedId as AnyNode['id']] as ColumnNode | undefined) : undefined,
)
const handleUpdate = useCallback(
(updates: Partial<ColumnNode>) => {
if (!selectedId) return
updateNode(selectedId as AnyNode['id'], updates)
},
[selectedId, updateNode],
)
const handleClose = useCallback(() => {
setSelection({ selectedIds: [] })
}, [setSelection])
const handleDelete = useCallback(() => {
if (!selectedId) return
sfxEmitter.emit('sfx:structure-delete')
deleteNode(selectedId as AnyNode['id'])
setSelection({ selectedIds: [] })
}, [deleteNode, selectedId, setSelection])
const handleMove = useCallback(() => {
if (!node) return
sfxEmitter.emit('sfx:item-pick')
setMovingNode(node)
setSelection({ selectedIds: [] })
}, [node, setMovingNode, setSelection])
if (!(node && node.type === 'column' && selectedId && selectedCount === 1)) return null
const shaftProfile = node.shaftProfile ?? 'straight'
return (
<PanelWrapper icon="/icons/column.png" onClose={handleClose} title={node.name || 'Column'} width={300}>
<PanelSection title="Preset">
<select
className={SELECT_CLASS}
onChange={(event) => {
if (!event.target.value) return
handleUpdate(presetUpdates(event.target.value as ColumnPresetId))
}}
value=""
>
<option value="">Apply preset...</option>
{COLUMN_PRESET_OPTIONS.map((option) => (
<option key={option.value} value={option.value}>
{option.label}
</option>
))}
</select>
</PanelSection>
<PanelSection title="Shape">
<select
className={SELECT_CLASS}
onChange={(event) => handleUpdate({ crossSection: event.target.value as ColumnNode['crossSection'] })}
value={node.crossSection}
>
<option value="round">Round</option>
<option value="square">Square</option>
<option value="rectangular">Rectangular</option>
</select>
<SliderControl
label="Edge Softness"
max={0.12}
min={0}
onChange={(value) => handleUpdate({ edgeSoftness: value })}
precision={3}
step={0.005}
unit="m"
value={node.edgeSoftness ?? 0.025}
/>
{(node.crossSection === 'square' || node.crossSection === 'rectangular') && (
<SliderControl
label="Shaft Corner Radius"
max={0.3}
min={0}
onChange={(value) => handleUpdate({ shaftCornerRadius: value })}
precision={3}
step={0.005}
unit="m"
value={node.shaftCornerRadius ?? 0.035}
/>
)}
</PanelSection>
<PanelSection title="Dimensions">
<select
className={SELECT_CLASS}
onChange={(event) => {
if (!event.target.value) return
handleUpdate(proportionUpdates(node, event.target.value as ColumnProportionPresetId))
}}
value=""
>
<option value="">Apply proportion...</option>
{COLUMN_PROPORTION_OPTIONS.map((option) => (
<option key={option.value} value={option.value}>
{option.label}
</option>
))}
</select>
<SliderControl
label="Height"
max={6}
min={0.8}
onChange={(value) => handleUpdate({ height: value })}
precision={2}
step={0.05}
unit="m"
value={node.height}
/>
<SliderControl
label="Width"
max={1.6}
min={0.12}
onChange={(value) =>
handleUpdate({
width: value,
radius: value / 2,
...(node.crossSection === 'rectangular' ? {} : { depth: value }),
})
}
precision={2}
step={0.02}
unit="m"
value={node.width}
/>
{node.crossSection === 'rectangular' && (
<SliderControl
label="Depth"
max={1.6}
min={0.12}
onChange={(value) => handleUpdate({ depth: value })}
precision={2}
step={0.02}
unit="m"
value={node.depth}
/>
)}
</PanelSection>
<PanelSection title="Shaft">
<select
className={SELECT_CLASS}
onChange={(event) => handleUpdate(shaftProfileUpdates(event.target.value as ColumnNode['shaftProfile']))}
value={shaftProfile}
>
<option value="straight">Straight</option>
<option value="tapered">Tapered</option>
<option value="bulged">Bulged</option>
<option value="hourglass">Hourglass</option>
</select>
{shaftProfile === 'straight' && (
<SliderControl
label="Shaft Width"
max={1.2}
min={0.3}
onChange={(value) => handleUpdate({ shaftStartScale: value, shaftEndScale: value })}
precision={2}
step={0.02}
value={node.shaftStartScale ?? 0.72}
/>
)}
{shaftProfile === 'tapered' && (
<>
<SliderControl
label="Bottom Width"
max={1.2}
min={0.3}
onChange={(value) => handleUpdate({ shaftStartScale: value })}
precision={2}
step={0.02}
value={node.shaftStartScale ?? 0.82}
/>
<SliderControl
label="Top Width"
max={1.2}
min={0.3}
onChange={(value) => handleUpdate({ shaftEndScale: value })}
precision={2}
step={0.02}
value={node.shaftEndScale ?? 0.72}
/>
<SliderControl
label="Taper"
max={0.45}
min={0}
onChange={(value) => handleUpdate({ shaftTaper: value })}
precision={2}
step={0.01}
value={node.shaftTaper ?? 0.14}
/>
</>
)}
{shaftProfile === 'bulged' && (
<>
<SliderControl
label="End Width"
max={1.2}
min={0.3}
onChange={(value) => handleUpdate({ shaftStartScale: value, shaftEndScale: value })}
precision={2}
step={0.02}
value={node.shaftStartScale ?? 0.68}
/>
<SliderControl
label="Bulge"
max={0.35}
min={0}
onChange={(value) => handleUpdate({ shaftBulge: value })}
precision={2}
step={0.01}
value={node.shaftBulge ?? 0.12}
/>
</>
)}
{shaftProfile === 'hourglass' && (
<>
<SliderControl
label="End Width"
max={1.2}
min={0.3}
onChange={(value) => handleUpdate({ shaftStartScale: value, shaftEndScale: value })}
precision={2}
step={0.02}
value={node.shaftStartScale ?? 0.84}
/>
<SliderControl
label="Waist"
max={0.35}
min={0}
onChange={(value) => handleUpdate({ shaftBulge: value })}
precision={2}
step={0.01}
value={node.shaftBulge ?? 0.12}
/>
</>
)}
<SliderControl
label="Segment Twist"
max={90}
min={-90}
onChange={(value) =>
handleUpdate({
shaftTwistStep: value,
...(Math.abs(value) > 0.001 && (node.shaftSegmentCount ?? 1) < 8
? { shaftSegmentCount: 12 }
: {}),
})
}
precision={0}
step={5}
unit="°"
value={node.shaftTwistStep ?? 0}
/>
{Math.abs(node.shaftTwistStep ?? 0) > 0.001 && (
<SliderControl
label="Twist Segments"
max={48}
min={4}
onChange={(value) => handleUpdate({ shaftSegmentCount: Math.round(value) })}
precision={0}
step={1}
value={node.shaftSegmentCount ?? 12}
/>
)}
<SliderControl
label="Ring Pairs"
max={4}
min={0}
onChange={(value) =>
handleUpdate({
ringCount: Math.round(value) * 2,
ringPlacement: 'ends',
ringSpread: node.ringSpread ?? 0.16,
ringThickness: node.ringThickness ?? 0.055,
})
}
precision={0}
step={1}
value={Math.ceil((node.ringCount ?? 0) / 2)}
/>
{(node.ringCount ?? 0) > 0 && (
<SliderControl
label="Ring Thickness"
max={0.14}
min={0.01}
onChange={(value) => handleUpdate({ ringThickness: value })}
precision={3}
step={0.005}
unit="m"
value={node.ringThickness ?? 0.055}
/>
)}
{(node.ringCount ?? 0) > 0 && (
<SliderControl
label="Ring Spread"
max={0.45}
min={0.04}
onChange={(value) => handleUpdate({ ringSpread: value, ringPlacement: 'ends' })}
precision={2}
step={0.01}
value={node.ringSpread ?? 0.16}
/>
)}
</PanelSection>
<PanelSection title="Ends">
<select
className={SELECT_CLASS}
onChange={(event) => {
const capitalStyle = event.target.value as ColumnNode['capitalStyle']
handleUpdate({
capitalStyle,
...(capitalStyle === 'none'
? {}
: {
capitalHeight: Math.max(node.capitalHeight, 0.12),
capitalTierCount: capitalStyle === 'stepped' ? Math.max(node.capitalTierCount ?? 3, 3) : node.capitalTierCount,
capitalWidthScale: Math.max(node.capitalWidthScale ?? 1.3, capitalStyle === 'stepped' ? 1.42 : 1.28),
capitalDepthScale: Math.max(node.capitalDepthScale ?? 1.3, capitalStyle === 'stepped' ? 1.42 : 1.28),
capitalStepSpread: capitalStyle === 'stepped' ? Math.max(node.capitalStepSpread ?? 0.34, 0.34) : node.capitalStepSpread,
}),
})
}}
value={node.capitalStyle === 'simple-slab' ? 'simple' : (node.capitalStyle ?? 'simple')}
>
<option value="none">No Top</option>
<option value="simple">Simple Top</option>
<option value="stepped">Stepped Top</option>
<option value="rounded">Rounded Top</option>
</select>
{node.capitalStyle !== 'none' && (
<SliderControl
label="Top Height"
max={0.8}
min={0.06}
onChange={(value) => handleUpdate({ capitalHeight: value })}
precision={2}
step={0.02}
unit="m"
value={node.capitalHeight}
/>
)}
{node.capitalStyle !== 'none' && (
<SliderControl
label="Top Width"
max={2.4}
min={0.6}
onChange={(value) =>
handleUpdate({
capitalWidthScale: value,
...(node.crossSection === 'rectangular' ? {} : { capitalDepthScale: value }),
})
}
precision={2}
step={0.02}
value={node.capitalWidthScale ?? 1.28}
/>
)}
{node.capitalStyle !== 'none' && node.crossSection === 'rectangular' && (
<SliderControl
label="Top Depth"
max={2.4}
min={0.6}
onChange={(value) => handleUpdate({ capitalDepthScale: value })}
precision={2}
step={0.02}
value={node.capitalDepthScale ?? node.capitalWidthScale ?? 1.28}
/>
)}
{node.capitalStyle === 'stepped' && (
<SliderControl
label="Top Tiers"
max={8}
min={3}
onChange={(value) => handleUpdate({ capitalTierCount: Math.round(value) })}
precision={0}
step={1}
value={node.capitalTierCount ?? 3}
/>
)}
{node.capitalStyle === 'stepped' && (
<SliderControl
label="Top Step Spread"
max={0.9}
min={0.05}
onChange={(value) => handleUpdate({ capitalStepSpread: value })}
precision={2}
step={0.01}
value={node.capitalStepSpread ?? 0.34}
/>
)}
<select
className={`${SELECT_CLASS} mt-2`}
onChange={(event) => {
const baseStyle = event.target.value as ColumnNode['baseStyle']
handleUpdate({
baseStyle,
...(baseStyle === 'none'
? {}
: {
