feat(mcp,editor): Option A+B storage + 10 agent deliverables (Phase 7)
Ships the combined filesystem/Supabase storage adapter + MCP scene lifecycle tools + Next.js API routes + editor /scene/[id] route, so an MCP save is directly openable at /scene/<id> without any injection hack. End-to-end verified: 10/10 e2e steps pass. Storage (A1/A2/A3): - SceneStore interface + error classes + slug helpers - FilesystemSceneStore at $PASCAL_DATA_DIR (defaults XDG/~/.pascal) with atomic writes, .index sidecar, optimistic locking - SupabaseSceneStore with scenes + scene_revisions tables, RLS migration SQL, mock-backed unit tests - createSceneStore(env) auto-selects based on SUPABASE_URL + SUPABASE_SERVICE_ROLE_KEY MCP tools (A4, A8, A9, A10): - save_scene / load_scene / list_scenes / delete_scene / rename_scene - list_templates / create_from_template (3 seed templates: empty-studio, two-bedroom, garden-house) - generate_variants (7 mutation kinds, seeded RNG, save=true|false) - photo_to_scene (vision sampling → scene graph → save) Editor (A5, A6): - /api/scenes + /api/scenes/[id] with RFC 7232 If-Match locking - /scene/[id] and /scenes route pages with save button, SceneLoader - Removed the window.__pascalScene dev injection hack Security + UX edges (A7, A8): - AssetUrl Zod validator: asset:// blob: data:image/ /path https: (http://localhost for dev) + PASCAL_ALLOWED_ASSET_ORIGINS env allowlist. Hardens scan.url, guide.url, item.asset.src, material.texture.url, MaterialMaps.*Map - Auto-frame camera on empty→non-empty scene transition (camera-controls:fit-scene emitter event) Shared utilities: - rehydrateSiteChildren() extracted to packages/mcp/src/lib/ and used by both create-from-template and generate-variants to work around the SiteNode.children-as-objects vs. ids inconsistency (CROSS_CUTTING §2) - Storage + MCP subpath exports added to packages/mcp/package.json (CROSS_CUTTING §4) Tests: 293 pass / 0 fail across 40 files (was 142 pre-Phase-7). Biome: clean. Phase-7 e2e script at packages/mcp/test-reports/phase7-e2e.ts: MCP HTTP + editor Next.js both point at $PASCAL_DATA_DIR = /tmp/pascal-e2e, save_scene from MCP, GET /api/scenes/<id> from editor server, /scenes list page renders all saved scenes, scene page renders SceneLoader, delete_scene works. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
This commit is contained in:
co-authored by
Claude Opus 4.7
parent
42bd05db9c
commit
e8d0b13ff5
@@ -0,0 +1,191 @@
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import { type NextRequest, NextResponse } from 'next/server'
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import { z } from 'zod'
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import { getSceneStore } from '@/lib/scene-store-server'
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export const dynamic = 'force-dynamic'
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type RouteParams = { params: Promise<{ id: string }> }
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const graphSchema = z.unknown().refine((v: unknown) => v !== null && typeof v === 'object', {
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message: 'graph must be an object',
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})
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const putSceneSchema = z.object({
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name: z.string().min(1).max(200).optional(),
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graph: graphSchema,
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thumbnailUrl: z.string().url().nullable().optional(),
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expectedVersion: z.number().int().nonnegative().optional(),
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})
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const patchSceneSchema = z.object({
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name: z.string().min(1).max(200),
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expectedVersion: z.number().int().nonnegative().optional(),
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})
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export async function GET(_request: NextRequest, { params }: RouteParams) {
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const { id } = await params
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const store = await getSceneStore()
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try {
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const scene = await store.load(id)
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if (!scene) {
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return NextResponse.json({ error: 'not_found' }, { status: 404 })
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}
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return NextResponse.json(scene, {
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headers: { ETag: `"${scene.version}"` },
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})
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} catch (error) {
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return handleStoreError(error)
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}
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}
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export async function PUT(request: NextRequest, { params }: RouteParams) {
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const { id } = await params
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let body: unknown
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try {
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body = await request.json()
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} catch {
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return NextResponse.json(
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{ error: 'invalid_request', details: 'body must be valid JSON' },
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{ status: 400 },
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)
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}
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const parsed = putSceneSchema.safeParse(body)
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if (!parsed.success) {
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return NextResponse.json(
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{ error: 'invalid_request', details: parsed.error.issues },
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{ status: 400 },
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)
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}
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const ifMatch = parseIfMatch(request.headers.get('If-Match'))
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const expectedVersion = ifMatch ?? parsed.data.expectedVersion
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const store = await getSceneStore()
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try {
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const existing = await store.load(id)
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if (!existing) {
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return NextResponse.json({ error: 'not_found' }, { status: 404 })
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}
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const meta = await store.save({
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id,
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name: parsed.data.name ?? existing.name,
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projectId: existing.projectId,
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ownerId: existing.ownerId,
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graph: parsed.data.graph as never,
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thumbnailUrl:
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parsed.data.thumbnailUrl === undefined ? existing.thumbnailUrl : parsed.data.thumbnailUrl,
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expectedVersion,
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})
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return NextResponse.json(meta, {
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headers: { ETag: `"${meta.version}"` },
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})
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} catch (error) {
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return handleStoreError(error, { includeCurrentVersionFor: id })
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}
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}
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export async function DELETE(request: NextRequest, { params }: RouteParams) {
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const { id } = await params
