Reset core/viewer/editor/mcp packages and apps/editor from private-editor
Wholesale swap of packages/{core,viewer,editor,mcp} and apps/editor with the
versions from the private editor repo, which is the production source of truth.
Setup changes:
- packages/{core,viewer,editor} versions held at 0.7.0 baseline (matching
the most recent published release) so a bump=minor publishes 0.8.0
- packages/mcp held at 0.1.1 (never published; first publish will go through
the new release.yml flow)
- peerDependencies and devDependencies for inter-package @pascal-app/*
references pinned to ^0.7.0 instead of '*' / 'workspace:*' so they are
valid for npm consumers
- Root package.json: TypeScript bumped to 6.0.2, added overrides for
@types/react, @types/react-dom, @types/three to prevent JSX namespace
fragmentation across the workspace
- release.yml extended to also publish editor and mcp; 'both' option renamed
to 'all'; added a sync step that updates inter-package peerDeps/devDeps to
match the new versions on every bump (so viewer/editor/mcp tarballs always
reference the version of core they were built against)
- Root scripts gained release:editor and release:mcp shortcuts
Verification:
- bun install --frozen-lockfile is consistent
- packages/{core,viewer,mcp} build cleanly, dist/index.d.ts emitted
- packages/editor check-types reports 21 pre-existing errors, identical to
what private-editor currently reports
Open PRs against editor-v2 will need rebasing/conflict resolution.
This commit is contained in:
@@ -2,6 +2,8 @@ import type { SceneGraph } from '@pascal-app/core/clone-scene-graph'
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import type { AnyNode, AnyNodeId, AnyNodeType } from '@pascal-app/core/schema'
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import type { ActiveSceneMeta, Patch, SceneBridge, ValidationResult } from '../bridge/scene-bridge'
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import type {
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ProjectCreateOptions,
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ProjectStatus,
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SceneEvent,
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SceneEventAppendOptions,
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SceneEventListOptions,
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@@ -24,6 +26,8 @@ export interface SceneOperations {
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readonly hasSceneEvents: boolean
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readonly canAppendSceneEvents: boolean
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readonly canListSceneEvents: boolean
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readonly canCreateProject: boolean
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readonly canGetProjectStatus: boolean
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readonly storeBackend: SceneStore['backend'] | null
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setActiveScene(meta: ActiveSceneMeta): void
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@@ -60,6 +64,8 @@ export interface SceneOperations {
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getHistory(): { pastCount: number; futureCount: number }
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clearHistory(): void
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createProject(options: ProjectCreateOptions): Promise<ProjectStatus>
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getProjectStatus(id: string): Promise<ProjectStatus | null>
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saveScene(options: SceneSaveOptions): Promise<SceneMeta>
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loadStoredScene(id: string): Promise<SceneWithGraph | null>
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listScenes(options?: SceneListOptions): Promise<SceneMeta[]>
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@@ -102,6 +108,14 @@ class SceneOperationsFacade implements SceneOperations {
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return typeof this.#store?.listSceneEvents === 'function'
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}
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get canCreateProject(): boolean {
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return typeof this.#store?.createProject === 'function'
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}
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get canGetProjectStatus(): boolean {
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return typeof this.#store?.getProjectStatus === 'function'
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}
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get storeBackend(): SceneStore['backend'] | null {
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return this.#store?.backend ?? null
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}
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@@ -219,6 +233,44 @@ class SceneOperationsFacade implements SceneOperations {
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this.requireBridge().clearHistory()
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}
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async createProject(options: ProjectCreateOptions): Promise<ProjectStatus> {
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const store = this.requireStore()
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if (!store.createProject) {
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throw new Error('create_project_unavailable')
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}
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return store.createProject(options)
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}
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async getProjectStatus(id: string): Promise<ProjectStatus | null> {
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const store = this.requireStore()
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if (store.getProjectStatus) {
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return store.getProjectStatus(id)
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}
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const scene = await store.load(id)
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if (!scene) return null
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const editorUrl = scene.editorUrl ?? `/editor/${scene.id}`
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return {
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id: scene.id,
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projectId: scene.projectId ?? scene.id,
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name: scene.name,
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editorUrl,
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url: editorUrl,
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ownerId: scene.ownerId,
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thumbnailUrl: scene.thumbnailUrl,
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publishedVersion: scene.published === false ? null : scene.version,
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latestVersion: scene.version,
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draftVersion: null,
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browserVisibleVersion: scene.version,
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version: scene.version,
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isEmpty: scene.nodeCount === 0,
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sizeBytes: scene.sizeBytes,
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nodeCount: scene.nodeCount,
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graphHash: scene.graphHash ?? null,
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createdAt: scene.createdAt,
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updatedAt: scene.updatedAt,
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}
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}
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async saveScene(options: SceneSaveOptions): Promise<SceneMeta> {
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return this.requireStore().save(options)
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}
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