Use bbox anchors for item dimension measurements
This commit is contained in:
@@ -94,6 +94,11 @@ type Point = {
|
||||
y: number
|
||||
}
|
||||
|
||||
type LocalBounds = {
|
||||
min: [number, number, number]
|
||||
max: [number, number, number]
|
||||
}
|
||||
|
||||
function getLocalMeshFloorplanPolygon(object: Object3D): Point[] {
|
||||
object.updateWorldMatrix(true, true)
|
||||
|
||||
@@ -170,6 +175,59 @@ function getLocalMeshFloorplanPolygon(object: Object3D): Point[] {
|
||||
return getMinimumAreaBoundingRect(footprintPoints) ?? []
|
||||
}
|
||||
|
||||
function getLocalMeshBounds(object: Object3D): LocalBounds | null {
|
||||
object.updateWorldMatrix(true, true)
|
||||
|
||||
const inverseRootMatrix = new Matrix4().copy(object.matrixWorld).invert()
|
||||
const localMatrix = new Matrix4()
|
||||
const localBounds = new Box3()
|
||||
const scratchBounds = new Box3()
|
||||
let hasBounds = false
|
||||
|
||||
const expandBounds = (child: Object3D) => {
|
||||
const mesh = child as Object3D & {
|
||||
isMesh?: boolean
|
||||
name?: string
|
||||
geometry?: {
|
||||
boundingBox: Box3 | null
|
||||
computeBoundingBox?: () => void
|
||||
}
|
||||
}
|
||||
|
||||
if (mesh.isMesh && mesh.name !== 'cutout' && mesh.geometry) {
|
||||
if (!mesh.geometry.boundingBox && mesh.geometry.computeBoundingBox) {
|
||||
mesh.geometry.computeBoundingBox()
|
||||
}
|
||||
|
||||
if (mesh.geometry.boundingBox) {
|
||||
localMatrix.copy(inverseRootMatrix).multiply(mesh.matrixWorld)
|
||||
scratchBounds.copy(mesh.geometry.boundingBox).applyMatrix4(localMatrix)
|
||||
if (!hasBounds) {
|
||||
localBounds.copy(scratchBounds)
|
||||
hasBounds = true
|
||||
} else {
|
||||
localBounds.union(scratchBounds)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
for (const grandchild of child.children) {
|
||||
expandBounds(grandchild)
|
||||
}
|
||||
}
|
||||
|
||||
for (const child of object.children) {
|
||||
expandBounds(child)
|
||||
}
|
||||
|
||||
if (!hasBounds) return null
|
||||
|
||||
return {
|
||||
min: [localBounds.min.x, localBounds.min.y, localBounds.min.z],
|
||||
max: [localBounds.max.x, localBounds.max.y, localBounds.max.z],
|
||||
}
|
||||
}
|
||||
|
||||
function getMinimumAreaBoundingRect(points: Point[]) {
|
||||
if (points.length === 0) return null
|
||||
if (points.length < 3) return points
|
||||
@@ -273,30 +331,53 @@ const ModelRenderer = ({ node }: { node: ItemNode }) => {
|
||||
if (!cloneRoot) return
|
||||
|
||||
const polygon = getLocalMeshFloorplanPolygon(cloneRoot)
|
||||
if (polygon.length < 3) return
|
||||
const bounds = getLocalMeshBounds(cloneRoot)
|
||||
if (polygon.length < 3 && !bounds) return
|
||||
|
||||
const nextPolygon = polygon.map(({ x, y }) => [x, y] as [number, number])
|
||||
const nextPolygon = polygon.length >= 3 ? polygon.map(({ x, y }) => [x, y] as [number, number]) : null
|
||||
const nextBounds = bounds ? { min: bounds.min, max: bounds.max } : null
|
||||
const metadata =
|
||||
typeof node.metadata === 'object' && node.metadata !== null && !Array.isArray(node.metadata)
|
||||
? (node.metadata as Record<string, unknown>)
|
||||
: {}
|
||||
const currentPolygon = metadata.floorplanLocalPolygon
|
||||
const currentBounds =
|
||||
typeof metadata.meshLocalBounds === 'object' &&
|
||||
metadata.meshLocalBounds !== null &&
|
||||
!Array.isArray(metadata.meshLocalBounds)
|
||||
? (metadata.meshLocalBounds as { min?: unknown; max?: unknown })
|
||||
: null
|
||||
const unchanged =
|
||||
Array.isArray(currentPolygon) &&
|
||||
currentPolygon.length === nextPolygon.length &&
|
||||
currentPolygon.every(
|
||||
(point, index) =>
|
||||
Array.isArray(point) &&
|
||||
point[0] === nextPolygon[index]?.[0] &&
|
||||
point[1] === nextPolygon[index]?.[1],
|
||||
)
|
||||
((nextPolygon === null &&
|
||||
(currentPolygon === undefined || currentPolygon === null || currentPolygon === false)) ||
|
||||
(Array.isArray(currentPolygon) &&
|
||||
nextPolygon !== null &&
|
||||
currentPolygon.length === nextPolygon.length &&
|
||||
currentPolygon.every(
|
||||
(point, index) =>
|
||||
Array.isArray(point) &&
|
||||
point[0] === nextPolygon[index]?.[0] &&
|
||||
point[1] === nextPolygon[index]?.[1],
|
||||
))) &&
|
||||
((nextBounds === null &&
|
||||
(currentBounds === undefined || currentBounds === null || currentBounds === false)) ||
|
||||
(nextBounds !== null &&
|
||||
Array.isArray(currentBounds?.min) &&
|
||||
Array.isArray(currentBounds?.max) &&
|
||||
currentBounds.min[0] === nextBounds.min[0] &&
|
||||
currentBounds.min[1] === nextBounds.min[1] &&
|
||||
currentBounds.min[2] === nextBounds.min[2] &&
|
||||
currentBounds.max[0] === nextBounds.max[0] &&
|
||||
currentBounds.max[1] === nextBounds.max[1] &&
|
||||
currentBounds.max[2] === nextBounds.max[2]))
|
||||
|
||||
if (unchanged) return
|
||||
|
||||
useScene.getState().updateNode(node.id, {
|
||||
metadata: {
|
||||
...metadata,
|
||||
floorplanLocalPolygon: nextPolygon,
|
||||
...(nextPolygon ? { floorplanLocalPolygon: nextPolygon } : {}),
|
||||
...(nextBounds ? { meshLocalBounds: nextBounds } : {}),
|
||||
},
|
||||
})
|
||||
}, [node.id, node.metadata, scene])
|
||||
|
||||
Reference in New Issue
Block a user