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const ifMatch = parseIfMatch(request.headers.get('If-Match'))
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const store = await getSceneStore()
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try {
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const removed = await store.delete(id, { expectedVersion: ifMatch })
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if (!removed) {
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return NextResponse.json({ error: 'not_found' }, { status: 404 })
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}
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return new NextResponse(null, { status: 204 })
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} catch (error) {
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return handleStoreError(error, { includeCurrentVersionFor: id })
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}
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}
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export async function PATCH(request: NextRequest, { params }: RouteParams) {
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const { id } = await params
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let body: unknown
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try {
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body = await request.json()
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} catch {
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return NextResponse.json(
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{ error: 'invalid_request', details: 'body must be valid JSON' },
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{ status: 400 },
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)
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}
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const parsed = patchSceneSchema.safeParse(body)
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if (!parsed.success) {
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return NextResponse.json(
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{ error: 'invalid_request', details: parsed.error.issues },
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{ status: 400 },
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)
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}
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const ifMatch = parseIfMatch(request.headers.get('If-Match'))
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const expectedVersion = ifMatch ?? parsed.data.expectedVersion
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const store = await getSceneStore()
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try {
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const meta = await store.rename(id, parsed.data.name, { expectedVersion })
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return NextResponse.json(meta, {
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headers: { ETag: `"${meta.version}"` },
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})
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} catch (error) {
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return handleStoreError(error, { includeCurrentVersionFor: id })
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}
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}
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/**
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* Parses an `If-Match` header value per RFC 7232. Accepts `"<version>"` or
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* weak `W/"<version>"` forms. Returns `undefined` when the header is absent,
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* the wildcard `*`, or unparseable as a non-negative integer.
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*/
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function parseIfMatch(raw: string | null): number | undefined {
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if (!raw) return undefined
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const trimmed = raw.trim()
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if (trimmed === '*') return undefined
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const match = trimmed.match(/^(?:W\/)?"([^"]+)"$/)
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const inner = match ? match[1] : trimmed
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if (!inner) return undefined
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const n = Number(inner)
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if (!Number.isFinite(n) || !Number.isInteger(n) || n < 0) return undefined
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return n
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}
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async function handleStoreError(
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error: unknown,
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opts: { includeCurrentVersionFor?: string } = {},
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): Promise<NextResponse> {
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const code = (error as { code?: string })?.code
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if (code === 'version_conflict') {
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let currentVersion: number | undefined
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if (opts.includeCurrentVersionFor) {
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try {
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const store = await getSceneStore()
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const current = await store.load(opts.includeCurrentVersionFor)
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currentVersion = current?.version
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} catch {
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// Best-effort; skip reporting currentVersion on secondary failure.
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}
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}
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return NextResponse.json(
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currentVersion === undefined
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? { error: 'version_conflict' }
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: { error: 'version_conflict', currentVersion },
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{ status: 409 },
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)
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}
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if (code === 'not_found') {
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return NextResponse.json({ error: 'not_found' }, { status: 404 })
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}
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if (code === 'too_large') {
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return NextResponse.json({ error: 'too_large' }, { status: 413 })
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}
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if (code === 'invalid') {
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return NextResponse.json({ error: 'invalid' }, { status: 400 })
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}
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const message = error instanceof Error ? error.message : 'unexpected_error'
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return NextResponse.json({ error: 'internal_error', message }, { status: 500 })
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}
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@@ -0,0 +1,105 @@
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import { type NextRequest, NextResponse } from 'next/server'
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import { z } from 'zod'
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import { getSceneStore } from '@/lib/scene-store-server'
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export const dynamic = 'force-dynamic'
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/**
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* The `graph` payload is an opaque `SceneGraph` — we don't re-validate the
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* full Zod schema here to keep the route lean. The storage layer performs
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* size checks, and consumers supply graphs they built with the editor/core
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* schema already. Passing through as `unknown` keeps the API contract
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* honest without duplicating the core schema surface.