baseHeight: Math.max(node.baseHeight, 0.12),
baseTierCount: baseStyle === 'stepped-square' ? Math.max(node.baseTierCount ?? 3, 3) : node.baseTierCount,
baseWidthScale: Math.max(node.baseWidthScale ?? 1.24, baseStyle === 'stepped-square' ? 1.42 : 1.24),
baseDepthScale: Math.max(node.baseDepthScale ?? 1.24, baseStyle === 'stepped-square' ? 1.42 : 1.24),
baseStepSpread: baseStyle === 'stepped-square' ? Math.max(node.baseStepSpread ?? 0.34, 0.34) : node.baseStepSpread,
basePlinthHeightRatio: baseStyle === 'round-rings' ? (node.basePlinthHeightRatio ?? 0.44) : node.basePlinthHeightRatio,
baseRoundBandScale: baseStyle === 'round-rings' ? (node.baseRoundBandScale ?? 0.92) : node.baseRoundBandScale,
baseNeckScale: baseStyle === 'round-rings' ? (node.baseNeckScale ?? 0.72) : node.baseNeckScale,
}),
})
}}
value={node.baseStyle ?? 'square-plinth'}
>
<option value="none">No Bottom</option>
<option value="simple-square">Simple Block Bottom</option>
<option value="square-plinth">Square Plinth Bottom</option>
<option value="stepped-square">Stepped Bottom</option>
<option value="round-rings">Rounded Bottom</option>
</select>
{node.baseStyle !== 'none' && (
<SliderControl
label="Bottom Height"
max={0.8}
min={0.06}
onChange={(value) => handleUpdate({ baseHeight: value })}
precision={2}
step={0.02}
unit="m"
value={node.baseHeight}
/>
)}
{node.baseStyle !== 'none' && (
<SliderControl
label="Bottom Width"
max={2.4}
min={0.6}
onChange={(value) =>
handleUpdate({
baseWidthScale: value,
...(node.crossSection === 'rectangular' ? {} : { baseDepthScale: value }),
})
}
precision={2}
step={0.02}
value={node.baseWidthScale ?? 1.24}
/>
)}
{node.baseStyle !== 'none' && node.crossSection === 'rectangular' && (
<SliderControl
label="Bottom Depth"
max={2.4}
min={0.6}
onChange={(value) => handleUpdate({ baseDepthScale: value })}
precision={2}
step={0.02}
value={node.baseDepthScale ?? node.baseWidthScale ?? 1.24}
/>
)}
{node.baseStyle === 'round-rings' && (
<SliderControl
label="Plinth Thickness"
max={0.7}
min={0.2}
onChange={(value) => handleUpdate({ basePlinthHeightRatio: value })}
precision={2}
step={0.01}
value={node.basePlinthHeightRatio ?? 0.44}
/>
)}
{node.baseStyle === 'round-rings' && (
<SliderControl
label="Round Band Width"
max={1.2}
min={0.5}
onChange={(value) => handleUpdate({ baseRoundBandScale: value })}
precision={2}
step={0.01}
value={node.baseRoundBandScale ?? 0.92}
/>
)}
{node.baseStyle === 'round-rings' && (
<SliderControl
label="Neck Width"
max={1}
min={0.35}
onChange={(value) => handleUpdate({ baseNeckScale: value })}
precision={2}
step={0.01}
value={node.baseNeckScale ?? 0.72}
/>
)}
{node.baseStyle === 'stepped-square' && (
<SliderControl
label="Bottom Tiers"
max={8}
min={3}
onChange={(value) => handleUpdate({ baseTierCount: Math.round(value) })}
precision={0}
step={1}
value={node.baseTierCount ?? 3}
/>
)}
{node.baseStyle === 'stepped-square' && (
<SliderControl
label="Bottom Step Spread"
max={0.9}
min={0.05}
onChange={(value) => handleUpdate({ baseStepSpread: value })}
precision={2}
step={0.01}
value={node.baseStepSpread ?? 0.34}
/>
)}
</PanelSection>
<PanelSection title="Transform">
<SliderControl
label="Yaw"
max={180}
min={-180}
onChange={(value) => handleUpdate({ rotation: (value * Math.PI) / 180 })}
precision={0}
step={1}
unit="°"
value={Math.round((node.rotation * 180) / Math.PI)}
/>
</PanelSection>
<PanelSection title="Actions">
<ActionGroup>
<ActionButton icon={<Move className="h-4 w-4" />} label="Move" onClick={handleMove} />
<ActionButton
className="border-red-500/40 text-red-200 hover:bg-red-500/15"
icon={<Trash2 className="h-4 w-4" />}
label="Delete"
onClick={handleDelete}
/>
</ActionGroup>
</PanelSection>
</PanelWrapper>
)
}
@@ -333,6 +333,7 @@ export function DoorPanel() {
const normHeights = node.segments.map((seg) => seg.heightRatio / hSum) const normHeights = node.segments.map((seg) => seg.heightRatio / hSum)
const isOpening = node.openingKind === 'opening' const isOpening = node.openingKind === 'opening'
const openingShape = node.openingShape ?? 'rectangle' const openingShape = node.openingShape ?? 'rectangle'
const doorShape = openingShape === 'arch' || openingShape === 'rounded' ? openingShape : 'rectangle'
const openingRadiusMode = node.openingRadiusMode ?? 'all' const openingRadiusMode = node.openingRadiusMode ?? 'all'
const openingTopRadii = node.openingTopRadii ?? [0.15, 0.15] const openingTopRadii = node.openingTopRadii ?? [0.15, 0.15]
const cornerRadius = node.cornerRadius ?? 0.15 const cornerRadius = node.cornerRadius ?? 0.15
@@ -737,6 +738,108 @@ export function DoorPanel() {
/> />
</PanelSection> </PanelSection>
{!isOpening && (
<PanelSection title="Top Shape">
<div className="flex flex-col gap-2 px-1 pb-1">
<SegmentedControl
onChange={(v) =>
handleUpdate({
openingShape: v as DoorNode['openingShape'],
...(v === 'rounded'
? {
openingRadiusMode,
openingTopRadii,
cornerRadius: Math.min(cornerRadius, maxRoundedRadius),
openingRevealRadius,
}
: {}),
...(v === 'arch' ? { archHeight } : {}),
})
}
options={[
{ label: 'Rect', value: 'rectangle' },
{ label: 'Rounded', value: 'rounded' },
{ label: 'Arch', value: 'arch' },
]}
value={doorShape}
/>
</div>
{doorShape === 'rounded' && (
<>
<div className="flex flex-col gap-2 px-1 pb-1">
<SegmentedControl
onChange={(v) =>
handleUpdate({ openingRadiusMode: v as DoorNode['openingRadiusMode'] })
}
options={[
{ label: 'All', value: 'all' },
{ label: 'Individual', value: 'individual' },
]}
value={openingRadiusMode}
/>
</div>
{openingRadiusMode === 'all' ? (
<SliderControl
label="Corner Radius"
max={maxRoundedRadius}
min={0}
onChange={(v) => previewDoorUpdate('cornerRadius', v)}
onCommit={(v) => commitDoorPreview('cornerRadius', v)}
precision={2}
step={0.05}
unit="m"
value={Math.round(cornerRadius * 100) / 100}
/>
) : (
<>
{[
['Top Left', 0],
['Top Right', 1],
].map(([label, index]) => (
<SliderControl
key={label}
label={label}
max={maxRoundedRadius}
min={0}
onChange={(v) => setOpeningTopRadius(index as number, v)}
onCommit={(v) => setOpeningTopRadius(index as number, v, true)}
precision={2}
step={0.05}
unit="m"
value={Math.round((openingTopRadii[index as number] ?? 0) * 100) / 100}
/>
))}
</>
)}
<SliderControl
label="Reveal Radius"
max={0.08}
min={0}
onChange={(v) => previewDoorUpdate('openingRevealRadius', v)}
onCommit={(v) => commitDoorPreview('openingRevealRadius', v)}
precision={3}
step={0.005}
unit="m"
value={Math.round(openingRevealRadius * 1000) / 1000}
/>
</>
)}
{doorShape === 'arch' && (
<SliderControl
label="Arch Height"
max={node.height}
min={0.05}
onChange={(v) => handleUpdate({ archHeight: v })}
precision={2}
restoreOnCommit={false}
step={0.05}
unit="m"
value={Math.round(archHeight * 100) / 100}
/>
)}
</PanelSection>
)}
{isOpening && ( {isOpening && (
<PanelSection title="Opening Shape"> <PanelSection title="Opening Shape">
<div className="flex flex-col gap-2 px-1 pb-1"> <div className="flex flex-col gap-2 px-1 pb-1">
@@ -825,6 +928,7 @@ export function DoorPanel() {
min={0.05} min={0.05}
onChange={(v) => handleUpdate({ archHeight: v })} onChange={(v) => handleUpdate({ archHeight: v })}
precision={2} precision={2}
restoreOnCommit={false}
step={0.05} step={0.05}
unit="m" unit="m"
value={Math.round(archHeight * 100) / 100} value={Math.round(archHeight * 100) / 100}
@@ -12,6 +12,7 @@ const TYPE_DEFAULTS: Record<string, NodeDisplay> = {
window: { icon: '/icons/window.png', label: 'Window' }, window: { icon: '/icons/window.png', label: 'Window' },
slab: { icon: '/icons/floor.png', label: 'Slab' }, slab: { icon: '/icons/floor.png', label: 'Slab' },
ceiling: { icon: '/icons/ceiling.png', label: 'Ceiling' }, ceiling: { icon: '/icons/ceiling.png', label: 'Ceiling' },
column: { icon: '/icons/column.png', label: 'Column' },
fence: { icon: '/icons/fence.png', label: 'Fence' }, fence: { icon: '/icons/fence.png', label: 'Fence' },
roof: { icon: '/icons/roof.png', label: 'Roof' }, roof: { icon: '/icons/roof.png', label: 'Roof' },
'roof-segment': { icon: '/icons/roof.png', label: 'Roof segment' }, 'roof-segment': { icon: '/icons/roof.png', label: 'Roof segment' },
@@ -5,6 +5,7 @@ import {
type AnyNodeId, type AnyNodeId,
type BuildingNode, type BuildingNode,
type CeilingNode, type CeilingNode,
type ColumnNode,
type DoorNode, type DoorNode,
type FenceNode, type FenceNode,
type ItemNode, type ItemNode,
@@ -23,6 +24,7 @@ import { useIsMobile } from '../../../hooks/use-mobile'
import { sfxEmitter } from '../../../lib/sfx-bus' import { sfxEmitter } from '../../../lib/sfx-bus'
import useEditor from '../../../store/use-editor' import useEditor from '../../../store/use-editor'
import { CeilingPanel } from './ceiling-panel' import { CeilingPanel } from './ceiling-panel'
import { ColumnPanel } from './column-panel'
import { DoorPanel } from './door-panel' import { DoorPanel } from './door-panel'
import { FencePanel } from './fence-panel' import { FencePanel } from './fence-panel'
import { ItemPanel } from './item-panel' import { ItemPanel } from './item-panel'
@@ -45,6 +47,7 @@ type MovableNode =
| WindowNode | WindowNode
| DoorNode | DoorNode
