figma like tools
This commit is contained in:
@@ -46,11 +46,6 @@ const SELECTION_STRATEGIES: Record<string, SelectionStrategy> = {
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structure: {
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types: ["wall", "item", "zone", "slab", "ceiling", "roof"],
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handleSelect: (node, isShift) => {
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// Single click on item (door/window) → enter move mode
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if (!isShift && node.type === 'item') {
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useEditor.getState().setMovingNode(node as ItemNode);
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return;
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}
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const { selection, setSelection } = useViewer.getState();
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if (node.type === 'zone') {
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setSelection({ zoneId: node.id });
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@@ -93,11 +88,6 @@ const SELECTION_STRATEGIES: Record<string, SelectionStrategy> = {
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furnish: {
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types: ["item"],
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handleSelect: (node, isShift) => {
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// Single click on item → enter move mode
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if (!isShift && node.type === 'item') {
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useEditor.getState().setMovingNode(node as ItemNode);
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return;
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}
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const { selection, setSelection } = useViewer.getState();
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const nextIds = isShift
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? selection.selectedIds.includes(node.id)
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@@ -0,0 +1,196 @@
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'use client'
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import { type AnyNode, type ItemNode, useScene } from '@pascal-app/core'
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import { useViewer } from '@pascal-app/viewer'
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import { Move, Trash2, X } from 'lucide-react'
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import Image from 'next/image'
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import { useCallback } from 'react'
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import useEditor from '@/store/use-editor'
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import { NumberInput } from '@/components/ui/primitives/number-input'
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export function ItemPanel() {
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const selectedIds = useViewer((s) => s.selection.selectedIds)
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const setSelection = useViewer((s) => s.setSelection)
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const nodes = useScene((s) => s.nodes)
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const updateNode = useScene((s) => s.updateNode)
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const deleteNode = useScene((s) => s.deleteNode)
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const setMovingNode = useEditor((s) => s.setMovingNode)
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// Get the first selected node if it's an item
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const selectedId = selectedIds[0]
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const node = selectedId
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? (nodes[selectedId as AnyNode['id']] as ItemNode | undefined)
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: undefined
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const handleUpdate = useCallback(
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(updates: Partial<ItemNode>) => {
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if (!selectedId) return
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updateNode(selectedId as AnyNode['id'], updates)
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},
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[selectedId, updateNode],
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)
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const handleClose = useCallback(() => {
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setSelection({ selectedIds: [] })
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}, [setSelection])
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const handleMove = useCallback(() => {
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if (node) {
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setMovingNode(node)
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// Deselect so the panel closes
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setSelection({ selectedIds: [] })
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}
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}, [node, setMovingNode, setSelection])
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const handleDelete = useCallback(() => {
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if (!selectedId) return
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deleteNode(selectedId as AnyNode['id'])
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setSelection({ selectedIds: [] })
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}, [selectedId, deleteNode, setSelection])
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// Only show if exactly one item is selected
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if (!node || node.type !== 'item' || selectedIds.length !== 1) return null
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return (
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<div className="pointer-events-auto fixed top-20 right-4 z-50 flex w-72 flex-col overflow-hidden rounded-lg border border-border bg-background/95 shadow-xl backdrop-blur-md">
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{/* Header */}
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<div className="flex items-center justify-between gap-2 border-b p-3">
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<div className="flex items-center gap-2 min-w-0">
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<Image
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src={node.asset.thumbnail || '/icons/furniture.png'}
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alt=""
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width={16}
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height={16}
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className="shrink-0 object-contain"
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/>
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<h2 className="font-semibold text-foreground text-sm truncate">
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{node.name || node.asset.name}
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</h2>
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</div>
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<button
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type="button"
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className="shrink-0 rounded p-1 text-muted-foreground transition-colors hover:bg-accent hover:text-foreground cursor-pointer"
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onClick={handleClose}
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>
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<X className="h-4 w-4" />
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</button>
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</div>
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{/* Content */}
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<div className="flex-1 overflow-y-auto p-3">
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<div className="space-y-4">
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{/* Position */}
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<div className="space-y-2">
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<label className="font-medium text-muted-foreground text-xs uppercase tracking-wide">
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Position
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</label>
