docs(wiki): vertical-model architecture page; drop stale SlabSystem rows (#528)
Documents the shipped vertical building model (#526): stored truth table, resolution helpers, clamp rules, pointer-decided placement, the load migration that lives in migrateNodes indefinitely, and the gotchas. The systems tables stop listing the deleted SlabSystem and point at the registry geometry path instead. Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
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Claude Fable 5
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@@ -21,6 +21,7 @@ Canonical rules for code that touches `packages/core`, `packages/viewer`, `packa
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| [scene-registry](scene-registry.md) | Global node ID → Object3D map and `useRegistry` |
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| [spatial-queries](spatial-queries.md) | Placement validation (`canPlaceOnFloor`/`Wall`/`Ceiling`) for tools |
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| [node-schemas](node-schemas.md) | Zod schema pattern for node types, `createNode`, `updateNode` |
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| [vertical-model](vertical-model.md) | Stored level heights, plane-bound wall/ceiling tops, slab placement + thickness, support hosts, clamp rules, and the load migration |
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| [events](events.md) | Typed event bus — emitting and listening to node and grid events |
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| [creating-rules](creating-rules.md) | How to add or update a page in this folder |
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