| CeilingNode | CeilingNode
| ColumnNode
| SlabNode | SlabNode
| WallNode | WallNode
| FenceNode | FenceNode
@@ -59,6 +62,7 @@ const MOVABLE_TYPES = new Set<string>([
'window', 'window',
'door', 'door',
'ceiling', 'ceiling',
'column',
'slab', 'slab',
'wall', 'wall',
'fence', 'fence',
@@ -90,6 +94,8 @@ function panelForType(type: string | null) {
return <SlabPanel /> return <SlabPanel />
case 'ceiling': case 'ceiling':
return <CeilingPanel /> return <CeilingPanel />
case 'column':
return <ColumnPanel />
case 'wall': case 'wall':
return <WallPanel /> return <WallPanel />
case 'fence': case 'fence':
@@ -250,6 +256,8 @@ export function PanelManager() {
return <SpawnPanel /> return <SpawnPanel />
case 'ceiling': case 'ceiling':
return <CeilingPanel /> return <CeilingPanel />
case 'column':
return <ColumnPanel />
case 'wall': case 'wall':
return <WallPanel /> return <WallPanel />
case 'fence': case 'fence':
@@ -2,7 +2,6 @@
import { import {
type AnyNode, type AnyNode,
emitter,
type GuideNode, type GuideNode,
loadAssetUrl, loadAssetUrl,
saveAsset, saveAsset,
@@ -11,6 +10,7 @@ import {
} from '@pascal-app/core' } from '@pascal-app/core'
import { Eye, EyeOff, LocateFixed, Lock, RotateCcw, Ruler, Trash2, Unlock, Upload } from 'lucide-react' import { Eye, EyeOff, LocateFixed, Lock, RotateCcw, Ruler, Trash2, Unlock, Upload } from 'lucide-react'
import { useCallback, useEffect, useRef, useState } from 'react' import { useCallback, useEffect, useRef, useState } from 'react'
import { guideEmitter } from '../../../lib/guide-events'
import { getGuideImageName } from '../../../lib/local-guide-image' import { getGuideImageName } from '../../../lib/local-guide-image'
import useEditor from '../../../store/use-editor' import useEditor from '../../../store/use-editor'
import { ActionButton, ActionGroup } from '../controls/action-button' import { ActionButton, ActionGroup } from '../controls/action-button'
@@ -98,7 +98,7 @@ export function ReferencePanel() {
} }
deleteNode(selectedReferenceId as AnyNode['id']) deleteNode(selectedReferenceId as AnyNode['id'])
emitter.emit('guide:deleted', { guideId: selectedReferenceId as GuideNode['id'] }) guideEmitter.emit('guide:deleted', { guideId: selectedReferenceId as GuideNode['id'] })
clearGuideUi(selectedReferenceId) clearGuideUi(selectedReferenceId)
setSelectedReferenceId(null) setSelectedReferenceId(null)
}, [clearGuideUi, deleteNode, node?.type, selectedReferenceId, setSelectedReferenceId]) }, [clearGuideUi, deleteNode, node?.type, selectedReferenceId, setSelectedReferenceId])
@@ -108,11 +108,11 @@ export function ReferencePanel() {
return return
} }
emitter.emit('guide:set-reference-scale', { guideId: node.id }) guideEmitter.emit('guide:set-reference-scale', { guideId: node.id })
}, [node]) }, [node])
const handleCancelScale = useCallback(() => { const handleCancelScale = useCallback(() => {
emitter.emit('guide:cancel-reference-scale') guideEmitter.emit('guide:cancel-reference-scale')
}, []) }, [])
useEffect(() => { useEffect(() => {
@@ -64,7 +64,7 @@ function isSameRadiusTuple(
current: [number, number, number, number], current: [number, number, number, number],
next: [number, number, number, number], next: [number, number, number, number],
) { ) {
return current.every((value, index) => Math.abs(value - next[index]) < 1e-6) return current.every((value, index) => Math.abs(value - (next[index] ?? 0)) < 1e-6)
} }
export function WindowPanel() { export function WindowPanel() {
@@ -267,6 +267,7 @@ export function WindowPanel() {
const normRows = node.rowRatios.map((r) => r / rowSum) const normRows = node.rowRatios.map((r) => r / rowSum)
const isOpening = node.openingKind === 'opening' const isOpening = node.openingKind === 'opening'
const openingShape = node.openingShape ?? 'rectangle' const openingShape = node.openingShape ?? 'rectangle'
const windowShape = openingShape === 'arch' || openingShape === 'rounded' ? openingShape : 'rectangle'
const openingRadiusMode = node.openingRadiusMode ?? 'all' const openingRadiusMode = node.openingRadiusMode ?? 'all'
const openingCornerRadii = node.openingCornerRadii ?? [0.15, 0.15, 0.15, 0.15] const openingCornerRadii = node.openingCornerRadii ?? [0.15, 0.15, 0.15, 0.15]
const cornerRadius = node.cornerRadius ?? 0.15 const cornerRadius = node.cornerRadius ?? 0.15
@@ -457,6 +458,108 @@ export function WindowPanel() {
/> />
</PanelSection> </PanelSection>
{!isOpening && (
<PanelSection title="Corner Shape">
<SegmentedControl
onChange={(value) =>
handleUpdate({
openingShape: value as WindowNode['openingShape'],
...(value === 'rounded'
? {
openingRadiusMode,
openingCornerRadii,
cornerRadius: Math.min(cornerRadius, maxRoundedRadius),
openingRevealRadius,
}
: {}),
...(value === 'arch' ? { archHeight } : {}),
})
}
options={[
{ value: 'rectangle', label: 'Rect' },
{ value: 'rounded', label: 'Rounded' },
{ value: 'arch', label: 'Arch' },
]}
value={windowShape}
/>
{windowShape === 'rounded' && (
<div className="mt-2 flex flex-col gap-1">
<SegmentedControl
onChange={(value) =>
handleUpdate({ openingRadiusMode: value as WindowNode['openingRadiusMode'] })
}
options={[
{ value: 'all', label: 'All' },
{ value: 'individual', label: 'Individual' },
]}
value={openingRadiusMode}
/>
{openingRadiusMode === 'all' ? (
<SliderControl
label="Corner Radius"
max={maxRoundedRadius}
min={0}
onChange={(value) => previewWindowUpdate('cornerRadius', value)}
onCommit={(value) => commitWindowPreview('cornerRadius', value)}
precision={2}
step={0.05}
unit="m"
value={Math.round(cornerRadius * 100) / 100}
/>
) : (
<>
{[
['Top Left', 0],
['Top Right', 1],
['Bottom Right', 2],
['Bottom Left', 3],
].map(([label, index]) => (
<SliderControl
key={label}
label={label}
max={maxRoundedRadius}
min={0}
onChange={(value) => setOpeningCornerRadius(index as number, value)}
onCommit={(value) => setOpeningCornerRadius(index as number, value, true)}
precision={2}
step={0.05}
unit="m"
value={Math.round((openingCornerRadii[index as number] ?? 0) * 100) / 100}
/>
))}
</>
)}
<SliderControl
label="Reveal Radius"
max={0.08}
min={0}
onChange={(value) => previewWindowUpdate('openingRevealRadius', value)}
onCommit={(value) => commitWindowPreview('openingRevealRadius', value)}
precision={3}
step={0.005}
unit="m"
value={Math.round(openingRevealRadius * 1000) / 1000}
/>
</div>
)}
{windowShape === 'arch' && (
<div className="mt-2 flex flex-col gap-1">
<SliderControl
label="Arch Height"
max={Math.max(0.05, node.height)}
min={0.05}
onChange={(value) => handleUpdate({ archHeight: value })}
precision={2}
restoreOnCommit={false}
step={0.05}
unit="m"
value={Math.round(archHeight * 100) / 100}
/>
</div>
)}
</PanelSection>
)}
{isOpening && ( {isOpening && (
<PanelSection title="Opening Shape"> <PanelSection title="Opening Shape">
<SegmentedControl <SegmentedControl
@@ -538,6 +641,7 @@ export function WindowPanel() {
min={0.05} min={0.05}
onChange={(value) => handleUpdate({ archHeight: value })} onChange={(value) => handleUpdate({ archHeight: value })}
precision={2} precision={2}
restoreOnCommit={false}
step={0.05} step={0.05}
unit="m" unit="m"
value={Math.round(archHeight * 100) / 100} value={Math.round(archHeight * 100) / 100}
@@ -0,0 +1,77 @@
import { type AnyNodeId, type ColumnNode, useScene } from '@pascal-app/core'
import { useViewer } from '@pascal-app/viewer'
import Image from 'next/image'
import { memo, useCallback, useState } from 'react'
import useEditor from './../../../../../store/use-editor'
import { InlineRenameInput } from './inline-rename-input'
import { focusTreeNode, handleTreeSelection, TreeNodeWrapper } from './tree-node'
import { TreeNodeActions } from './tree-node-actions'
interface ColumnTreeNodeProps {
nodeId: AnyNodeId
depth: number
isLast?: boolean
}
export const ColumnTreeNode = memo(function ColumnTreeNode({
nodeId,
depth,
isLast,
}: ColumnTreeNodeProps) {
const [isEditing, setIsEditing] = useState(false)
const isVisible = useScene((s) => s.nodes[nodeId]?.visible !== false)
const node = useScene((s) => s.nodes[nodeId] as ColumnNode | undefined)
const isSelected = useViewer((state) => state.selection.selectedIds.includes(nodeId))
const isHovered = useViewer((state) => state.hoveredId === nodeId)
const setSelection = useViewer((state) => state.setSelection)
const setHoveredId = useViewer((state) => state.setHoveredId)
const handleClick = useCallback(
(e: React.MouseEvent) => {
e.stopPropagation()
const handled = handleTreeSelection(
e,
nodeId,
useViewer.getState().selection.selectedIds,
setSelection,
)
if (!handled && useEditor.getState().phase === 'furnish') {
useEditor.getState().setPhase('structure')
}
},
[nodeId, setSelection],
)
const defaultName = node?.name || 'Column'
return (
<TreeNodeWrapper
actions={<TreeNodeActions nodeId={nodeId} />}
depth={depth}
expanded={false}
hasChildren={false}
icon={
<Image alt="" className="object-contain" height={14} src="/icons/column.png" width={14} />
}
isHovered={isHovered}
isLast={isLast}
isSelected={isSelected}
isVisible={isVisible}
label={
<InlineRenameInput
defaultName={defaultName}
isEditing={isEditing}
