docs(wiki): vertical-model architecture page; drop stale SlabSystem rows (#528)

Documents the shipped vertical building model (#526): stored truth table,
resolution helpers, clamp rules, pointer-decided placement, the load
migration that lives in migrateNodes indefinitely, and the gotchas. The
systems tables stop listing the deleted SlabSystem and point at the
registry geometry path instead.

Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
Wassim SAMAD
2026-07-21 14:44:03 -04:00
committed by GitHub
co-authored by Claude Fable 5
parent adc1ec89f4
commit de13119f86
4 changed files with 84 additions and 2 deletions
+1
View File
@@ -21,6 +21,7 @@ Canonical rules for code that touches `packages/core`, `packages/viewer`, `packa
| [scene-registry](scene-registry.md) | Global node ID → Object3D map and `useRegistry` |
| [spatial-queries](spatial-queries.md) | Placement validation (`canPlaceOnFloor`/`Wall`/`Ceiling`) for tools |
| [node-schemas](node-schemas.md) | Zod schema pattern for node types, `createNode`, `updateNode` |
| [vertical-model](vertical-model.md) | Stored level heights, plane-bound wall/ceiling tops, slab placement + thickness, support hosts, clamp rules, and the load migration |
| [events](events.md) | Typed event bus — emitting and listening to node and grid events |
| [creating-rules](creating-rules.md) | How to add or update a page in this folder |