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*/
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const graphSchema = z.unknown().refine((v: unknown) => v !== null && typeof v === 'object', {
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message: 'graph must be an object',
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})
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const createSceneSchema = z.object({
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id: z.string().min(1).max(64).optional(),
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name: z.string().min(1).max(200),
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projectId: z.string().min(1).max(200).nullable().optional(),
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graph: graphSchema,
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thumbnailUrl: z.string().url().nullable().optional(),
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})
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const listQuerySchema = z.object({
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projectId: z.string().min(1).max(200).optional(),
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limit: z.coerce.number().int().positive().max(500).optional(),
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})
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export async function GET(request: NextRequest) {
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const url = new URL(request.url)
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const parsed = listQuerySchema.safeParse({
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projectId: url.searchParams.get('projectId') ?? undefined,
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limit: url.searchParams.get('limit') ?? undefined,
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})
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if (!parsed.success) {
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return NextResponse.json(
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{ error: 'invalid_request', details: parsed.error.issues },
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{ status: 400 },
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)
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}
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const store = await getSceneStore()
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const scenes = await store.list({
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projectId: parsed.data.projectId,
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limit: parsed.data.limit,
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})
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return NextResponse.json({ scenes })
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}
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export async function POST(request: NextRequest) {
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let body: unknown
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try {
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body = await request.json()
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} catch {
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return NextResponse.json(
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{ error: 'invalid_request', details: 'body must be valid JSON' },
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{ status: 400 },
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)
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}
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const parsed = createSceneSchema.safeParse(body)
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if (!parsed.success) {
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return NextResponse.json(
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{ error: 'invalid_request', details: parsed.error.issues },
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{ status: 400 },
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)
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}
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const store = await getSceneStore()
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try {
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const meta = await store.save({
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id: parsed.data.id,
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name: parsed.data.name,
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projectId: parsed.data.projectId ?? null,
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graph: parsed.data.graph as never,
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thumbnailUrl: parsed.data.thumbnailUrl ?? null,
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})
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return NextResponse.json(meta, {
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status: 201,
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headers: { Location: `/scene/${meta.id}` },
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})
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} catch (error) {
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return handleStoreError(error)
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}
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}
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function handleStoreError(error: unknown): NextResponse {
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const code = (error as { code?: string })?.code
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if (code === 'version_conflict') {
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return NextResponse.json({ error: 'version_conflict' }, { status: 409 })
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}
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if (code === 'not_found') {
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return NextResponse.json({ error: 'not_found' }, { status: 404 })
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}
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if (code === 'too_large') {
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return NextResponse.json({ error: 'too_large' }, { status: 413 })
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}
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if (code === 'invalid') {
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return NextResponse.json({ error: 'invalid' }, { status: 400 })
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}
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const message = error instanceof Error ? error.message : 'unexpected_error'
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return NextResponse.json({ error: 'internal_error', message }, { status: 500 })
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}
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+22
-15
@@ -1,18 +1,7 @@
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'use client'
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import {
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Editor,
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type SidebarTab,
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ViewerToolbarLeft,
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ViewerToolbarRight,
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} from '@pascal-app/editor'
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import { useScene } from '@pascal-app/core'
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// Dev-only: expose the scene store on window so MCP can inject a built
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// scene into the running editor for visual verification. No-op in prod.
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if (typeof window !== 'undefined' && process.env.NODE_ENV !== 'production') {
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;(window as unknown as { __pascalScene?: typeof useScene }).__pascalScene = useScene
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}
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import { Editor, type SidebarTab, ViewerToolbarLeft, ViewerToolbarRight } from '@pascal-app/editor'
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import Link from 'next/link'
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const SIDEBAR_TABS: (SidebarTab & { component: React.ComponentType })[] = [
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{
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@@ -22,12 +11,30 @@ const SIDEBAR_TABS: (SidebarTab & { component: React.ComponentType })[] = [
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},
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]
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const PROJECT_ID = 'local-editor'
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export default function Home() {
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return (
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<div className="h-screen w-screen">
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<div className="relative h-screen w-screen">
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{PROJECT_ID === 'local-editor' && (
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<div className="pointer-events-none absolute top-3 left-1/2 z-40 -translate-x-1/2">
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<div className="pointer-events-auto flex items-center gap-3 rounded-full border border-border/60 bg-background/90 px-4 py-1.5 text-xs shadow-sm backdrop-blur">
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<span className="text-muted-foreground">Local editor — scenes are not saved.</span>
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<Link className="font-medium text-foreground hover:underline" href="/scenes">
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Open recent scenes
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</Link>
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<span aria-hidden className="text-muted-foreground">
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·
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</span>
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<Link className="font-medium text-foreground hover:underline" href="/scenes">
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Create new
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</Link>
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</div>
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</div>
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)}
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<Editor
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layoutVersion="v2"
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projectId="local-editor"
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projectId={PROJECT_ID}
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sidebarTabs={SIDEBAR_TABS}
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viewerToolbarLeft={<ViewerToolbarLeft />}
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viewerToolbarRight={<ViewerToolbarRight />}
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@@ -0,0 +1,73 @@
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import type { SceneGraph } from '@pascal-app/editor'
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import { headers } from 'next/headers'
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import Link from 'next/link'
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import { SceneLoader, type SceneMeta } from '@/components/scene-loader'
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export const dynamic = 'force-dynamic'
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interface SceneWithGraph extends SceneMeta {
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graph: SceneGraph
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}
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async function resolveBaseUrl(): Promise<string> {
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if (process.env.NEXT_PUBLIC_APP_URL) {
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return process.env.NEXT_PUBLIC_APP_URL
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}
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const h = await headers()
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const host = h.get('x-forwarded-host') ?? h.get('host')
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const proto = h.get('x-forwarded-proto') ?? 'http'
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if (!host) {
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return 'http://localhost:3000'
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}
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return `${proto}://${host}`
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}
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async function fetchScene(id: string): Promise<SceneWithGraph | null> {
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const base = await resolveBaseUrl()
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const response = await fetch(`${base}/api/scenes/${encodeURIComponent(id)}`, {
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cache: 'no-store',
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})
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if (response.status === 404) {
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return null
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}
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if (!response.ok) {
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throw new Error(`Failed to load scene: ${response.status}`)
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}
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return (await response.json()) as SceneWithGraph
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}
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export default async function ScenePage({ params }: { params: Promise<{ id: string }> }) {
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const { id } = await params
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const scene = await fetchScene(id)
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if (!scene) {
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return (
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<div className="flex min-h-screen items-center justify-center bg-background p-6">
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<div className="w-full max-w-md rounded-2xl border border-border/60 bg-background p-6 text-center shadow-xl">
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<p className="font-mono text-muted-foreground text-xs uppercase tracking-wide">404</p>
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<h1 className="mt-2 font-semibold text-lg">Scene not found</h1>
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<p className="mt-2 text-muted-foreground text-sm">
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We couldn't find a scene with id <code className="font-mono">{id}</code>.
