fixed wall mitering

This commit is contained in:
wass08
2026-01-26 17:23:42 +09:00
parent 43226c3dd0
commit e13005dcda
3 changed files with 239 additions and 423 deletions
@@ -15,7 +15,7 @@ export const WallRenderer = ({ node }: { node: WallNode }) => {
<mesh ref={ref} castShadow receiveShadow>
{/* WallSystem will replace this geometry in the next frame */}
<boxGeometry args={[0, 0, 0]} />
<meshStandardMaterial color="lightgray" />
<meshStandardMaterial color="lightgray" />
<mesh name="collision-mesh" {...handlers} visible={false}>
<boxGeometry args={[0, 0, 0]} />
</mesh>