nodeId={nodeId}
onStartEditing={() => setIsEditing(true)}
onStopEditing={() => setIsEditing(false)}
/>
}
nodeId={nodeId}
onClick={handleClick}
onDoubleClick={() => focusTreeNode(nodeId)}
onMouseEnter={() => setHoveredId(nodeId)}
onMouseLeave={() => setHoveredId(null)}
onToggle={() => {}}
/>
)
})
@@ -56,6 +56,7 @@ export function focusTreeNode(nodeId: AnyNodeId) {
import { cn } from '../../../../../lib/utils' import { cn } from '../../../../../lib/utils'
import { BuildingTreeNode } from './building-tree-node' import { BuildingTreeNode } from './building-tree-node'
import { CeilingTreeNode } from './ceiling-tree-node' import { CeilingTreeNode } from './ceiling-tree-node'
import { ColumnTreeNode } from './column-tree-node'
import { DoorTreeNode } from './door-tree-node' import { DoorTreeNode } from './door-tree-node'
import { FenceTreeNode } from './fence-tree-node' import { FenceTreeNode } from './fence-tree-node'
import { ItemTreeNode } from './item-tree-node' import { ItemTreeNode } from './item-tree-node'
@@ -84,6 +85,8 @@ export const TreeNode = memo(function TreeNode({ nodeId, depth = 0, isLast }: Tr
return <BuildingTreeNode depth={depth} isLast={isLast} nodeId={nodeId as `building_${string}`} /> return <BuildingTreeNode depth={depth} isLast={isLast} nodeId={nodeId as `building_${string}`} />
case 'ceiling': case 'ceiling':
return <CeilingTreeNode depth={depth} isLast={isLast} nodeId={nodeId} /> return <CeilingTreeNode depth={depth} isLast={isLast} nodeId={nodeId} />
case 'column':
return <ColumnTreeNode depth={depth} isLast={isLast} nodeId={nodeId} />
case 'level': case 'level':
return <LevelTreeNode depth={depth} isLast={isLast} nodeId={nodeId as `level_${string}`} /> return <LevelTreeNode depth={depth} isLast={isLast} nodeId={nodeId as `level_${string}`} />
case 'slab': case 'slab':
+10
View File
@@ -0,0 +1,10 @@
import type { GuideNode } from '@pascal-app/core'
import mitt from 'mitt'
type GuideEditorEvents = {
'guide:set-reference-scale': { guideId: GuideNode['id'] }
'guide:cancel-reference-scale': undefined
'guide:deleted': { guideId: GuideNode['id'] }
}
export const guideEmitter = mitt<GuideEditorEvents>()
+10 -5
View File
@@ -2,6 +2,7 @@
import { import {
type CeilingNode, type CeilingNode,
type ColumnNode,
type FenceNode, type FenceNode,
getCatalogMaterialById, getCatalogMaterialById,
getEffectiveRoofSurfaceMaterial, getEffectiveRoofSurfaceMaterial,
@@ -21,7 +22,7 @@ import {
export type PaintableMaterialTarget = Extract< export type PaintableMaterialTarget = Extract<
MaterialTarget, MaterialTarget,
'wall' | 'roof' | 'stair' | 'fence' | 'slab' | 'ceiling' 'wall' | 'roof' | 'stair' | 'fence' | 'column' | 'slab' | 'ceiling'
> >
export type SingleSurfaceMaterialRole = 'surface' export type SingleSurfaceMaterialRole = 'surface'
@@ -131,10 +132,9 @@ export function buildStairSurfaceMaterialPatch(
} }
} }
export function buildSingleSurfaceMaterialPatch<TNode extends FenceNode | SlabNode | CeilingNode>( export function buildSingleSurfaceMaterialPatch<
material: MaterialSchema | undefined, TNode extends FenceNode | ColumnNode | SlabNode | CeilingNode,
materialPreset: string | undefined, >(material: MaterialSchema | undefined, materialPreset: string | undefined): Partial<TNode> {
): Partial<TNode> {
return { return {
material, material,
materialPreset, materialPreset,
@@ -220,6 +220,7 @@ export function resolveActivePaintMaterialFromSelection(params: {
if ( if (
(selectedNode.type === 'fence' || (selectedNode.type === 'fence' ||
selectedNode.type === 'column' ||
selectedNode.type === 'slab' || selectedNode.type === 'slab' ||
selectedNode.type === 'ceiling') && selectedNode.type === 'ceiling') &&
selectedMaterialTarget.role === 'surface' selectedMaterialTarget.role === 'surface'
@@ -267,6 +268,10 @@ export function resolvePaintTargetFromSelection(params: {
return 'fence' return 'fence'
} }
if (selectedNode.type === 'column') {
return 'column'
}
if (selectedNode.type === 'slab') { if (selectedNode.type === 'slab') {
return 'slab' return 'slab'
} }
+3
View File
@@ -5,6 +5,7 @@ import {
type AssetInput, type AssetInput,
type BuildingNode, type BuildingNode,
type CeilingNode, type CeilingNode,
type ColumnNode,
type DoorNode, type DoorNode,
type FenceNode, type FenceNode,
type ItemNode, type ItemNode,
@@ -139,6 +140,7 @@ type EditorState = {
| DoorNode | DoorNode
| FenceNode | FenceNode
| CeilingNode | CeilingNode
| ColumnNode
| SlabNode | SlabNode
| WallNode | WallNode
| RoofNode | RoofNode
@@ -155,6 +157,7 @@ type EditorState = {
| DoorNode | DoorNode
| FenceNode | FenceNode
| CeilingNode | CeilingNode
| ColumnNode
| SlabNode | SlabNode
| WallNode | WallNode
| RoofNode | RoofNode
File diff suppressed because it is too large Load Diff
@@ -3,6 +3,7 @@
import { type AnyNode, useScene } from '@pascal-app/core' import { type AnyNode, useScene } from '@pascal-app/core'
import { BuildingRenderer } from './building/building-renderer' import { BuildingRenderer } from './building/building-renderer'
import { CeilingRenderer } from './ceiling/ceiling-renderer' import { CeilingRenderer } from './ceiling/ceiling-renderer'
import { ColumnRenderer } from './column/column-renderer'
import { DoorRenderer } from './door/door-renderer' import { DoorRenderer } from './door/door-renderer'
import { FenceRenderer } from './fence/fence-renderer' import { FenceRenderer } from './fence/fence-renderer'
import { GuideRenderer } from './guide/guide-renderer' import { GuideRenderer } from './guide/guide-renderer'
@@ -30,6 +31,7 @@ export const NodeRenderer = ({ nodeId }: { nodeId: AnyNode['id'] }) => {
{node.type === 'site' && <SiteRenderer node={node} />} {node.type === 'site' && <SiteRenderer node={node} />}
{node.type === 'building' && <BuildingRenderer node={node} />} {node.type === 'building' && <BuildingRenderer node={node} />}
{node.type === 'ceiling' && <CeilingRenderer node={node} />} {node.type === 'ceiling' && <CeilingRenderer node={node} />}
{node.type === 'column' && <ColumnRenderer node={node} />}
{node.type === 'level' && <LevelRenderer node={node} />} {node.type === 'level' && <LevelRenderer node={node} />}
{node.type === 'item' && <ItemRenderer node={node} />} {node.type === 'item' && <ItemRenderer node={node} />}
{node.type === 'slab' && <SlabRenderer node={node} />} {node.type === 'slab' && <SlabRenderer node={node} />}
@@ -4,6 +4,7 @@ import {
type AnyNode, type AnyNode,
type AnyNodeId, type AnyNodeId,
type BuildingNode, type BuildingNode,
type ColumnNode,
emitter, emitter,
type ItemNode, type ItemNode,
type LevelNode, type LevelNode,
@@ -32,6 +33,7 @@ type SelectableNodeType =
| 'fence' | 'fence'
| 'window' | 'window'
| 'door' | 'door'
| 'column'
| 'item' | 'item'
| 'slab' | 'slab'
| 'ceiling' | 'ceiling'
@@ -132,6 +134,11 @@ const isNodeInZone = (node: AnyNode, levelId: string, zoneId: string): boolean =
return pointInPolygonWithTolerance(item.position[0], item.position[2], zone.polygon) return pointInPolygonWithTolerance(item.position[0], item.position[2], zone.polygon)
} }
if (node.type === 'column') {
const column = node as ColumnNode
return pointInPolygonWithTolerance(column.position[0], column.position[2], zone.polygon)
}
if (node.type === 'wall') { if (node.type === 'wall') {
const wall = node as WallNode const wall = node as WallNode
const startIn = pointInPolygonWithTolerance(wall.start[0], wall.start[1], zone.polygon) const startIn = pointInPolygonWithTolerance(wall.start[0], wall.start[1], zone.polygon)
@@ -227,9 +234,20 @@ const getStrategy = (): SelectionStrategy | null => {
} }
} }
// Zone selected -> can select/hover contents (walls, items, slabs, ceilings, roofs, windows, doors) // Zone selected -> can select/hover contents (walls, items, columns, slabs, ceilings, roofs, windows, doors)
return { return {
types: ['wall', 'fence', 'item', 'slab', 'ceiling', 'roof', 'roof-segment', 'window', 'door'], types: [
'wall',
'fence',
'item',
'column',
'slab',
'ceiling',
'roof',
'roof-segment',
'window',
'door',
],
handleClick: (node, nativeEvent) => { handleClick: (node, nativeEvent) => {
let nodeToSelect = node let nodeToSelect = node
if (node.type === 'roof-segment' && node.parentId) { if (node.type === 'roof-segment' && node.parentId) {
@@ -258,6 +276,7 @@ const getStrategy = (): SelectionStrategy | null => {
'wall', 'wall',
'fence', 'fence',
'item', 'item',
'column',
'slab', 'slab',
'ceiling', 'ceiling',
'roof', 'roof',
@@ -318,6 +337,7 @@ export const SelectionManager = () => {
'wall', 'wall',
'fence', 'fence',
'item', 'item',
'column',
'slab', 'slab',
'ceiling', 'ceiling',
'roof', 'roof',
@@ -3,6 +3,8 @@ import {
type BuildingNode, type BuildingNode,
type CeilingEvent, type CeilingEvent,
type CeilingNode, type CeilingNode,
type ColumnEvent,
type ColumnNode,
type DoorEvent, type DoorEvent,
type DoorNode, type DoorNode,
type EventSuffix, type EventSuffix,
@@ -48,6 +50,7 @@ type NodeConfig = {
slab: { node: SlabNode; event: SlabEvent } slab: { node: SlabNode; event: SlabEvent }
spawn: { node: SpawnNode; event: SpawnEvent } spawn: { node: SpawnNode; event: SpawnEvent }
