style: biome format/import-order for refactored tool files
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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co-authored by
Claude Fable 5
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ee7bb39605
@@ -30,8 +30,8 @@ import { BoxGeometry, EdgesGeometry, type Group } from 'three'
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import { LineBasicNodeMaterial } from 'three/webgpu'
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import {
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getRoofWallOpeningCursorPose,
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resolveRoofWallOpeningTarget,
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type RoofWallOpeningTarget,
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resolveRoofWallOpeningTarget,
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} from '../shared/roof-wall-opening-placement'
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import { resolveWallSlideAlignment } from '../shared/wall-opening-alignment'
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import { clampToWall, hasWallChildOverlap, wallLocalToWorld } from './window-math'
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@@ -43,7 +43,6 @@ const edgeMaterial = new LineBasicNodeMaterial({
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depthWrite: false,
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})
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/**
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* Move/duplicate tool for WindowNodes — wall-only, same guardrails as WindowTool.
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*
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