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</p>
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<div className="mt-4 flex items-center justify-center gap-2">
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<Link
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className="rounded-md border border-border bg-accent px-3 py-2 font-medium text-sm hover:bg-accent/80"
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href="/scenes"
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>
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Browse scenes
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</Link>
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<Link
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className="rounded-md border border-border bg-background px-3 py-2 font-medium text-sm hover:bg-accent/40"
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href="/"
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>
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Back to editor
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</Link>
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</div>
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</div>
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</div>
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)
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}
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const { graph, ...meta } = scene
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return <SceneLoader initialScene={graph} meta={meta} />
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}
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@@ -0,0 +1,117 @@
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import { headers } from 'next/headers'
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import Link from 'next/link'
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import { CreateSceneButton } from '@/components/save-button'
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import type { SceneMeta } from '@/components/scene-loader'
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export const dynamic = 'force-dynamic'
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async function resolveBaseUrl(): Promise<string> {
|
||||
if (process.env.NEXT_PUBLIC_APP_URL) {
|
||||
return process.env.NEXT_PUBLIC_APP_URL
|
||||
}
|
||||
const h = await headers()
|
||||
const host = h.get('x-forwarded-host') ?? h.get('host')
|
||||
const proto = h.get('x-forwarded-proto') ?? 'http'
|
||||
if (!host) {
|
||||
return 'http://localhost:3000'
|
||||
}
|
||||
return `${proto}://${host}`
|
||||
}
|
||||
|
||||
async function fetchScenes(): Promise<SceneMeta[]> {
|
||||
const base = await resolveBaseUrl()
|
||||
const response = await fetch(`${base}/api/scenes?limit=50`, {
|
||||
cache: 'no-store',
|
||||
})
|
||||
if (!response.ok) {
|
||||
return []
|
||||
}
|
||||
const payload = (await response.json()) as { scenes?: SceneMeta[] } | SceneMeta[]
|
||||
if (Array.isArray(payload)) {
|
||||
return payload
|
||||
}
|
||||
return payload.scenes ?? []
|
||||
}
|
||||
|
||||
function formatDate(iso: string): string {
|
||||
try {
|
||||
return new Date(iso).toLocaleString()
|
||||
} catch {
|
||||
return iso
|
||||
}
|
||||
}
|
||||
|
||||
export default async function ScenesPage() {
|
||||
const scenes = await fetchScenes()
|
||||
|
||||
return (
|
||||
<div className="min-h-screen bg-background">
|
||||
<header className="sticky top-0 z-10 border-border border-b bg-background/95 backdrop-blur">
|
||||
<div className="container mx-auto flex items-center justify-between gap-4 px-6 py-4">
|
||||
<nav className="flex items-center gap-4 text-sm">
|
||||
<Link
|
||||
className="text-muted-foreground transition-colors hover:text-foreground"
|
||||
href="/"
|
||||
>
|
||||
Home
|
||||
</Link>
|
||||
<span className="text-muted-foreground">/</span>
|
||||
<span className="font-medium text-foreground">Scenes</span>
|
||||
</nav>
|
||||
<CreateSceneButton />
|
||||
</div>
|
||||
</header>
|
||||
|
||||
<main className="container mx-auto max-w-5xl px-6 py-12">
|
||||
<h1 className="mb-2 font-bold text-3xl">Your scenes</h1>
|
||||
<p className="mb-8 text-muted-foreground text-sm">
|
||||
{scenes.length === 0
|
||||
? 'No scenes yet. Create one to get started.'