ceiling: { node: CeilingNode; event: CeilingEvent } ceiling: { node: CeilingNode; event: CeilingEvent }
column: { node: ColumnNode; event: ColumnEvent }
roof: { node: RoofNode; event: RoofEvent } roof: { node: RoofNode; event: RoofEvent }
'roof-segment': { node: RoofSegmentNode; event: RoofSegmentEvent } 'roof-segment': { node: RoofSegmentNode; event: RoofSegmentEvent }
stair: { node: StairNode; event: StairEvent } stair: { node: StairNode; event: StairEvent }
@@ -0,0 +1,186 @@
import {
BoxGeometry,
type BufferGeometry,
CylinderGeometry,
Float32BufferAttribute,
SphereGeometry,
TorusGeometry,
} from 'three'
import { RoundedBoxGeometry } from 'three/examples/jsm/geometries/RoundedBoxGeometry.js'
const COLUMN_UV_SCALE = 1
function setUvAttributes(geometry: BufferGeometry, uvs: number[]) {
geometry.setAttribute('uv', new Float32BufferAttribute(uvs, 2))
geometry.setAttribute('uv2', new Float32BufferAttribute(uvs.slice(), 2))
return geometry
}
function toUvReadyGeometry(geometry: BufferGeometry) {
return geometry.index ? geometry.toNonIndexed() : geometry
}
function applyPlanarColumnUvs(geometry: BufferGeometry) {
const mappedGeometry = toUvReadyGeometry(geometry)
const positions = mappedGeometry.getAttribute('position')
const normals = mappedGeometry.getAttribute('normal')
const uvs: number[] = []
for (let index = 0; index < positions.count; index += 1) {
const x = positions.getX(index)
const y = positions.getY(index)
const z = positions.getZ(index)
const normalX = normals ? Math.abs(normals.getX(index)) : 0
const normalY = normals ? Math.abs(normals.getY(index)) : 1
const normalZ = normals ? Math.abs(normals.getZ(index)) : 0
if (normalY >= normalX && normalY >= normalZ) {
uvs.push(x * COLUMN_UV_SCALE, z * COLUMN_UV_SCALE)
} else if (normalX >= normalZ) {
uvs.push(z * COLUMN_UV_SCALE, y * COLUMN_UV_SCALE)
} else {
uvs.push(x * COLUMN_UV_SCALE, y * COLUMN_UV_SCALE)
}
}
return setUvAttributes(mappedGeometry, uvs)
}
function ellipseCircumference(radiusX: number, radiusZ: number) {
const a = Math.max(0.001, Math.abs(radiusX))
const b = Math.max(0.001, Math.abs(radiusZ))
return Math.PI * (3 * (a + b) - Math.sqrt((3 * a + b) * (a + 3 * b)))
}
function applyCylindricalColumnUvs(
geometry: BufferGeometry,
sideCircumference: number,
height: number,
) {
const mappedGeometry = toUvReadyGeometry(geometry)
const positions = mappedGeometry.getAttribute('position')
const normals = mappedGeometry.getAttribute('normal')
const defaultUvs = mappedGeometry.getAttribute('uv')
const halfHeight = height / 2
const uvs: number[] = []
for (let index = 0; index < positions.count; index += 1) {
const x = positions.getX(index)
const y = positions.getY(index)
const z = positions.getZ(index)
const normalY = normals ? Math.abs(normals.getY(index)) : 0
if (normalY > 0.65) {
uvs.push(x * COLUMN_UV_SCALE, z * COLUMN_UV_SCALE)
} else {
const defaultU = defaultUvs ? defaultUvs.getX(index) : 0
uvs.push(defaultU * sideCircumference * COLUMN_UV_SCALE, (y + halfHeight) * COLUMN_UV_SCALE)
}
}
return setUvAttributes(mappedGeometry, uvs)
}
function applySphericalColumnUvs(geometry: BufferGeometry, radius: number) {
const mappedGeometry = toUvReadyGeometry(geometry)
const defaultUvs = mappedGeometry.getAttribute('uv')
if (!defaultUvs) return mappedGeometry
const uvs: number[] = []
const circumference = Math.PI * 2 * radius
const arcHeight = Math.PI * radius
for (let index = 0; index < defaultUvs.count; index += 1) {
uvs.push(
defaultUvs.getX(index) * circumference * COLUMN_UV_SCALE,
defaultUvs.getY(index) * arcHeight * COLUMN_UV_SCALE,
)
}
return setUvAttributes(mappedGeometry, uvs)
}
function applyTorusColumnUvs(geometry: BufferGeometry, ringRadius: number, tubeRadius: number) {
const mappedGeometry = toUvReadyGeometry(geometry)
const defaultUvs = mappedGeometry.getAttribute('uv')
if (!defaultUvs) return mappedGeometry
const uvs: number[] = []
const ringLength = Math.PI * 2 * Math.max(0.001, ringRadius)
const tubeLength = Math.PI * 2 * Math.max(0.001, tubeRadius)
for (let index = 0; index < defaultUvs.count; index += 1) {
uvs.push(
defaultUvs.getX(index) * ringLength * COLUMN_UV_SCALE,
defaultUvs.getY(index) * tubeLength * COLUMN_UV_SCALE,
)
}
return setUvAttributes(mappedGeometry, uvs)
}
export function createColumnBoxGeometry(
width: number,
height: number,
depth: number,
bevelRadius = 0,
) {
const geometry =
bevelRadius > 0.001
? new RoundedBoxGeometry(width, height, depth, 3, bevelRadius)
: new BoxGeometry(width, height, depth)
return applyPlanarColumnUvs(geometry)
}
export function createColumnCylinderGeometry({
height,
radiusBottom,
radiusTop = radiusBottom,
radiusX = 1,
radiusZ = 1,
segments = 32,
}: {
height: number
radiusBottom: number
radiusTop?: number
radiusX?: number
radiusZ?: number
segments?: number
}) {
const geometry = new CylinderGeometry(radiusTop, radiusBottom, height, segments)
geometry.scale(radiusX, 1, radiusZ)
const sideRadius = Math.max(radiusTop, radiusBottom)
return applyCylindricalColumnUvs(
geometry,
ellipseCircumference(sideRadius * radiusX, sideRadius * radiusZ),
height,
)
}
export function createColumnSphereGeometry(radius: number, widthSegments = 10, heightSegments = 8) {
return applySphericalColumnUvs(new SphereGeometry(radius, widthSegments, heightSegments), radius)
}
export function createColumnTorusGeometry({
arc = Math.PI * 2,
radialSegments = 10,
ringRadius,
scaleX = ringRadius,
scaleY = ringRadius,
scaleZ = 1,
tubeRadius,
tubularSegments = 24,
}: {
arc?: number
radialSegments?: number
ringRadius: number
scaleX?: number
scaleY?: number
scaleZ?: number
tubeRadius: number
tubularSegments?: number
}) {
const geometry = new TorusGeometry(1, 0.18, radialSegments, tubularSegments, arc)
geometry.scale(scaleX, scaleY, scaleZ)
return applyTorusColumnUvs(geometry, ringRadius, tubeRadius)
}
@@ -1,4 +1,3 @@
import { useFrame } from '@react-three/fiber'
import { import {
clampDoorOperationState, clampDoorOperationState,
type AnyNodeId, type AnyNodeId,
@@ -8,6 +7,7 @@ import {
useInteractive, useInteractive,
useScene, useScene,
} from '@pascal-app/core' } from '@pascal-app/core'
import { useFrame } from '@react-three/fiber'
import * as THREE from 'three' import * as THREE from 'three'
import { baseMaterial, glassMaterial } from '../../lib/materials' import { baseMaterial, glassMaterial } from '../../lib/materials'
@@ -93,6 +93,300 @@ function addBoxWithRotation(
parent.add(m) parent.add(m)
} }
function addShape(
parent: THREE.Object3D,
material: THREE.Material,
shape: THREE.Shape,
depth: number,
) {
const geometry = new THREE.ExtrudeGeometry(shape, {
depth,
bevelEnabled: false,
curveSegments: 24,
})
geometry.translate(0, 0, -depth / 2)
const mesh = new THREE.Mesh(geometry, material)
parent.add(mesh)
}
function getClampedArchHeight(width: number, height: number, archHeight: number | undefined) {
return Math.min(Math.max(archHeight ?? width / 2, 0.01), Math.max(height, 0.01))
}
function createArchShape(
left: number,
right: number,
bottom: number,
top: number,
archHeight: number,
) {
const centerX = (left + right) / 2
const halfWidth = (right - left) / 2
const clampedArchHeight = getClampedArchHeight(right - left, top - bottom, archHeight)
const springY = top - clampedArchHeight
const shape = new THREE.Shape()
const segments = 32
shape.moveTo(left, bottom)
shape.lineTo(right, bottom)
shape.lineTo(right, springY)
for (let index = 1; index <= segments; index += 1) {
const x = right + (left - right) * (index / segments)
shape.lineTo(x, getArchBoundaryY(x - centerX, halfWidth, springY, clampedArchHeight))
}
shape.lineTo(left, bottom)
shape.closePath()
return shape
}
function getArchBoundaryY(x: number, halfWidth: number, springY: number, archHeight: number) {
if (halfWidth <= 1e-6) return springY
const t = Math.min(Math.abs(x) / halfWidth, 1)
return springY + archHeight * Math.sqrt(Math.max(1 - t * t, 0))
}
function createArchBandShape(
width: number,
outerSpringY: number,
outerTopY: number,
innerSpringY: number,
innerTopY: number,
insetX: number,
) {
const halfWidth = width / 2
const innerHalfWidth = Math.max(halfWidth - insetX, 0)
const outerArchHeight = Math.max(outerTopY - outerSpringY, 0)
const safeInnerTopY = Math.min(innerTopY, outerTopY - 0.001)
const safeInnerSpringY = Math.min(innerSpringY, safeInnerTopY - 0.001)
const innerArchHeight = Math.max(safeInnerTopY - safeInnerSpringY, 0)
const shape = new THREE.Shape()
const segments = 32
const getSafeInnerBoundaryY = (x: number) =>
Math.min(
getArchBoundaryY(x, innerHalfWidth, safeInnerSpringY, innerArchHeight),
getArchBoundaryY(x, halfWidth, outerSpringY, outerArchHeight) - 0.001,
)
shape.moveTo(-halfWidth, outerSpringY)
for (let index = 1; index <= segments; index += 1) {
const x = -halfWidth + width * (index / segments)
shape.lineTo(x, getArchBoundaryY(x, halfWidth, outerSpringY, outerArchHeight))
}
if (innerHalfWidth <= 0.001 || safeInnerTopY <= safeInnerSpringY + 0.001) {
shape.lineTo(halfWidth, outerSpringY)
shape.closePath()
return shape
}
shape.lineTo(innerHalfWidth, outerSpringY)
shape.lineTo(innerHalfWidth, getSafeInnerBoundaryY(innerHalfWidth))