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<div className="grid grid-cols-3 gap-2">
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<NumberInput
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label="X"
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value={Math.round(node.position[0] * 100) / 100}
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onChange={(value) => {
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handleUpdate({ position: [value, node.position[1], node.position[2]] })
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}}
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precision={2}
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/>
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<NumberInput
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label="Y"
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value={Math.round(node.position[1] * 100) / 100}
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onChange={(value) => {
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handleUpdate({ position: [node.position[0], value, node.position[2]] })
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}}
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precision={2}
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/>
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<NumberInput
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label="Z"
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value={Math.round(node.position[2] * 100) / 100}
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onChange={(value) => {
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handleUpdate({ position: [node.position[0], node.position[1], value] })
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}}
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precision={2}
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/>
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</div>
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</div>
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{/* Rotation */}
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<div className="space-y-2">
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<label className="font-medium text-muted-foreground text-xs uppercase tracking-wide">
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Rotation
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</label>
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<div className="flex items-center gap-2">
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<NumberInput
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label="Y"
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value={Math.round((node.rotation[1] * 180) / Math.PI)}
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onChange={(degrees) => {
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const radians = (degrees * Math.PI) / 180
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handleUpdate({ rotation: [node.rotation[0], radians, node.rotation[2]] })
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}}
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precision={0}
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className="flex-1"
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/>
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<span className="text-muted-foreground text-xs shrink-0">°</span>
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</div>
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<div className="flex gap-2">
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<button
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type="button"
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className="flex-1 rounded border border-border px-2 py-1.5 text-xs hover:bg-accent cursor-pointer"
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onClick={() => {
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const currentDegrees = (node.rotation[1] * 180) / Math.PI
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const newDegrees = currentDegrees - 90
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const radians = (newDegrees * Math.PI) / 180
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handleUpdate({ rotation: [node.rotation[0], radians, node.rotation[2]] })
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}}
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>
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-90°
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</button>
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<button
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type="button"
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className="flex-1 rounded border border-border px-2 py-1.5 text-xs hover:bg-accent cursor-pointer"
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onClick={() => {
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const currentDegrees = (node.rotation[1] * 180) / Math.PI
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const newDegrees = currentDegrees + 90
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const radians = (newDegrees * Math.PI) / 180
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handleUpdate({ rotation: [node.rotation[0], radians, node.rotation[2]] })
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}}
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>
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+90°
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</button>
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</div>
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</div>
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{/* Dimensions (read-only) */}
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<div className="space-y-2">
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<label className="font-medium text-muted-foreground text-xs uppercase tracking-wide">
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Dimensions
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</label>
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<div className="rounded border border-border bg-muted/50 px-3 py-2 text-sm">
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{node.asset.dimensions[0]}m × {node.asset.dimensions[1]}m × {node.asset.dimensions[2]}m
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</div>
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</div>
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</div>
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</div>
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{/* Action Buttons */}
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<div className="border-t p-3">
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<div className="flex gap-2">
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<button
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type="button"
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className="flex-1 flex items-center justify-center gap-2 rounded border border-border bg-primary px-4 py-2 text-primary-foreground hover:bg-primary/90 cursor-pointer"
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onClick={handleMove}
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>
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<Move className="h-4 w-4" />
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<span>Move</span>
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</button>
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<button
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type="button"
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className="flex-1 flex items-center justify-center gap-2 rounded border border-border bg-destructive px-4 py-2 text-destructive-foreground hover:bg-destructive/90 cursor-pointer"
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onClick={handleDelete}
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>
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<Trash2 className="h-4 w-4" />
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<span>Delete</span>
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</button>
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</div>
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</div>
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</div>
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)
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}
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@@ -3,6 +3,7 @@
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import { AnyNodeId, useScene } from '@pascal-app/core'