|
||||
: `${scenes.length} scene${scenes.length === 1 ? '' : 's'}.`}
|
||||
</p>
|
||||
|
||||
{scenes.length === 0 ? (
|
||||
<div className="rounded-xl border border-border/60 border-dashed bg-background p-12 text-center">
|
||||
<p className="text-muted-foreground text-sm">You haven't saved any scenes yet.</p>
|
||||
<div className="mt-4 flex justify-center">
|
||||
<CreateSceneButton />
|
||||
</div>
|
||||
</div>
|
||||
) : (
|
||||
<ul className="grid grid-cols-1 gap-4 sm:grid-cols-2 lg:grid-cols-3">
|
||||
{scenes.map((scene) => (
|
||||
<li key={scene.id}>
|
||||
<Link
|
||||
className="group block rounded-xl border border-border/60 bg-background p-4 transition-colors hover:border-border hover:bg-accent/30"
|
||||
href={`/scene/${scene.id}`}
|
||||
>
|
||||
<div className="flex aspect-video items-center justify-center overflow-hidden rounded-lg bg-accent/30">
|
||||
{scene.thumbnailUrl ? (
|
||||
// eslint-disable-next-line @next/next/no-img-element
|
||||
<img
|
||||
alt={scene.name}
|
||||
className="h-full w-full object-cover"
|
||||
src={scene.thumbnailUrl}
|
||||
/>
|
||||
) : (
|
||||
<span className="text-muted-foreground text-xs">No thumbnail</span>
|
||||
)}
|
||||
</div>
|
||||
<div className="mt-3">
|
||||
<h2 className="truncate font-semibold text-sm group-hover:text-foreground">
|
||||
{scene.name}
|
||||
</h2>
|
||||
<div className="mt-1 flex items-center justify-between text-muted-foreground text-xs">
|
||||
<span>{scene.nodeCount} nodes</span>
|
||||
<time dateTime={scene.updatedAt}>{formatDate(scene.updatedAt)}</time>
|
||||
</div>
|
||||
</div>
|
||||
</Link>
|
||||
</li>
|
||||
))}
|
||||
</ul>
|
||||
)}
|
||||
</main>
|
||||
</div>
|
||||
)
|
||||
}
|
||||
@@ -0,0 +1,157 @@
|
||||
'use client'
|
||||
|
||||
import type { SceneGraph } from '@pascal-app/editor'
|
||||
import { useRouter } from 'next/navigation'
|
||||
import { useCallback, useState } from 'react'
|
||||
|
||||
const EMPTY_GRAPH: SceneGraph = {
|
||||
nodes: {},
|
||||
rootNodeIds: [],
|
||||
}
|
||||
|
||||
interface SaveButtonProps {
|
||||
sceneId: string
|
||||
name: string
|
||||
version: number
|
||||
getGraph: () => SceneGraph | null
|
||||
}
|
||||
|
||||
/**
|
||||
* Creates a new empty scene and navigates the user to it.
|
||||
*/
|
||||
export function CreateSceneButton({ label = 'Create new scene' }: { label?: string } = {}) {
|
||||
const router = useRouter()
|
||||
const [isCreating, setIsCreating] = useState(false)
|
||||
const [error, setError] = useState<string | null>(null)
|
||||
|
||||
const handleCreate = useCallback(async () => {
|
||||
setIsCreating(true)
|
||||
setError(null)
|
||||
try {
|
||||
const response = await fetch('/api/scenes', {
|
||||
method: 'POST',
|
||||
headers: { 'Content-Type': 'application/json' },
|
||||
body: JSON.stringify({ name: 'Untitled scene', graph: EMPTY_GRAPH }),
|
||||
})
|
||||
if (!response.ok) {
|
||||
setError(`Failed to create scene (${response.status})`)
|
||||
return
|
||||
}
|
||||
const meta = (await response.json()) as { id: string }
|
||||
router.push(`/scene/${meta.id}`)
|
||||
} catch (err) {
|
||||
setError(err instanceof Error ? err.message : 'Failed to create scene')
|
||||
} finally {
|
||||
setIsCreating(false)
|
||||
}
|
||||
}, [router])
|
||||
|
||||
return (
|
||||
<div className="flex items-center gap-3">
|
||||
{error && <span className="text-destructive text-xs">{error}</span>}
|
||||
<button
|
||||
className="rounded-md border border-border bg-accent px-3 py-1.5 font-medium text-sm hover:bg-accent/80 disabled:opacity-50"
|
||||
disabled={isCreating}
|
||||
onClick={handleCreate}
|
||||
type="button"
|
||||
>
|
||||
{isCreating ? 'Creating…' : label}
|
||||
</button>
|
||||
</div>
|
||||
)
|
||||
}
|
||||
|
||||
/**
|
||||
* Save + Save-as buttons that call the scenes API directly.
|
||||
* Used for UIs that want explicit save controls outside of the Editor's
|
||||
* built-in autosave plumbing.