for (let index = segments - 1; index >= 0; index -= 1) {
const x = -innerHalfWidth + innerHalfWidth * 2 * (index / segments)
shape.lineTo(x, getSafeInnerBoundaryY(x))
}
shape.lineTo(-innerHalfWidth, outerSpringY)
shape.lineTo(-halfWidth, outerSpringY)
shape.closePath()
return shape
}
function createArchHeadBarShape(width: number, bottomY: number, springY: number, topY: number) {
const halfWidth = width / 2
const archHeight = Math.max(topY - springY, 0)
const shape = new THREE.Shape()
const segments = 32
shape.moveTo(-halfWidth, bottomY)
shape.lineTo(halfWidth, bottomY)
shape.lineTo(halfWidth, springY)
for (let index = 1; index <= segments; index += 1) {
const x = halfWidth - width * (index / segments)
shape.lineTo(x, getArchBoundaryY(x, halfWidth, springY, archHeight))
}
shape.lineTo(-halfWidth, bottomY)
shape.closePath()
return shape
}
type TopCornerRadii = {
topLeft: number
topRight: number
}
function normalizeTopCornerRadii(
radii: TopCornerRadii,
width: number,
height: number,
): TopCornerRadii {
const next = { ...radii }
const scale = Math.min(
1,
width / Math.max(next.topLeft + next.topRight, 1e-6),
height / Math.max(next.topLeft, 1e-6),
height / Math.max(next.topRight, 1e-6),
)
if (scale < 1) {
next.topLeft *= scale
next.topRight *= scale
}
return next
}
function getDoorTopRadii(node: DoorNode, width: number, height: number): TopCornerRadii {
if (node.openingRadiusMode === 'individual') {
const [topLeft = 0, topRight = 0] = node.openingTopRadii ?? [0.15, 0.15]
return normalizeTopCornerRadii(
{
topLeft: Math.max(topLeft, 0),
topRight: Math.max(topRight, 0),
},
width,
height,
)
}
const maxRadius = Math.min(width / 2, height)
const radius = Math.min(Math.max(node.cornerRadius ?? 0.15, 0), maxRadius)
return { topLeft: radius, topRight: radius }
}
function createRoundedTopShape(
left: number,
right: number,
bottom: number,
top: number,
radii: TopCornerRadii,
) {
const shape = new THREE.Shape()
const { topLeft, topRight } = normalizeTopCornerRadii(radii, right - left, top - bottom)
shape.moveTo(left, bottom)
shape.lineTo(right, bottom)
shape.lineTo(right, top - topRight)
if (topRight > 1e-6) {
shape.absarc(right - topRight, top - topRight, topRight, 0, Math.PI / 2, false)
} else {
shape.lineTo(right, top)
}
shape.lineTo(left + topLeft, top)
if (topLeft > 1e-6) {
shape.absarc(left + topLeft, top - topLeft, topLeft, Math.PI / 2, Math.PI, false)
} else {
shape.lineTo(left, top)
}
shape.lineTo(left, bottom)
shape.closePath()
return shape
}
function createRoundedDoorFrameShape(
width: number,
height: number,
frameThickness: number,
radii: TopCornerRadii,
) {
const halfWidth = width / 2
const bottom = -height / 2
const top = height / 2
const outerRadii = normalizeTopCornerRadii(radii, width, height)
const outer = createRoundedTopShape(-halfWidth, halfWidth, bottom, top, outerRadii)
const inset = Math.min(frameThickness, width / 2 - 0.005, height - 0.005)
if (inset <= 0.001) return outer
const innerLeft = -halfWidth + inset
const innerRight = halfWidth - inset
const innerTop = top - inset
const innerRadii = normalizeTopCornerRadii(
{
topLeft: Math.max(outerRadii.topLeft - inset, 0),
topRight: Math.max(outerRadii.topRight - inset, 0),
},
innerRight - innerLeft,
innerTop - bottom,
)
const holeShape = createRoundedTopShape(innerLeft, innerRight, bottom, innerTop, innerRadii)
const hole = new THREE.Path(holeShape.getPoints(32).reverse())
outer.holes.push(hole)
return outer
}
function shapeToReversedPath(shape: THREE.Shape) {
return new THREE.Path(shape.getPoints(40).reverse())
}
function createRoundedLeafFrameShape(
width: number,
bottom: number,
top: number,
radii: TopCornerRadii,
insetX: number,
insetY: number,
) {
const halfWidth = width / 2
const outerRadii = normalizeTopCornerRadii(radii, width, top - bottom)
const outer = createRoundedTopShape(-halfWidth, halfWidth, bottom, top, outerRadii)
const innerLeft = -halfWidth + insetX
const innerRight = halfWidth - insetX
const innerBottom = bottom + insetY
const innerTop = top - insetY
if (innerRight <= innerLeft + 0.01 || innerTop <= innerBottom + 0.01) return outer
const innerRadii = normalizeTopCornerRadii(
{
topLeft: Math.max(outerRadii.topLeft - Math.max(insetX, insetY), 0),
topRight: Math.max(outerRadii.topRight - Math.max(insetX, insetY), 0),
},
innerRight - innerLeft,
innerTop - innerBottom,
)
outer.holes.push(
shapeToReversedPath(
createRoundedTopShape(innerLeft, innerRight, innerBottom, innerTop, innerRadii),
),
)
return outer
}
function createTopClippedRectShape(
left: number,
right: number,
bottom: number,
top: number,
getBoundaryY: (x: number) => number,
) {
const segments = 20
const points: { x: number; y: number }[] = []
for (let index = 0; index <= segments; index += 1) {
const t = index / segments
const x = right + (left - right) * t
const y = Math.min(top, getBoundaryY(x))
if (y > bottom + 0.001) points.push({ x, y })
}
if (points.length < 2) return null
const shape = new THREE.Shape()
shape.moveTo(left, bottom)
shape.lineTo(right, bottom)
for (const point of points) {
shape.lineTo(point.x, point.y)
}
shape.closePath()
return shape
}
function disposeObject(object: THREE.Object3D) { function disposeObject(object: THREE.Object3D) {
object.traverse((child) => { object.traverse((child) => {
if (child instanceof THREE.Mesh) child.geometry.dispose() if (child instanceof THREE.Mesh) child.geometry.dispose()
@@ -1128,6 +1422,7 @@ function updateDoorMesh(node: DoorNode, mesh: THREE.Mesh) {
width, width,
height, height,
openingKind, openingKind,
openingShape,
frameThickness, frameThickness,
frameDepth, frameDepth,
threshold, threshold,
@@ -1166,6 +1461,65 @@ function updateDoorMesh(node: DoorNode, mesh: THREE.Mesh) {
const swingDirectionSign = swingDirection === 'inward' ? 1 : -1 const swingDirectionSign = swingDirection === 'inward' ? 1 : -1
// ── Frame members ── // ── Frame members ──
if (openingShape === 'arch') {
const frameBottom = -height / 2
const frameTop = height / 2
const frameArchHeight = getClampedArchHeight(width, height, node.archHeight)
const frameSpringY = frameTop - frameArchHeight
const frameInnerTopY = frameTop - frameThickness
const frameInnerSpringY = Math.min(frameSpringY + frameThickness, frameInnerTopY)
const useShallowHeadBar = frameArchHeight <= frameThickness * 2
const frameHeadBottomY = useShallowHeadBar ? frameSpringY - frameThickness : frameSpringY
const postHeight = Math.max(frameHeadBottomY - frameBottom, 0.01)
addBox(
mesh,
baseMaterial,
frameThickness,
postHeight,
frameDepth,
-width / 2 + frameThickness / 2,
frameBottom + postHeight / 2,
0,
)
addBox(
mesh,
baseMaterial,
frameThickness,
postHeight,
frameDepth,
width / 2 - frameThickness / 2,
frameBottom + postHeight / 2,
0,
)
addShape(
mesh,
baseMaterial,
useShallowHeadBar
? createArchHeadBarShape(width, frameHeadBottomY, frameSpringY, frameTop)
: createArchBandShape(
width,
frameSpringY,
frameTop,
frameInnerSpringY,
frameInnerTopY,
frameThickness,
),
frameDepth,
)
} else if (openingShape === 'rounded') {
addShape(
mesh,
baseMaterial,
createRoundedDoorFrameShape(
width,
height,
frameThickness,
getDoorTopRadii(node, width, height),
),
frameDepth,
)
} else {
// Left post — full height // Left post — full height
addBox( addBox(
mesh, mesh,
@@ -1199,6 +1553,7 @@ function updateDoorMesh(node: DoorNode, mesh: THREE.Mesh) {
height / 2 - frameThickness / 2, height / 2 - frameThickness / 2,
0, 0,
) )
}
// ── Threshold (inside the frame) ── // ── Threshold (inside the frame) ──
if (threshold) { if (threshold) {
@@ -1384,6 +1739,40 @@ function syncDoorCutout(node: DoorNode, mesh: THREE.Mesh) {
mesh.add(cutout) mesh.add(cutout)
} }
cutout.geometry.dispose() cutout.geometry.dispose()
if (node.openingShape === 'arch') {
cutout.geometry = new THREE.ExtrudeGeometry(
createArchShape(
-node.width / 2,
node.width / 2,
-node.height / 2,
node.height / 2,
getClampedArchHeight(node.width, node.height, node.archHeight),
),
{
depth: 1,
bevelEnabled: false,
curveSegments: 24,
},
)
cutout.geometry.translate(0, 0, -0.5)
} else if (node.openingShape === 'rounded') {
cutout.geometry = new THREE.ExtrudeGeometry(
createRoundedTopShape(
-node.width / 2,
node.width / 2,
-node.height / 2,
node.height / 2,
getDoorTopRadii(node, node.width, node.height),
),
{
depth: 1,
bevelEnabled: false,
curveSegments: 24,
},
)
cutout.geometry.translate(0, 0, -0.5)
} else {
cutout.geometry = new THREE.BoxGeometry(node.width, node.height, 1.0) cutout.geometry = new THREE.BoxGeometry(node.width, node.height, 1.0)
}
cutout.visible = false cutout.visible = false
} }
@@ -1,14 +1,10 @@
import { useFrame } from '@react-three/fiber'
import * as THREE from 'three'
import { Brush, Evaluator, SUBTRACTION } from 'three-bvh-csg'
import { computeBoundsTree } from 'three-mesh-bvh'
import { import {
calculateLevelMiters,
type AnyNode, type AnyNode,
type AnyNodeId, type AnyNodeId,
calculateLevelMiters,
DEFAULT_WALL_HEIGHT,
type DoorNode, type DoorNode,
getAdjacentWallIds, getAdjacentWallIds,
DEFAULT_WALL_HEIGHT,
getWallCurveFrameAt, getWallCurveFrameAt,