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import { useViewer } from '@pascal-app/viewer'
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import useEditor from '@/store/use-editor'
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import { ItemPanel } from './item-panel'
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import { ReferencePanel } from './reference-panel'
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import { RoofPanel } from './roof-panel'
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import { SlabPanel } from './slab-panel'
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@@ -23,6 +24,8 @@ export function PanelManager() {
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const node = nodes[selectedNode as AnyNodeId]
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if (node) {
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switch (node.type) {
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case 'item':
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return <ItemPanel />
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case 'roof':
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return <RoofPanel />
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case 'slab':
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@@ -4,6 +4,7 @@ import { type AnyNode, type GuideNode, type ScanNode, useScene } from '@pascal-a
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import { Box, Image, X } from 'lucide-react'
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import { useCallback } from 'react'
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import useEditor from '@/store/use-editor'
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import { NumberInput } from '@/components/ui/primitives/number-input'
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type ReferenceNode = ScanNode | GuideNode
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@@ -65,23 +66,17 @@ export function ReferencePanel() {
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</label>
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<div className="grid grid-cols-3 gap-2">
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{([0, 1, 2] as const).map((i) => (
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<div key={i} className="space-y-1">
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<label className="text-muted-foreground text-xs">{['X', 'Y', 'Z'][i]}</label>
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<input
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className="w-full rounded border border-input bg-background px-2 py-1 text-foreground text-sm outline-none focus:border-primary"
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onChange={(e) => {
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const value = Number.parseFloat(e.target.value)
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if (!Number.isNaN(value)) {
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<NumberInput
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key={i}
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label={['X', 'Y', 'Z'][i]!}
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value={Math.round(node.position[i] * 100) / 100}
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onChange={(value) => {
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const pos = [...node.position] as [number, number, number]
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pos[i] = value
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handleUpdate({ position: pos })
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}
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}}
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step="0.1"
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type="number"
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value={Math.round(node.position[i] * 100) / 100}
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precision={2}
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/>
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</div>
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))}
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</div>
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</div>
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@@ -92,20 +87,17 @@ export function ReferencePanel() {
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Rotation
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</label>
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<div className="flex items-center gap-1.5">
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<input
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className="min-w-0 flex-1 rounded border border-input bg-background px-2 py-1 text-foreground text-sm outline-none focus:border-primary"
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onChange={(e) => {
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const degrees = Number.parseFloat(e.target.value)
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if (!Number.isNaN(degrees)) {
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<NumberInput
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label="Y"
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value={Math.round((node.rotation[1] * 180) / Math.PI)}
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onChange={(degrees) => {
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const radians = (degrees * Math.PI) / 180
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handleUpdate({
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rotation: [node.rotation[0], radians, node.rotation[2]],
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})
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}
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}}
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step="1"
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type="number"
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value={Math.round((node.rotation[1] * 180) / Math.PI)}
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precision={0}
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className="min-w-0 flex-1"
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/>
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<span className="text-muted-foreground text-xs shrink-0">°</span>
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<button
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@@ -136,18 +128,16 @@ export function ReferencePanel() {
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<label className="font-medium text-muted-foreground text-xs uppercase tracking-wide">
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Scale
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</label>
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<input
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className="w-full rounded border border-input bg-background px-2 py-1 text-foreground text-sm outline-none focus:border-primary"
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min="0.01"
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onChange={(e) => {
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const value = Number.parseFloat(e.target.value)
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if (!Number.isNaN(value) && value > 0) {
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<NumberInput
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label="Scale"
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value={Math.round(node.scale * 100) / 100}
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onChange={(value) => {
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if (value > 0) {
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handleUpdate({ scale: value })
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}
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}}
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step="0.1"
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type="number"
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value={Math.round(node.scale * 100) / 100}
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min={0.01}
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precision={2}
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/>
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</div>
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@@ -5,6 +5,7 @@ import { useViewer } from '@pascal-app/viewer'
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import { X } from 'lucide-react'
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import Image from 'next/image'
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import { useCallback } from 'react'