|
||||
*/
|
||||
export function SaveButton({ sceneId, name, version, getGraph }: SaveButtonProps) {
|
||||
const router = useRouter()
|
||||
const [isSaving, setIsSaving] = useState(false)
|
||||
const [status, setStatus] = useState<string | null>(null)
|
||||
|
||||
const handleSave = useCallback(async () => {
|
||||
const graph = getGraph()
|
||||
if (!graph) {
|
||||
setStatus('No scene to save')
|
||||
return
|
||||
}
|
||||
setIsSaving(true)
|
||||
setStatus(null)
|
||||
try {
|
||||
const response = await fetch(`/api/scenes/${sceneId}`, {
|
||||
method: 'PUT',
|
||||
headers: {
|
||||
'Content-Type': 'application/json',
|
||||
'If-Match': String(version),
|
||||
},
|
||||
body: JSON.stringify({ name, graph }),
|
||||
})
|
||||
if (response.status === 409) {
|
||||
setStatus('Conflict — reload to continue')
|
||||
return
|
||||
}
|
||||
if (!response.ok) {
|
||||
setStatus(`Save failed (${response.status})`)
|
||||
return
|
||||
}
|
||||
setStatus('Saved')
|
||||
} catch (error) {
|
||||
setStatus(error instanceof Error ? error.message : 'Save failed')
|
||||
} finally {
|
||||
setIsSaving(false)
|
||||
}
|
||||
}, [getGraph, name, sceneId, version])
|
||||
|
||||
const handleSaveAs = useCallback(async () => {
|
||||
const graph = getGraph()
|
||||
if (!graph) {
|
||||
setStatus('No scene to save')
|
||||
return
|
||||
}
|
||||
const newName = typeof window !== 'undefined' ? window.prompt('New scene name', name) : null
|
||||
if (!newName) return
|
||||
setIsSaving(true)
|
||||
setStatus(null)
|
||||
try {
|
||||
const response = await fetch('/api/scenes', {
|
||||
method: 'POST',
|
||||
headers: { 'Content-Type': 'application/json' },
|
||||
body: JSON.stringify({ name: newName, graph }),
|
||||
})
|
||||
if (!response.ok) {
|
||||
setStatus(`Save-as failed (${response.status})`)
|
||||
return
|
||||
}
|
||||
const meta = (await response.json()) as { id: string }
|
||||
router.push(`/scene/${meta.id}`)
|
||||
} catch (error) {
|
||||
setStatus(error instanceof Error ? error.message : 'Save-as failed')
|
||||
} finally {
|
||||
setIsSaving(false)
|
||||
}
|
||||
}, [getGraph, name, router])
|
||||
|
||||
return (
|
||||
<div className="flex items-center gap-2">
|
||||
<button
|
||||
className="rounded-md border border-border bg-accent px-3 py-1.5 font-medium text-xs hover:bg-accent/80 disabled:opacity-50"
|
||||
disabled={isSaving}
|
||||
onClick={handleSave}
|
||||
type="button"
|
||||
>
|
||||
{isSaving ? 'Saving…' : 'Save'}
|
||||
</button>
|
||||
<button
|
||||
className="rounded-md border border-border bg-background px-3 py-1.5 font-medium text-xs hover:bg-accent/40 disabled:opacity-50"
|
||||
disabled={isSaving}
|
||||
onClick={handleSaveAs}
|
||||
type="button"
|
||||
>
|
||||
Save as…
|
||||
</button>
|
||||
{status && <span className="text-muted-foreground text-xs">{status}</span>}
|
||||
</div>
|
||||
)
|
||||
}
|
||||
@@ -0,0 +1,145 @@
|
||||
'use client'
|
||||
|
||||
import {
|
||||
Editor,
|
||||
type SceneGraph,
|
||||
type SidebarTab,
|
||||
ViewerToolbarLeft,
|
||||
ViewerToolbarRight,
|
||||
} from '@pascal-app/editor'
|
||||
import Link from 'next/link'
|
||||
import { useRouter } from 'next/navigation'
|
||||
import { useCallback, useRef, useState } from 'react'
|
||||
|
||||
export interface SceneMeta {
|
||||
id: string
|
||||
name: string
|
||||
projectId: string | null
|
||||
thumbnailUrl: string | null
|
||||
version: number
|
||||
createdAt: string
|
||||
updatedAt: string
|
||||
ownerId: string | null
|
||||
sizeBytes: number
|
||||
nodeCount: number
|
||||
}
|
||||
|
||||
const SIDEBAR_TABS: (SidebarTab & { component: React.ComponentType })[] = [
|
||||
{
|
||||
id: 'site',
|
||||
label: 'Scene',
|
||||
component: () => null, // Built-in SitePanel handles this
|
||||
},
|
||||
]
|
||||
|
||||
interface SceneLoaderProps {
|
||||
initialScene: SceneGraph
|
||||
meta: SceneMeta
|
||||
}
|
||||
|
||||
export function SceneLoader({ initialScene, meta }: SceneLoaderProps) {
|
||||
const router = useRouter()
|
||||
const versionRef = useRef(meta.version)
|
||||
const [conflict, setConflict] = useState(false)
|
||||
const [saveError, setSaveError] = useState<string | null>(null)
|
||||
|
||||
const handleLoad = useCallback(async () => initialScene, [initialScene])
|
||||
|
||||
const handleSave = useCallback(
|
||||
async (graph: SceneGraph) => {
|
||||
try {
|
||||
const response = await fetch(`/api/scenes/${meta.id}`, {
|
||||
method: 'PUT',
|
||||
headers: {
|
||||
'Content-Type': 'application/json',
|
||||
'If-Match': String(versionRef.current),
|
||||
},
|
||||
body: JSON.stringify({ name: meta.name, graph }),
|
||||
})
|
||||
|
||||
if (response.status === 409) {
|
||||
setConflict(true)
|
||||
return
|
||||
}
|
||||
|
||||
if (!response.ok) {
|
||||
setSaveError(`Save failed (${response.status})`)
|
||||
return
|
||||
}
|
||||
|
||||
const next = (await response.json()) as SceneMeta
|
||||
versionRef.current = next.version
|
||||
setSaveError(null)
|
||||
} catch (error) {
|
||||
setSaveError(error instanceof Error ? error.message : 'Save failed')
|
||||
}
|
||||
},
|
||||
[meta.id, meta.name],
|
||||
)
|
||||
|
||||
const handleThumb = useCallback(
|
||||
async (_blob: Blob) => {
|
||||
// TODO(phase7): upload thumbnail via POST /api/scenes/[id]/thumbnail.