getWallMiterBoundaryPoints, getWallMiterBoundaryPoints,
getWallPlanFootprint, getWallPlanFootprint,
@@ -21,10 +17,14 @@ import {
sceneRegistry, sceneRegistry,
spatialGridManager, spatialGridManager,
useScene, useScene,
type WallNode,
type WallMiterData, type WallMiterData,
type WallNode,
type WindowNode, type WindowNode,
} from '@pascal-app/core' } from '@pascal-app/core'
import { useFrame } from '@react-three/fiber'
import * as THREE from 'three'
import { Brush, Evaluator, SUBTRACTION } from 'three-bvh-csg'
import { computeBoundsTree } from 'three-mesh-bvh'
// Reusable CSG evaluator for better performance // Reusable CSG evaluator for better performance
const csgEvaluator = new Evaluator() const csgEvaluator = new Evaluator()
@@ -560,7 +560,13 @@ function collectCutoutBrushes(
if ( if (
(child.type === 'door' && child.openingKind === 'opening') || (child.type === 'door' && child.openingKind === 'opening') ||
(child.type === 'window' && child.openingKind === 'opening') (child.type === 'door' &&
child.openingKind === 'door' &&
(child.openingShape === 'arch' || child.openingShape === 'rounded')) ||
(child.type === 'window' && child.openingKind === 'opening') ||
(child.type === 'window' &&
child.openingKind === 'window' &&
(child.openingShape === 'arch' || child.openingShape === 'rounded'))
) { ) {
brushes.push(createShapedOpeningCutoutBrush(child, wallThickness)) brushes.push(createShapedOpeningCutoutBrush(child, wallThickness))
continue continue
@@ -668,11 +674,17 @@ function createShapedOpeningCutoutShape(opening: ShapedOpeningNode): THREE.Shape
if (opening.openingShape === 'arch') { if (opening.openingShape === 'arch') {
const archHeight = Math.min(Math.max(opening.archHeight ?? width / 2, 0.01), height) const archHeight = Math.min(Math.max(opening.archHeight ?? width / 2, 0.01), height)
const springY = top - archHeight const springY = top - archHeight
const segments = 32
shape.moveTo(left, bottom) shape.moveTo(left, bottom)
shape.lineTo(right, bottom) shape.lineTo(right, bottom)
shape.lineTo(right, springY) shape.lineTo(right, springY)
shape.quadraticCurveTo(centerX, top, left, springY) for (let index = 1; index <= segments; index += 1) {
const x = right + (left - right) * (index / segments)
const normalizedX = Math.min(Math.abs((x - centerX) / halfWidth), 1)
const y = springY + archHeight * Math.sqrt(Math.max(1 - normalizedX * normalizedX, 0))
shape.lineTo(x, y)
}
shape.lineTo(left, bottom) shape.lineTo(left, bottom)
shape.closePath() shape.closePath()
return shape return shape
@@ -1,10 +1,5 @@
import { type AnyNodeId, sceneRegistry, useScene, type WindowNode } from '@pascal-app/core'
import { useFrame } from '@react-three/fiber' import { useFrame } from '@react-three/fiber'
import {
type AnyNodeId,
sceneRegistry,
useScene,
type WindowNode,
} from '@pascal-app/core'
import * as THREE from 'three' import * as THREE from 'three'
import { baseMaterial, glassMaterial } from '../../lib/materials' import { baseMaterial, glassMaterial } from '../../lib/materials'
@@ -55,6 +50,521 @@ function addBox(
parent.add(m) parent.add(m)
} }
function addShape(
parent: THREE.Object3D,
material: THREE.Material,
shape: THREE.Shape,
depth: number,
z = 0,
) {
const geometry = new THREE.ExtrudeGeometry(shape, {
depth,
bevelEnabled: false,
curveSegments: 24,
})
geometry.translate(0, 0, -depth / 2 + z)
const mesh = new THREE.Mesh(geometry, material)
parent.add(mesh)
}
function createRectShape(left: number, right: number, bottom: number, top: number) {
const shape = new THREE.Shape()
shape.moveTo(left, bottom)
shape.lineTo(right, bottom)
shape.lineTo(right, top)
shape.lineTo(left, top)
shape.closePath()
return shape
}
type CornerRadii = {
topLeft: number
topRight: number
bottomRight: number
bottomLeft: number
}
function normalizeCornerRadii(radii: CornerRadii, width: number, height: number): CornerRadii {
const next = { ...radii }
const scale = Math.min(
1,
width / Math.max(next.topLeft + next.topRight, 1e-6),
width / Math.max(next.bottomLeft + next.bottomRight, 1e-6),
height / Math.max(next.topLeft + next.bottomLeft, 1e-6),
height / Math.max(next.topRight + next.bottomRight, 1e-6),
)
if (scale < 1) {
next.topLeft *= scale
next.topRight *= scale
next.bottomRight *= scale
next.bottomLeft *= scale
}
return next
}
function getWindowRoundedRadii(node: WindowNode, width: number, height: number): CornerRadii {
if (node.openingRadiusMode === 'individual') {
const [topLeft = 0, topRight = 0, bottomRight = 0, bottomLeft = 0] =
node.openingCornerRadii ?? [0.15, 0.15, 0.15, 0.15]
return normalizeCornerRadii(
{
topLeft: Math.max(topLeft, 0),
topRight: Math.max(topRight, 0),
bottomRight: Math.max(bottomRight, 0),
bottomLeft: Math.max(bottomLeft, 0),
},
width,
height,
)
}
const maxRadius = Math.min(width / 2, height / 2)
const radius = Math.min(Math.max(node.cornerRadius ?? 0.15, 0), maxRadius)
return { topLeft: radius, topRight: radius, bottomRight: radius, bottomLeft: radius }
}
function insetCornerRadii(radii: CornerRadii, inset: number, width: number, height: number) {
return normalizeCornerRadii(
{
topLeft: Math.max(radii.topLeft - inset, 0),
topRight: Math.max(radii.topRight - inset, 0),
bottomRight: Math.max(radii.bottomRight - inset, 0),
bottomLeft: Math.max(radii.bottomLeft - inset, 0),
},
width,
height,
)
}
function createRoundedShape(
left: number,
right: number,
bottom: number,
top: number,
radii: CornerRadii,
) {
const shape = new THREE.Shape()
const { topLeft, topRight, bottomRight, bottomLeft } = radii
shape.moveTo(left + bottomLeft, bottom)
shape.lineTo(right - bottomRight, bottom)
if (bottomRight > 1e-6) {
shape.absarc(right - bottomRight, bottom + bottomRight, bottomRight, -Math.PI / 2, 0, false)
} else {
shape.lineTo(right, bottom)
}
shape.lineTo(right, top - topRight)
if (topRight > 1e-6) {
shape.absarc(right - topRight, top - topRight, topRight, 0, Math.PI / 2, false)
} else {
shape.lineTo(right, top)
}
shape.lineTo(left + topLeft, top)
if (topLeft > 1e-6) {
shape.absarc(left + topLeft, top - topLeft, topLeft, Math.PI / 2, Math.PI, false)
} else {
shape.lineTo(left, top)
}
shape.lineTo(left, bottom + bottomLeft)
if (bottomLeft > 1e-6) {
shape.absarc(left + bottomLeft, bottom + bottomLeft, bottomLeft, Math.PI, Math.PI * 1.5, false)
} else {
shape.lineTo(left, bottom)
}
shape.closePath()
return shape
}
function createRoundedFrameShape(
width: number,
height: number,
frameThickness: number,
outerRadii: CornerRadii,
) {
const halfWidth = width / 2
const bottom = -height / 2
const top = height / 2
const outer = createRoundedShape(-halfWidth, halfWidth, bottom, top, outerRadii)
const inset = Math.min(frameThickness, width / 2 - 0.005, height / 2 - 0.005)
if (inset <= 0.001) return outer
const innerLeft = -halfWidth + inset
const innerRight = halfWidth - inset
const innerBottom = bottom + inset
const innerTop = top - inset
const innerRadii = insetCornerRadii(
outerRadii,
inset,
innerRight - innerLeft,
innerTop - innerBottom,
)
const holeShape = createRoundedShape(innerLeft, innerRight, innerBottom, innerTop, innerRadii)
const hole = new THREE.Path(holeShape.getPoints(32).reverse())
outer.holes.push(hole)
return outer
}
function getClampedArchHeight(width: number, height: number, archHeight: number | undefined) {
return Math.min(Math.max(archHeight ?? width / 2, 0.01), Math.max(height, 0.01))
}
function createArchShape(
left: number,
right: number,
bottom: number,
top: number,
archHeight: number,
) {
const centerX = (left + right) / 2
const halfWidth = (right - left) / 2
const clampedArchHeight = getClampedArchHeight(right - left, top - bottom, archHeight)
const springY = top - clampedArchHeight
const shape = new THREE.Shape()
const segments = 32
shape.moveTo(left, bottom)
shape.lineTo(right, bottom)
shape.lineTo(right, springY)
for (let index = 1; index <= segments; index += 1) {
const x = right + (left - right) * (index / segments)
shape.lineTo(x, getArchBoundaryY(x - centerX, halfWidth, springY, clampedArchHeight))
}
shape.lineTo(left, bottom)
shape.closePath()
return shape
}
function createArchedFrameShape(
width: number,
height: number,
archHeight: number,
frameThickness: number,
) {
const halfWidth = width / 2
const bottom = -height / 2
const top = height / 2
const outer = createArchShape(-halfWidth, halfWidth, bottom, top, archHeight)
const inset = Math.min(frameThickness, width / 2 - 0.005, height / 2 - 0.005)
if (inset <= 0.001) return outer
const innerLeft = -halfWidth + inset
const innerRight = halfWidth - inset
const innerBottom = bottom + inset
const innerTop = top - inset
const innerArchHeight = getClampedArchHeight(
innerRight - innerLeft,
innerTop - innerBottom,
archHeight - inset,
)
const hole = new THREE.Path(
createArchShape(innerLeft, innerRight, innerBottom, innerTop, innerArchHeight)
.getPoints(32)
.reverse(),
)
outer.holes.push(hole)
return outer
}
function getArchBoundaryY(x: number, halfWidth: number, springY: number, archHeight: number) {
if (halfWidth <= 1e-6) return springY
const t = Math.min(Math.abs(x) / halfWidth, 1)
return springY + archHeight * Math.sqrt(Math.max(1 - t * t, 0))
