Reset core/viewer/editor/mcp packages and apps/editor from private-editor
Wholesale swap of packages/{core,viewer,editor,mcp} and apps/editor with the
versions from the private editor repo, which is the production source of truth.
Setup changes:
- packages/{core,viewer,editor} versions held at 0.7.0 baseline (matching
the most recent published release) so a bump=minor publishes 0.8.0
- packages/mcp held at 0.1.1 (never published; first publish will go through
the new release.yml flow)
- peerDependencies and devDependencies for inter-package @pascal-app/*
references pinned to ^0.7.0 instead of '*' / 'workspace:*' so they are
valid for npm consumers
- Root package.json: TypeScript bumped to 6.0.2, added overrides for
@types/react, @types/react-dom, @types/three to prevent JSX namespace
fragmentation across the workspace
- release.yml extended to also publish editor and mcp; 'both' option renamed
to 'all'; added a sync step that updates inter-package peerDeps/devDeps to
match the new versions on every bump (so viewer/editor/mcp tarballs always
reference the version of core they were built against)
- Root scripts gained release:editor and release:mcp shortcuts
Verification:
- bun install --frozen-lockfile is consistent
- packages/{core,viewer,mcp} build cleanly, dist/index.d.ts emitted
- packages/editor check-types reports 21 pre-existing errors, identical to
what private-editor currently reports
Open PRs against editor-v2 will need rebasing/conflict resolution.
This commit is contained in:
@@ -37,6 +37,10 @@ function computeGeometryBoundsTree(geometry: THREE.BufferGeometry) {
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;(geometry as any).computeBoundsTree({ maxLeafSize: 10 })
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}
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function csgGeometry(brush: Brush): THREE.BufferGeometry {
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return brush.geometry as unknown as THREE.BufferGeometry
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}
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type WallBoundaryEdgeTag = 'front' | 'back' | 'base'
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type TaggedWallBoundaryEdge = {
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@@ -57,7 +61,7 @@ function insetCurvedWallBoundaryPointsFor3D(
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boundaryPoints: ReturnType<typeof getWallMiterBoundaryPoints>,
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miterData: WallMiterData,
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) {
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if (!boundaryPoints || !isCurvedWall(wall)) {
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if (!(boundaryPoints && isCurvedWall(wall))) {
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return boundaryPoints
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}
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@@ -431,7 +435,7 @@ export function generateExtrudedWall(
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childrenNodes: AnyNode[],
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miterData: WallMiterData,
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slabElevation = 0,
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) {
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): THREE.BufferGeometry {
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const wallStart: Point2D = { x: wallNode.start[0], y: wallNode.start[1] }
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const wallEnd: Point2D = { x: wallNode.end[0], y: wallNode.end[1] }
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// Positive slab: shift the whole wall up (full height preserved)
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@@ -519,18 +523,18 @@ export function generateExtrudedWall(
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cutoutBrush.updateMatrixWorld()
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const newResult = csgEvaluator.evaluate(resultBrush, cutoutBrush, SUBTRACTION)
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if (resultBrush !== wallBrush) {
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resultBrush.geometry.dispose()
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csgGeometry(resultBrush).dispose()
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}
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resultBrush = newResult
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}
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// Clean up
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wallBrush.geometry.dispose()
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csgGeometry(wallBrush).dispose()
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for (const brush of cutoutBrushes) {
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brush.geometry.dispose()
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csgGeometry(brush).dispose()
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}
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const resultGeometry = resultBrush.geometry
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const resultGeometry = csgGeometry(resultBrush)
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resultGeometry.computeVertexNormals()
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assignWallMaterialGroups(resultGeometry, wallNode, boundaryEdges)
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ensureUv2Attribute(resultGeometry)
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