|
||||
// Stub endpoint is not yet implemented in v0.1 — skip upload for now.
|
||||
await fetch(`/api/scenes/${meta.id}/thumbnail`, {
|
||||
method: 'POST',
|
||||
// Intentionally no body — endpoint is a stub.
|
||||
}).catch(() => {
|
||||
// Swallow errors silently; thumbnail upload is best-effort.
|
||||
})
|
||||
},
|
||||
[meta.id],
|
||||
)
|
||||
|
||||
return (
|
||||
<div className="relative h-screen w-screen">
|
||||
{conflict && (
|
||||
<div className="pointer-events-auto absolute top-4 left-1/2 z-50 w-full max-w-md -translate-x-1/2 rounded-lg border border-border bg-background p-4 shadow-xl">
|
||||
<h2 className="font-semibold text-sm">Another session saved first — refresh?</h2>
|
||||
<p className="mt-1 text-muted-foreground text-xs">
|
||||
Your changes haven't been saved. Reload to pick up the latest version.
|
||||
</p>
|
||||
<div className="mt-3 flex items-center gap-2">
|
||||
<button
|
||||
className="rounded-md border border-border bg-accent px-3 py-1.5 font-medium text-xs hover:bg-accent/80"
|
||||
onClick={() => router.refresh()}
|
||||
type="button"
|
||||
>
|
||||
Reload
|
||||
</button>
|
||||
<button
|
||||
className="rounded-md border border-border bg-background px-3 py-1.5 font-medium text-xs hover:bg-accent/40"
|
||||
onClick={() => setConflict(false)}
|
||||
type="button"
|
||||
>
|
||||
Dismiss
|
||||
</button>
|
||||
</div>
|
||||
</div>
|
||||
)}
|
||||
{saveError && !conflict && (
|
||||
<div className="pointer-events-auto absolute top-4 left-1/2 z-50 w-full max-w-md -translate-x-1/2 rounded-lg border border-destructive/50 bg-background p-3 shadow-xl">
|
||||
<p className="font-medium text-destructive text-xs">{saveError}</p>
|
||||
</div>
|
||||
)}
|
||||
<div className="pointer-events-none absolute top-4 right-4 z-40 flex items-center gap-2">
|
||||
<Link
|
||||
className="pointer-events-auto rounded-md border border-border bg-background/90 px-3 py-1.5 font-medium text-xs shadow-sm backdrop-blur hover:bg-accent/40"
|
||||
href="/scenes"
|
||||
>
|
||||
All scenes
|
||||
</Link>
|
||||
</div>
|
||||
<Editor
|
||||
layoutVersion="v2"
|
||||
onLoad={handleLoad}
|
||||
onSave={handleSave}
|
||||
onThumbnailCapture={handleThumb}
|
||||
projectId={meta.projectId ?? 'default'}
|
||||
sidebarTabs={SIDEBAR_TABS}
|
||||
viewerToolbarLeft={<ViewerToolbarLeft />}
|
||||
viewerToolbarRight={<ViewerToolbarRight />}
|
||||
/>
|
||||
</div>
|
||||
)
|
||||
}
|
||||
@@ -0,0 +1,58 @@
|
||||
import { beforeEach, describe, expect, mock, test } from 'bun:test'
|
||||
|
||||
describe('getSceneStore', () => {
|
||||
beforeEach(() => {
|
||||
mock.module('@pascal-app/mcp/storage', () => {
|
||||
let callCount = 0
|
||||
return {
|
||||
createSceneStore: async (_env?: NodeJS.ProcessEnv) => {
|
||||
callCount++
|
||||
return {
|
||||
backend: 'filesystem' as const,
|
||||
__instanceNumber: callCount,
|
||||
save: async () => ({}) as never,
|
||||
load: async () => null,
|
||||
list: async () => [],
|
||||
delete: async () => false,
|
||||
rename: async () => ({}) as never,
|
||||
}
|
||||
},
|
||||
}
|
||||
})
|
||||
})
|
||||
|
||||
test('returns the same promise on repeated calls', async () => {
|
||||
const mod = await import('./scene-store-server')
|
||||
mod.__resetSceneStoreForTests()
|
||||
|
||||
const a = mod.getSceneStore()
|
||||
const b = mod.getSceneStore()
|
||||
|
||||
expect(a).toBe(b)
|
||||
})
|
||||
|
||||
test('resolves to the same store instance across calls', async () => {
|
||||
const mod = await import('./scene-store-server')
|
||||
mod.__resetSceneStoreForTests()
|
||||
|
||||
const storeA = await mod.getSceneStore()
|
||||
const storeB = await mod.getSceneStore()
|
||||
|
||||
expect(storeA).toBe(storeB)
|
||||
// Factory should have been invoked exactly once — asserted indirectly via
|
||||
// our mock's instance counter.