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import { NumberInput } from '@/components/ui/primitives/number-input'
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export function SlabPanel() {
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const selectedIds = useViewer((s) => s.selection.selectedIds)
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@@ -76,17 +77,14 @@ export function SlabPanel() {
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Elevation
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</label>
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<div className="flex items-center gap-2">
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<input
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className="flex-1 rounded border border-input bg-background px-2 py-1 text-foreground text-sm outline-none focus:border-primary"
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onChange={(e) => {
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const value = Number.parseFloat(e.target.value)
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if (!Number.isNaN(value)) {
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handleUpdate({ elevation: value })
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}
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}}
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step="0.05"
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type="number"
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<NumberInput
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label="Elevation"
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value={Math.round(node.elevation * 1000) / 1000}
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onChange={(value) => {
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handleUpdate({ elevation: value })
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}}
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precision={3}
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className="flex-1"
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/>
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<span className="text-muted-foreground text-xs shrink-0">m</span>
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</div>
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@@ -0,0 +1,153 @@
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'use client'
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import { useScene } from '@pascal-app/core'
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import { useCallback, useRef, useState } from 'react'
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interface NumberInputProps {
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label: string
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value: number
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onChange: (value: number) => void
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min?: number
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max?: number
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precision?: number
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className?: string
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}
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export function NumberInput({
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label,
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value,
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onChange,
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min,
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max,
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precision = 2,
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className = '',
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}: NumberInputProps) {
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const [isEditing, setIsEditing] = useState(false)
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const [isDragging, setIsDragging] = useState(false)
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const [inputValue, setInputValue] = useState(value.toFixed(precision))
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const startXRef = useRef(0)
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const startValueRef = useRef(0)
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const labelRef = useRef<HTMLLabelElement>(null)
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|
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const clamp = useCallback(
|
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(val: number) => {
|
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if (min !== undefined && val < min) return min
|
||||
if (max !== undefined && val > max) return max
|
||||
return val
|
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},
|
||||
[min, max],
|
||||
)
|
||||
|
||||
const handleLabelMouseDown = useCallback(
|
||||
(e: React.MouseEvent) => {
|
||||
if (isEditing) return
|
||||
e.preventDefault()
|
||||
setIsDragging(true)
|
||||
startXRef.current = e.clientX
|
||||
startValueRef.current = value
|
||||
|
||||
// Pause history tracking during drag
|
||||
useScene.temporal.getState().pause()
|
||||
|
||||
let finalValue = value
|
||||
|
||||
const handleMouseMove = (moveEvent: MouseEvent) => {
|
||||
const deltaX = moveEvent.clientX - startXRef.current
|
||||
|
||||
// Determine step size based on modifier keys
|
||||
let step = 0.1 // Default
|
||||
if (moveEvent.shiftKey) {
|
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step = 1.0 // Coarse
|
||||
} else if (moveEvent.altKey) {
|
||||
step = 0.01 // Fine
|
||||
}
|
||||
|
||||
const deltaValue = deltaX * step
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||||
const newValue = clamp(startValueRef.current + deltaValue)
|
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finalValue = Number.parseFloat(newValue.toFixed(precision))
|
||||
onChange(finalValue)
|
||||
}
|
||||
|
||||
const handleMouseUp = () => {
|
||||
setIsDragging(false)
|
||||
document.removeEventListener('mousemove', handleMouseMove)
|
||||
document.removeEventListener('mouseup', handleMouseUp)
|
||||
|
||||
// Resume history tracking and commit final value
|
||||
useScene.temporal.getState().resume()
|
||||
onChange(finalValue)
|
||||
}
|
||||
|
||||
document.addEventListener('mousemove', handleMouseMove)
|
||||
document.addEventListener('mouseup', handleMouseUp)
|
||||
},
|
||||
[isEditing, value, onChange, clamp, precision],
|
||||
)
|
||||
|
||||
const handleValueClick = useCallback(() => {
|
||||
setIsEditing(true)
|
||||
setInputValue(value.toFixed(precision))
|
||||
}, [value, precision])
|
||||
|
||||
const handleInputChange = useCallback((e: React.ChangeEvent<HTMLInputElement>) => {
|
||||
setInputValue(e.target.value)
|
||||
}, [])
|
||||
|
||||
const handleInputBlur = useCallback(() => {
|
||||
const numValue = Number.parseFloat(inputValue)
|
||||
if (!Number.isNaN(numValue)) {
|
||||
onChange(clamp(Number.parseFloat(numValue.toFixed(precision))))
|
||||
}
|
||||
setIsEditing(false)
|
||||
}, [inputValue, onChange, clamp, precision])
|
||||
|
||||
const handleInputKeyDown = useCallback(
|
||||
(e: React.KeyboardEvent<HTMLInputElement>) => {
|
||||
if (e.key === 'Enter') {
|
||||
const numValue = Number.parseFloat(inputValue)
|
||||
if (!Number.isNaN(numValue)) {
|
||||
onChange(clamp(Number.parseFloat(numValue.toFixed(precision))))
|
||||
}
|
||||
setIsEditing(false)
|
||||
} else if (e.key === 'Escape') {
|
||||
setInputValue(value.toFixed(precision))
|
||||
setIsEditing(false)
|
||||
}
|
||||
},
|
||||
[inputValue, onChange, value, clamp, precision],
|
||||
)
|
||||
|
||||
return (
|
||||
<div className={`${className}`}>
|
||||
<div className="flex items-center rounded border border-input bg-muted/30 overflow-hidden">
|
||||
<label
|
||||
ref={labelRef}
|
||||
className={`px-2 py-1 text-muted-foreground text-xs select-none ${
|
||||
isDragging ? 'cursor-ew-resize' : 'hover:cursor-ew-resize hover:text-foreground'
|
||||
} transition-colors`}
|
||||
onMouseDown={handleLabelMouseDown}
|
||||
>
|
||||
{label}
|
||||
</label>
|
||||
{isEditing ? (
|
||||
<input
|
||||
autoFocus
|
||||
className="flex-1 bg-transparent px-2 py-1 text-foreground text-sm outline-none text-right"
|
||||
onBlur={handleInputBlur}
|
||||
onChange={handleInputChange}
|
||||
onKeyDown={handleInputKeyDown}
|
||||
type="text"
|
||||
value={inputValue}
|
||||
/>
|
||||
) : (
|
||||
<div
|
||||
className="flex-1 px-2 py-1 text-foreground text-sm cursor-text hover:bg-muted/50 transition-colors text-right"
|
||||
onClick={handleValueClick}
|
||||
>
|
||||
{value.toFixed(precision)}
|
||||
</div>
|
||||
)}
|
||||
</div>
|
||||
</div>
|
||||
)
|
||||
}
|
||||
Reference in New Issue
Block a user