}
function getArchedOpeningHalfWidthAtY(
y: number,
halfWidth: number,
springY: number,
archHeight: number,
) {
if (y <= springY || archHeight <= 1e-6) return halfWidth
const normalizedY = Math.min(Math.max((y - springY) / archHeight, 0), 1)
return halfWidth * Math.sqrt(Math.max(1 - normalizedY * normalizedY, 0))
}
function getRoundedBoundaryYAtX(
x: number,
left: number,
right: number,
top: number,
radii: CornerRadii,
) {
if (radii.topLeft > 1e-6 && x < left + radii.topLeft) {
const centerX = left + radii.topLeft
const centerY = top - radii.topLeft
const dx = x - centerX
return centerY + Math.sqrt(Math.max(radii.topLeft * radii.topLeft - dx * dx, 0))
}
if (radii.topRight > 1e-6 && x > right - radii.topRight) {
const centerX = right - radii.topRight
const centerY = top - radii.topRight
const dx = x - centerX
return centerY + Math.sqrt(Math.max(radii.topRight * radii.topRight - dx * dx, 0))
}
return top
}
function getRoundedHorizontalBoundsAtY(
y: number,
left: number,
right: number,
top: number,
radii: CornerRadii,
) {
let minX = left
let maxX = right
if (radii.topLeft > 1e-6 && y > top - radii.topLeft) {
const centerX = left + radii.topLeft
const centerY = top - radii.topLeft
const dy = y - centerY
minX = centerX - Math.sqrt(Math.max(radii.topLeft * radii.topLeft - dy * dy, 0))
}
if (radii.topRight > 1e-6 && y > top - radii.topRight) {
const centerX = right - radii.topRight
const centerY = top - radii.topRight
const dy = y - centerY
maxX = centerX + Math.sqrt(Math.max(radii.topRight * radii.topRight - dy * dy, 0))
}
return { minX, maxX }
}
function addRoundedWindowVisuals(node: WindowNode, mesh: THREE.Mesh) {
const {
width,
height,
frameDepth,
frameThickness,
columnRatios,
rowRatios,
columnDividerThickness,
rowDividerThickness,
sill,
sillDepth,
sillThickness,
} = node
const halfWidth = width / 2
const bottom = -height / 2
const top = height / 2
const outerRadii = getWindowRoundedRadii(node, width, height)
const inset = Math.max(0, Math.min(frameThickness, width / 2 - 0.005, height / 2 - 0.005))
const innerLeft = -halfWidth + inset
const innerRight = halfWidth - inset
const innerBottom = bottom + inset
const innerTop = top - inset
const innerW = innerRight - innerLeft
const innerH = innerTop - innerBottom
const innerRadii = insetCornerRadii(outerRadii, inset, innerW, innerH)
addShape(
mesh,
baseMaterial,
createRoundedFrameShape(width, height, inset, outerRadii),
frameDepth,
)
if (innerW > 0.01 && innerH > 0.01) {
const glassDepth = Math.max(0.004, frameDepth * 0.08)
addShape(
mesh,
glassMaterial,
createRoundedShape(innerLeft, innerRight, innerBottom, innerTop, innerRadii),
glassDepth,
)
const numCols = columnRatios.length
const numRows = rowRatios.length
const usableW = innerW - (numCols - 1) * columnDividerThickness
const usableH = innerH - (numRows - 1) * rowDividerThickness
const colSum = columnRatios.reduce((a, b) => a + b, 0)
const rowSum = rowRatios.reduce((a, b) => a + b, 0)
const colWidths = columnRatios.map((r) => (r / colSum) * usableW)
const rowHeights = rowRatios.map((r) => (r / rowSum) * usableH)
let x = innerLeft
for (let c = 0; c < numCols - 1; c++) {
x += colWidths[c]!
const x1 = x
const x2 = x + columnDividerThickness
const dividerTop = Math.min(
getRoundedBoundaryYAtX(x1, innerLeft, innerRight, innerTop, innerRadii),
getRoundedBoundaryYAtX(x2, innerLeft, innerRight, innerTop, innerRadii),
)
if (dividerTop > innerBottom + 0.01) {
addShape(
mesh,
baseMaterial,
createRectShape(x1, x2, innerBottom, dividerTop),
frameDepth + 0.001,
)
}
x += columnDividerThickness
}
let y = innerTop
for (let r = 0; r < numRows - 1; r++) {
y -= rowHeights[r]!
const yTop = y
const yBottom = y - rowDividerThickness
const { minX, maxX } = getRoundedHorizontalBoundsAtY(
yTop,
innerLeft,
innerRight,
innerTop,
innerRadii,
)
if (maxX - minX > 0.01 && yTop > innerBottom) {
addShape(
mesh,
baseMaterial,
createRectShape(minX, maxX, Math.max(yBottom, innerBottom), yTop),
frameDepth + 0.001,
)
}
y -= rowDividerThickness
}
}
if (sill) {
const sillW = width + sillDepth * 0.4
const sillZ = frameDepth / 2 + sillDepth / 2
addBox(
mesh,
baseMaterial,
sillW,
sillThickness,
sillDepth,
0,
-height / 2 - sillThickness / 2,
sillZ,
)
}
}
function addArchedWindowVisuals(node: WindowNode, mesh: THREE.Mesh) {
const {
width,
height,
frameDepth,
frameThickness,
columnRatios,
rowRatios,
columnDividerThickness,
rowDividerThickness,
sill,
sillDepth,
sillThickness,
} = node
const halfWidth = width / 2
const bottom = -height / 2
const top = height / 2
const archHeight = getClampedArchHeight(width, height, node.archHeight)
const inset = Math.max(0, Math.min(frameThickness, width / 2 - 0.005, height / 2 - 0.005))
const innerLeft = -halfWidth + inset
const innerRight = halfWidth - inset
const innerBottom = bottom + inset
const innerTop = top - inset
const innerW = innerRight - innerLeft
const innerH = innerTop - innerBottom
const innerArchHeight = getClampedArchHeight(innerW, innerH, archHeight - inset)
const innerSpringY = innerTop - innerArchHeight
addShape(mesh, baseMaterial, createArchedFrameShape(width, height, archHeight, inset), frameDepth)
if (innerW > 0.01 && innerH > 0.01) {
const glassDepth = Math.max(0.004, frameDepth * 0.08)
addShape(
mesh,
glassMaterial,
createArchShape(innerLeft, innerRight, innerBottom, innerTop, innerArchHeight),
glassDepth,
)
const numCols = columnRatios.length
const numRows = rowRatios.length
const usableW = innerW - (numCols - 1) * columnDividerThickness
const usableH = innerH - (numRows - 1) * rowDividerThickness
const colSum = columnRatios.reduce((a, b) => a + b, 0)
const rowSum = rowRatios.reduce((a, b) => a + b, 0)
const colWidths = columnRatios.map((r) => (r / colSum) * usableW)
const rowHeights = rowRatios.map((r) => (r / rowSum) * usableH)
const innerHalfWidth = innerW / 2
let x = innerLeft
for (let c = 0; c < numCols - 1; c++) {
x += colWidths[c]!
const x1 = x
const x2 = x + columnDividerThickness
const dividerTop = Math.min(
getArchBoundaryY(x1, innerHalfWidth, innerSpringY, innerArchHeight),
getArchBoundaryY(x2, innerHalfWidth, innerSpringY, innerArchHeight),
)
if (dividerTop > innerBottom + 0.01) {
addShape(
mesh,
baseMaterial,
createRectShape(x1, x2, innerBottom, dividerTop),
frameDepth + 0.001,
)
}
x += columnDividerThickness
}
let y = innerTop
for (let r = 0; r < numRows - 1; r++) {
y -= rowHeights[r]!
const yTop = y
const yBottom = y - rowDividerThickness
const halfAtTop = getArchedOpeningHalfWidthAtY(
yTop,
innerHalfWidth,
innerSpringY,
innerArchHeight,
)
const x1 = -halfAtTop
const x2 = halfAtTop
if (x2 - x1 > 0.01 && yTop > innerBottom) {
addShape(
mesh,
baseMaterial,
createRectShape(x1, x2, Math.max(yBottom, innerBottom), yTop),
frameDepth + 0.001,
)
}
y -= rowDividerThickness
}
}
if (sill) {
const sillW = width + sillDepth * 0.4
const sillZ = frameDepth / 2 + sillDepth / 2
addBox(
mesh,
baseMaterial,
sillW,
sillThickness,
sillDepth,
0,
-height / 2 - sillThickness / 2,
sillZ,
)
}
}
function updateWindowMesh(node: WindowNode, mesh: THREE.Mesh) { function updateWindowMesh(node: WindowNode, mesh: THREE.Mesh) {
// Root mesh is an invisible hitbox; all visuals live in child meshes // Root mesh is an invisible hitbox; all visuals live in child meshes
mesh.geometry.dispose() mesh.geometry.dispose()
@@ -85,6 +595,7 @@ function updateWindowMesh(node: WindowNode, mesh: THREE.Mesh) {
sillDepth, sillDepth,
sillThickness, sillThickness,
openingKind, openingKind,
openingShape,
} = node } = node
if (openingKind === 'opening') { if (openingKind === 'opening') {
@@ -92,6 +603,18 @@ function updateWindowMesh(node: WindowNode, mesh: THREE.Mesh) {
return return
} }
if (openingShape === 'arch') {
addArchedWindowVisuals(node, mesh)
syncWindowCutout(node, mesh)
return
}
if (openingShape === 'rounded') {
addRoundedWindowVisuals(node, mesh)
syncWindowCutout(node, mesh)
return
}
const innerW = width - 2 * frameThickness const innerW = width - 2 * frameThickness
const innerH = height - 2 * frameThickness const innerH = height - 2 * frameThickness
@@ -252,6 +775,40 @@ function syncWindowCutout(node: WindowNode, mesh: THREE.Mesh) {
mesh.add(cutout) mesh.add(cutout)
} }
cutout.geometry.dispose() cutout.geometry.dispose()
if (node.openingShape === 'arch') {
cutout.geometry = new THREE.ExtrudeGeometry(
createArchShape(
-node.width / 2,
node.width / 2,
-node.height / 2,
node.height / 2,
getClampedArchHeight(node.width, node.height, node.archHeight),
),
{
depth: 1,
bevelEnabled: false,
curveSegments: 24,
},
)
cutout.geometry.translate(0, 0, -0.5)
} else if (node.openingShape === 'rounded') {
cutout.geometry = new THREE.ExtrudeGeometry(
createRoundedShape(
-node.width / 2,
node.width / 2,
-node.height / 2,
node.height / 2,
getWindowRoundedRadii(node, node.width, node.height),
),
{
depth: 1,
bevelEnabled: false,
curveSegments: 24,
},
)
cutout.geometry.translate(0, 0, -0.5)
} else {
cutout.geometry = new THREE.BoxGeometry(node.width, node.height, 1.0) cutout.geometry = new THREE.BoxGeometry(node.width, node.height, 1.0)
}
cutout.visible = false cutout.visible = false
} }