|
||||
expect((storeA as unknown as { __instanceNumber: number }).__instanceNumber).toBe(1)
|
||||
expect((storeB as unknown as { __instanceNumber: number }).__instanceNumber).toBe(1)
|
||||
})
|
||||
|
||||
test('reset helper clears the cached singleton', async () => {
|
||||
const mod = await import('./scene-store-server')
|
||||
mod.__resetSceneStoreForTests()
|
||||
|
||||
const first = await mod.getSceneStore()
|
||||
mod.__resetSceneStoreForTests()
|
||||
const second = await mod.getSceneStore()
|
||||
|
||||
expect(first).not.toBe(second)
|
||||
})
|
||||
})
|
||||
@@ -0,0 +1,91 @@
|
||||
// TODO: auth — every call in this module currently runs unauthenticated.
|
||||
// v0.1 skips auth; the factory should eventually receive a user context from
|
||||
// middleware / a request-scoped session and propagate it into SceneStore.
|
||||
// Only import this module from server code (route handlers, server components,
|
||||
// server actions). Importing from client code will leak the Supabase service
|
||||
// role key into the browser bundle.
|
||||
|
||||
import type { SceneGraph } from '@pascal-app/core/clone-scene-graph'
|
||||
|
||||
/**
|
||||
* Inlined copies of the shared storage contract. The canonical source lives in
|
||||
* `packages/mcp/src/storage/types.ts`; re-declared here so the editor only
|
||||
* needs the runtime factory from `@pascal-app/mcp/storage` and type-checks
|
||||
* without a hard compile-time dependency on the MCP package's source tree.
|
||||
*
|
||||
* Keep this file in sync whenever the MCP storage types change.
|
||||
*/
|
||||
export type SceneId = string
|
||||
|
||||
export interface SceneMeta {
|
||||
id: SceneId
|
||||
name: string
|
||||
projectId: string | null
|
||||
thumbnailUrl: string | null
|
||||
version: number
|
||||
createdAt: string
|
||||
updatedAt: string
|
||||
ownerId: string | null
|
||||
sizeBytes: number
|
||||
nodeCount: number
|
||||
}
|
||||
|
||||
export interface SceneWithGraph extends SceneMeta {
|
||||
graph: SceneGraph
|
||||
}
|
||||
|
||||
export interface SceneSaveOptions {
|
||||
id?: SceneId
|
||||
name: string
|
||||
projectId?: string | null
|
||||
ownerId?: string | null
|
||||
graph: SceneGraph
|
||||
thumbnailUrl?: string | null
|
||||
expectedVersion?: number
|
||||
}
|
||||
|
||||
export interface SceneListOptions {
|
||||
projectId?: string
|
||||
ownerId?: string
|
||||
limit?: number
|
||||
}
|
||||
|
||||
export interface SceneMutateOptions {
|
||||
expectedVersion?: number
|
||||
}
|
||||
|
||||
export interface SceneStore {
|
||||
readonly backend: 'filesystem' | 'supabase'
|
||||
save(opts: SceneSaveOptions): Promise<SceneMeta>
|
||||
load(id: SceneId): Promise<SceneWithGraph | null>
|
||||
list(opts?: SceneListOptions): Promise<SceneMeta[]>
|
||||
delete(id: SceneId, opts?: SceneMutateOptions): Promise<boolean>
|
||||
rename(id: SceneId, newName: string, opts?: SceneMutateOptions): Promise<SceneMeta>
|
||||
}
|
||||
|
||||
/**
|
||||
* Per-process singleton. The factory is async because backend modules are
|
||||
* dynamically imported — we cache the in-flight promise so concurrent calls
|
||||
* during a cold start share a single instantiation.
|
||||
*/
|
||||
let cached: Promise<SceneStore> | null = null
|
||||
|
||||
export function getSceneStore(): Promise<SceneStore> {
|
||||
if (!cached) {
|
||||
cached = (async () => {
|
||||
const mod = (await import('@pascal-app/mcp/storage')) as {
|
||||
createSceneStore: (env?: NodeJS.ProcessEnv) => Promise<SceneStore>
|
||||
}
|
||||
return mod.createSceneStore(process.env)
|
||||
})()
|
||||
}
|
||||
return cached
|
||||
}
|
||||
|
||||
/**
|
||||
* Test-only helper to reset the cached singleton. Not exported for production
|
||||
* callers.
|
||||
*/
|
||||
export function __resetSceneStoreForTests(): void {
|
||||
cached = null
|
||||
}
|
||||
@@ -14,6 +14,7 @@
|
||||
"@number-flow/react": "^0.5.14",
|
||||
"@pascal-app/core": "*",
|
||||
"@pascal-app/editor": "*",
|
||||
"@pascal-app/mcp": "*",
|
||||
"@pascal-app/viewer": "*",
|
||||
"@react-three/drei": "^10.7.7",
|
||||
"@react-three/fiber": "^9.5.0",
|
||||
@@ -26,7 +27,8 @@
|
||||
"react-dom": "^19.2.4",
|
||||
"tailwind-merge": "^3.5.0",
|
||||
"tailwindcss": "^4.2.1",
|
||||
"three": "^0.184.0"
|
||||
"three": "^0.184.0",
|
||||
"zod": "^4.3.5"
|
||||
},
|
||||
"devDependencies": {
|
||||
"@pascal/typescript-config": "*",
|
||||
|
||||
Reference in New Issue
Block a user